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>> No.9931607 [View]
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9931607

Hey, weird question anybody who's played Babel recently: Have you seen any bugs? I've only got like 4 things listed on my TODO to fix up but I wanna be sure I'm not missing any low-hanging fruit.
For the record, the 4 things I have listed are
>(done) make BFG give 60 ammo initially or (not done) do some magic shit to let it fire with 40 but only under specific conditions
>(done) Fix Archvile monster count issue
>Maybe alter how BFG shoots test rays to avoid small hypothetical edge case of balls hitting obstacles when they shouldn't
>DeHackEd auto-detect (See MetaDoom)
Also, for whoever asked for the DeHackEd thing, I may or may not actually do it because the way it would need to be implemented would be a bit crazy and complicate the code somewhat (and also possibly break certain triggers like BossDeath). If I don't do it, I will add an option for warning messages if replaced monsters had DehackEd changes made to them, so at least it'll be easier to tell if something is a bit borked.

>> No.9204585 [View]
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9204585

https://strawpoll.com/polls/ajnENBrj0gW
Okay so this poll's formatting is kind of fucking retarded, but hopefully everyone has enough IQ points to use it. Share if you have to. Basically, I have a few things I've been thinking of doing that I could go either way on, and I figured why not just ask. You can pick as many options on this list as you want, but each option is either a YES or NO for a given feature, allowing you to vote for or against something. If you don't care, don't vote on it.
Most of these are minor, but the full d4 normalization might change the balance a bit and a potential revenant homing missile nerf could be beneficial on maps where they're used like snipers.
Yes I know I'll probably only get a few people voting but I'm leaving this up for about 24 hours before looking at the results so hopefully it grabs most people who are interested or care.

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