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39612538 No.39612538 [Reply] [Original] [4plebs] [archived.moe]

It's time to make yet another civ thread. Due to the low player amounts, we will not be continuing an old one.

The first three votes pick the race and location.

For further information on a race, go away and ask.

If you don't know how to participate, it's fine. A guide will be posted below.

>> No.39612550
File: 989 KB, 2300x5500, Guide4.png [View same] [iqdb] [saucenao] [google] [report]

The guide

>> No.39612566

floating islands, insects

>> No.39612625

The insects have a few minor and major mutations. Please choose 2 minor or 1 major as a starting bonus.

Major mutations include mutations such as specific insect-like bodies, like centipede or an ant.

Minor mutations are mutations, that boost a certain thing, for example, fire resistant carapaces or better eyesight.

>> No.39612684

wings(preferably big wing span)

>> No.39612737


Floating Islands is fine for location.

>> No.39613005


>> No.39613041

Oh and floating island as location.

>> No.39613053

We're at

2 insects
1 Demons

One more to insects and insects it is, however, feel free to vote for anything.

>> No.39613117


What Civs do you enjoy doing OP?

>> No.39613156

I enjoy doing anything, really. Simple, creative races are the best. Gnolls, harpies, naga, orcs, etc. A story is easier to make up for a "simple" race.

>> No.39613244


Okay, how about Orcs in a Jungle Valley with a large Shield Volcano at the center that is very active. For leader either a Shaman or a Warrior. I'm fine with either.

>> No.39613273

I think we already have 3 votes for floating islands

>> No.39613299

i will be willing to change to orcs, but im not doing jungle orcs, i will do like island orcs or something...

>> No.39613326

So we're at

2 insects
1 orcs
1 demons

>> No.39613364

Is demons guy still here? Would he be willing to change his vote to insects or something?

>> No.39613372

1 insects
2 orcs
1 demons.

>> No.39613394


How about Forest orcs or Swamp Orcs? If neither of those how about Mountain Orcs

>> No.39613414

honestly i dont even like orcs, why dont u just change to insects so we can start

>> No.39613440

Not really a fan of orcs, but I'd go insect just to get us started,

>> No.39613466


Not really a fan of insects. But I'll change to get it started

>> No.39613470

I think we have 3 insects now.

Choose a location. Everyone happy with floating islands?

Also mutations. We got one vote for

Wings - Major mutation

>> No.39613508

I'd suggest we go for ant like bodies for the major mutation, the adaptable trait might cover with wings.

>> No.39613510

Wings sounds good, given floating islands.

Also, apparently we're namefagging?

>> No.39613530


Floating Islands and wings

I'm doing so to keep track of my posts

>> No.39613616

I'd be inclined to favour a bee theme, myself; ants seem like they'd work better on the ground.

>> No.39613619

Updating in a minute! Hey again mycelium. Glad to see you back

>> No.39613674
File: 224 KB, 1295x968, C1.png [View same] [iqdb] [saucenao] [google] [report]

The tales of mighty insect civilizations, the blight of many races are long past us... The insect civilizations were crushed under the hammer of the Duradar's Dwarves. Or so you've heard. No one is sure anymore... It's all just myths and legends. The glorious cities of the insects... Just legends passed from generation to generation. The surviving insects were exiled. They were to roam the lands to find a new home, but no one accepts them. Only a pack is now left, the ancient tales are just rumors in the wind...

The insects have evolved themselves to gain wings. To escape from the predators of the lands, they kept flying and flying to unreachable heights... This is when they found the islands. The majestic, floating islands. Who knows what's keeping them up, magic or a gravitational distortion... In either case, you decide to land here and start to rebuild.

The insects are suffering from starvation, the long flight has exhausted them beyond measure.

>Adults: 20 | Larva: |
>Housings: 0
>Food: Unsustainable

Mutations> Wings

>> No.39613723

Rolled 13 (1d20)

Start looking for food around where we landed on the island.

>> No.39613735

Scavenge the island for edibles. If there's nothing to eat here, we need to keep moving, or die.

>> No.39613770

Rolled 16 (1d20)

Also, dice, because I forgot. Support roll, I guess?

>> No.39613783

Rolled 10 (1d20)

What do you use to make the hex maps?
Also rummage for food

>> No.39613790

Rolled 19 (1d20)


>> No.39613798

He uses hexographer

>> No.39613804
File: 224 KB, 1295x968, C2.png [View same] [iqdb] [saucenao] [google] [report]

The tired insects start gathering food from various sources. They manage to find a pack of rodents here and there. Rats and the like. As they hunt, they notice an opening to the hills to the southeast. It looks like an entrance to a cavern.

