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[ERROR] No.55832662 [Reply] [Original] [4plebs] [archived.moe]

On this thread you may post everything Giants.

You may also posts stories about giants.

My DM likes using them every-time he feels the need to change the scenery:
>like yeah...BBEG is across the sea
>If only there was a way to cross it
>We'll take a bo-
>BBEG DESTROYED THEM
>But we were just th-
>Completely destroyed! Too bad! But you knooow Heard there was a water giant in that village next to the shore maybe you should check it out.....

>> No.55833447

>bbeg

Ugh.

>> No.55833550

>>55833447
People have been complaining about giants for YEARS

>> No.55833651

>>55832662
I like where this is going.

>> No.55833652

>>55832662
Either that giant lady has freakishly long legs or this is pretty shallow water.

>> No.55833689

>>55833652
Whale sandals

>> No.55834162

>>55832662
Pretty sure that shop makes no sense. Either that water is extremely shallow and the aircraft carrier is risking hitting sea rocks, or she has mile long legs holding up a 300 ft body.

>> No.55834250

>>55833652
Could be standing on a submerged atoll or something.

>> No.55834264

>>55834162
>pretty sure whoever shooped that joke image didn't know much about aircraft carriers

ftfy

>> No.55834473

>>55832662

You're not even trying to be subtle anymore.

>> No.55834567

>>55834473
shhh.....
Just embrace it

>> No.55834603

>>55834567
I guess everything looks giant to ants.

>> No.55834676

>>55834603
Well you're a big guy.

>> No.55834706

What is a good way to use Giants in a sci-fi campaign? What if every other species in the Galaxy is big?

>> No.55834815

>>55834706
ELITEVANGELION?!

>> No.55834927

>>55834676
Wrong meme, sport.

>>55834706
We had a thread about this very idea last week.

>> No.55834994

>>55833550
Hey, people have been talking about BBEGs for years too. Doesn't keep newfags and trolls from bitching.

>> No.55835088

>> No.55835109

>> No.55835159

>> No.55835163

>> No.55835185

>> No.55835211

>> No.55835240

>>55834706
Giant waifus and infantry giants vs. mechas

>> No.55835241

>> No.55835260

last one

>> No.55835268

>>55834706
Also that awkward moment when the cute, shy alien girl you've been holo-chatting with all this time turns out to be 30 feet tall

>> No.55835273

>>55835241
Hey look
It's my new background

>> No.55835485

and of course, the real reason OP made the thread

>> No.55835512

>> No.55835529

>> No.55835552

>> No.55835571

>> No.55835589

>>55835485
You act as if you don't like playing along

>> No.55835624

>>55835268
>awkward
Only if she notices my erection practically ripping through my pants.

>> No.55836211

>>55835268
And the even more awkward moment when the military arrive to stop what they think is an alien invasion.

>> No.55836601

>>55834706
>What if every other species in the Galaxy is big?

I remember reading a while ago that Earth is actually right on the edge of being too large of a world to reach escape velocity with liquid propellants. So, odds are, that other alien races that also achieved space travel would be of similar or smaller sized worlds than ours. Lower gravity allows for larger beings to grow unhindered. Earth is probably the "heavy" world filled with short, squat, sized people, while other worlds have tall, slender, aliens inhabiting them.

>> No.55837438

>>55834815
There is probably fanfiction of that out there, but I know Halo actually had some partially developed Power Loader like mechs.

>>55834927
Really, I must have missed it. What did it go into?

>>55835240
Will peace ever be achieved?

>>55835268
You should have suspected as much when the address lead to a Giant Cafe in your map program. And when all the reviews complimented the size of their portions.

>>55836601
It would lead to funny situations where they try to snatch you and accidentally break their hands because we are just denser.

What kind of Giant Aliens would be cool to interact with?

>> No.55837874

Should giants be simply no more than giant humans/elves...etc or should they be different from the smaller races? More like aliens, furries or the fet, something different from the humanoid races?

>> No.55839630

>>55837874
I prefer Alien appearance but relatable mindset.

Imagine a 3-story tall guard bug that always heads to the Human Hangar to drink and complain about their job. Or something dangerous that is actually cute and kind at times.

>> No.55839717

>> No.55841177

>> No.55841401

>>55832662
Came here to post giant lore, but if this is about giantess fetishes, here:

>What happens when bards have acess to mechas and space travel?
https://youtu.be/AYHGDEl-zIc?t=34s
https://www.youtube.com/watch?v=POUBV-KDJh0
https://www.youtube.com/watch?v=Deu-i1C5t_A

>> No.55841554

>>55841401
Post the giant lore. Many pics here are of traditional DnD Giants and the lile

>> No.55841661

>>55832662
https://exhentai.org/tag/group%3Aace-kow

>>55841554
http://suptg.thisisnotatrueending.com/archive/16908940/
The best thread /tg/ probably ever had about giants. People will find what they want here.

Some more here:
https://abookofcreatures.com/category/giants/

>> No.55842607

>>55841661
A lot of this is cool, but I'm hoping we can make something new or interesting in this thread

>> No.55843971

>>55832662
Today I will remind them

>Womanlet cut-off point
As tall as you are

>Getting there
Tall enough to rest her chin on your head

>Perfect size
Tall enough to have her breasts line up with your face

>Acceptable height maximum
Tall enough to lift you as if you were a small dog

>Getting kind of weird
Twice your height

>Beginning to get a bit creepy
Tall enough to lift you as if you were a rabbit

>There's a point where this needs to stop and we've clearly passed it
Taller than a two story building

>DUDE, JUST STOP
Taller than a skyscraper

>Every day we stray further from God's Light
Tall enough to be seen from space

>> No.55844044

When dealing with Humans, most Giant aliens tend to fall in a few camps.

You've got two types of Conquerors. Those that want to see their flags extend to the stars above, who are content to set up a base or two on a planet and rule from there. Usually, they make some demands of the Humans, but they've got their own internal demands going and bullying something that doesn't even reach their ankle isn't going to do it.

You've got your Slaver types, which might tie in with above. With Space itself being so big, and people so small, it really isn't uncommon for someone to grab a Human, shove them into a pocket, and walk/fly/slither off. Normally they try to stop this, but the eyes of the law, and it's reach, isn't everywhere.

You've got a fair number of people who treat them like pets. Even when you hit post-scarcity with science fiction, you'll still need someone to fix the pipes and to reach into all those unreachable areas. I could see Human 'Handymen' being common, as well as commonly kept as pseudopets.

There probably would be a few who just tend to ignore Humans. Most people would be smart enough to avoid places where they could get stomped, but those people probably aren't the ones going out into space

>> No.55844057

>>55843971
Small rabbit size is best size, just small enough to where you can't possibly fight backa dn might as well resign yourself to being her pet.

>> No.55844080

>>55843971
You need at least 40 feet for a proper giantess, and 300 is where it gets silly.

>> No.55844463

>>55833652
>>55834162
That's an America-class amfibious assault ship, draft of 7.9 meters. That lady's legs are of normal proportions.

>> No.55844622

>>55844463
She's standing on the ocean floor, which is a lot deeper than 7.9 meters.

>> No.55844645

>>55844622
You know there are shallow places in the ocean anon? Like near a coast?

>> No.55844673

>>55833447
>ugh
Bbeg.

>> No.55845363

>> No.55845414

>>55832662
People keep saying this figure needs to have stilt legs in order to stand where the aircraft carrier can go. Just how much room does an aircraft carrier need? If two thirds of her body is above water right now (which would mean she has extremely short legs) that's still like five times the height of the carrier underwater.

>> No.55845425

>>55832662

>> No.55845443

>>55834706
We already have the answer to that

>> No.55845456

>>55835529
AMAZING CHEST AHEAD

>> No.55845463

I'm of the mind that talking dragons are lame and any scenario with an intelligent dragon that makes plans and negotiates with its enemies would be greatly improved by replacing it with a giant.
Giants are proto-gods. It's a blurred spectrum between a patron deity and a local ogre.

>> No.55845541

>>55836601
>>55837438
As much as they aren't humanoid - or if you need them to be humanoid, they could be some stupid drider shit or the most of the anthro bugs in this thread - I've always liked the idea of a subversion of the old "Invasion of the giant ants from mars" kinda story.

So they're just literally huge spiders, or otherwise arachnids with lots of limbs - but they're from a very small, low gravity world, so they're really really low density. Like, equivalent weight to a man with all of that.

Discovering our world is really a big deal for them, because not only is this the first life - and intelligent life, at that - that they've come across, we're on such a huge planet and have such a ridiculously dense atmosphere that we might as well underneath 100m of water for them.

They can get around down here... sort of. They don't have enough power to weight and tire out quickly, and first contact is accomplished with what are essentially reinforced spaceworthy powerloader suits for them. Given the contact vessel is a mining survey sort of craft that's here for the asteroid belts but picked up all our comms.

Even with the weight of the suits, they have enough surface area that a goodly wind can have them skidding about here and there if they don't hunker down. And, similarly, while sharp things are dangerous, all of their ranged weaponry wasn't made to work in this kind of environment at all.

So all of this results in a fairly peaceable first contact - they can't really figure out what the fuck our broadcasts mean because they don't speak anything like what we do and they have a radically different computing architecture than we do for digital, let alone languages, so they have to come down here to us to hash all that out manually.

The guys on the ISS can't do it, the airlocks are incompatible and their ship is both low pressure enough and not shielded enough that we can't handle it even if they wanted to fly a suit there.

>> No.55846882

>>55835268
If she's up for trying things out so am I!

>>55841177
>YFW your giant AI waifu offers to let you save money on rent and live in her

>>55841401
Post lore and fetish pics anon
Best of both worlds

>>55843971
>>There's a point where this needs to stop and we've clearly passed it
But this is perfect Spelunking/vore height

>> No.55847068

>>55832662
>bbeg

Ugh

>> No.55847082

>>55846882

>> No.55847088

>>55847068
>ugh

BBEG

>> No.55847104

>>55847082
Sounds pretty Dark Souls.

>> No.55847129

>>55847104
Giants are a staple of dark fantasy.
I don't know why, I can't pinpoint exactly what's so bleak about giants.

>> No.55847161

>>55847129
Bitch was asking for it.

should have worn more sensible armour

>> No.55847415

How much of a hassle must it be to get armor as a real giant?

