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>> No.3555427 [View]
File: 17 KB, 642x427, portadoom.2.png [View same] [iqdb] [saucenao] [google]
3555427

>>3554884
>>3554894
>>3554905
>>3554980
>>3555083
PortaDOOM will be a self-contained DOOM "starter kit" containing all the most worthwhile WADs, pre-configured engines, and presented in an early 90s diskzine style.

It won't self-download anything for now, it's intended as a single download that people can unzip and play on any computer, targeted at people who have either never played DOOM or anything beyond the official cannon and the thought of downloading, configuring and launching several different engines with all kinds of weird WAD files is putting them off trying stuff out.

PortaDOOM is about having a single executable where you press a few keys and hey-presto! you're playing DOOM WADs in the correct engine with the correct settings.

The diskmag part of it is to make discovering community WADs more interesting and engaging. Better than trawling through /idgames.

It'll be open-source, but the content is just plain text files, so anybody who can use Notepad can contribute pages & WADs without having to be able to edit code.

I'm new to the DOOM community so I made this because I found going from nothing to playing a custom WAD was a total chore and put me off surfing through a ton of WADs.

I hope the anons think it's a good idea and not to n00bish a concept.

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