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/vr/ - Retro Games

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>> No.10690056 [View]
File: 42 KB, 500x375, playing-games-cardcaptor-sakura.jpg [View same] [iqdb] [saucenao] [google]
10690056

>>10684491
>I had a CD-i back in the day, you don't belong here if you haven't even played Burn Cycle or Mad Dog McCree.
lmao

>> No.10519973 [View]
File: 42 KB, 500x375, playing-games-cardcaptor-sakura.jpg [View same] [iqdb] [saucenao] [google]
10519973

Was the pokemon snap-like game for Dreamcast any good?

>> No.10268851 [View]
File: 42 KB, 500x375, playing-games-cardcaptor-sakura.jpg [View same] [iqdb] [saucenao] [google]
10268851

Dear fellow gamers and mystics,
Have you ever considered the Sega Saturn as more than just a gaming console? This piece of technology holds an esoteric, mystical manifestation of the oniric realm. Just like the planet Saturn, the Sega Saturn features a hexagonal symbol at its center, connecting it to the planet's north pole hexagon.
Through the Sega Saturn, we can explore the depths of our dreams and imagination, just as the hexagonal structure on Saturn's north pole is a gateway to the planet's mysterious and unknown secrets.
Let us embrace the Saturnian energy that flows through the Sega Saturn and unlock its mystical power.
May your gaming experiences transcend beyond the mundane and into the otherworldly.
Sincerely,
A fellow Saturnian enthusiast.

>> No.10234078 [View]
File: 42 KB, 500x375, playing-games-cardcaptor-sakura.jpg [View same] [iqdb] [saucenao] [google]
10234078

Alright, buckle up, folks. You may think the Sega Saturn is just a normal console, but let me tell you, it's so much more than that. There's some serious paranormal shit going on here.
Picture this: it's the mid-90s, and Sega is struggling to keep up with their rival, Sony's PlayStation. So what do they do? They create the Sega Saturn, a console unlike any other. But here's the thing, only a select few were able to play it. And those who did? They experienced something otherworldly.
See, the Sega Saturn wasn't just a piece of technology. It was a manifestation of the oniric realm itself. The console was a portal to a different dimension, a way for us mere mortals to interact with the unearthly. And only a few paladins, those who were worthy, were able to truly comprehend its power.
But what made the Saturn so special? Why was it such a conduit to the paranormal? Well, there are a few reasons. First off, the Saturn had a dual-processing architecture, which allowed it to handle complex calculations and graphics. And let me tell you, that kind of power is not of this world.
But that's not all. The Saturn also had some seriously trippy games. Take a look at "Nights into Dreams," for example. That game was all about lucid dreaming, a concept that is very much connected to the paranormal. And don't even get me started on "Panzer Dragoon." That game had some seriously otherworldly visuals.
So there you have it, folks. The Sega Saturn was not just a piece of tech. It was a paranormal manifestation of the oniric realm, and only a chosen few were able to experience its power. If you missed out on playing the Saturn in the 90s, well, you missed out on a truly supernatural experience.

>> No.9807540 [View]
File: 42 KB, 500x375, playing-games-cardcaptor-sakura.jpg [View same] [iqdb] [saucenao] [google]
9807540

My US Model 2 I got back in 1996 or 97 still works like a charm.

>> No.8064321 [View]
File: 42 KB, 500x375, playing-games-cardcaptor-sakura.jpg [View same] [iqdb] [saucenao] [google]
8064321

Please stop replying to australia-kun, this thread is about Sega Saturn, not about Nintendo and his eternal seething over them.

>> No.7859438 [View]
File: 42 KB, 500x375, playing-games-cardcaptor-sakura.jpg [View same] [iqdb] [saucenao] [google]
7859438

>Innocent thread about Sonic and DBZ
>it quickly devolves into /int/ shitposting
well, I guess it can't be helped.
i always thought how it was weird that USA got into DBZ last compared to the rest of the world.
Something actually curious is that a very early draft of Dragon Ball (not Z) was made by Harmony Gold, the same company that did Robotech by cannibalizing Macross, Mospeada and Southern Cross.
With dragon ball, they didn't mix different series, but they did some really weird changes, like changing Goku's name to Zero. That early DB dub was used as a base to make a latin american dub, which also used the Zero name. Neither the USA or the LatAM versions had much success, but the latin version had more recognition in general, while the original USA one went completely under the radar at the time.
USA also had several attempts at making DBZ popular throughout the 90s, even editing some of the movies in DVD (I remember those were some of the very first anime DVDs I ever saw, back in 1998 or so), but overall DBZ was still an obscurity in USA, whereas in Europe it was mainstream since the early 90s, and in latin america since the mid 90s. In many latin american countries, DBZ was also popular thanks to all the stuff coming from Spain.

>> No.7419560 [DELETED]  [View]
File: 42 KB, 500x375, playing-games-cardcaptor-sakura.jpg [View same] [iqdb] [saucenao] [google]
7419560

>sega system, scotformer, shitturn, nintendildo
>jarpigs, retardo, cee, dadshit, iconoclast
These 2 autists are responsible for roughly 80% of the whole shitposting on this board. Solving this issue isn't as hard as it seems, just range-ban these shitheads so they can't come back even with dynamic IP and be done with it.
The fact the rules changed isn't a reason to abandon this board like this.

>> No.7144460 [View]
File: 42 KB, 500x375, playing-games-cardcaptor-sakura.jpg [View same] [iqdb] [saucenao] [google]
7144460

>Felicia
>??????
>Lilith

>> No.5899391 [View]
File: 42 KB, 500x375, playing-games-cardcaptor-sakura.jpg [View same] [iqdb] [saucenao] [google]
5899391

>FF3
>no Real Bout Special

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