>> No.55847590

>>55847082
Perfect sized
Bored and fiddling with a simple text adventure engine, assuming I don't lose motivation I might have the beginnings of a lewd game based on the titan hall treads

>>55847415
Assuming no giantworld to get materials from?
Magical armor/protections are likely the norm in a high magic setting, possibly using magic to create the materials or project an illusion, failing that comparatively very skimpy but grants things like deflection bonuses
In a low magic setting or a giant who doesn't have access to such things?
Armored boots are probably common

>> No.55847610

>>55832662
my penis

>> No.55847916

>>55847610
Too small for this thread

>> No.55848057

>>55832662
>BBEG

Ugh.

>> No.55849962

>> No.55849976

>> No.55849993

>> No.55850018

>> No.55850032

>> No.55850048

Is this just a /d/ thread posted in /tg/?

>> No.55850049

>> No.55850066

>>55850048
yes

>> No.55850073

>> No.55850079

Any ideas for a giant race in a scifi setting? Im trying to make a scifi setting that's a rip-off of a few dozen(namely early Warhammer 40k, UC Gundam, Armored Trooper VOTOMS, Dirty Pair, Space Adventure Cobra, Bubblegum Crisis, Starship Troopers, Outlaw Star and the list goes on) other ones.

What should the giants be like. I was thinking Warrior Race like the Zentraedi in Macross, but I feel that's too obvious(Also, I want another race of warriors that are like Space Orks, but not). Perhaps galactic peacekeeprs? Like, they see themselves as bigger and thus responsible for the little peoples?

Gimme ideas pls.

Also, picture of a QT witch who screwed up a spell.

>> No.55850162

>>55850079
Well if they are proportionally long-lived (1000+ years say) then as a society they might be the diplomatic non-interventionists as a society - since they've seen everything before.

The younger giants could be rash and impulsive and eager to get out there and help the smaller races improve themselves (however they happen to define 'improvement') but the older giants are more isolationist, but send advisers to leaders of the smaller races.

Militarily the giants possess a great deal of force due to higher tech/bigger ships/giant soldiers.

Makes giants rare out in the wider galaxy; whilst allowing them to be a force to be reckoned with but they don't dominate the setting (because they don't want to, and their numbers are small).

For scale purposes, perhaps they grow throughout life - so a young giant might be 8-10ft tall but an elder one could be 50ft+. Allows players to play giant adventurers but can still fit inside spaceships.

>> No.55850218

>>55850079
Intelligent t-rexes.
They're actually pretty friendly, since they don't really register the smaller races as threats.

>> No.55850320

>>55850049
>Picture 1: Buttocks/hips thrusting outwards from the window to the point pelvis is almost halfway through, crotch mostly hanging outside window over balcony.

>Picture 2; Buttocks lightly pressed into window frame, thighs in a straight line or almost.

Bothers me so much.

>> No.55850399

>>55847590
We're all waiting for it anon, you can do it

>> No.55851683

>>55850320
Just assume she turned a bit between pics

>> No.55851785

>>55841177
Don't forget Kirameki Project

>> No.55851881

>>55841177

>> No.55853137

>>55845443
Yeah, but there isn't as much interaction as you'd expect.

>>55846882
>Not just renting a cupboard
A Giant TV would make every night movie night.

>>55847129
It's either about going up against something that has innate strength and power, or dealing with the aftermath of their hubris. Imagine exploring a Giant's castle, and then having to fight the cursed, inbred offspring of it's inhabitants.

>>55847415
Depends on the giant. Fantasy Craft has one wearing shields as a skirt.

>>55850032
>>55850018
>>55849976
>all these aquatic Giants
It does make it easier to explain their existence and rarity if they live underwater. Same thing for Alium Giants.

>>55850073
Does this still count and how many more sales of Halo would it cause?

>> No.55853305

>>55850079
I think them being Giants should be a secondary concern unless they are going to interact with Small races a lot.

For example, we could merge these:
>>55850218
>>55850162
Yes, they are big and impressive, but if they have to spend a lot of the time in Plains and Massive Orbital stations that can support their size, they'd be uncommon. I don't think I could imagine a 50ft T-Rexperson fighting for suffrage on Epsilon-5.

You could also use the Aquatic angle. Make them commoner by putting them in oceans and beaches, but only interacted when PCs have to go there. Toss in some influence on building codes and having one as a PC makes sense. I think water has some good radiation protection abilities, so maybe their ships are colony ships for other, smaller species.

>>55851785
Will it put me on an FBI watchlist?

>>55851881
I should pick up some of her models

>> No.55853507

>>55849993
>The giantess agrees to assist local humans in the defense of their settlements
>In return, the humans pay her by offering her a significant percentage of their crops every harvesting season
>The giantess becomes a local hero, loved by all
>She sees the humans as those cute, little buggers who sometimes give her food

>> No.55853533

>>55853507
This is cute. I want this. Fund it, please.

>> No.55854228

>>55853507
>cute
I do not like that word.
Feels somehow sexual.
Can't the giantess just think of them as her family? Or her flock. Allies of convenience.

>> No.55854252

>>55854228
>Cute=Sexual
You may have a problem anon

>> No.55854279

>>55854228
You've been here too long.

>> No.55854681

>>55834706

>> No.55855396

>>55853507
>>55853533
https://pastebin.com/TEY4PtET

>> No.55855564

>>55855396
TOO

CUTE,

NEED

MOAR

I legit want to see this as a dumb animu series or something.

>> No.55855948

>>55854228
>Feels somehow sexual.
You've been on 4chan too long.

>Can't the giantess just think of them as her family?
I guess, but would you consider a minor city of intelligent mice asking you to beat up the local cat once in a while your family? Or would you consider them cute and just watch them go about their mousey way, figuring out how their little mouse society works and how those little buggers manage to build towers that reach up to your knee?

>> No.55858138

>>55853533
How would you make a similar set up in modern times?

>> No.55858992

>>55858138
I don't think it would work in modern times. Probably a fantasy-only thing.

If you want to stretch it, could work in the post apocalypse(giant girl is just a human who mutated to be like 30 feet tall or whatever)

>> No.55859247

>>55858992
That's true, though now I can't decide what would be worse:

A Giant virus that mutates things into being bigger, MANY things;

Or finding out that people were shrunk somehow and have to deal with a world much larger than them

>> No.55859297

>>55859247
>Or finding out that people were shrunk somehow and have to deal with a world much larger than them

That could be cool. Two or three dozen people living in her backpack, and she travels the wastes, doing odd jobs to support her and her little friends.

Maybe she meets up with other normal human girls, and they and their villages hang out and have a good time.

This sounds really fun, but I think the idea is too obtuse to have anything done with it, sadly.

>> No.55859336

>>55855948
>would you consider a minor city of intelligent mice asking you to beat up the local cat once in a while your family?
Depends how nice they are.

>> No.55859366

>>55859336
>>55855948
It could always depend on the person. Treating them as either property, pets, friends, or even the love of their life. Like Polygamy, but even weirder.

>> No.55859835

>>55859297
It would do well with maybe two players. One big one to carry them around, another small one that lives in the bag. You'd be able to make issues where they'd need each other to get past obstacles and survive.

>> No.55860268

Some people might disagree with me on this but I feel that it works better to have the player characters shrunken and have them interacting with a normal world, or...if they're going to be normal sized, as suggested in another thread have the known world, as big as it is be just part of an even larger world. That should make it much easier to have giants while still provisding you the ability to explore as regular adventurers.

>> No.55860271

>>55845541
What would it be like for a person on their ships or worlds suited for the spiders? They seem sociable, so I’m guessing they can handle people and pets living near them.

>>55835512
I can already imagine the sitcom hijinks they get into.

>>55836211
If you think about, even with our higher density, a smaller Human would be the one better able to travel the stars in comfort. So those Giant, scared police might have thought you were some crashed Drone carrying who knows what, instead of someone’s friend who came to visit.

>> No.55861744

>>55834706
>What is a good way to use Giants in a sci-fi campaign?
https://pastebin.com/8u92Jdp0

>> No.55861917

>> No.55861922

>> No.55861929

>> No.55861938

>> No.55861990

>>55850218

Been done

>> No.55862009

>>55833447
>(you)

>> No.55862505

>>55860271
>What would it be like for a person on their ships or worlds suited for the spiders? They seem sociable, so I’m guessing they can handle people and pets living near them.

That's where the downside of being heavy worlder comes out.

A set of quarters for them is like a whole house for us - which is good, because we need a lot of reinforcement to come with us. We'll essentially need our own small hab modules inside of their quarters, that are pressurized to our standards and have resistance equipment so we can keep our bone and muscle density up in the lower gravity. Those quarters will also need shielding their ships won't have against stellar radiation, because their thinner atmosphere and smaller and weaker planetary magnetic field means they're necessarily going to be way more tolerant of cosmic rays than we are.

Whenever you leave the quarters, you need either a mechanical (read: form hugging) or atmospheric (read: clumsy as fuck current day) suits to keep enough pressure that your body doesn't fail, plus probably O2 just because they aren't going to have it in the necessary concentrations. Think extreme high altitude, either stuff you can adapt to or even mount Everest kinda gear.

You'll need basically the same thing on spiderworld, plus accommodation for whatever environmental things they'll have there and not on their ships that we weren't built to handle. Who knows if it rains arsenic or not?

The bright side is, if you aren't a lazy ass and work to keep your strength up, you're essentially a lesser John Carter of Mars.

As for society, it all depends on what fits your tastes and/or magical realm. Getting to space means they have to be social. You could reason it all the way from mostly mindless drones being directed by a handful of intelligent foremen to them having kind of gone from mindless drones to universals smarts and a specific but porous caste system.

>> No.55862625

How strange... If I click this link, what happens?

>> No.55863215

>>55834706
>What is a good way to use Giants in a sci-fi campaign?

Using giants in a sci-fi campaign. Pretty much like any other character? One of my PC's is a giant, and so is one of the NPCs around the ship. (Ship belongs to the giant PC.)

A lot of helping people on and off of things, and relying on smaller crewmembers to do maintenance work.

On her older, more cramped ship the navigation 'station' was a cupholder the human navigator just left his work gear in and sat in on on duty.

It has a slight tendency to trivialize outdoor combat encounters because she's basically wearing a light tank for armor, and her assault rifle is a 40mm autocannon.

>> No.55864278

>> No.55864524

>>55862505
I’m a fan of the dirt bike/ form-fitting aesthetic, I’d think that would be the one that takes off. Though the traditional suit would make us look cute and bobbly.

I don’t even know how MR you could get with them, but I can see bringing Humans along to deal with all the small wiring and pipes an intelligent species eventually puts down. You need to be able to deal with dangerous and complex situations, so I doubt conquest would be a necessity to get Humans to join.

>>55864278
What is she saying?

>> No.55864723

>>55864524
>oh gosh!
>look at all these tiny structures

>> No.55864725

>>55862625
Malware, most likely. Never trust an ad online.

