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/tg/ - Traditional Games

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>> No.54772909 [View]
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54772909

>>54772562
Jesus fuck does anyone actually think this guy is funny?

>> No.54581100 [View]
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>>54581063
>Doing the math for encumbrance

>> No.50744578 [View]
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>>50733136
He thinks he is hot shit when he's just shit.

>> No.50104314 [View]
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>>50103747
If I wanted to play a roguelike, I'd turn on my Desktop. Damn!

>> No.49967090 [View]
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>>49967049
So? It's still disgusting.

>>49967051
And that's exactly why all my characters hate gnolls with a passion and they are KOS all day everyday.

>> No.49877757 [View]
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>>49874342

>> No.49813208 [View]
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>>49813070
I never found a good GM who rolled in the open.

They would also have us encounter random enemies even when we took precautions to avoid that, becaused they rolled a table of random encounter. Then we had a couple of character deaths because we encountered a couple of bandits who got a lucky shot on the sorcerer and the rogue.

After killing the bandits (who only started to run away when we had almost killed all of them and one player asked about how frightened they looked, seeing as how we were killing them all), we encountered the two new character in the fucking wilderness and we joined forces purely because we were going the same fucking way.

But there was no encounter to bond over now, no: we got to our destination and then we had to make up some flimsy excuse for our characters to continue travelling and giving a shit about the two new dudes they found.

This is just one example

tl;dr: GMs who roll in the open are trash, generally. I would relish the chance of meeting one who isn't shit.

>> No.49707118 [View]
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>>49703092
Did you know that posting a spoony image makes you look like a dickhead of the highest order?

>> No.49667597 [View]
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>>49664654
Disgusting

>> No.49566987 [View]
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>>49566231
You should've called him out on his shit in front of the group aswell.

>> No.49291942 [View]
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>>49291832
So you build a character in 15/30 minutes because u r soooo gud!!!!!!!!!!!, whatever and then you are not a little bit rustled when a random encounter goblin shanks, crits and kills your character because of a lucky roll.

Here's my point: if I have to sit down for 15 minutes (usually it's longer) to make a character for a long campaign (in one-shots it is irritating, but it's a lot easier to get over it) just to have him get killed by a shitty random encounter- or an encounter that was not supposed to be dangerous at all, making me completely waste my time for nothing... I don't find that fun. Not in the slightest. So a GM who is dead set
>yeah, this enemy coup de graces your unconscious character and is done with it
is not a good GM in my book. Because it demeans the character, it makes me feel like coming up with the character in the first place and using all that time to make him was completely wasted and I would be better off doing something else instead.

GMs who are not flexible and/or -Imaginative- enough to come up with a scenario that is fun for the players, but then stroke their own inflated ego by saying
>Yeah, I never fudge rolls. I play it out in the open and whatever happens, happens: it is so much better than fudging dice. If you do that, you're better off just playing a freeform or writing a novel, amirite?
disgust me deeply.

You have to find a balance... and not just think you are the hottest shit since sliced bread, because son: you aren't.

If you inferred from my post that PC death is bad, my mistake: it is acceptable... in reasonable measure. Random encounters against goblins or shitty enemies... it's not very reasonable to have a PC die there, in my opinion.

>> No.48793584 [View]
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48793584

>>48792869
So your GM is a misanthrope. What else is new?

>> No.47929192 [View]
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47929192

>>47929172
I wouldn't.

ERPing with a bunch of NEET faggots must be one of The saddest things of this world. Not to mention gayest.

>> No.46409715 [View]
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46409715

>>46406161

>> No.44521916 [View]
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>>44521708
No, because I'm not a pedophile.

>> No.44491010 [View]
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44491010

>>44490769

>> No.44443883 [View]
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>>44443847
Wow, that sounds like a shit GM.

>> No.44407800 [View]
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44407800

>>44406804
Are you new? Please tell me you're new here.

>> No.44362826 [View]
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44362826

>>44348605
>the paladin falls

I really hope you don't do this in your games, anons.

>> No.44341856 [View]
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44341856

>>44341771
>Try to have any kind of world building or character discussion
It's not because it's a fetish, but because OP pretty much wants the players to give up their own character's personal identity, giving them no choice but to become only one being, their own character forever lost.

It's fucking shit, is what it is.

>> No.44300041 [View]
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44300041

>>44299884
She would have an engulf ability, she'd be amazing at grappling... but I hate vore and I don't want anything to do with it.

>> No.44299146 [View]
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44299146

>>44291777
>implying I would be attracted to that flatface.

At least put a paper bag over it, for Emperor's sake!

>> No.44281001 [View]
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44281001

>>44279877
>>44279910
>>44279965
>>44273099
>>44280319
>>44275158

>that face

>> No.44280424 [View]
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44280424

>>44279483
GM rules that helm of opposite alignment doesn't work on beings from the positive or negative plane.

Because it just wouldn't be a succubus if she was LG: a being of pure evil can't be good. It's an oxymoron and impossible. Because I as a GM say so; I make the rules and laws around magic and the creatures of My setting.

Then there's also the fact that >>44279524 mentioned. Horns=no helm.

1/10, wouldn't party with.

But this is just my opinion: if your group likes your concept for whatever reason, go for it.



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