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/vr/ - Retro Games

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>> No.5724071 [View]
File: 298 KB, 1920x1080, crispy-half-life.png [View same] [iqdb] [saucenao] [google]
5724071

>>5724052
If i'm not mistaken, the OpenGL renderer in Half-Life render textures a little broken. Something related to "gl_round_down" not working in it.
Software in the other hand render pixelated textures correctly.

>> No.5710229 [View]
File: 298 KB, 1920x1080, crispy-half-life.png [View same] [iqdb] [saucenao] [google]
5710229

Here's a screenshot of Half-Life running on 640x480, software renderer. Scaled using IntegerScaler.
Don't ask, I was bored.

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