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>> No.3329229 [View]
File: 72 KB, 588x558, 1465839483577.jpg [View same] [iqdb] [saucenao] [google]
3329229

I'm using a custom texture set I downloaded to make a map, but when I test a switch texture in GZDoom it reverts back to the base Doom II texture instead of the new one I added
How can I fix this?

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