The weather seems to be fairly tranquil. Nothing is happening. The insects notice a flock of small birds fly past the island as they get some well-earned rest.

>Adults: 20 | Larva: |
>Housings: 0
>Food: Good for a few days

Mutations> Wings

>> No.39613821

Indeed I do. I'm using it's free version, which seems very useful and handy in these sorts of things. A big thank you to whoever made the software.

>> No.39613847

Rolled 18 (1d20)

Send an insect out to follow the birds back to their nest.

>> No.39613852

Rolled 1 (1d20)


Scavenge for food around the opening to the cave, but maintain a safe distance

>> No.39613869

Rolled 8 (1d20)

Rats aren't an especially sustainable option long-term.

Look into the possibility of edible plants.

>> No.39613954
File: 224 KB, 1295x968, C3.png [View same] [iqdb] [saucenao] [google] [report]

The insects are instantly curious of the surroundings. A young, energetic insect decides to follow the flock of birds. In only a few seconds, he disappears into the horizon. Maybe he will return with great news in a few days.

The insects keep hunting for anything edible, slowly getting closer to the cavern. As they hunt, a massive earthworm quickly lunges towards the insects from the cavern, crushing two between it's huge mandibles. It all happens in the blink of an eye, and takes no longer for it to submerge back into the caverns.

The insects are shocked by the previous event and cannot continue their actions today.

>Adults: 18 | Larva: |
>Housings: 0
>Food: Good for a few days

Mutations> Wings

>> No.39613978

Rolled 8 (1d20)


Use mud and other easy resources to construct makeshift homes.

>> No.39614010

Rolled 54 (1d100)

(for next day)
we saw how the massive creature came from the earth and went back into it, see if we can replicate it somehow?

>> No.39614033

Rolled 5 (1d20)

Keep investigating local edibles; food for 'a few days' is still a critical situation.

>> No.39614042


Hey OP, how many actions/ideas do we get? And is it just the first people to suggest them?

>> No.39614060

You get 2 actions, 1 idea as a basic setting. It can change, depending on the circumstances.

>> No.39614088
File: 223 KB, 1295x968, C4.png [View same] [iqdb] [saucenao] [google] [report]

The insects gather up and start a conversation of settling here, however, the recent happenings has left some of them utterly scared of what lies below, and they wish not to settle down. No buildings are built due to the disagreements.

A few wiser insects think of the possibility to evolve to replicate the earthworm's power. However, they cannot seem to understand how the organism works. They come to the conclusion, that they would need to study the earthworm's flesh in order to evolve.

The rest of the insects search for any edible plants in the surroundings. It seems like something is draining the life away from all this vegetation, as everything seems dry and low in nutritional value.

>Adults: 18 | Larva: |
>Housings: 0
>Food: Good for a day

Mutations> Wings

>> No.39614090

Rolled 90 (1d100)

Supporting this

>> No.39614127

Rolled 4 (1d20)

a study of the flesh you say?...hm...
the creature needs to eat again soon, maybe we should be prepared for it this time?

>> No.39614138

Rolled 9 (1d20)

If life is being sucked away, there's probably something nasty underground doing so. Probably the earthworm, and there's almost certainly more than one.

Send out scouts a little further afield; look for somewhere more promising to settle permanently.

>> No.39614143

Rolled 14 (1d20)



>> No.39614151

Rolled 6 (1d20)


>> No.39614199
File: 237 KB, 1295x968, C5.png [View same] [iqdb] [saucenao] [google] [report]

The insect following the flock of birds returns. He tells you of an island to the east, where the birds to go to eat. He tells you of these strange folk inhabitating it. Like dwarves... But taller, thinner and equipped with long wings. However, he is unable to tell you how many of these creatures inhabit the island.

The insects decide to prepare to attack the earthworm when it emerges the next time. They hide in the nearby hills and wait... However, nothing seems to happen. They stay at their positions for the next day.

The insects are getting hungry.

>Adults: 18 | Larva: |
>Housings: 0
>Food: Unsustainable

Mutations> Wings

>> No.39614235

Rolled 17 (1d20)


Continue the worm ambush.

>> No.39614249

Rolled 9 (1d20)

Supporting this. We can eat the worm after we kill it.

>> No.39614253


Hunt the birds around the island to the East, but be sure to avoid the flying folk. Hunt in packs so our kind has numbers when attacked.

