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>> No.7340708 [View]
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7340708

>>7340661
I do that, and it's all fine and dandy, but you need to go through the trouble of modelling, rigging, animating... etc. It's faster than spriting from scratch, but I'm talking more like...
2 walk frames
2 attack frames (windup and pitch)
1 pain that runs into
2 death
and shooting for an overall simple style like this thing I just mocked up.
Something that anyone can sorta mimic and put their own spin on.

The textures could be made to match. Greyscale and a few accent colors to fake colored lighting. Could just make all the textures black and white, copy them in slade, replace the greyscale with colored varients... That sorta thing...
Anyway, this is all off the dome. Just bullshitting some method that might be feasible to herd cats into completing.

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