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/vr/ - Retro Games

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>> No.3876127 [View]
File: 513 KB, 1280x1024, fuck you that's why.png [View same] [iqdb] [saucenao] [google]
3876127

>>3875509
You're not my type; so no, I'm not masturbating to you.

>>3875745
ey thanks. I figured the keens would be pretty useful for such a thing. They're useful dummy-targets, so you can rig em up to a bunch of situations where you'd rather have a shootable thing instead of a shootable switch.

>>3875854
Eh. I still should finish it though.

Speaking of, you probably should of inferred to the original iteration of it which was apparently worse.

The current version suffers from bloat (HOW FITTING FOR THE PUTRID BLOATED CUNT?) and a general of "well what the hell do i do now?"

>> No.3746214 [View]
File: 513 KB, 1280x1024, fuck you that's why.png [View same] [iqdb] [saucenao] [google]
3746214

Blue is the sector to be shifted downward + new sectors planned and constructed out of this hallway.

Green is going to be rotated to either left or right and duplicated for various points.

Music will be replaced with what I wanted to begin with.

Red is the room I'm currently going to work on.

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