>> No.39614267

Rolled 5 (1d20)


Forgot to roll

>> No.39614289

Rolled 3 (1d20)

Supporting this

>> No.39614320
File: 243 KB, 1295x968, C6.png [View same] [iqdb] [saucenao] [google] [report]

The insects continue ambushing the earthworm. As nothing happens, they decide to set the weakest insect as bait. The ground starts to rumble and in a few milliseconds, the earthworm emerges and crushes the bait between it's mandibles. As it does so, the insects charge and bite the earthworm's sides. The worm quickly retreats back into the cavern, but you manage to get a few chunks of flesh from it.

A few insects decide to go hunting birds, but quickly stop as they see a massive force of dark winds blow between the islands. The air around the island feels a lot colder after the wind.

The insects are weakened from starvation.

>Adults: 18 | Larva: |
>Housings: 0
>Food: Unsustainable

Mutations> Wings

>> No.39614350

Rolled 21 (1d100)

ok...time for some early diplomacy of some kind
.....see what the other people want and see if we can make them happy

>> No.39614352

Rolled 15 (1d20)

Send a force into the caverns directly. Attack the earthworms where they live, while we're still strong enough to do so.

>> No.39614367

Rolled 3 (1d20)


Supporting. Full attack.

>> No.39614385

If this lack of food continues, we might want to consider cannibalism.

>> No.39614388

Rolled 6 (1d20)


This is a horrible idea. Supporting.

>> No.39614410

Rolled 13 (1d20)

Supporting out of desperation

>> No.39614417

Nominally, we're able to beat them when we can apply our numbers, as the last fight suggests.

>> No.39614453


True I just see it as the best idea out of a list of very bad ideas (not in the sense of poorly written, just high risk).

>> No.39614470
File: 234 KB, 1295x968, C7.png [View same] [iqdb] [saucenao] [google] [report]

The insects send a few as ambassadors to the eastern island to attempt forming a friendship. However, as they approach the island, the creatures spot them in the sky and reply aggressively, by throwing spears at the insects. Luckily, none of them hit and they all return home safely.

The insects decide to launch an attack on the earthworm. They charge towards the cavern, but as soon as they arrive at the entrance, the earthworm lunges again and crushes four of the insects. The insects attack the earthworm and manage to injure it enough, so it cannot submerge back into the cavern. After hours of fighting, you manage to cut the earthworm in half. The head is on the surface and the rest just falls down the cavernous hole.

The insects fight by biting. The earthworm's flesh seems to be very nutritional, and you insects no longer feel starved.

>Adults: 13 | Larva: |
>Housings: 0
>Food: Good for a day

Mutations> Wings

>> No.39614493

Rolled 67 (1d100)


Study the worm and evolve to hunt it more effectively.

>> No.39614496

Rolled 35 (1d100)

Neat. Let's get back to that evolution thing; see what we can learn from the body.

While eating it of course, since that's part of how we study tissue.

>> No.39614515

Rolled 34 (1d100)

Could we work on copying the spears? They'd make dealing with the worms a lot easier.

>> No.39614536

Rolled 7 (1d20)


Supporting. More specifically what makes it fast or the strength/length of its mandibles.

>> No.39614572

Rolled 6 (1d100)

something more than this, take the mandibles from the giant worm (after its dead of course) and use them as makeshift daggers/spears

>> No.39614595
File: 234 KB, 1295x968, C8.png [View same] [iqdb] [saucenao] [google] [report]

The wisest insects start to study the flesh of the great worm. After a few moments, they realize how the organism works and are now able to evolve freshly born larvae into small earthworms. The reason for the gargantuan size of the worms is still unknown to the insects.

The insects celebrate this evolutionary success by mating. A bunch of eggs are laid in the grass.

The earthworm's massive mandibles look like they could be used as makeshift weaponry. However, extracting them from the body seems to be a very hard task. They're stuck in the skull and none of the insects have the strength to pull them out.

The weather seems to get restless. The winds are stronger and the air feels colder.

>Adults: 13 | Larva: | Eggs: 5
>Housings: 0
>Food: Good for a day

Mutations> Wings, Earthworm

>> No.39614632

Rolled 9 (1d20)


Occupy the cave, make it more homely.

>> No.39614718

Rolled 22 (1d100)

how big/thick are our wings? can we use them for massive warmth if we were to group up?

>> No.39614729

Supporting. See if we can start to accumulate stuff that might insulate us from the weather. Leaves, moss, whatever. We need to keep those eggs safe.

>> No.39614745

Rolled 12 (1d20)

sonnuva... forgot to roll

>> No.39614764

Supporting, if there's any of the worm's corpse left we could put the eggs in that.

