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>> No.8768613 [View]
File: 1.37 MB, 440x404, shambler.gif [View same] [iqdb] [saucenao] [google]
8768613

What do you call a female shambler?
A ma'ambler.

>> No.8478438 [View]
File: 1.37 MB, 440x404, shambler.gif [View same] [iqdb] [saucenao] [google]
8478438

Obligatory.

https://archive.org/details/quake_swf

>> No.8202110 [View]
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8202110

>>8198681

>> No.7914241 [View]
File: 1.37 MB, 440x404, 1547443460416.gif [View same] [iqdb] [saucenao] [google]
7914241

>>7914239

>> No.7821137 [View]
File: 1.37 MB, 440x404, shambler.gif [View same] [iqdb] [saucenao] [google]
7821137

>>7820405
Just dropped a Violent Rumble update. In short:
>fixed some bugs
>DOE rune buffs https://quake.fandom.com/wiki/Rune_(DoE)
>added an armor_percent value to monsters that reduces damage
>lava nails fully bypass armor
>nails and plasma partially bypass armor
>made an edgier version of the Rambler on the test map to show it off
>debug mode to show damage numbers (impulse 25)
Let me know if anything is broken. Good luck with your mapping!

>> No.7771089 [View]
File: 1.37 MB, 440x404, shambler.gif [View same] [iqdb] [saucenao] [google]
7771089

>>7770978
>open trenchbroom
>adjust one light
>spend an hour compiling lighting because of my toaster PC
>launch game
>look at light
>"yep"
>close trenchbroom

>> No.7201081 [View]
File: 1.37 MB, 440x404, shambler.gif [View same] [iqdb] [saucenao] [google]
7201081

>install Quake
>install Quake Injector
>have infinite content to play
>never have to buy a shitty modern game again
Bros, how is it this easy?

>> No.6297898 [View]
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6297898

should I play Quake on Hard or Nightmare for first time? I'm good at FPS games but after doing some research seems like some people say hard is harder and some say nightmare is.

>> No.6284560 [View]
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6284560

>>6283542
I always mean to give TNT a fair shake because of how much I liked Plutonia, but I just always end up flaring out from being bored, which makes later playthroughs that much harder because I'm starting from the same boring start. But maybe I should just try skipping past the first few and give it a fairer shake.

>>6284167
I only play stuff vanilla. I have almost entirely lost interest in gameplay mods except for Scoredoom, which is still fundamentally vanilla gameplay outside of the scoring metagame.

>>6284386
It is what it is, like any other arbitrary game mechanic. It may not have been intended when the engine was being made, but every Boom compatible level is designed assuming it, so if you play without it you're not getting the real experience. The start of E4M2 is a straight joke if you're able to run underneath cacos.

>>6284391
Over time I have grown increasingly more purist in perspective, so I went from GZ to Prboom to PRB with proper complevel to Crispy. That said, I'm having trouble loading Plutonia 2's DEH file in Crispy, so I've been playing it in PR.

>>6284416
It does get harder, but it never gets hard. UV-fast can make a big difference if you're really not feeling it, but before you try that, I strongly recommend you try pistol starting. All of the levels were designed and tested around pistol starting, and Sandy Peterson admits that Doom 1 is too easy because they forgot to consider that players will carry their weapons and items over. The levels take on an extremely different feeling when you start out outgunned and forced to earn a foothold before you can start pushing back.

>> No.5968449 [View]
File: 1.37 MB, 440x404, shambler_dance.gif [View same] [iqdb] [saucenao] [google]
5968449

How do you play Quake? Hard or Nightmare?

>> No.5950073 [View]
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5950073

>>5949835
See
>>5949314

>> No.5823156 [View]
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5823156

>>5823149
Fuck you, it's real Quake hours now

>> No.5553928 [View]
File: 1.37 MB, 440x404, 8d4.gif [View same] [iqdb] [saucenao] [google]
5553928

https://www.youtube.com/watch?v=2WTyyCfT2VI

>> No.5303950 [View]
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5303950

continuing on

>> No.5296373 [View]
File: 1.37 MB, 440x404, shambling.gif [View same] [iqdb] [saucenao] [google]
5296373

>>5296365
I'll check those out, thanks anon!

>> No.5192385 [View]
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5192385

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