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>> No.7324793 [View]
File: 117 KB, 1280x720, doom67.png [View same] [iqdb] [saucenao] [google]
7324793

>>7324115
Turns out I didn't look close enough, and 63 units wide textures would not tile appropriately as sky textures, just like they don't on walls, so I had to do something to fix that.
Thanks HEAPS to Gez for turning all these 100 frames into properly compatible 64 units wide textures, so they tile appropriately in PrBoom+, and so it looks a lot better.

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