>> No.39614789

Rolled 86 (1d100)


>> No.39614807
File: 234 KB, 1295x968, C9.png [View same] [iqdb] [saucenao] [google] [report]

The cave looks like it could become a good protection for the insects. They approach it carefully, but to their surprise, as they arrive at the mouth of the cavern, another earthworm lunges from the depths. The insects react to this and manage to dodge it before anyone gets hurt.

Some of the insects start to think of ways to fight the cold. They try their wings as insulation, but they're too thin to help at all. After a few moments of brainstorming, they figure out they can dig small holes in the ground.

They decide to set the eggs inside the great earthworm's corpse. It seems to be warmer inside and proves to be a good protection for the eggs.

The air seems to be getting slightly warmer again. As the insects go on their daily chores, they notice something big fly in the distance, however, it's so far they can't figure out what it is.

>Wasps: 13 |Earthworms: 0 Larva: | Eggs: 5
>Housings: 0
>Food: Good for a day

Mutations> Wings, Earthworm

>> No.39614846

Rolled 57 (1d100)


Can we try hovering into the cave to see if there is anything in there? I think the worms rely on tremorsense, so if we avoid touching the floor they shouldn't detect us.

>> No.39614852

Have we explored all of the island we currently inhabit?

>> No.39614870

Not completely, but you know most of it.

>> No.39614881

time to elect a leader/queen/king/something, thoughts guys?(king shield beetle or something?)

>> No.39614882

Rolled 29 (1d100)

Supporting this idea.

>> No.39614891

Is there any woody plants that can be used for fire/ chewed and made into paper? Hows abouts we hang wasps nests from the underside of the Island?

>> No.39614911

Rolled 3 (1d20)


Explore the rest of the island. Hunt for food while exploring.

>> No.39614956
File: 235 KB, 1295x968, C10.png [View same] [iqdb] [saucenao] [google] [report]

The wisest decide to send a few smaller insects to scout the cavern by hovering just a bit above the ground. Surprisingly, it works. The earthworms aren't attacking and they manage to quietly hover in the cavern. As they continue, they notice the whole island is hollow from the inside. It's inhabitated by dozens of gargantuan earthworms. In the very middle of the cavern, they see a strange-looking massive egg. At least three times the size of a flyer insect.

The rest of the insects scout the island completely, but find nothing of use.

Rumors of a leading insects take place among the insects.

The northern part of the island is rumbling, it seems as if the island is getting brittle.

>Wasps: 13 |Earthworms: 0 Larva: | Eggs: 5
>Housings: 0
>Food: Unsustainable

Mutations> Wings, Earthworm

>> No.39614980

Rolled 18 (1d20)


Approach the neighbouring island from beneath, at the cover of night. Try to hunt for food nocturnally, avoiding the spear-wielding denizens.

>> No.39614990

Is our group of insects composed of multiple males and females, or is it more of a traditional Single Queen scenario? Will definitely affect how leadership gets doled out.

>> No.39614999

So folks, Options.
Option 1: Kill the earthworms.
Option 2: tame the earthworms.
Option 3 NOPE THE *3 minutes of censored material* OUTTA HERE BEFORE THIS ILSAND GOES DOWN.
Option 4: Profit??

>> No.39615000

Rolled 6 (1d100)

Maybe we could work on a venom? It could help bring down the worms with fewer casualties.

>> No.39615011

You can vote for it. It's up to you guys.

>> No.39615027


Maybe we could carry the worm egg away stealthily? Nice trips too.


I say we go matriarch.

>> No.39615031

The queen in an insect colony wouldn't really be in charge, they're more an egg laying machine than anything.

>> No.39615056

Rolled 19 (1d100)

rolling for (hierarchy?)
honestly?i think it should be almost like a hierarchy of sorts....with the King and Queen being the most "adapted" or "equipped" for the role at that time....if that makes sense

>> No.39615085

Thank you, it took me far too long to think it up. I do have to ask, what would we do with a Giant Egg?

>> No.39615086

Rolled 7 (1d100)

Supporting this

>> No.39615103


Eat it ?
Hatch it?
Drop it from the island?

Fuck knows, but it sure as hell made me curious.

>> No.39615105
File: 818 KB, 1024x576, Vlcsnap-278681.png [View same] [iqdb] [saucenao] [google] [report]

Like Starship Troopers' brain bugs?

>> No.39615110

Rolled 56 (1d100)

Supporting this.

