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/tg/ - Traditional Games


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>> No.78021476 [View]
File: 115 KB, 540x675, 1541737654211.jpg [View same] [iqdb] [saucenao] [google] [report]

Rate my game setup
>present day, present time
>a fuck-off huge human skull falls from the sky and lands in downtown Manhattan
>the thing splits open and spills out nightmarish bullshit without end
>mass chaos, millions die, government just barely manages to contain the event by quarantining the whole place
>a year and a global coverup later, the area's still on lockdown. official researchers haven't been able to figure out what's going on, and nobody normal is willing to go into the zone and check
>now, the occult underground's been around for a while. all myths tend to be true, magic's real, etc. But the Manhattan Incident pushed the supernatural into the limelight.
>various factions want their secrecy back, and if they get a few answers along the way, then that's fine by them.
>PCs are members of the underground sneaking into the quarantine zone. They're out to gain magical power from the area, loot shit to sell on the black market, do research and scouting for the factions (government or otherwise), figure out what caused all this mess, and maybe find a way to stop the flow of nightmares from the decapitated head of a forgotten god.

>> No.74097128 [View]
File: 115 KB, 540x675, 1541737654211.jpg [View same] [iqdb] [saucenao] [google] [report]

I've got two weeks to set up a megadungeon game. What's a fast method to generate unique, weird, and vaguely fucked up monsters for it? I need a way to just crank out motherfuckers by the dozen.

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