>>55864278
It might be the low angle, but this has a great sense of scale

>>55864524
Hello, maybe? Looks like someone's OC Donut Steel language they made up.

>> No.55865534

>>55832662
>On this thread you may post everything Giants.

>> No.55865963

>>55865534

>> No.55866376

>>55832662
I had an idea for a setting with giants
A porn one
In the setting giants are a species of humans that diverged from other human groups a long time ago, both races are intelligent but humans are a bit more advanced due to having invented agriculture while giants are hunter gatherers, giant tribes differ on their opinion of humans with most being hostile or wary of humans occasionally raiding human villages while some have trade relations with humans and are even trying to learn agriculture from the humans.
Giants in the world look mostly human but stand about between 9 and 15 feet tall depending on subspecies they walk with a more neanderthal or gorilla like posture with the largest almost being full quadrupeds and have short thick legs with long thin arms.
>>55834706
>What if every other species in the Galaxy is big?
That is actually plausible since earth exists near the upper threshold of what a planets gravity well can be while still allowing for rocket propelled space travel, and in a lower gravity environment life could feasibly evolve to be larger than normal.

>> No.55867254

>>55855564
I've thought about writing a more developed story/series with a similar premise (that one was just a quick thing I did for a thread like this) but I've been too busy shoehorning vore into all my giantess writing, gentle or otherwise and generally being an unproductive procrastinator

>> No.55867439

>>55861990
source?

>> No.55868036

>>55867254
>shoehorning vore into all my giantess writing, gentle or otherwise
Don't stop

Also links to them please

>> No.55868701

>>55858138
>alien colony ships arrive on earth, fleeing the destruction of their home planet
>the aliens are all mouse-sized
>the fleet can't reach another inhabitable planet and can't fight humans without destroying the environment
>aliens and humans eventually agree to live together peacefully
>human protagonist ends up with several alien families living in an empty cupboard
>struggles to not think of them as pets

>> No.55868706

>>55867439

T-rex na kanojo

>> No.55869293

>Giant aliens and humans co-exist in intergalactic civilisation
>Aliens regard humans as people and also adorable small creatures
>Aliens freak the fuck out whenever a human is anywhere near danger/in a precarious spot
>Cute memes about humans being looked after/saved by aliens get passed around all the time
>Jokes about grumpy humans are too
>Friends of Humans Retirement Home is one of the most followed social media accounts

>> No.55869367

>>55868036
You've probably seen most of these already:

https://pastebin.com/kPk6GTwx
https://pastebin.com/0ENEjn9u
https://pastebin.com/WymuuY6v
https://pastebin.com/4MKZjxLC

The first one is maybe sorta relevant to this thread, though.

>> No.55869644

>>55869293
I remember some short story all about humans being seen as adorable by the galaxy at large and over time we start to exploit that mentality to get things we want.

>> No.55869732

>tfw not apart of a joint military operation with giant qts
>tfw you'll never go on patrol with one of them, and she just grabs you and your squad and stuffs you into her pockets because you're all walking too slow

>> No.55869769

>>55864524
Nah, not at all.

It's gonna be a mutually beneficial relationship because if you want to have a population center, it's way easier to do it in a gravity well where you don't have to worry about aircon and closed ecosystem loops and material shortages, and resource extraction is much simpler and easier.

Not only are we gonna be better for fitting into small spaces where before they had to take apart the entire thing to get at the part and fix it, we can colonize other heavy worlds where being in the gravity well is more taxing for them as just running a space station. Essentially, a whole bunch of non viable planets that they know about but can't really extract resources from are suddenly viable because here's a whole new race of people who can do that without needing the super exosuits and super reinforced whatever and having the mortality rate of Rapture.

So ultimately, most of your interaction will probably be in space stations orbiting our new heavy world colonies. They have a reason to carry us there, we can do all the stuff in the gravity well for them, we get out into the wider galaxy and also get to start working on our tech. They then don't have to come down to the surface, but can stay in orbit where it's (relatively) comfortable for them.

>> No.55869800

>>55869732
God damn

What is it with anime and legs that are twice as long as the torso

>> No.55869850

>>55869800
Well, how long are legs supposed to be, mr.Doctor Anthropologist?

>> No.55870016

>>55864725
It was an ad on the /teegee/ catalog landing page.... thought that was clear

>> No.55870088

>>55870016
Exactly. Every ad online is a trap.

As soon as you click it, it infests your machine with malware and viruses that steal your data and information, which they then sell at the highest price, or they use it as blackmail to get you to shuffle hundreds of dollars to them.

This is why anyone who isn't stupid uses adblock. And dont give me the "but websites need ads to survive! crap. If you want to support your youtuber, go to a fucking patreon or something. Im not getting my computer pillaged or suffering an eyesore just so the server can make ten cents.

But back on topic, yes, I like the big women.

>> No.55870174

>>55870088
>that whole rant

dude your fucking retarded


not everything is out to get you

>> No.55870231

>>55869732
>eventually someone at giant HQ points out that humans are the perfect size to pilot their portable micro-drones
>giant qt no longer complains about how fast you walk
>now she can throw you instead

>> No.55870277

>>55869850
Somewhere between 0.8 and 1.3 times the length of the torso, generally.

I realize violations of the square cube law, and your amazing giant battle waifus being dressed in cloth bodysocks that offer absolutely no armor at all for the enormous targets they present are probably bigger violations of reality. Or even knee and elbow pads. But those qualities are local to this.

This happens in most animu and mangah. It's the Japanese equivalent of Montana, or all of the women in comics and porn with ridiculous cow udders half the size of their torso. Because Japs find long legs to be attractive.

You exaggerate that particular physical trait associated with the quality you want beyond anything that could be even remotely called human because you're a hack and that's the only way you can get that quality across. You are incapable of subtlety or all your attempts at it fail, incapable of using combinations of lesser deviations from the norm, so you must beat your audience over the head with just how absurd it is in order to make them understand what you're going for.

>> No.55870311

>>55870277
>Because Japs find long legs to be attractive.
And what excellent tastes they have.

>> No.55870486

>>55870277
Exaggeration in non-live action media is a common for easy identification though. It's why the silhouette test is even a thing.

>> No.55870780

>>55866376
With such a huge difference, feels like you might as well make them a whole different species.

>>55868701
Society would change quite a bit by the time it got to that point.

BUT I could see it working as a Nickelodeon type kids show. They crash in some remote part of the country and have to deal with some kids while they get parts to fix their ships and go back. You can probably make it a moment where they admit to seeing them as pets.

And then you have the more aggressive aliums show up.

>>55869769
That actually makes a lot of sense. Instead of investing heavily, they can get resources faster at a reduced cost.

I wonder how much communication and interaction would go on in that case. Seems like it would make it hard to meet eye to eye, for example.

>>55870231
Think about it, one of the weaknesses of Drones is having to take orders from afar. You can Chuck a Human in there for any emergency maneuvers or just so it doesn't get spoofed orders and lands in the wrong airfield.

>> No.55871046

>>55870780
>I wonder how much communication and interaction would go on in that case. Seems like it would make it hard to meet eye to eye, for example.

Well, like I said, the original employment case of "Small but absurdly strong for your size" that you make for doing wiring in their ships is not a bad one. There would be plenty of interaction going on there - I dunno if we'd become standard issue on their ships, but I can see engineers finding us handy and talking to their friends and humanity kind of starting to spread from there.

Just because it's very difficult for them to get down onto our colonies (and vice versa for us) doesn't mean we can't have plenty of interaction on space stations in orbit around those colonies, given the stuff we dig up is still ours and we'll be trading it to them. The logistics of those stations need to be staffed by both people and giant bugs. Those would really become your sites of cultural exchange, particularly if our intellectual and social elites decide that space is the place to be and end up hanging out on those stations rather than in gravity wells.

And I really like those space stations because you can have both environments. If you're spinning things you can have rings that are spun at different speeds for different levels of gravity, different atmospheric pressures and compositions, different levels of shielding, etc. It reduces the meeting cost from "burn a ton of energy to get out of the gravity well/live in a hostile environment" to "Put on the appropriate suit and go through an airlock or two."

The only thing I see being rare, really, is them living on our worlds or vice versa. Beyond small embassies necessary to keep things nice and cordial and facilitate nation level deals, and the odd wierdo on an exchange program, you probably aren't going to see too much of that.

>> No.55872112

>> No.55872128

This is literally just a fetish thread and should be moved to /e/

>> No.55872284

>>55853137
>>Not just renting a cupboard
For some reason I really like the idea of a giantess and a tiny/normal sized person being roommates

>>55861929
>YFW your giantess roommate/gf/"you're not honestly sure" enjoys acting out fairytales

>>55869367
Thanks, I love your stuff

>>55869732
>joint military operation with giant qts
Unless you're after human sized things/need someone who can fit in human sized tunnels, humans probably aren't good for such operations
Though if drones still need manual operation I can see humans ridding in something that the giant qts carry teleopatrating the drones
Reminds me of a similar idea that popped up on /tg/ a while ago, powered armor for giantesses where normal sized human copilots controlled the secondary/coms systems from a cockpit inside the armor
For safety reasons/to ensure hostiles can't access the human, the main hatch was for the human scale cockpit was inside the suit, requiring the giantess to leave the suit, or the human to shimmy up her body if they want out



>>55872128
Can't get good discussion on worldbuilding with giantesses on /e/ anon

>> No.55872317

>>55872284
>Reminds me of a similar idea that popped up on /tg/ a while ago, powered armor for giantesses where normal sized human copilots controlled the secondary/coms systems from a cockpit inside the armor
>For safety reasons/to ensure hostiles can't access the human, the main hatch was for the human scale cockpit was inside the suit, requiring the giantess to leave the suit, or the human to shimmy up her body if they want out

Link to an archive of that?

>> No.55872473

Thought I'd ask since someone brought up the idea of giant bug people in a sci-fi setting. Where does the line between giant and giant monster fall for you tg? If it's got a humanoid shape does it matter what its other attributes are? Could a party of adventurers/explorers...etc work with giants that are more beast in appearance and shapr than man?

>> No.55872474

>>55872317
No clue sadly, the internal cockpit idea was only mentioned in passing I think, though now that I think about it I do sorta remember someone throwing out the idea that for budget/cooling system/"reasons" reasons, maybe the cockpit had no back wall, exposing the pilot directly the to giantess's body, possibly placed in the chest of the suit for extra padding

But even disregarding the fetish aspects I really love the idea of a power armor/mech worn by a giantess with a human/tiny in a cockpit controlling systems not easily mapped to humanoid movement (Drone control, communications, mounted weapons, ect)
Though the idea the copilot can leave the cockpit to have some fun with his partner without leaving the suit does appeal to me

>> No.55872480

>>55869367
>That username and icon
Oh hey I think I remember you. I've still got an outline in my junkdrawer for a story you were thinking of writing for my setting, I think.

