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/vr/ - Retro Games

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>> No.10845545 [View]
File: 1.54 MB, 1435x1414, Crashbashbox_webp.jpg [View same] [iqdb] [saucenao] [google]
10845545

I made a guide detailing the essential strategies needed to get every platinum relic for people who want to get 200% in Crash Bash. I certainly wouldn't call anybody who struggles with this a scrub though. The game is blatantly unfair in these challenges and it took me many attempts before I was able to find exactly what worked the best. But once I did, the consistency was solid enough that each one was attainable within a few tries, assuming good concentration. I originally posted them in a thread on here back in late February, but have since edited and put them in a pastebin. The guide is dedicated to /vr/, since my original inspiration behind it was to make a helpful Crash Bash thread.
https://pastebin.com/wznScJYX

>> No.10689476 [View]
File: 1.54 MB, 1435x1414, Crashbashbox_webp.jpg [View same] [iqdb] [saucenao] [google]
10689476

the single player specifically
ive played it... a lot recently

>> No.10565495 [View]
File: 1.54 MB, 1435x1414, Crashbashbox_webp.jpg [View same] [iqdb] [saucenao] [google]
10565495

>>10563981
oops wrong pic

>> No.10526258 [View]
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10526258

What are some of the more insidious cases of developers being assholes without the player being fully aware?

Here's a good example from the infamous Crash Bash adventure mode. After getting far enough, you unlock the option to play gold relic challenges. The challenge description reads "Win two rounds in a row against the arena champions." In other words, win twice in a row on a harder difficulty.
>Tough, but doable after a number of attempts depending on the level.
The next (and final) challenge is the platinum relic, which gives the EXACT same description, except for now asking for three rounds in a row instead of two.
>Ok, fine.
>I was able to do two wins, so three will only take me a few more tries at most.
Not so. All of a sudden, I can't even win one game, let alone three in a row. More like getting 1 win in every 5 attempts on average. >What the fuck is going on, did I just turn to shit all of a sudden?
This drove me nuts as a kid, but it turns out the AI secretly gets a massive boost between the two challenges, without any indication to the player. This was discovered on a debug menu roughly a decade after the game's release, where the adjustable AI levels were shown for each challenge.

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