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>> No.3926278 [View]
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3926278

>>3922607
Finished Map03/Version 4 of my ongoing partial conversion. Map04 will be set in either an Elfen Stronghold or an Orcish Citadel.

Two new monsters, the giant rat and the Ur-Goblin have been added. Rat comes from Realm667, the Ur-Goblin is a custom recolour and de-horning of the standard Demon I made a while back for a generic fantasy doom mod you may or may not have seen before. Map01 has some minor changes added, now on lower difficulties most monsters have been replaced with rats, but rats still remain on the higher difficulties. The machete has been replaced with a sword sprite set I ripped from Inquisitor 2. Map02 and 03 lack difficulty settings right now. The marble urns can now be smashed and they may drop 1 or 10 health bonuses or a couple arrows, but beware: a giant rat may have made its home in one of them.

https://my.mixtape.moe/mfzord.pk3

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