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/vr/ - Retro Games

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>> No.3799074 [View]
File: 108 KB, 900x692, to defeat the agitation, you first must out DANCE the agitation.gif [View same] [iqdb] [saucenao] [google]
3799074

>>3799071
bad raiders - Shooting stars.
Catchy, isn't it?

>> No.3290578 [View]
File: 108 KB, 900x692, to defeat the agitation, you first must out DANCE the agitation.gif [View same] [iqdb] [saucenao] [google]
3290578

>> No.3158917 [View]
File: 108 KB, 900x692, to defeat the agitation, you first must out DANCE the agitation.gif [View same] [iqdb] [saucenao] [google]
3158917

>>3158914

DON'T WORRY FRIENDO, WE HERE AT /vr/oom GOT YOU FUCKING COVERED

https://www.youtube.com/watch?v=HJcf0aOwmiA

>> No.3061684 [View]
File: 108 KB, 900x692, to defeat the agitation, you first must out DANCE the agitation.gif [View same] [iqdb] [saucenao] [google]
3061684

For those of you making a map right now, my friend gave me a surprisingly good idea.

While testing your map, anywhere you die, go back to the editor, place a player corpse, and put some ammo around it. Adjust to personal preference but this is a cool idea.

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