[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.3552571 [View]
File: 994 KB, 1920x1080, Screenshot_Hexen_20161010_234627.png [View same] [iqdb] [saucenao] [google]
3552571

Hexen souls here. Not much to show in the way of visuals because this is more of an internal thing - I've added stat scaling. Each weapon will have it's own stat scaling rating S, A, B, C or D, which equals 3.0, 2.0, 1.6, 1.3 and 1.0. The total damage rating is improved. I've also laid out the foundation for weapon upgrades as the damge and scaling parameters are all open and easily modifiable without having to redefine the entire weapon. The only hitch is that I can't (yet) have elemental weapons as I'm working on that.

Weapon scaling is fun, especially when the bugs in the formulae cause the weapon to deal hundreds of thousands of damage. I'm tweaking the scaling constantly to see what works and what doesn't.

Also I change the HUD a bit. The inventory is always visible but it has been moved to the bottom left for a clear view. The health, focus and stamina bars have been lengthened which makes them appear less chunky.

Navigation
View posts[+24][+48][+96]