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>> No.5006872 [View]
File: 631 KB, 1920x1080, Screenshot_Doom_20180718_135130.png [View same] [iqdb] [saucenao] [google]
5006872

what is considered, "good level" design regarding doom

>> No.4913402 [View]
File: 631 KB, 1920x1080, Screenshot_Doom_20180718_135130.png [View same] [iqdb] [saucenao] [google]
4913402

here's a quick look at my test map for Idolm@ster doom right now im trying to get myself familiar with gzdoom builder and redraw the sprites i just want to know if there is any guidance to making doom sprites so it won't be so big

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