>> No.55872603

>>55871046
That is real cool Anon. I want to subscribe to your newsletter, you've put a good deal of thought into this.

>>55872284
It works in an accidental way. Like, if FTL drives had a small chance to fling you to a different part of the Galaxy, and this place just doesn't have the accommodations for you. Granted, once you get to those levels of technology, you could probably get a mobility Mecha and surprise people who think you are an AI when you reveal yourself.

>>55872473
In general, yes. Adventurers are always aware that they might pick up weirder crew members on top of those being the only people that would want to go on adventures. Imagine a Human expeditionary group that goes out into space and gradually finds itself being entirely Xenos as the staff rotates in and out.

Plus, as technology and distance increases, so does the likelihood of people being okay with it. Whatever Not!NASA group is in charge of sending people out in FTL vehicles is going to make sure the people on there will be willing and able to deal with aliens. So you'll have people going out there explicitly to befriend the Giant Bugs.

Did you see the cartoon Chaotic?

>> No.55872697

>>55872603
>It works in an accidental way. Like, if FTL drives had a small chance to fling you to a different part of the Galaxy, and this place just doesn't have the accommodations for you. Granted, once you get to those levels of technology, you could probably get a mobility Mecha and surprise people who think you are an AI when you reveal yourself.
Not sure what part of my post you're responding to anon, mind clarifying?

>> No.55873751

>>55872697
The Giant and Tiny person being roommates, sorry if I left that unclear. I was just trying to think about what kind of place and time would allow it to work.

I figure any time during after the Modern Age would actually be fine. That way the Tiny Person can have a job and be required to be picked up and moved around often.

>> No.55874001

>>55872473
Here we go, this is the reason I asked if you were familiar with Chaotic. In the cartoon, this guy is about 2-3 times the height of the female lead and many times her mass, but they get along well with the smaller Humans.

They do use each other to get ahead, but they do put in work to do so. They saved the Queen.

>> No.55874795

>>55874001
I don't remember Wamma being 2-3 times Sarah's height, maybe 1.5 at best, though I appreciate the research to help iterate your point.

To clarify I was talking about giants of a more...noticeable stature, not really tall amazons. Considering we have humans who are 7-8ft tall in real life and they're counted as such in D&D I don't really count 12ft tall as giant. There's a rather stark difference seeing someone a titaness that looks little like you when you are chest height to them vs. fitting in her palm.

>> No.55875355

>>55874795
Oh man, that's going to be pretty big at that size. I'm having a hard time trying to understand how big they'd have to build things to accommodate themselves.

Do you have a whole culture adn stuff going for them?

>> No.55875554

>>55875355
Nothing too narrowed down, the only real thing I was thinking of was that humans are in a bit of a symbiotic relationship with the titans. Humans get assured protection from larger deadly threats while providing important dexterous labour that's child's play to them but tedious/ near-impossible for the titaness.

I did imagine the whole thing starting because a human saw a titaness getting frustrated doing something simple but difficult for them (something as simple as threading a needled) and offered to help. Smugly she replied that they were welcome to try and when the human succeeded they were so surprised that news quickly spread. From there use sfter use was found for humans that made their lives easier and vice versa. The two races becoming practically inseperable and reliant on each other.

>> No.55875767

>>55875554
That seems kind of cute.

I can see all kinds of stuff spreading out from that contact, but I have to ask:

Was the Human autistic? It seems like it would take a stranger mindset to walk up to some massive Titan and offer to help.

Tell me about the monsters that exist there.

>> No.55875865

>>55875767
The line between stupdity and courage is an often blurred and fractured thing. So not stupid in that way, just did not think about the consequences of his offer.

I was actually thinking many of the monsters that terrify and try to feed on humanity are seen as no more than mild annoyances by the titanesses. Great crabs with armored undersides that can take magic or cannon fire, swords and spears just bounce off harmlessly...a titaness just walks up and leaning down buries a dagger into its exposed head. All of its attacks always came from below so that is where it grew its armor, never once imaging something could be larger than it and could reach its head.

They're not all that...obvious, but a lot of these creatures have preyed on Humanity for who-knows-how-long their nstural defenses changing them to mske them nigh unstoppable killing machines to the tiny people, and pushovers to the titanesses. This fact would only help cement their two races reliance on one another, more than a few titanesses amused by tiny children looking up at them in awe when they describe doing something as simple (in their eyes) as dispatching these monsters.

>> No.55876099

I guess this is he right thread.
Besides magic and possibly using the underdark, how would one transport Stone Giants from one cave to another?
Actually, low level magic could be used.
Any suggestions?

>> No.55876131

>>55875865
Sounds fun. Are there monsters the Titans fear as well?

>>55876099
>Using the Underdark
There was a comic that sometimes gets some hate here, whose name I forgot about RP'ers, where the Underdark has tons of trails in it. You can run with that, if you dig towards the right direction, you can find a path to a different and ununsual place. They don't always lead back the same way, so be careful.

>> No.55877003

>>55872317
https://pastebin.com/Z3c5NcrJ

>> No.55877420

>>55877003
>https://pastebin.com/Z3c5NcrJ
I had completely forgotten I wrote that

>> No.55878580

>>55872284
>Though if drones still need manual operation I can see humans ridding in something that the giant qts carry teleopatrating the drones
Or put the human in the drone and give it a few anti-giant missiles, while the giant carries extra fuel and ammunition and generally acts as a walking aircraft carrier. The human can fly ahead and attack the enemy giants, while the giant follows behind to clean up the smaller targets.

>> No.55878751

>>55847082
What's that from?

>> No.55878779

>>55847161
Deities are rarely sensible when it comes to armor.

>> No.55878781

>>55876131
Kind of, just like most people freak out if they see a scorpion or a bee there are some much more human-sized, but highly venomous monsters (strong enough to kill a titanesses with enough stings/bites) in the world that focus on swarm tactics and infiltration (they'd attack the titaness in her sleep and overwhelm them before they could even wake in the past). So groups of humans fight and hunt these monsters to protect the titanesses to protect them as much as they protect the humans.

>> No.55878827

>>55854228
>>cute
>Feels somehow sexual.
Stop lurking pedo threads and buying into pedo propaganda, anon.

>> No.55878833

>>55878580
A bit risky don't you think?

>> No.55878868

>>55867254
>>55868036
This is frustrating as someone who likes giants but hates vore. I'd love to see more vore-free giant stuff.

>> No.55878952

>>55847129
she has that bigass sword and shield right there why not use it

>> No.55879007

>>55878952
Have you ever tried using a large stick to kill an ant? It's not exactly easy.

>> No.55879040

>>55832662
The only time I had a Giant in any game ever was WFRP 2nd edition. The players were carnival-guards in Nuln. They dealt with Beastmen kidnapping the Man-Eating Chicken, shot a Vampire through a window with a Warplock Jezzail (the halfling ate one of the bullets) and fought Skaven a bit. But there was also a Giant that was following the Caravan because the music was fun and nobody shot him or tried to stab him.

Problem was, he'd accidently crippled the legs of one of the Horses that towed the Caravan. He 'snuck' closer to the Fair a few nights ago to try and watch an Estalian dance-group, and accidently squashed a bit of the Horse. The Carnival Master asked the PCs to ask the Giant to stop following them. They followed the trail of accidental destruction, trees knocked askew and hastily jammed back into the mud, and sixty metres of fencing twisted and stuck around a tree. Eventually they found the Giant, asleep in a small-clearing. They shouted to get his attention, and he woke up, dazed and confused. They managed to trade the 'broken' Horse, one of the PCs instruments and a teeny-tiny bag of 'glowy balls' (Warpstone Bullets) for the Giant to leave the Caravan alone. 10/10 adventure.

>> No.55879499

>>55832662
There was actually a tribe of giants in a campaign I ran a while back. They were looking to send their recently-appointed and fairly inexperienced ambassador to the royal capital of one of the human kingdoms, and the group was going there anyway, so they served as an escort for her.

I'm a hardcore macrophile, but I try not to shoehorn giants into a story. If the party had been like "yeah we're not gonna escort a giant across a continent" I would've been like "that's cool" and they would've proceeded as normal. There's a difference between writing stuff you like and forcing other people to like stuff you like.

>> No.55879970

>>55832662

I have a Mutants and Masterminds giant character I've been wanting to try out. Too bad it's impossible to find M&M games.

>> No.55880243

>>55879007

They're a lot larger than ants in relation to her. If she just swept it across the floor she'd fuck up the lot of them. Even the ones that managed to get their shields up in time would be sent head over heels at least.

>> No.55880611

>>55878751
Titan hall threads I believe

>> No.55880843

>>55880243
Feel free to write to continuation where she totally fucks them up and reclaims the glory of her people.

>> No.55881116

>>55870174
No he's pretty much right. If not the more nefarious ones, they are called "side boobs" and they often are only there to direct your eyes to a legitimate ad.

And I was originally trying to be irony-in the flesh, but I digress. I like tall women too.

>> No.55881168

>>55864725
Is this going to get banned for swearing against the 4chan bottom line?

It's neckbeard targeting advertising. Remember the constant Japan sex (of the solo type) toy ads in 2014? At least now they are scraping the site for better targeting.

>> No.55881207

Whatever happened to that setting that /tg/ was building that was focused around giants protecting villages from behemoths?

Did anything ever come of it?

>> No.55881940

>>55869367
You're amazing, Thank you for sharing your work

>> No.55881944

>>55872284
>Thanks, I love your stuff
I know anon; I think we've had almost this exact conversation before. Your words still mean a lot, though.

>>55872480
That story concept was very ambitious compared to what I normally write, so I kind of set it aside. I'd still like to write something for Legacyverse some day, though.

>>55878868
Most of my stories are a mix of gentle stuff and non-fatal vore, so if you hate vore because it usually devolves into senseless murderfaggotry, there still might be something there for you.

>>55881207
The series of threads where I wrote that little short ended on a bad note, with people arguing over which direction to take the setting in. I don't know if it was ever worked on again.

>> No.55882312

>>55878781
I kind of want to see what you have in the rest of the world. Are there other intelligent species? What’s the world like l?

>>55878833
Sounds like a stray shot would like up the local town with that type of firepower.

>>55879040
Sounds like a good time.

>>55879499
Tell me about the Giants, why were they sending someone at all? Wouldn’t it be beneath them?

