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>> No.8507550 [View]
File: 3 KB, 250x102, Visions of power.png [View same] [iqdb] [saucenao] [google]
8507550

I got plans for a three in one class as part of the last update for Combined_Arms, if that's relevant to this current discussion. I'm gonna handle class swapping with the reload and zoom keys, and picking up a weapon will give unique ones to each class.
The current plan with all this is to make the Knight borderline melee only (except when throwing the active weapon) with most of the weapons having a durability meter, though after they break they regenerate like how it's done in Muramasa: The demon blade.
The Thief's gonna have guns, using bullets and shells. Though I need to sit down and figure out some good weapons.
The Mage is gonna have nukes powered by rockets and cells.
Basically I'm gonna treat the 4 Doom ammo types like four separate mana pools, two for the Thief and two for the Mage.

There's a bunch of shit I wrote down in the design doc but I'm not going to make this big post any bigger than necessary.

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