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>> No.9574214 [View]
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>>9570560
>I mostly care about translation accuracy
FYI, these would be the versions you want to play if that's most important to you:
FF1: Chaos Rush (seconding Default, maybe w/original font patch)
FF2: Chaos Rush
FF3: Pixel Remaster; Chaos Rush's was made before PR and it's a tweaked script port of the revamped DS remake that doesn't fully work, dunno if he/she ever plans to update it.
FF4: PSP has the least wrong with it, but DS would be better if prose was less flowery. No real equivalent for SFC but I guess the closest would be Fixed Evisceration (Namingway Edition is more popular but takes fanfic-y liberties).
FF5: This is the one I'm not too sure about. The GBA version might be best overall, but it feels like Square was being vindictive at times about their official PSX versions of 4&5 being outshined at the time by unofficial SFC translation hacks, so they overlocalized it to the point a few key scenes almost feel like parody. You'll see some defend these edits, but it's clear in reality that they have trash taste. SFC original does have a GBA script port. The base fan translation is showing its age, but you could try checking out Spooniest's "Legend of the Crystals" addendum instead. It fixes a number of problems with the original fan translation, and the latest 2.x update incorporates parts of the GBA version that aren't embarrassingly dated (to my knowledge).
FF6: hairy_hen's retranslation is undoubtedly the most accurate option. Just be aware that you can't turn off the bugfixes and stuff, but that goes for every relocalization hack, even the GBA script port (which alone is still more accurate than the original).
>>9571057
Thief and BM are the worst physical and magic-based classes, respectively, but you can get hella good mileage out of Monk if you dedicate yourself to grinding.
>>9571243
That's actually a good point, but if I remember right, original never gave an indication it wasn't hurting your damage output. Shields are very important in 2 though.

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