>> No.39615119
File: 234 KB, 1295x968, C11.png [View same] [iqdb] [saucenao] [google] [report]

The insects decide to send out a group to approach the eastern island and hunt there during the night. If all goes well, they will return tomorrow.

The insects wish to steal the massive egg, but they're still unsure. They decide to wait till tomorrow, so they can think of it more.

Some wise flyers attempt to produce a venom out of their saliva, but even after hours of trying, the saliva doesn't seem harmful at all.

The five eggs are hatched into larvae. The insects are curious of what they'll grow into. (Decide their fate, earthworm or flyer)

The insects are hearing more and more talk about someone leading them, but the conversations are quickly cut short when the island starts to rumble and crumble. A part from the north completely collapses and falls down.

The insects are feeling starvation.

>Wasps: 13 |Earthworms: 0 Larvae: 5 | Eggs: 0
>Housings: 0
>Food: Unsustainable

Mutations> Wings, Earthworm

>> No.39615134

i was thinking more like not only our "civ" evolving, but also our leaders, in that we change our leaders to whomever would help at that time

>> No.39615143

Rolled 90 (1d100)

An interesting idea. That would make the hatched eggs have more influence (being the ones with the new abilities). I foresee the need for a group of less-evolved elders that would advise them...

I am remembering the way Sparta once was... I think we're becoming Spartan Insects, guys. I am in favor of this.

>> No.39615145

Rolled 12 (1d20)



Steal the egg.

>> No.39615172

Rolled 11 (1d100)

Supporting this. More like proto-Zerg, really, but the point remains.

>> No.39615187

Rolled 11 (1d20)

Supporting this 100%

>> No.39615206

Rolled 54 (1d100)

I think being able to leave this Island as a contingency plan is a good idea. See if we can't evolve some of the larvae with larger wings so that they can carry their earthbound brothers?

>> No.39615230

exactly, the order of hierarchy or maybe it would be aristocracy in this case?

it would be like -newest/most usable-->oldest/most wise-->etc; or for example if we go to war, some beetle type insects with shield carapaces ro something would be a leader(general) in that kind of fashion
(spartan insects should be the goal from this point on, all should speak their mind if they think otherwise)

>> No.39615247
File: 116 KB, 900x508, 1406785090157.jpg [View same] [iqdb] [saucenao] [google] [report]

The insects decide to steal the strange, massive egg. As the egg is lifted off the ground, the earthworms sense a small vibration in the cavern.

The earthworms quickly shake themselves awake and realize what's happening.

What do you do?

a.) Attempt to leave with the heavy egg
b.) Drop the egg and fly out of the cavern

>> No.39615262

Rolled 9 (1d20)


We need a King, a Queen and a badass army.


Take the egg.

>> No.39615293

Rolled 6 (1d20)


But in all seriousness, take the egg.

>> No.39615296

Rolled 6 (1d20)

Fuck it. All in. LET'S DO THIS! (supporting)

>> No.39615312

Rolled 5 (1d20)

Take the egg

>> No.39615331

Rolled 1 (1d20)


>> No.39615354

... We're so fucked.

>> No.39615372


>> No.39615376

Rolled 18 (1d20)

we're taking it and go quick
our motto should be "to survive and flourish once more"

>> No.39615381

Rolled 20 (1d20)

Maybe we could distract the worms with vibrations on the other side of the cavern? Throw rocks or something like that

>> No.39615391


Support rolls explicitly cannot do any harm, so we good.

>> No.39615405
File: 235 KB, 1295x968, C12.png [View same] [iqdb] [saucenao] [google] [report]

The insects decide they will not give up the egg and attempt to fly out of the cavern with it. With a dozen gargantuan earthworms on their tail, they do not manage to get far. The worms lunge at the flyers, crushing them one by one.

Then, out of all sudden, the flyers arrive at a bottleneck, just before the entrance to the cavern and the worms behind them crash into it, all of them getting stuck by their heads. The remaining insects manage to get the egg safely back to the camp. However, five insects had to face their death during the risky mission.

The insects are not sure if it's an act of god or just sheer luck, but the earthworms aren't coming after them.

The larvae are growing into powerful little earthworms. They already show great promise of their strength.

The starvation takes it's toll and an insect dies.

>Wasps: 7 |Earthworms: 0 Larvae: 5 | Eggs: 0
>Housings: 0
>Food: Unsustainable
>Special: Strange Egg

Mutations> Wings, Earthworm

>> No.39615424

Rolled 70 (1d100)


Breed like fuck, then examine the 'egg'.

>> No.39615457

Rolled 10 (1d20)

Gather food as much as possible.

