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/vr/ - Retro Games

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>> No.10574249 [View]
File: 161 KB, 2048x1522, Clay_Doom_player_model.jpg [View same] [iqdb] [saucenao] [google]
10574249

>> No.9799665 [View]
File: 161 KB, 2048x1522, 1386706648092.jpg [View same] [iqdb] [saucenao] [google]
9799665

>>9799662
I'm assuming it's a generic one which Adrian sculpted/made. No idea if the gun was also made out of clay, or if maybe he whittled that out of wood or something, it's not on any of the pictures of the clay models, but they were also really fragile back when they were actually using them, so that part could have been lost.

Potentially, the gun is drawn on in post. My rationale being that they posed his hands and arms in a way which sorta fit for holding a gun, and then added it in after, hence why it looks awkward and elongated. That's just speculating though, and it could simply look the way it does simply because none of them were gun guys and they just drew something which looked kinda right to them, like so many other times.

>> No.6866665 [View]
File: 161 KB, 2048x1522, Clay_Doom_player_model.jpg [View same] [iqdb] [saucenao] [google]
6866665

>>6866627
>>6866635
>>6866645

It's kinda weird because in the in game sprite marines kida look like they dont have that section covered, at least in the death animation

but in the clay model you can see a plate protecting those wonderful abs

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