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>> No.10840676 [View]
File: 13 KB, 400x311, 1701612538713490.jpg [View same] [iqdb] [saucenao] [google]
10840676

>>10840605
i recognize those hands

>> No.9195454 [View]
File: 13 KB, 400x311, Dragon_Quest_gamepad.jpg [View same] [iqdb] [saucenao] [google]
9195454

>>9195386
>>9195440
5 also got a really good PS2 port.
1 + 2 also has a okay Switch version, but it lacks animated battle sprites.

>> No.7397014 [View]
File: 13 KB, 400x311, Dragon_Quest_gamepad.jpg [View same] [iqdb] [saucenao] [google]
7397014

>>7394795
>but speedrunning jRPG
Look anon
There is a large divide between people running FF1-3+5, DQ1-4, and the alike vs: Any somewhat modern form of JRPG.

One involves excessive grind planning, heavy usage of modern step count techniques, possibly encounter manipulation. Possibly with unsafe dungeon dives for optional or lategame items out of order.
The other involves very optimal and unsafe strats to experience the story cutscenes and bosses as fast as possible. Depending on how the games work, some even lack grinding segments.

>> No.2647640 [View]
File: 13 KB, 400x311, 43495.jpg [View same] [iqdb] [saucenao] [google]
2647640

Any comments on the blue slime controller?

>had a good chuckle:
>>2647637

>> No.2533882 [View]
File: 13 KB, 400x311, 43495.jpg [View same] [iqdb] [saucenao] [google]
2533882

>>2533851
>PS 1 slime

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