>> No.39615458

Rolled 81 (1d100)

We don't have enough food to support ourselves as we are, I don't think breeding loads is a good idea.
Could we learn anything from the egg? Do we think it's an earthworm?

>> No.39615468

Rolled 9 (1d20)

Let's do scavenging again. There's bound to be something edible we can scrape together... maybe nectar or something?

Also, no to >>39615424 : breeding is something you do when you have excess food, not when you're starving.

>> No.39615499


Yeah you're right actually, and to think I have a BSc in Biology.

>> No.39615516

i say if there is nothing "special" about this egg, we use it as an incubator/feeding ground type place for some new babies or something of that nature

>> No.39615543

Nah, the egg is clearly a Big Deal. Something cool is likely to hatch from it.

>> No.39615554

Perhaps something that will eat more of us?...

>> No.39615567
File: 235 KB, 1295x968, C13.png [View same] [iqdb] [saucenao] [google] [report]

After recovering from the losses of yesterday, the pack which went to hunt on the eastern island returns. They bring plenty of dead birds with them, and the pack no longer has to starve.

The strange egg has a slightly transparent shell in daylight. You can see movements of a great insect inside it. It looks like it's a (choose any type of insect, mantis, brain-bug, anything).

The rest hunt more rodents to get some more food.

The earthworm larvae are growing fast.

As they day passes, the insects spot a flock of the creatures from the eastern island fly towards them.

>Wasps: 7 |Earthworms: 0 Larvae: 5 | Eggs: 0
>Housings: 0
>Food: A few days' worth
>Special: Strange Egg

Mutations> Wings, Earthworm

>> No.39615572

That's what they said about the Gobbeldy Gooker's egg.

>> No.39615578

Rolled 14 (1d20)

(A yes, I love insects)
Start harvesting vegetation to mag up and grow fungus on leaf cutter ant style for more sustainable food, kill and devour anything we find along the way to sate our immediate needs.
(Earth worms, insects, no comment)

>> No.39615592

Not if we could tame it first, or even if we can't it's too young to protect itself all that well.

>> No.39615596

Rolled 1 (1d20)

Supporting this. Hunting is unsustainable.

>> No.39615599

Rolled 20 (1d20)


Mantis! Can use it to chop wood.

Hide from the flying creatures and see what they do.

>> No.39615617

Earthworms aren't exactly insects, yeah... But you have to give some space for imagination, don't you?

>> No.39615621

I could go for a mantis

>> No.39615646

Rolled 19 (1d20)

Mantis. We need something that can fight. Still wondering about the wood to paper for housing...

>> No.39615649

I'm not always successful in reigning in my anal retentive tendencies

>> No.39615689

If it is a mantis, we should make it the priest-bug of our colony. They're not called praying-mantis for nothing.

>> No.39615702

not to be rude or anything but if the anons can slap on any old tag just so theres some base ground that would be nice....

i agree with mantis, but can he be albino? with weird eye color to match?

cheers haha, ill make sure that gets done when he hatches

>> No.39615732
File: 235 KB, 1295x968, C14.png [View same] [iqdb] [saucenao] [google] [report]

It looks like there is a huge mantis inside the egg. The insects think that if the egg works like their eggs, it should hatc tomorrow. However, some of them are frightened of the size of this creature. "There is no saying it's on our side", they complain.

The flying creatures of the west land on the surface of the insect island. The insects hide from their sight and watch what their intentions are from a distance.

It looks like the creatures are looking for something. They search the area thoroughly and it's only a matter of time until they find the insects.

The earthworms are fully grown. Powerful, tenacious digging machines.

>Wasps: 7 |Earthworms: 5 Larvae: 0 | Eggs: 0
>Housings: 0
>Food: A few days
>Special: Strange Egg

Mutations> Wings, Earthworm

>> No.39615743

I want to hate you, but this might actually be a good idea. Have a paladin mantis... found a religion based on fightan!

>> No.39615764

Could we use our new diggers to remove the bottom of the island, and thus drop the giant worms into the open sky?

>> No.39615766

Paladin mantises? What the fuck? That's some Mysterion-level stuff.

>> No.39615770

Rolled 21 (1d100)


After we've dealt with the intruders, we should fly our worms to the bottom of the neighbour island and allow them to burrow into the underside. That way they can wipe the island clean of hostiles from beneath, making it ripe for the taking.

>> No.39615776

Rolled 10 (1d20)

this mantis will most likely be hungry after being hatched and i dont want any more insects dying....search for food for mantis and put in a "feeding pile"

>> No.39615789

Rolled 1 (1d20)

Have a single flier show themselves, and lure the intruders into the cavern. Let our problems take care of each other.

