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/vr/ - Retro Games

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>> No.10515928 [View]
File: 182 KB, 256x351, Dynamite_Headdy_Coverart.png [View same] [iqdb] [saucenao] [google]
10515928

I'm not having any fun playing this. Why is everything so gimmicky?
Also the game constantly having signposts pop up with arrows telling me where to stand or hit feels like a massive failure of game design.

>> No.10374361 [View]
File: 182 KB, 256x351, Dynamite_Headdy_Coverart.png [View same] [iqdb] [saucenao] [google]
10374361

why is it so kino?

>> No.10333847 [View]
File: 182 KB, 256x351, Dynamite_Headdy_Coverart.png [View same] [iqdb] [saucenao] [google]
10333847

Why didn't Dynamite Headdy become a franchise ?

>> No.9907852 [View]
File: 182 KB, 256x351, Dynamite_Headdy_Coverart.png [View same] [iqdb] [saucenao] [google]
9907852

This is far more impressive than anything I've seen on SNES. Why didn't they push this as their DKC?

>> No.9889363 [View]
File: 182 KB, 256x351, Dynamite_Headdy_Coverart.png [View same] [iqdb] [saucenao] [google]
9889363

>> No.9236810 [View]
File: 182 KB, 256x351, Dynamite_Headdy_Coverart.png [View same] [iqdb] [saucenao] [google]
9236810

>Gunstar Heroes but good
Why no one talks about it?

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