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/vr/ - Retro Games

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>> No.7367861 [View]
File: 757 KB, 960x1080, spasm0000.png [View same] [iqdb] [saucenao] [google]
7367861

>>7367787
>>7367819
The other two maps. sm155_trinca.bsp is a small challenge, the first part seems unlikely without the secret Quad and it could have given me some health for the second, basically a large room filled with death knights and one shambler that spill out of it. Short and sweet with a neat setting. sm155_zwiffle.bsp was a blocky, more conventional map that likes teleporting in its death merchants Serious Sam style. One annoying platforming bit at the end followed by another horde at the exit, this time ogres and wizards. I guess putting a big horde of monsters right at the exit is another mapping trope. Overall these levels probably deserve their 3/5 rating but I might give a 2.5/5 for their brevity and simplicity.

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