>> No.39615812


Now there's an idea... What's below the island? Could we go fishing?

>> No.39615814

...my dice are cursed

>> No.39615820

Rolled 14 (1d20)

Supporting this, let's roll out the welcome mat for the guy.

>> No.39615828

Rolled 5 (1d20)

Supporting this action

>> No.39615870

If we want to go the parasitic larvae route and you want to do a little reading here is this
tl;dr version is the plot of aliens, except the one egg becomes 2000 aliens and they kill off all the other parasites in your body before starting to kill themselves Darwin free for all style so that only the strong survive.

>> No.39615888
File: 234 KB, 1295x968, C15.png [View same] [iqdb] [saucenao] [google] [report]

The insects pile up some dead birds near the mantis egg to give it something to eat as it hatches. Eventually, the shell of the egg starts to crack and the mantis slowly breaks out of it. It starts to devour the dead birds as soon as it's out of the egg.

A single flyer is sent out to bait the flying creatures to the cavern. However, as the flyer shows itself, the creatures quickly kill it with throwing spears. They now know that the insects live here and keep searching.

Another piece of the island crumbles and falls.

>Wasps: 6 |Earthworms: 5 Larvae: 0 | Eggs: 0
>Housings: 0
>Food: Unsustainable
>Special: Mantis (Neutral)

>> No.39615902


How many javelin throwers are there?

>> No.39615913

A bunch. Around 3-7

>> No.39615926

Rolled 7 (1d20)


Let's see how they hold to an attack from below by our worms, and unleash the rage of the Mantis on them too to strike fear in them and scare them away.

>> No.39615941

How many enemies total?

>> No.39615952

Rolled 16 (1d20)

Maybe we should think about moving to the other island while at least some of their warriors are tied up here?

>> No.39615953

Rolled 2 (1d20)

This is a terrible idea.

Supporting it anyways, since we're outnumbered and outgunned, and we need something to go well.

>> No.39615955

3-7. They all throw javelins.

>> No.39615970

Rolled 14 (1d20)


>> No.39615971

Rolled 60 (1d100)

can our flyers pick up some earthworms? are the earthworms strong enough to dig deep enough to tunnel? if we can have all of our flyers take the earthworms to the other island, without alerting the enemies, then have them (un?)dig and ambush, with the flyers swooping in as our worms melee them

>> No.39615984



>> No.39615994

This is a much better plan, actually.

>> No.39616025

honestly?i really didnt even see that, not to mention you didnt add the extra "ambush" from the flyers haha

>> No.39616065
File: 233 KB, 1295x968, C16.png [View same] [iqdb] [saucenao] [google] [report]

The insects decide it's time to leave this wretched island. The earthworms and the mantis are picked up by the flyers as they leave the island. They approach the eastern island carefully, by flying low.

After some time, they arrive and land quietly on the southern side of the island. The earthworms are told to dig deep down in the island and to ambush the creatures in the middle of the island, while the flyers prepare themselves for combat.

In a couple of hours, the battle emerges. The earthworms lunge from the depths of the ground and attack anything living. The flyers swoop in to assist the worms in combat. The fight doesn't last long, as the flying creatures are outnumbered and quickly slaughtered. Only one worm is killed in the battle.

The insects eat some of the bodies to satisfy their hunger.

The air is starting to get colder each day. The insects are not sure of the seasons on the islands, but they fear a winter might be coming.

>Wasps: 6 |Earthworms: 4 Larvae: 0 | Eggs: 0
>Housings: 0
>Food: Sustainable
>Special: Mantis (Neutral)

>> No.39616080

Rolled 11 (1d20)


Explore the new island.

>> No.39616106

Rolled 13 (1d20)

Begin digging a hidden underground living area. The javelin throwers WILL return eventually, and we don't want to be on the surface when they do.

Also, it might help for the winter and such.

>> No.39616109

Rolled 1 (1d20)


Also explore.

>> No.39616128

Rolled 22 (1d100)

have one(or more) of the insects study the bodies of the fallen creatures for "reasons"

>> No.39616150
File: 233 KB, 1295x968, C17.png [View same] [iqdb] [saucenao] [google] [report]

The island seems to have a good, soft ground for farming. There is already a few farms set up by the former owners, as well as a few poorly built huts.

The island has plenty of trees and seems to attract quite a lot of birds.

