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/vr/ - Retro Games

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>> No.5039253 [View]
File: 33 KB, 502x424, gzdoom is not playable.png [View same] [iqdb] [saucenao] [google]
5039253

>>5038996
Daily reminder that GZdoom is not technically playable, even if it gives the appearance (fading daily) that it is.

>>5039221
> Boy do I love wasting ammo
In quake2 ammo grows on trees, ive made this point before. About the only ammo that tends to be rare are grenades and cells. You're in the heart of the alien war machine, of course there is ammo everywhere. Half of the dudes cough up ammunition too.
I never run out of railgun slugs, I never run out of rockets. I almost never have an ammo scarcity need to pop a Quad to make more progress. The game is unbalanced.
Tho because I chew up little minions with the slow rotating function of the chaingun I do end up with situations where there's a Tank or Medic that I dont have enough bullets to kill. But my usual go-to is the grenade launcher because the damage is usually high enough to faze it and ive got 50 grenades sitting on standby.

I tend to be a Collecta game player style so I naturally hunt for items like mario hunts coins and im an explorer too. I dont GAF about the clock/timer.

>> No.5029641 [View]
File: 33 KB, 502x424, gzdoom is not playable.png [View same] [iqdb] [saucenao] [google]
5029641

>>5029602
just a daily reminder that GZdoom is not technically playable

>> No.5029491 [View]
File: 33 KB, 502x424, gzdoom is not playable.png [View same] [iqdb] [saucenao] [google]
5029491

>>5029368
>>5029353
I hate to break it to you but GZDoom is not currently listed as playable.

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