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/vr/ - Retro Games

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>> No.9980650 [View]
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9980650

>>9980278
I agree (as everybody else seems to) that the real world-themed environments were what made it cool; Doom was badass and all but the semi-abstract setting made it comparatively less engaging. Even Quake had that problem compared to Duke, Blood or Redneck Rampage.

Almost on the same tier in terms of coolness value I'd nominate the level editor. As a kid I thought it was the most amazing toy to bundle so casually and without fanfare with the game

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