All of the earthworms start to carve up a cave for the insects to hide in if the javelineers return. It doesn't take them long to dig a big enough tunnel for all the insects.

It's getting even colder, luckily, the insects can now hide in the small huts for some warmth.

As the insects scout, they notice something big fly in the north. It's too far away to tell what it is, but it is huge.

>Wasps: 6 |Earthworms: 4 | Mantis: 1 Larvae: 0 | Eggs: 0
>Housings: 10/20
>Food: Sustainable

>> No.39616166

Rolled 79 (1d100)


Discover farming.

>> No.39616189

Rolled 89 (1d100)

Talk to mantis, see if we can win it over fully.

>> No.39616240
File: 233 KB, 1295x968, C18.png [View same] [iqdb] [saucenao] [google] [report]

The bodies of the former owners are studied by the wisest insects. Their skin is pale, faces like the men in the legends, arms covered in tall feathers in the formation of wings, sharp talons on the feet...

Some earthworms study the farms and because the earth is their speciality, they quickly realize how the farms work. They can now replicate what's happening on the farmland, as long as they have seeds.

The mantis is impressed by the actions of the insects. He gladly joins the insect ranks.

A flock of the flying creatures is spotted in the west. They're heading towards the insects.

>Wasps: 6 |Earthworms: 4 | Mantis: 1 Larvae: 0 | Eggs: 0
>Housings: 10/20
>Food: Sustainable

>> No.39616287

I think we should start breeding to get our numbers back up

>> No.39616292

Rolled 14 (1d20)

Breed in the underground caves.

>> No.39616320

Rolled 78 (1d100)


Know that we have a strong Mantis with us, we could try to re-tackle our old problem with fashioning weapons out of the corpses of our enemies.

We should look at trying to make spears or bows of some kind to fend off our opponents.

>> No.39616386

Still here but I had to transfer over tomoble. I won't be posting much but me and my clones will be watching you. Watching... And judging.

>> No.39616392

Rolled 6 (1d100)

try to catch the flying things by luring them into a narrow cave where they have to enter one at a time, then have the mantids do what they do best

>> No.39616396
File: 229 KB, 1295x968, C19.png [View same] [iqdb] [saucenao] [google] [report]

The insects start to copulate in the underground cave. 6 eggs are laid safely inside the dark cave.

After a few moments of brainstorming, the insects decide to search for weapons on the corpses. They manage to find a bunch long spears, made of wood with a sharp stone at the tip.

The flying creatures land at the western side of the island. They do not know of the insects being here.

Something is causing the western island to slowly hover towards this one. The air is slightly getting colder again.

>Wasps: 6 |Earthworms: 4 | Mantis: 1 Larvae: 0 | Eggs: 6
>Housings: 10/20
>Food: Sustainable
>General: Farming
One more turn and it'll be over for today. I'll leave some more information etc. on the last post, though.

>> No.39616418
File: 62 KB, 492x738, winter-is-coming-jpeg-492x0_q85_crop-smart.jpg [View same] [iqdb] [saucenao] [google] [report]

Rolled 16 (1d100)

research diapause

>> No.39616426

Rolled 18 (1d20)

Prepare an ambush for the returning hunters.

>> No.39616455

Rolled 13 (1d20)


>> No.39616461

Rolled 2 (1d20)


>> No.39616568

The insects prepare an ambush for the flying creatures. Armed with spears, they hide in the cave and the surrounding area, behind trees and such. After the creatures arrive at the specific location, all the insects charge at once. The creatures are quickly put down, with no casualties to the insects.

The insects celebrate this event by copulating, 6 eggs are laid in the cave.

The insects feast on the flesh of the enemies, satisfying their hunger and keeping them alive and energetic.

The western island is heading towards us with increased speed. The insects are afraid the two islands might crash.

>Wasps: 6 |Earthworms: 4 | Mantis: 1 Larvae: 0 | Eggs: 6
>Housings: 10/20
>Food: Sustainable
>General: Farming

This was the last post, thank you all for participating.

To find out when the civ will continue, follow me at https://twitter.com/TyrTheGM

I'll try to continue it tomorrow, but if the circumstances are bad, it might get postponed.

Feel free to shoot any questions etc.

>> No.39616590
File: 229 KB, 1295x968, C20.png [View same] [iqdb] [saucenao] [google] [report]


Aaand the picture.

>> No.39616981

...Shouldn't we have 12 eggs at this point, since we laid 6 last turn?

Also, thanks for the game.

>> No.39616993

Yes, you should. My mistake. Getting slightly tired, which is why I called it for today. It'll be fixed in the continuation, though.

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