[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4834559 [View]
File: 2.94 MB, 710x400, shrinker.webm [View same] [iqdb] [saucenao] [google]
4834559

>>4834462
lol

>> No.4673989 [View]
File: 2.94 MB, 710x400, shrinker.webm [View same] [iqdb] [saucenao] [google]
4673989

>>4673941
Shrinker is not nearly as specific as you're suggesting 2bh. I use that weapon loads. I don't even like using it because I don't find it satisfying to kill enemies with but it's too OP not to use, especially if you're playing on DIG (it gets the added advantage of not respawning enemies). Here's using it on the dreaded "unfair" hitscanner enforcers that apparently you have to tank through in order to kill (or so anon once claimed within these BUILD threads). I probably use shrinker about the same or even more than I use the shotgun on DIG difficulty. It's easily the most broken weapon in Duke and it gets stupid amounts of ammo, too.

Navigation
View posts[+24][+48][+96]