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/vr/ - Retro Games

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>> No.10050780 [View]
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10050780

I feel like most people who talk about this game have never played it, and that's both scenarios of either shitting on it or defending it. People will watch a Let's Play and then be like "This game changed my life ;_; ." I wouldn't even say I have much room to comment, I only played through it a single time via emulator back in like 2012 as a teenager, and I barely remember any of the moment-to-moment events. I do recall it really resonating with me in the sense of it feeling like a grand globe-trotting adventure, I think the contemporary setting makes it feel bigger than a fantasy JRPG because you know long it takes to get between towns and cities IRL if you're just hoofing it, it feels like some kind of huge accomplishment, let alone traveling to foreign countries. Itoi was a middle-aged man when he wrote this, and it does capture that bittersweet "coming of age, looking back at your childhood" sensation, it has a pretty melancholic atmosphere at times thanks to the music as well.
>https://www.youtube.com/watch?v=PUoN4lfF0hE
>https://www.youtube.com/watch?v=l8HLmavya0M
>https://www.youtube.com/watch?v=GxIGpWlo8Fk

That item management system/interface is a real piece of shit, though, I do remember that.

>> No.4432257 [View]
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4432257

Do you guys do a yearly playthough or anything? It was around December about four years ago I said fuck it and spent $220 on a physical copy so I tend to always replay around this time of the year.

>> No.4342653 [View]
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4342653

>> No.4161450 [View]
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>>4161437
He was literally just a kid, his motive is his jealously and shallowness.

Also mother 3 isn't retro, please try to keep discussion of it to a minimum and only when regarding Mother 1 or 2.

>> No.4135031 [View]
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4135031

>>4134956
When the game released it was well received by critics but the fanbase was pretty split on it. Japanese culture is pretty weird, the two big complaints were "it is different" and "it is emotional".

You have to understand, the Japanese are HUGE nostalgiafags. They judge by brand name alone. Japan didn't like that Mother 3 was actually a new game and not just a rehash of Mother 2. The game being completely new with little of the older games being referenced or shown, they didn't want to play a new game but play a game that made them remember Mother 2. I don't mean to make it sound like all of them are this way but quite a lot of people.

However the other issue was that the game was emotional. In Japan there is kind of weird image of emotions, typically you're looked down upon if you're emotional or show emotion. Mother 3 wasn't made to be uplifting, at least not in the traditional "everything will be alright" sense. Mother 2 was a pretty uplifting game, little drama happens and the the game ha s a hopeful and optimistic ending. Meanwhile Mother 3's cast are meant more to be taken as characters, they have set personalities and problems they face. The ending of the game is pretty melancholy, it isn't a especially optimistic ending but hope is restored. Overall the Japanese don't like media that says "life is kind of shitty, nothing is certain", thy like media that "things will get better, everything will work out in the end'.

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