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>> No.74942870 [View]
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74942870

>>74942657
>In the end, the archmage would simply not care anymore.
True

>> No.74489232 [View]
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74489232

>>74489073
Romance is good for character development and is integral to nearly every relatable human story.
I've taken a stance on fast forwarding through most lewd content because I just don't enjoy erp with most of my group that includes my brother and his woman. Now, if I actually got the one on one campaign going with my fiance that we've talked about for like a year, then obviously we could take it wherever we want because I've literally been inside her and put a baby in her and the word porn would just be good ol fashioned fun.
I definitely don't want to describe the brothel scene played out by my massive 35yo batchelor friend, nor do I wish to play out what happens in the king's chamber when the 17yo girl player tries to bed the king with her irl boyfriend sitting between us, sheepishly looking like a cuck.
I did give her a con save for pregnancy which nipped most of that in the bud.

>> No.74303428 [View]
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74303428

>> No.73839109 [View]
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73839109

>>73839090
Soap and a whistle

>> No.73376110 [View]
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73376110

what sort of interesting things might a wizard carry?

a short list i have:
>astrology charts
>rune-carved quartz crystals
>a jade skull
>necklace of human teeth
>rat's skull on a stick
>a glass jar with an eyeball in it
>a dessicated spider

the stranger, the better

>> No.73224585 [View]
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73224585

>>73224487
You should have enough range and utility to overcome the lack of healing. Just make sure everyone stands behind the ranger.

>> No.72863081 [View]
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72863081

>>72863021
Rumor is that wizard snowflakes complained during playtesting that another class used INT

>> No.72275167 [View]
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72275167

>>72273123
>>72273667
Bumping from old thread in the hopes that this guy sees this
>>72275118
Shout-out to the fucking idiot who told him he has to buy his first spellbook

>> No.72010360 [View]
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72010360

Mods asleep post WIZARDS

>> No.71660815 [View]
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71660815

>>71660733
>What do you guys have against Wizards?

>> No.70968054 [View]
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70968054

>Using the Hekt of Knowledge to drink the Necronomicon
What are some other irresponsible things you've done?

>> No.57018588 [View]
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57018588

>>57018540
-Lick things to detect magic.
-Offer good advice.
-Offer bad but entertaining advice.
-Throw rocks at things.
-Watch the ceiling, retreat path, or floor.
-Read and translate things the party finds.
-Examine and count valuables.
>>57018450
That's a pretty milquetoast badmouthing.

>> No.56685823 [View]
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56685823

>>56681750
What happens if you snort some?

>> No.55487910 [View]
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55487910

I wrote some very silly discount GLOG spells based on names a neural network invented.
https://coinsandscrolls.blogspot.ca/2017/09/osr-1d50-discount-spells.html

They're useful for stocking bargain-basement wands, dead wizards, and cheap scrolls.

>> No.55065642 [View]
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55065642

>>55065562
>Why the fuck does armour LOWER your ARMOUR CLASS? Am I misunderstanding something or what?
There's a thing called Descending Armour Class. It's basically the mirror of the AC you're familiar with.

It's classic, with all the problems that entails. It's also not used much elsewhere. So if you don't like,it, you're free to drop it.
>Also, and this isn't as big a deal, why are non-humans so limited?
Design choices, pretty much.

So 5E and a lot of modern games are heavily character driven. You pick your race and class and stats and feats and backstory and all that stuff. By the time game starts you already have a Total Badass (or at least a badass in training).

Those games are designed to make creating a character awesome. It's like a CYOA. But OSR games mostly rely on stuff that happens after character creation. You don't get to start off a badass. Most of the time, you don't get a lot of choice either. You need to shift your mindset a bit to "get" this if you aren't used to it.

By skill or luck you might have one of your characters "make it", but chances are good you'll lose a few along the way. Sometimes it's dumb luck. Sometimes it's because you went left when the rest of the party went right. So it goes.

Main thing is... characters do not start as important. It's way less important that you can't start as a Dwarf Wizard if being a Dwarf and being a Wizard are the least interesting parts of your character's path. It's like not being able to start left-handed or with blue eyes. Whatever.

At least, that's my take on it.

>> No.54279975 [View]
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54279975

>>54279948
Or changing the GM's tastes? But yes, the dice return thing is still good. Leveling up helps a lot though.

>> No.54161492 [View]
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54161492

>>54161352
Curse them with what?
And does that apply to... other acts? http://oglaf.wikia.com/wiki/Ivan_%26_Navaan%27s_%27Doesn%27t_Count%27_Kama_Sutra

>> No.54144531 [View]
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54144531

https://coinsandscrolls.blogspot.ca/2017/07/osr-condensed-spellcasting-rules.html
https://coinsandscrolls.blogspot.ca/2017/07/osr-class-wizards.html

Version 2 of my Wizards post is up, now with proper cross-references, background tables, and formatting. Hooray!

>> No.52258993 [View]
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52258993

>>52237930
So I insult the king, his kingdom, all the beta lords from here to the next continent, and be on my merry way.

I'm a murderhobo not a diplomat, why should I care?



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