>>55879970
You’ll have to run it yourself.

>>55880843
Feels like you could make a whole campaign out of that. Maybe the place is important to the Giants or ha something of note.

>>55881944
What was your idea for Legacyverse?

>> No.55882657

>>55882312
>What was your idea for Legacyverse?
I'm phoneposting right now, but Durendal might be able to post the actual outline.

Off the top of my head, a transport shuttle crash lands on a death world, and the survivors must oversome their cultural and size differences to survive. Meanwhile the crash triggers a political fiasco in the sector because it's near a disputed border and both sides claim the right to investigate. There was also something about an Alaerin warlord's daughter.

The original idea was pretty cliche and probably too convoluted, that's why I didn't jump right into it. I figure I should probably get some more experience before I try writing something other than fetishy wish fulfillment.

>> No.55882664

Legacyverse has some really unfortunate flaws that I feel ruin the setting.
Logic and physics are often bend just to make humanity morally wrong and lose.
It's a lot like the avatar movie, humans act against their own interests and forget basic tactics Just because we need them to be the villains.

>> No.55882734

>>55882664
Then you’ll be happen to know they’ve restarted on it. They’ve changed a lot about it, but I’m sure they’ll be looking for reviews to keep things stable

>> No.55883013

>>55882664
Yeah, Setting creator here. I realized exactly how fucking stupid half of everything in the setting was and shitcanned the entire thing to start over a few years ago.

The first contact war was completely scrapped because it was stupid and boring, not to mention cliched. Earth's not even the focus human faction anymore, and every species in general has about billion times more nations and cultures then they did originally. (Two and three, for humans and Alaerin, respectively)

That and I did eventually get rid of "Lol, all the giant aliens are women because I'm a teenager with a fetish and sexual insecurities" bullshit.

Physics and tactics definitely got a revisit. Shit like pic related isn't very likely to happen ever again.

>>55882657
Yeah, I managed to find it. https://cdn.discordapp.com/attachments/218778132142882826/224359535861694474/Shuttle_991.pdf

And that's fair that you weren't up to it. You just sorta disappeared from the discord after awhile, and left us all a bit wondering, is all.

>> No.55883206

>>55883013
>Shit like pic related isn't very likely to happen ever again.
But that picture is fucking cool

>> No.55883293

>>55883206
Well yes it is. And Alaerin hardshell armor is still going to bounce most small arms and (maybe) smaller caliber support weapons. They're just not likely to get near enough to an a actual tank, given the size of target they present.

It could still happen in an urban environment I'm sure. Anyone who brings an MBT into an urban center deserves whatever happens to them.

In the game I'm running, the Alaerin PC got to fight some lower TL dudes. Which went pretty much like the pic there so, I won't outright say 'never' but unlikely between two standing armies with the same tech.

>> No.55883409

>>55883293
Do you still have your old setting notes? Or is it all purged?

>> No.55883588

>>55883013
>That and I did eventually get rid of "Lol, all the giant aliens are women because I'm a teenager with a fetish and sexual insecurities" bullshit.
Aw...
Still good though

>> No.55884219

>>55832662
>not crossing the sea atop the body of the giant woman
You sicken me

>> No.55884360

Don't mind me, just posting best girl

>> No.55884392

>> No.55884479

>>55880611
I meant what gaming system is it from.

>> No.55884574

>>55882312
>Sounds like a stray shot would like up the local town with that type of firepower.
Depends what size the local town is.

>> No.55884758

>>55883409
The older ones I don't...think so, no. I still vaguely remember things and could potentially answer questions, but pretty much anything written about it I stopped keep track of.

>> No.55885934

yes i too like wholesome and fun giants

>> No.55886350

>>55832662
>Hollywood remake of Evangelion

>> No.55886484

>>55885934

>> No.55886927

>>55882312
Honestly man as dissapoointing as it is all I've told you is all that I've come up with so far, only started this setting idea recently thanks to this thread.

>> No.55888409

>>55884758
You should write doesn whatever comes to mind.

>>55886927
If you want to build up on it, just let us know. This board is known for world building.

How about I end it with a question: what time period do you imagine it taking place in? Ye Olde Magical Europe? Modern Zealand? Historical China? IN SPESSSS?

>> No.55888955

>>55881168
When did that stop, anyway? It was called J-something. I remember seeing the Tentacle Grape ads a lot.

>> No.55889605

>>55888955

J-list, I believe.

>> No.55891001

>>55889605

>> No.55892067

>>55881168
>At least now they are scraping the site for better targeting.
Sure, but it's shit because at least jlist was selling things.p, the new adds are just clickhole ad revenue farming, you click through and instead of someone selling a product, it's a fake article or plagiarized article on a landing page built to game adsense revenue payout algorithms.

Absolute no value for the target.

>> No.55893016

>>55884360
>>55884392
I really liked her in the manga. How is she in the animation?

>> No.55894833

>>55884479
DnD 5e

>> No.55896510

>>55884219
Could be a problem on the deep parts

>> No.55896898

>>55894833
Thanks.

>> No.55898768

>>55884758
Pity, I would have loved to see it

>> No.55898863

>>55898768
Well, my apologies. I have and will have more of stuff for the new version of the setting, but I'm just not terribly keen on what it used to be.

Basically the only thing I sometimes miss is the space ocean, fighters and battlesuits space combat. But only on the odd occasion.

>> No.55899952

>>55834706
Shrink/growth rays are a well understood technology, though still expensive and not entirely without countermeasures.

>> No.55900061

>>55899952
I can get behind that sort of thing. I've oddly thought about making a setting around that tech being prevalent before. Usually to absurd degrees, admittedly.

>> No.55900331

>>55900061
I'd play probably, what sort of things do you have in mind

>> No.55900808

Large, longfaced and mask wearing primitives that live in the folds of the world.
the can communicate with other races but their own culture, language and reasoning are completely
alien to normal PC races.

I pretty much just threw a ton of giant shit on top of eachother from the BFG and how people who found elephant skulls thought they were cyclopes etc.

>> No.55900943

>>55900331
I've done it with a few ad-hoc settings for freeform stuff. Usually winds up boiling down to a class thing where the people controlling the tech wind up as a society of pseudo-gods. Whenever tech for altering the size of things shows up in settings and random RPs, it tends to escalate to pic related levels with my usual people.

>> No.55901496

>>55900943
>Larger than planet giantesses
Not quite my thing, I prefer the interaction between shrinker and shrinkee to be more personal, or at least not totally impersonal, though as a display of power that sort of thing is quite nice.
Would the PCs in your setting have access to the tech?

>> No.55901671

>>55901496
Oh yeah, you've still got to have interaction somewhere. People paying visits to a city/landmass/planet they normally keep on a shelf is a local trope.

I guess that depends on what you'd want to do. This isn't really the sort of thing I'd try to run with rules I don't think. I'd lean yes to the players being the ones with it, since seeing what different characters choose to do with absurd amounts of power is high on my list of fun activities.

>> No.55901727

>>55850018
We're gonna need a bigger boat

>> No.55901945

>>55900943
>it tends to escalate to pic related levels with my usual people
You give people cartoon physics, you're going to get cartoon antics. Not that there's anything wrong with that.
https://www.youtube.com/watch?v=45IkgLuZbDI

>> No.55902271

>>55901671
>Oh yeah, you've still got to have interaction somewhere.
True, no point otherwise in my opinion

>People paying visits to a city/landmass/planet they normally keep on a shelf is a local trope.
Sounds fun, never actually done anything like that

>I guess that depends on what you'd want to do. This isn't really the sort of thing I'd try to run with rules I don't think.
Rules light systems seem like they'd work, something you could let PCs have specialties or contest things but still mostly ad hoc

>I'd lean yes to the players being the ones with it, since seeing what different characters choose to do with absurd amounts of power is high on my list of fun activities.
I'd lean to no, at first, PCs getting their hands on one and dealing with the fall out of it/their actions with it sounds fun
But just going wild sounds like a blast too

Also
>>55900943
>Filename
Thanks for showing me a new artist to check out

>Clothing makes me think of a high tech business suit
>Wearing planets as jewelry as a subtle show of power/opulence
>Start thinking of her as some high power/superrich and in charge CEO
More I look at the pic the hotter it becomes


>>55901945
Soft/cartoony sci-fi with shrinking tech sounds fun

>> No.55902544

>>55902271
Yeah the pic really made me wonder at the character too. It also made me wonder 'so who makes planets into Jewelry?"

I got bored and wrote a throwaway short to answer that.

https://pastebin.com/d4e9ebXr

Dealing with the fallout of the characters access to it is always fun, yes. Have seen a rather fun range of scenarios from that.

>> No.55902573

>>55902544
>so who makes planets into Jewelry?
the same guys that make galaxies into marbles

>> No.55902954

>>55900943
A possible danger there is if the population of an entire planet, given time and motivation, could figure out how it works and manage to build their own. You'd have to keep a close eye on them.

>> No.55903185

>>55902544
Not in a position to give it a full read right now, but I enjoyed when I skimmed

Is that your email/discord ID? It seems familiar for some reason

>>55902954
I would assume there's someway to protect yourself, but it's probably even more restricted than the shrink tech if there's a godlike upper-class. Or maybe it's possible to build a shrink/growth device but it would be very bulky, and the upper-class has access to tech advanced enough they could implement it into themselves allowing them to shrink/grow others/themselves on a whim?

Either way, I do like the idea of the adventure starting with the city/continent/planet the PCs are on being informed they have been bought by Miss [X], owner of [Insert hypercorp here] because she thought it looked pretty and wanted a new ring/necklace/piercing/whatever and the group's first goal is to find the tech needed to grow themselves back and escape because reasons

>> No.55904463

>>55902954
Yeah I could see that. I vaguely recall a story idea that summed up to 'Keeping captive civilizations in time compression fields so museum goers can watch them advance through the ages, but trashing them when they threaten to get to advanced only works if you don't forget the last part'

>>55903185
Yeah it is. It may be familiar because I'm the Legacyverse guy. I do this sort of blatantly realmy or silly shit on the side sometimes to get it out of my system.
Generally yeah, whoever the most advanced party is usually uses this sort of tech as a series of implants, or a device that exists out of phase with normal space, or some other unobtrusive method.

That is a pretty solid idea yeah. Definitely the sort of story or RP I could get behind. Maybe they wind up getting suitably noticed to find employment with their owner, and wind up trying to work off the cost to buy their planet back, or something.

