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>> No.7759440 [View]
File: 34 KB, 435x591, Enforcer.PNG.png [View same] [iqdb] [saucenao] [google]
7759440

>>7759423
Would have been interesting to see what Shub/Dragon/whatever did with human technology in their possession.

>> No.5707171 [View]
File: 34 KB, 435x591, Enforcer.PNG[1].png [View same] [iqdb] [saucenao] [google]
5707171

>>5707142

>> No.4705923 [View]
File: 34 KB, 435x591, Enforcer.png [View same] [iqdb] [saucenao] [google]
4705923

>>4705760
YOU THERE!!

>> No.3432004 [View]
File: 34 KB, 435x591, Enforcer.png [View same] [iqdb] [saucenao] [google]
3432004

>>3431997
FREEZE

>> No.3140572 [View]
File: 34 KB, 435x591, Anymods.png [View same] [iqdb] [saucenao] [google]
3140572

Tell me there's a Quake mod that allows me to use the sweet weapon these guys use

>> No.1968219 [View]
File: 34 KB, 435x591, Enforcer.png [View same] [iqdb] [saucenao] [google]
1968219

>>1968127

>Color pallete is really dull and consists of a lot of brown
So is Doom and it's fine.

>Music is dull too. I get they were going for a more ambient soundtrack but it just doesn't fit.
It fits pretty well the Lovecraft/Cthulhu surroundings it wants to be.

>Not having an action button really takes the fun out of finding secrets
Nope. In Quake you actually need to look and find clues on the levels. In Doom you just press the action button on every brick of every wall until you find something.

>The arsenal consists of 4 weapons and a more powerfull version of 3 of them
So is Doom with Shotgun/Super Shotgun, pistol/machinegun...

>Enemy variety is also very reduced compared to Doom 2. While Doom had 3 varieties of soldier, quake has only 1.
Fair enough, Quake have less enemies. But you're wrong again, Qquake have 2 soldier varieties: Grunt and Enforcer.

>Level design is more claustrophobic. A matter of taste but I think doom had more variety between open and tight levels.
Fair enough again, but Quake needs to be Quake, not a second opinion about Doom. Also you can always look for some custom maps if you want to see bigger ones.

http://youtu.be/nYxSF4DZEqM

They throw you ammo like it is candy. It's impossible to run out.
Is that really a bad thing?

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