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>>42556019
Elemental Bloodline
Elemental Ancestry:
Elemental sorcerers are descendants of humanoid elemental such as djinn or effreeti and possess some of the raw power of the elemental planes they inhabit. At first level choose Lightning, Thunder, Fire, Cold, or Acid. You gain resistance to that damage type.
Additional, you can speak and understand primordial and gain the spell Find Familiar. Your familiar has the elemental subtype and resistance to your chosen damage type.
Elemental Flux
During a short rest you regain a number of sorcery points equal to half your sorcerer level rounded up.
Living Elements
Starting at 6th level, when you cast a spell that deals damage of the type associated with your elemental ancestry, you can spend a sorcery point to conjure an elemental of CR equal to or lower than the number of sorcery points spent at the targeted location or creature or in the nearest empty adjacent space. The number of sorcery points you can spend on a given spell in this way is equal to 1/3 of your sorcerer level, rounded down.
Elemental Shaping
At 14th level you gain the ability to change the damage type of spells you cast to your chosen damage type by spending a sorcery point. Spells of your chosen damage type ignore damage resistance. In addition, when you roll damage for a spell you cast that deals damage that type, you can treat any 1 on a damage die as a 2.
Elemental Conjunction
At 18th level you gain the ability to take on a primordial form once per day. You become an elemental or CR no greater than half your level rounded down. Your physical stats, hit points, and movement are replaced by that of the chosen form. While in this form you gain all abilities of the chosen form but retain all your class features. This form lasts up to a number of hours equal to half your sorcerer level rounded down. You regain this ability on a long rest.