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>> No.5725450 [View]
File: 14 KB, 512x288, room 44.png [View same] [iqdb] [saucenao] [google]
5725450

>>5714658
Redid 44
>Cut down on tiles by removing solid cloud
>Cut down on tiles by condensing all treetop tiles into ladders instead of having solid/non solid versions
>Redid water tiles. Now looks better and you can tell the solid/non solid tiles apart
>Fish enemy instead of crabs. Not sure what to do about the crabs on the other screen

This was mostly to redo the water tiles and fix the collision map, but ended up saving a lot of tile space. Unfortunately now there's the issue of animating the crabs.

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