>> No.55904934

>>55904463
>Maybe they wind up getting suitably noticed
It's hard not to be noticed when you use a makeshift growth machine to escape from a shrunken planet, while your captor is wearing it as a belly piercing.
She seemed impressed that you'd managed, though, at least after security pulled you off her. Of course, you'll have to pay for the suit before you even think about buying your planet back.

>> No.55905053

>>55904934
Hah. Now that's an idea I can get behind. If you ever do get the funds together, the real question is who does it legally belong to? Who in the party would you trust with that?

>> No.55905064

>>55904463
Had a chance to fully read your snippet, it's good, have a collection of stories anywhere?

>Yeah it is. It may be familiar because I'm the Legacyverse guy.
Oh, yeah that makes sense, more so than what I was thinking

>Generally yeah, whoever the most advanced party is usually uses this sort of tech as a series of implants, or a device that exists out of phase with normal space, or some other unobtrusive method.
Makes the most sense really, shrinking/growing with but a thought is the perfect display of power, also don't have to worry too much about it getting hijacked, and if you get shrunk yourself, you can always grow back

>Maybe they wind up getting suitably noticed to find employment with their owner, and wind up trying to work off the cost to buy their planet back, or something.

>Get her attention when you grow out of her newest piece of jewelry
>Know better than to go against someone of her status and manage to convince/beg her to not just shrink you back down and give you the chance to buy back your world
>She starts by sending you out on spying missions, shrinking you down, both so you'll be small enough to stay unseen and as a test to see if you can think fast enough to succeed/survive at that size
>Sometimes she'll grow you back when you're picked up afterwards, sometimes she wont
>As time goes on and she trusts you more and more you gain more freedom in how to act/what missions you get, even giving you a shrinking device as a reward for a particularly successful mission
>Still each time you meet her she's openly wearing your home, never saying anything but leaving it as a nice, eyecatching reminder why you're working for her
>Sometimes you wonder if you COULD try something, but her personal device is FAR better than yours and you both know it

>>55904934
>YFW her suit cost several times more than the planet/piercing

>> No.55905165

Bouncing away from this idea for a moment,
I had a thought about using shrinking devices in shipping, miniaturize cargo, ship for cheap
Then the PCs get caught in the shrinker and have to get someone's attention
Maybe the growth device is on the fritz too


>>55904934
Could be worse, she could have been wearing the piercing somewhere else....


>>55905053
>If you ever do get the funds together, the real question is who does it legally belong to?
Her's of course, she does legally own the planet and everything/everyone on it at the time of shrinking after all
Not that she's going to remind the party of that, at least not as long as they behave

>Who in the party would you trust with that?
Whoever it is is going to be in a lot of trouble if they "lose" it

>> No.55905384

>>55905064
Thanks. And unfortunately, I don't. I don't write terribly often, and I write this sort of thing even less.

That said, I'm starting to think about the mechanics of such a setting pretty hard once again.

>>55905165
I always liked that use for it. Had a character once with a hard-to-get size device who worked in transportation. Would just slip cargo containers and such into her cargo pants and catch a flight. Or just get bigger and walk.

Hah, that'd be trouble yeah. Kinda amused at the thought of a combination of the two. They sign it off to the most (seemingly) trustworthy, but fail to realize that means they own the rest of the party too.

>> No.55905446

>>55905064
>finally she gives it back to you
>realize that your device isn't powerful enough to unshrink an entire planet
>and you don't know how to remove the chains
>and you need a spaceship to put it back in orbit
>looks like you'll be with her for a while longer
>until then, they'll have to settle for orbiting an old desk lamp

>> No.55905728

>>55905384
> I don't write terribly often, and I write this sort of thing even less
Fair enough, I do a bit of writing myself, not as much as I want though, can't get anything down if it's not at the moment of inspiration

>That said, I'm starting to think about the mechanics of such a setting pretty hard once again.
I'm glad, you have great ideas

> Would just slip cargo containers and such into her cargo pants
Made me giggle more than it should have
But it is a good, practical use for it, right up there with "Shrink people, but keep food the same size, no one's hungry now!", admittedly that'd probably cause a whole host of problems on it's own

>Kinda amused at the thought of a combination of the two. They sign it off to the most (seemingly) trustworthy, but fail to realize that means they own the rest of the party too.
I can see her with a bemused look on her face as she looks over the paperwork, the party having asked her to make sure everything is legit (they're assuming she'd have a vested interest in making sure nothing happens to, what is to them an absurd amount of money, but to her isn't even pocket change).
Afterwards she pulls the PC who owns it aside and handing her a (comparatively low power) shrinking device telling the the PC she's willing to trust her (and only her) with it now.
From then on, whenever the party talks with her the CEO will typically address that PC, sometimes talking about what the party should do privately, telling her her team did a good job, or otherwise subtly grooming the PC to be the leader of the party, occasionally hinting at how it's perfectly fine for the PC to use the shrink device to have some fun with her property if she wants to

>>55905446
>Constantly getting strung along
Hey could be worse, she could be charging you for using company resources
>Party's face when it turns out she has and they see the number on the first bill

>> No.55906333

>>55905728
A lot of the problems caused by such things are handwaved or not precisely as often as they're convenient to the plot, usually. Sometimes it is fun to explore the implications in detail. Sometimes it just ruins the flow and tone of things.


One of the things I always wonder about these sort of settings is what such a person even does, exactly. When you can treat a planet like a piece of decoration, what is it your company does exactly? Though now I'm imagining one that specializes in turning entire frigid, titan-like worlds into computer farms, then installing them in space iphones.

I figure even being an employee comes with certain benefits. Since even somebody like security personnel need access to technology, just to do their job, that'd make them halfway to a god compared to anyone who isn't in the ruling class.

Idly imagining a security contractor with a fancy, jump-capable spacesuit who specializes in repossessing military hardware from low-end clients who default. Just going around and plucking lesser people's navies away when the check bounces.

>> No.55906524

>>55906333
>Sometimes it is fun to explore the implications in detail. Sometimes it just ruins the flow and tone of things.
True

>One of the things I always wonder about these sort of settings is what such a person even does, exactly. When you can treat a planet like a piece of decoration, what is it your company does exactly? Though now I'm imagining one that specializes in turning entire frigid, titan-like worlds into computer farms, then installing them in space iphones.
Honestly? My initial assumption would be "What doesn't it do?", for a company to be able to kidnap entire planets I would assume it's pretty much a nation unto itself, and a powerful one at that. There might be something it's known for, probably what it started at/what lead it to hit big, but you could probably find electronic divisions, military divisions, military manufacturing divisions, food production, tax collection, ect.
If terraforming or turning planets into server farms are a high expense/high payout venture I can see something like that being it's primary source of income

>I figure even being an employee comes with certain benefits.
Depends on how big the company is, I can see a low-tier peon being just another mortal while someone who manages planet wide operations (or manages a whole planet in the name of the company) sorta being a demigod in the eyes of most people, higher up you go better access and all that

>Since even somebody like security personnel need access to technology, just to do their job, that'd make them halfway to a god compared to anyone who isn't in the ruling class.
Depends on how common it is, I was assuming man portable devices were fairly rare but if they're common I can see employees having access to it in this scenario, probably some way to track use though and punishment for misusing one (at least until you're high enough up) is probably severe

>> No.55906743

>>55906524
Hrm. Going by a lot of that I'm getting more the impression of a nobility than a company. Though one with the trappings of being commercial.

It makes me think the intial invention has catapulted the owner to basically divine power. And now the universal hierarchy is structured like a corporation out of habit more than necessity.

The employment, the money, the products, all basically moot. It doesn't _really_ matter but it's an affectation the upper echelons are fond of. If they deal with anyone on the same level, it's probably similar powers from other galaxies/universes.

>> No.55906764

>>55906333
>When you can treat a planet like a piece of decoration, what is it your company does exactly?
Terraforming and beyond that even "stellar-forming", moving around planets and star systems to better suit governments and large private and corporate contractors. Because the tech is so complex and requires such expensive, powerful tools, one big company basically has a monopoly, and that alone makes them a major player in galactic politics.

>> No.55906822

>>55906764
That could make sense too. Maybe the technology isn't awfully hard to counter either. But being unable to counter it or having your ability to do so nullified basically renders you moot.

I've actually done something like that once before. "Stabilizers" are cheap-ish, and can assert solid reality across an entire star sector if built right. having one blown up or having not had it to begin with means anyone with the tech can walk by and slip your empire in their pocket.

>> No.55907019

>>55906743
>Hrm. Going by a lot of that I'm getting more the impression of a nobility than a company. Though one with the trappings of being commercial.
Could be one way of looking at it, company ownership is probably hereditary afterall

>It makes me think the intial invention has catapulted the owner to basically divine power. And now the universal hierarchy is structured like a corporation out of habit more than necessity.
The company probably owns the patent, and given the owner owns the company....
So yeah, god queen of the company in all but name

>The employment, the money, the products, all basically moot. It doesn't _really_ matter but it's an affectation the upper echelons are fond of. If they deal with anyone on the same level, it's probably similar powers from other galaxies/universes.
It's probably just a hold over from before their ascension, no reason to chance what works right?
Heck, there were probably preexisting laws in place that made it "legit" and if it remains a company it creates the illusion of legitimacy regardless of how it actually is

>>55906822
>But being unable to counter it or having your ability to do so nullified basically renders you moot.
Maybe there are different levels of size changing devices/stabilizers?
That way you could have some very common and easy to counter, but also have the CEO-goddess who can just ignore them?

>> No.55907060

>>55870780
>With such a huge difference, feels like you might as well make them a whole different species.
They are, humans and giants share similar ancestry have developed into separate species.
Only one giant race is still close enough to be cross fertile with humans due to generations of interbreeding.

>> No.55907092

>>55893016
Still very cute but the anime ended before they got to their relationship.

>> No.55907110

>>55907019
>heck, there were probably preexisting laws in place that made it "legit" and if it remains a company it creates the illusion of legitimacy regardless of how it actually is

That makes a fair bit of sense, yes.

>Maybe there are different levels of size changing devices/stabilizers?

Possible yeah. I do tend to explain such size devices on occasion as more like reality modulators. In part to explain how they work, and to explain away handling people/things without them instantly breaking. That and allowing further shenanigans of various types.

Or sometimes it's just lots of forcefields.

>That way you could have some very common and easy to counter, but also have the CEO-goddess who can just ignore them?

That works as an option, yes.

Having established all that some, I am getting more keen on the company's counterparts, especially for tonal reasons. I do like the idea of them making and selling absurd things and providing outrageous services to other godlike societies.

