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/vr/ - Retro Games

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>> No.10676565 [View]
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10676565

>>10676290
>threatened to make Resident Evil a Saturn exclusive
Source? I've literally never seen anything about this before

>> No.10592538 [View]
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10592538

>>10592425
And stickfags made fun of keyboard players for decades

>> No.10526284 [View]
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10526284

>>10526191
>closed source
>last update 4 months ago when Dreamcast emulation clearly still needs some work
No thanks, I'll stick to the emulator that's actually being worked on with builds that are never more than a few days old

>> No.10499987 [View]
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10499987

>>10498652
I can't, there's a reason why it's the most discussed trilogy on /vr/
>>10498759
I remember /v/ sucking off MGS (especially 3) at every opportunity a decade ago but for some reason no one gives a shit about it anymore

>> No.10496367 [View]
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10496367

>>10496343
>absolutely inane and vacuous post
>frog
Yeah that fits

>> No.10456438 [View]
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10456438

>>10456229
WOULD THIS HAVE SAVED THE SATURN
WOULD THIS HAVE SAVED SONIC
WHAT IF THE SATURN HAD X, Y OR Z GAME
WHAT IF SONIC X-TREME CAME OUT
WHAT IF SONY DIDN'T EXIST AND THE SATURN HAD A COMPLETELY DIFFERENT LIBRARY
WHAT IF SOJ LET KALINSKE SAVE SEGA
WHAT IF SOA DID THEIR JOB PROPERLY WHEN IT COMES TO MARKETING THE SATURN
WHAT IF THE SATURN HAD BETTER 3D HARDWARE
WHAT IF
WOULD IT
WHAT IF
WOULD IT

>> No.10418474 [View]
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10418474

>>10417337
>When I was a kid
>Pokemon Black
>Release Date: March 2011

>> No.10411816 [View]
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10411816

>>10411773
Yes, I'm sure some mahjong shovelware on the Famicom is better than Another World on the Amiga

>> No.10406872 [View]
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10406872

>>10404910
You didn't even consider emulating it first just to see if you like it before buying?

>> No.10393787 [View]
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10393787

>>10393084
Anon, you really overestimate the video game skills of a 6-year old. Kids who barely just learned how to read weren't magically skilled at video games just because they were born in the early 80s

>> No.10393501 [View]
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10393501

Uhhh. Why did mods bumplock the thread?

>> No.10380605 [View]
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10380605

>>10369036
>nips keep they old sites online for several decades
>but they throw away the source code and original assets of a game a year after release

>> No.10358819 [View]
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10358819

>>10358653
>it's a 20 MHz 486 so it runs at 10 FPS

>> No.10329034 [View]
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10329034

>>10323745
YouTube and it's consequences have been a disaster for retro gaming.

>> No.10299408 [View]
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10299408

>>10299401
https://tcrf.net/Resident_Evil_(PlayStation)#Director.27s_Cut
>The international versions have an adjusted difficulty.
>Auto-aiming was disabled in the international versions.
>Enemies have more health and deal more damage
>The player is given three ink ribbons in the Japanese version with every pickup, but only two in the international versions

>Director's Cut
>Standard mode restores the original Japanese difficulty to the international versions (including Auto-Aim), otherwise all other regional differences still apply

Wait, I played DC knowing about the Auto Aim thing but I didn't know I was also playing the babby nip difficulty when it comes to the rest of the game too

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