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/vr/ - Retro Games

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>> No.7884050 [View]
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7884050

>>7884028
>youre including padding by having no cropping
Guess I'm slightly confused as to what this means. Nothing gets subtracted from the image when you go only overscan + 4:3, it just squishes it. But I do think you're correct, I found this old promotional shot from MGS1 that I managed to pretty much make an exact match with using only overscan and 4:3

game native is narrower
par 1:1 is wider

This still kind begs the question why par 1:1 (perfect pixel) is so much wider and whether or not that is what they wanted it to look like.

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