>> No.55907426

>>55907110
>as more like reality modulators
I really like this idea now that you mention it, would open other options as well as make a good go to explanation for why people/PCs don't have issues with things that should be problems if you think about it too hard or survive interactions that at their scale they really shouldn't
Changing an object's scale is probably just the easiest/energy efficient use of the device and that's why it's used like that so often
Though I can think of other applications, many would reinforce the godlike aspect of the company if applicable

>I am getting more keen on the company's counterparts, especially for tonal reasons. I do like the idea of them making and selling absurd things and providing outrageous services to other godlike societies.
Not 100% sure what you mean here, asking for ideas about the company, other companies, or what they sell/who they sell them too?

For the former two I'd need a better idea of what you're looking for, I can throw some things out, but to be honest without something to build on it'll probably be more of the same

The answer to the latter of the two depends on what do these societies want
The first thing that comes to mind is "artistic" stelarforming/terraforming, if only because it's already been talked about, similar to how one might grow a synthetic jewel, if they have the tech to make it fast enough I can see them designing, seeding, and terraforming a world to meet a client's request, possibly accelerating star formation for more raw materials/worlds, (I could also see them not telling any workers/immigrants if that's a jewel world or just one they want terraformed until it's sold)

Other than that, yeah who they sell things to and what they sell depends on what these godlike people want, I can see data processing, any sort of service, or high tech manufacturing, or anything else on whatever scale they want

>> No.55908364

>>55907426

Humm, I'd meant more just that it made me wonder about other polities on the same sort of level for them to interact with. Do like the ideas you're putting out here.

I've sorta burnt out for the moment myself, I think. If I fail to reappear, feel free to look me up with the discord info posted above.

>> No.55908388

>>55832662
What was the purpose of changing the number from the original? This is really bothering me.

>> No.55908576

>>55896510
Would a giant be able to swim?
Seriously, that lady on the picture looks too fit and too huge to swim, I assume she would have way negative buoyancy with so little fat on her body.

>> No.55908607

>>55908364
>Humm, I'd meant more just that it made me wonder about other polities on the same sort of level for them to interact with.
I was assuming other hypercorps, given when you have hypercorps there's usually a "The Company" or several in a large, unofficial ogilarchy above even nations

Otherwise....Maybe some sort of actual space royalty? Someone who rules over a large sector of space, possibly some sort of Ascended race (either as space royalty or another nation), AI/machine gods/goddesses are a possibility too


>Do like the ideas you're putting out here.
Thanks

>I've sorta burnt out for the moment myself, I think. If I fail to reappear, feel free to look me up with the discord info posted above.
Understandable, it's late here and I'm getting tired, I might take you up on that offer

>>55908576
Assuming she's made of the same stuff as humans are?
Yes, or at least float

>> No.55911414

>>55908576
>>55908607

Something that big would probably actually be a lot more comfortable in water than on land, because it would have less difficulty supporting its own weight. There's a reason whales are the largest animals on Earth.

>> No.55911596

>>55908388
That's, a very good question

>>55911414
If we're looking at giant humans, the square cube law is already a non-factor

>> No.55911644

>>55911414
Plus, it would open up the variety of giant Aliens and Monster types you could interact with.

On top of that, you'd add a whole new factor to meeting them, which is having to learn how to swim and dive just to be able to go where they are.

>>55911596
Maybe if they're from a place with lower gravity and/or higher Oxygen concentration like we did during the times of the Dinosaurs.

>> No.55912406

I think the size difference being that you can pick someone up in your hand is the ideal Giant size. Either them being tiny or the other party just being big, I think you can get some good situations out of that.

A Tiny Person would be able to help around the house while still being needing to be picked up. A Giant might have difficulty moving around town, but they wouldn’t be too big where they can’t at least stick to established roads.

>> No.55913087

>>55907019
>Maybe there are different levels of size changing devices/stabilizers?
Focusing could also be a factor. If the stabilizing field has to cover the entire planet, a personal device might still overpower it in a very local area.

>> No.55913121

>>55834567
that game was good

>> No.55914344

>>55908364
I imagine major shipyards would still be largely independent, partly because people still need to go places and partly because you can still threaten someone with a shrunken planet killer.

>> No.55915693

>>55912406
I prefer a size difference just big enough for the giantess to fit the tiny in her mouth

>>55913087
That's a good idea, smaller area but more punch, possibly some are also slower to take effect too/require multiple hits

>>55914344
True, there's probably some "safe" worlds that are left alone if only because they're useful and it'd stir up a hornets nest if anyone did anything (not that it stops the occasional try)

I could also see small, very spread out stations could work too, too far apart to get them ALL in one blast

>> No.55916081

>>55843971
>Acceptable height maximum
>Tall enough to lift you as if you were a small dog

>Getting kind of weird
>Twice your height
What kind of dogs are you thinking of? Because small dogs are much less than half as large as humans.

>> No.55917844

>>55916081
Maybe he just means "can lift like a dog"?

>> No.55918101

The giants in my setting are colossal, but move extremely slowly. Like, one step every day slowly. They generally ignore the smaller races as long as they are left alone. They're too busy with their own politics and conflicts. It's not unusual to see two giants in full plate armor fighting each other for a month or more.

>> No.55918116

>>55905728
>>Party's face when it turns out she has and they see the number on the first bill
>>55905165
>Could be worse, she could have been wearing the piercing somewhere else....

>Party's face when she offers to cover their expenses if one of them helps her to negotiate with a difficult client
>all they need to do is get their tongue pierced...

>> No.55918204

>>55912406
I like that size giants for SF games and media, and for SoL stories. I like smaller giants for fantasy with giants around 25 feet tall and half/mini giants closer to 12-15 feet.

>> No.55918223

>>55917844
Dogs have really bad form, though. You'll get hurt doing that.

>> No.55918454

>>55918101
I like that, that means you can have them be landmarks for navigation. I mean, you'd have to recalibrate every day but you get to describe every location in relationship to the collossi. That's cool.
Plus, you'd probably be able to climb them and have an epic showdown on the shoulder of a giant.

>> No.55918614

>>55918454
>landmarks for navigation
Even better, giants turn to stone when they die. And they usually die standing. Their warriors are almost always wearing massive sets of heavy armor. It protects them from the smaller races and requires any other giant who wants to kill them to be wielding an enchanted blade of conserved momentum to pierce through. The giants live for a very long time and harbor blood feuds and grudges with other giants that generally leads them to engage in honorable single combat fairly regularly. Despite their grudges against one another though, all the giants uphold an ancient pact to unite against any of the smaller races that decide to fuck with them. Whenever giants band together in numbers more than three, it's generally a cause for great concern for anyone smaller than them. Ten giants can level basically any city they want to, no matter how big the city is.

>> No.55920554

>>55918116
>PC she gave the shrink device to is the one she insists gets the piercing

>> No.55920592

>>55918101
Does the entire land get reshaped when they fight for that long?

>>55918204
I get you. The really big ones work in telling every day stories about dealing with the size differences, but the second set work better when you’re all questing together.

Thinking about it, I should spring a Dark Souls on my playera. Just have them explore a Giant sized castle.

>>55918614
What led to such a Pact?

>> No.55921175

>>55906822
>having not had it to begin with means anyone with the tech can walk by and slip your empire in their pocket.
That must have surprised a few up and coming alien races.

>> No.55921299

>>55920592
They usually fight on flat ground because they are so large and unwieldy, and taking a fall is very nasty for them, possibly fatal. From their point of view since they move so slowly, things that fall hit the ground pretty much instantly.

They created the pact when early civilized humans decided to see if they could kill giants. And it turned out to be not that difficult, as the giants were entirely unable to retaliate against creatures who move so fast. They didn't wear their great suits of armor back then either. The first empire slew as many giants as they could find, making sport of it and using the dead giants bodies as great stone statues. The remaining giants assembled in the first giants council and conversed in their impossibly slow tongue, and afterward they converged on the capital of the empire and utterly destroyed it, though they took many casualties in the process.

Before that event the giants were solitary beings who only paired up to mate. Afterwards they formed clans and family units for protection, which lead to advances in their magic and technology.

>> No.55921369

>>55918116
>>55920554
This line of thought is, admittedly, checking all of my boxes.

>>55921175
I imagine it did yeah. Missed that one node on the tech tree and now you belong to Janice from HR who wandered by on her day off.

>> No.55921819

>>55918116
>>55920554
>>55921369
>Once again, due to not reading their contract too closely the party is at risk of having to give up a ...substantial amount of their earned money to the CEO
>She wants them to negotiate a deal with a stubborn client
>Really most of the deal has been done behind the scenes, but she needs the PCs to seal the deal with one last stockholder if only to keep things on schedule
>It shouldn't be a problem, the deal being offered to her is very generous, as is the under the table bribe the PCs are authorized to hint at if she still says no, but she is VERY finicky about appearances and who she'll meet with
>So it's best for the PCs to dress nice for this, the leader should probably have at least one real nice accessory and oh by the way the CEO's told the client all about how much she trusts [insert PC with the shrink device here]
>But oh yes, back to the subject of accessories, you'll want at least something high class, something on the level of a planet piercing
>As with all such expenses, employees like the party are required to purchase it with their own funds
>What's the matter? The party can't afford one?
>But didn't they just buy one from the CEO just recently? Don't be silly, they both know the party can't afford to change their homeworld back yet, it's just jewelry right now, it'll do fine
>But it does need to be displayed where the client can see it, and with just one planet you can't really wear it as an earring, hmm.... has [insert PC with the shrink device here] ever had her tongue pierced?
>No? Don't worry, you'll be scheduled for one by the time you leave the building, as an employee they'll even mount the planet in a tongue stud for free

>> No.55922920

>>55920592
>I get you. The really big ones work in telling every day stories about dealing with the size differences, but the second set work better when you’re all questing together.
That pretty much sums it up. I like bigger giants for SF because you can have them go on adventures together and still have an element of danger.

>> No.55923252

>>55921369
>still wondering what they could have done differently, Admiral Kl'sk orders his ships to focus their weapons on the alien's closest appendage
>Janice merely watches as the concentrated firepower slowly cuts through her fingernail
>she could trim them faster herself, but what good is a new toy if you never play with it?

