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/vr/ - Retro Games

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>> No.8681524 [View]
File: 613 KB, 1440x1080, DOOM0003.png [View same] [iqdb] [saucenao] [google]
8681524

>>8681343
One last one, Moonstone by Alexander "Eternal" S. from 2012 (https://www.doomworld.com/idgames/levels/doom2/Ports/m-o/moonston).). Some Eternal Doom worship from everyone's favourite Ruskie. The gimmick is that he stuck to the 64x64 grid on his editor. Tight on ammo and extremely tight on health, you really need a coherent plan to get through it well. Easy to tell where to go but with some non-linearity. I couldn't find any secrets but I gave up hope on that front as soon as I heard the Eternal Doom midi, apparently that's were all the health is.

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