[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.10018616 [View]
File: 21 KB, 492x229, untitled.png [View same] [iqdb] [saucenao] [google]
10018616

>>10018487
>The 200p intermission graphics and other HUD elements are not supposed to be rendered square. They need to be stretched vertically by 1.2x
Well, it sure does look ugly as fuck when Nearest Neighbor is done with it. All that hideous staircasing when every ffith row is doubled. That's why I'd rather just play in 1280x800 like I do in DosBox. I know it's not the authentic 93 experience but unfortunately I don't have a shitty old CRT anymore that could natively draw 5:6 aspect ratio pixels. Or a big CRT that could scale up 1:1 uniform square pixels to 5:6 uniform rectangles.

Navigation
View posts[+24][+48][+96]