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>> No.4902070 [View]
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4902070

>>4902060
>Quake hasn't aged well
How so?
>Early 3D hasn't aged well
The 3D in the game isn't jarring as other games anon, it's still very stylistic and holds up very well because of that instead of going full realism.

>> No.4598172 [View]
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4598172

>>4598025
>Too bad it seems like HD is continuously taking a turn for the worse nowadays.
Care to elaborate?

>> No.4392568 [View]
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4392568

>> No.3917980 [View]
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3917980

>>3917865
>>3917882
>>3917915
>>3917946
>>3917975

huuuh?

>> No.3470076 [View]
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3470076

>> No.3385252 [View]
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3385252

>>3385240
On the other hand, I heard that one of the things that made Quake's deathmatch so popular was the static weapon damages, which did away with luck, and made deathmatches purely skill based.
And that got me thinking, maybe random damage is better for Single Player, while Static Damage is better for multiplayer? What do you guys think?

>> No.3254185 [View]
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3254185

>>3253445
HUUH?

>> No.3232259 [View]
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3232259

>>3232030
>>3232032
>>3232048

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