[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.10603115 [View]
File: 54 KB, 600x600, 1d5600422396ec97e8b7b1b1ae923050.jpg [View same] [iqdb] [saucenao] [google]
10603115

>>10603113
Episode 2 is still human realm, it's the more corrupted part of the moon base. It's only Episode 3 inferno where you're in Hell.

>> No.10213629 [View]
File: 54 KB, 600x600, 1687595577313508.jpg [View same] [iqdb] [saucenao] [google]
10213629

>>10210474
>What can I expect from each of them?
For Plutonia :
Really well crafted nasty maps that are compact, but utilize the Doom 2 enemy roster to it's full potential. Combat encounters are usually not that large, but they use nasty traps and clever combinations of enemies to full effect. I would personally recommend challenging yourself to only saving at the start of each level (playing continuous still, pistol starting in hell) even if you have to put the difficulty down to HMP.

The levels are really well crafted challenges, I like to use the term "combat puzzle" when describing Doom combat but Plutonia really embodies that design. It's rough, but it is also very satisfying when you learn the tricks to each level.

>Doom 64
Very atmospheric classic Doom experience. Play in the dark with headphones on, maybe even a controller for authenticity. I would also recommend only saving between levels. The levels are fairly compact, probably due to the N64 hardware limits but unlike Plutonia, Doom 64 sometimes just spams enemies. It's gameplay wise somewhere between Doom 1 and 2, both in terms of gameplay design and also including some choice maps from both but most of it's maps are unique to D64. Most of the monster menagerie is present except for some D2 monsters. I'll let you find out which ones.

>> No.10077275 [View]
File: 54 KB, 600x600, 1d5600422396ec97e8b7b1b1ae923050.jpg [View same] [iqdb] [saucenao] [google]
10077275

>>10077251
How does it compare / contrast with Masters of Doom? Does Romero's new book cover new ground compared to that?

>> No.10008850 [View]
File: 54 KB, 600x600, 1d5600422396ec97e8b7b1b1ae923050.jpg [View same] [iqdb] [saucenao] [google]
10008850

>>10008195
>Your Doom is in the myriads of megawads, pwads, maps, tcs, etc. Doom 2016 couldn't just be more Doom because that already exists in the thousands

This is a very good point that seems to be missed by a lot of people. Whether you like nuDoom or not, they couldn't really just 'remake doom' as it were, they took the I.P and did something new-ish with it. And I'm fine with it, original Doom 1,2 and 64 will keep existing and Doom 3 and 2016 / Eternal do their own things.

Who knows, maybe the next Doom game will be something different once more.

>> No.9876883 [View]
File: 54 KB, 600x600, 1d5600422396ec97e8b7b1b1ae923050.jpg [View same] [iqdb] [saucenao] [google]
9876883

>>9876645
I think a lot of Plutonia-likes fall into that category. Plutonia itself for obvious reasons, but also 2048 Units of /vr/ and 512 Linedefs

>> No.9861721 [View]
File: 54 KB, 600x600, 1d5600422396ec97e8b7b1b1ae923050.jpg [View same] [iqdb] [saucenao] [google]
9861721

>>9859264
Gem!

>>9860219
Very spicy... and hot!

>> No.9818546 [View]
File: 54 KB, 600x600, 1d5600422396ec97e8b7b1b1ae923050.jpg [View same] [iqdb] [saucenao] [google]
9818546

>>9818456
Learn to draw, it's a good skill.
Not even a shitpost, I'm practicing doodling and hopefully one day being able to create arts I can't get a drawfag to do.

>>9812390
The censorship in the major DOOM forums by the usual types that worm into power and then ruin communities.

Other than that, petty hatred and anger over people playing in a different way, trying to establish the "right way" to play DOOM etc.

Most of the bad aspects of the Doom cum-unity can be totally avoided though! That's the great thing, the community benefits from custom maps / wads and mods people create online but you don't have to engage with people to have fun.

Navigation
View posts[+24][+48][+96]