>> No.55923820

>>55906822
>>55921175
>>55921369
>>55923252
Depending on where in the tech tree it is, this could be a heavy factor on the number of species in the setting
Also makes me wonder what "practical"/gimmick things a planet's owner can have her world do


>>55922920
>because you can have them go on adventures together and still have an element of danger.
I actually hadn't thought of that, I like the idea of minigiants/amazons normal size people can adventure with, though even in fantasy setting I like my giants to be measured in stories rather than feet

>> No.55926123

>>55921175
>Make your way onto the galactic scene
>To your relief most aliens seem peaceful
>While trying to reach out diplomatically to the other powers you make the mistake of asking "What's that?" when they mention some strange physical law
>They ask you if don't know what a stabilization field is
>Their diplomat just kindly laughs when you say no and say she'll have to stop by such a quaint world sometime soon
>Two weeks later your entire planet's history is reduced to jewel dangling at the end of her necklace

>> No.55926199

>>55833689
Fucking kek. Thanks anon

>> No.55927219

>>55923820
>Giants measured in Stories
I have to be honest, I have a hard time wrapping my head around dealing with Giants more than 10 stories tall. I can see something like 4chanesque communications, something through the internet or radio, but actually touching and interacting with each other at that size seems so utterly alien and impossible.

Past a certain point, the Giants just become the Titans of Greek myth, and they’re a whole different ball game.

>> No.55927507

>>55926123
Man, I don't have the time and won't until tomorrow, but I really feel some writefaggotry coming on from that one.

>> No.55927815

>>55835485
So generic, yet so intriguing. Reminds me of...

>> No.55927875

>this thread

>> No.55927955

>>55926123
>Their diplomat just kindly laughs when you say no and say she'll have to stop by such a quaint world sometime soon
>Two weeks later your entire planet's history is reduced to jewel dangling at the end of her necklace
It always amazes me that something this abstract can still be boner worthy.

>>55927219
10 stories is about 150 feet, right? Based on the giantessworld unit converter that means an average person will be about 2.5 inches tall comparatively. That's still "handful sized", a scale where interaction should be pretty easy. In my opinion things get silly when you push past 300 feet, or smaller than about an inch, but those scales are still doable with appropriate levels of handwavium magic or technology.

>> No.55928018

>>55832662
Just filter the word "giants" for OP comments on /tg/. You're missing out on nothing by filtering.
Don't forget to sage before posting, and also don't use an image - image posts bump even if saged!

>> No.55928328

>>55927875
He does a good takedown on her. Read the comic, real good.

>>55927955
Those sizes remind me of the Titan Hall thread.

>> No.55928619

>>55861917
>You're a feast for the local ruler when you see a stunning giantess leaning against one of the fortress walls and gingerly nursing a goblet of wine that's pitifully small for her.
>Your eyes meet and before you know it you're walking over to her.
What's your opening line?

>> No.55928983

>>55927219
I'll admit I say stories but I prefer them to top out at 4-6 honestly, 10 at the highest like >>55927955 noted

Also >>55927955
>It always amazes me that something this abstract can still be boner worthy.
Thanks

>>55927507
I would love to read it, I'd try to keep the thread alive but I gotta go to bed soon and it's nearing it's limit

New thread soon maybe?

>> No.55929218

>>55928619
Can there really be anything besides "Hello"? I think it'll matter more if she's alone at such a big shindig.

>>55928983
Might make one with a Modern or a futuristic bent. Don't see too many in those places.

>> No.55929666

>>55928983
Maybe new thread. I'll keep an eye out, and try and take notes from this one about the setting idea.

Not that I think it in itself deserves a thread. For multiple reasons.

If all else fails, I'll post it next giant thread otherwise, I guess.

>> No.55929686

>>55929666
Which setting was the one that inspires you? The one where Giants and Humans have to band together against the monsters, or the one where the Giants are slow but their vengeance quick

>> No.55929728

>>55929686
The original note of inspiration was made in reference to >>55926123 specifically.

>> No.55930655

>>55921819
Not sure how I missed replying to this one. That's really good stuff, and I might have to fold it into my writefaggotry plans if I get that far.

>> No.55930876

>>55927815
What is this from?

>> No.55930907

>>55930876
99% sure it's Sinbad

>> No.55932599

>>55929218
>Don't see too many in those places.
Yeah, /tg/ mostly talks a fantasy giantesses, a modernish setting would be a nice change of pace, another futuristic one would be nice too

>>55930655
Thanks

>>55930876
>>55930907
Yeah, that's definitely Sinbad

>> No.55934039 [DELETED] 

>>55927875
>Weird chat rooms
/tg/'s the only one like that I know

>> No.55934777

>>55932599
>Giants in Modernish setting
Might as well get some ideas going off now.

How do you think a Giant would be dealt with in a setting that looked like our modern era?

Would their age and experience make them good rulers? Or would they end up used to terraform a globally warming world thanks to their strength and other physical labors?

Do they look like a Human, or should we make them more aquatic to support their weight?

Or should we skip straight to SPESS!S!?

>> No.55935428

>>55934777
>How do you think a Giant would be dealt with in a setting that looked like our modern era?
To be honest the first and just about only setting that immediately comes to mind for modern giants are superhero settings.
Beyond that though I can see them working in construction or anything involving heavy lifting, though depending on the sizes involved they may not have a place in the cities they help build

>Would their age and experience make them good rulers?
Possibly, though as the world develops and changes they may find more pressure to change with it

>Or would they end up used to terraform a globally warming world thanks to their strength and other physical labors?
Probable if they're big enough

>Do they look like a Human, or should we make them more aquatic to support their weight?
I'm partial to human looking ones
>Or should we skip straight to SPESS!S!?
Talking SPESS!S is good too

>> No.55935718

>>55935428
>as the world develops and changes they may find more pressure to change with it
If you're talking about social change I think it'd be the other way around. Immortal superbeings would quickly develop the rhetorical aptitude to keep their own ideologies superior while opposing ones struggle with decades less refinement of ideas, concepts and arguments. Then, after being in control over the narrative for long enough they'd shape the language, consciously or unconsciously, to fit their worldview and rig the playing field to make their stance unchallengable.
Ancient rulers would keep a hard status quo on values and morality.

>> No.55936470

>>55935718
Not necessarily, and likely to keep technology and culture stagnant as a side effect if they do.
It also runs the risk of buckling under pressure from foreign powers that do change/develop an advantage.
They'd add internal stability yes, but that won't protect from external forces

>> No.55936829

>>55936470
I can see giant controlled land being the saudi arabia of the world, old fashioned because of their ancient mindset and seen as such by the rest of the world
of course, cultural pressure is bound to wealth and military power, if the giant controlled land can't be the one keeping the peace or doing the major trading for it to be considered the backwards country
technological development can incite social change but not the other way around, so I don't think they'd be much bothered by it

What are some ways you'd demonstrate the unchanging nature of a culture with background details?

>> No.55937374

>>55935428
>Super Hero Giants
Throw them against Giant Monsters and you've got a decent DC comic there. Just the world building of how government integrated Giants would be good.

>>55936470
>>55935718
If it's magic that lets Giants be big, you can toss in frequent monster attacks. Leviathan's, Hydras, and all sorts if beasties would force change on the world.

I'd argue you wouldn't get suburbs in such a world. People might cram into fortified, defended cities.

Then if there is a chance people randomly mutate and change, you get even more options.

>> No.55937554

>>55936829
Pull a Saudi Arabia:

Construction still uses old materials. Imagine something like New York's Grand Central Station getting a new addition made out of stone. You see all the new cables and cranes, but then you have the big stone blocks like they were making ye' olde pyramids.

Fashion magazines constantly showing the same style. The materials change, but not the fashion. In a family album scene, the material of the photo changes (digital printer, Kodak instant, black and white) but everyone is in the same poses and clothing

Some anachronistic stuff like phone booths also helps.

You can also use it to emphasize presence of giants, like constructing walking lanes for them, or constantly focusing the 'camera' up to show their height

>> No.55937659

>>55936829
>What are some ways you'd demonstrate the unchanging nature of a culture with background details?
Would depend on the culture their in really, but on a whole it would have cultural throwbacks and archaic practices mixed in with more modern ones
Also >>55937554 put things very well

>>55937374
>Super Hero Giants
My first thought was people able to grow as a superpower but natural giants (or people stuck as them) make sense too
They'd probably be housed at government owned facilities though, if only given the expensive of housing and feeding them

>> No.55937784

>>55937659
Can't use most of the superhero associated tropes though, there's no civilian identity for someone stuck as a giant 24/7

>> No.55937985

>>55937554
But instead of middle eastern stuff it'll be all greco-roman and huge.

>> No.55938248

>>55937659
>Government owned facilities
If some Giantism is inherited, I can see the Giants being the government, especially if there are occasional monster attacks. It would make.a while different type of society.

>>55937784
You could use some of the Wonder Woman tropes, she has an embassy and all that in the 90's comics. Everyone knew who she was. You could do it like the Ultimate Spider-Man stories and just play it straight, how would be coming a Giant affect someone's life.

>>55937985
>Not having the Giants compete with their buildings
Look at this building here. Imagine the size, the scale it would have to be to accommodate Giants. Now imagine the Trains and everything else meant to handle them

>> No.55938278

Could a giga-sized giant work as a BBEG /tg/?

>> No.55938417

>>55938278
>>>/m/catalog

>> No.55938577

>>55923820
>Also makes me wonder what "practical"/gimmick things a planet's owner can have her world do
Picking out a fancy spaceship and temporarily restoring it to full size when you need to travel. Just make sure they don't have anything that could get through your personal shields.

>> No.55938824

>>55938278
>exhales
>kills a million people

>> No.55939004

>>55938577
I'd think a captive planet might be an endless source of art, entertainment and choice servants, for starters.

Locals could also do industrial work for resale, and personal assistant tasks.

Also, New thread today?

>> No.55939099

>>55937784
True, though there's always the government funded superhero option

>>55937985
Could be either or really, though Greek/Roman giants are the most common

>>55938248
>You could use some of the Wonder Woman tropes, she has an embassy and all that in the 90's comics. Everyone knew who she was.
This is an option to, they could be celebrities practically

>>55938577
>>55939004
>Use your pocket planet as a vacation spot once you thoroughly impressed on them that you are a god-empress to them
Decent use for them yeah, your own personal little world

>new thread?
I'd be up for it, on my phone right now though and don't have any good pics

>> No.55939499

>>55929666
>Not that I think it in itself deserves a thread. For multiple reasons.
Whatever happens, it can't be worse than the Empyrean threads
http://suptg.thisisnotatrueending.com/archive.html?tags=Empyrean

>> No.55940268

>>55939499
Was there for those. Still not clear what the issue is exactly.

>> No.55940733

>>55940268
Same, they were somewhat fun

>> No.55940991

I'll make a thread with the Modern angle on Giants

>> No.55941059

Here we go:

>>55941051
>>55941051

>>55941051

>> No.55941158

>>55938248
A lot of open identity superheroes are also super rich or actual royalty of some fictional country.
Having the giants be the ruling caste in their own country can work with having a giant vigilante ambassador in the regular world.

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