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14989917 No.14989917 [Reply] [Original]

Was Zizek right about Yu-Gi-Oh?

>> No.14989928

>>14989917
No.

>> No.14989938

>>14989917
I hate this board

>> No.14989941

yes

>> No.14989947

>>14989917
Zizek is a great man. [spolier] And Yu-Gi-Oh is based. [/spoiler]

>> No.14989948

>>14989917
This is your brain on autism

>> No.14989976

>>14989917
based and power creeped

>> No.14990094

>>14989917
For me its Pokemon TCG. The best trading card game.

>> No.14990106

Holy shit this is the perfect analogy to the practice of law

>> No.14990127
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14990127

>>14989917
>>14989928
>>14989938
>>14989941
4chan doesn't give a lot back, but on occasion...

>> No.14990129

>>14989917
Sounds like he's still mad he lost a game once

>> No.14990186

>>14989917
It's an interesting outsider's opinion, don't know how true it is since I'm not versed on Yugioh, but I suspect he's making fit into his own ideas what doesn't fit.

>> No.14990204
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14990204

>>14990127

>> No.14990210

>>14989917
Magic The Gathering is Hegelian

>> No.14990224

>>14990186
I think he’s correct though. Within games like magic there is a basic set of rules in how the game operates, just like in chess, the issue that arises is one of the basic premises in that rule set is that the text on the card takes priority over the basic rules. This can lead to the same issues as legal interpretation of statutes and case law, as in, the interpretation of the conflict between the card and the rules may not be completely clear, and as such an almost statutory guide book must be created, like a referee or judicial opinion, interpreting all the different interactions. The same can almost be said for digital card games and their patch updates, this entire process occurs, but it is behind the scenes in the code and is exemplified in glitched and errors based on specific interactions e.g. hearthstone mechanics.

>> No.14990253

>>14990186
it's a really simple analogy for how Lacanian multiplicity works. you could use Magic the Gathering if you like, or even today's content feed style video games which patch weekly and release new mechanics regularly. the internal rules and mechanisms of the game unfold as new rules and mechanisms are added; this is such a real problem that most card games have official boards which rule on how as-of-then unexplored mechanics actually function

>> No.14990262
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14990262

I bet Zizek plays penmag

>> No.14990266

>>14989917
I suppose, but the same can be said of many other games (card games, roleplaying, whatever). Zizek seems new to expansions.

>> No.14990282

>>14990266
I think the issue specifically to card games is the rate of expansion release, its integral part to the game, and the individuality of each card being its own rule. The conquerors expansion to age of empires changed the game, but once changed it did not develop further.

>> No.14990292

>>14990266
peak autism. he's just using a pop culture example. his son probably played Yugioh. he's not trying to say that the only place you can find an example of Lacanian multiplicity is Yugioh.

>> No.14990301

He's absolutely right. New, overpowered and potentially gamebreaking cards are added all the time, causing rule changes or outright bans. Moreover, new mechanics are also added regularly to keep the game fresh. This means old mechanics are quickly outmoded, while base-game cards are practically useless. The meta is always shifting and the power creep is linear. Yugioh is much more egregious in this regard than, say, MTG.

>> No.14990333

>>14990292
But in Logique du Fantasme, Lacan argues that the compulsion to repeat does not obey the same discharge logic as homeostatic processes. Repetition installs a realm that is categorically different from the one related to homeostatic pleasure seeking, a properly subjective one, one in which the mark “stands for,” “takes the place of,” what we have ventured to call “an event,” and what only in the movement of return, in what Lacan calls a “thinking of repetition,” confirms and ever reconfirms this point of no return, which is also a qualitative cut and a structural loss. The kind of “standing for” Lacan intends here with the concept of repetition is certainly not something like an image or a faithful description. No, what Lacan wishes to stress is that this mark is situated at another level, at another place, it is “entstellt,” and as such, it is punctually impinging upon the bodily dynamics without rendering the event, without having an external meta-point of view, but cutting across registers according to a logics that is not the homeostatic memory logics. Lacan’s theory of enjoyment takes up and generalizes what Freud was after in Beyond the Pleasure Principle with the Wiederholungszwang, and pushes Freud’s thoughts to a more articulated point: to the point where a subject is considered to speak only when it has allowed the other, through discourse, to have impacted and cut into his bodily pleasure dynamics.

>> No.14990349

>>14990333
duh

>> No.14990438

>>14990301
That's not exactly what he's saying though. He's saying each individual card can now come with its own rules (which is both true and practically unique to Yu-Gi-Oh). This is tantamount to Lacanian multiplicity. It isn't enough that new cards/expansions are being released - one could make such a claim about any card game. It's that the new cards themselves contain their own novel rules, thus rendering the rule making process both eternal and impossible to categorise as a whole.

>> No.14990446

>>14990301
>Yugioh is much more egregious in this regard than, say, MTG.
What is Eldrazi

>> No.14990451

>>14990438
This is not unique to yugioh, its unique to most trading card games based on consumption for viability. Both of you are right. The only reason we have rule sets like this is because of the constant release of new sets for profit. Magic, pokemon, etc. any collectible card game is going to have card rules that supersede the general rules as exceptions or new rules.

>> No.14990481

>>14990451
I think Yu-Gi-Oh is the most egregious example by far with regard to new rules being introduced by the individual cards themselves (rule sets which only relate to those cards individually). >>14990262

>> No.14990500
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14990500

>>14990481
I think within the construct of your defining it's complication you are probably right. But there are some stupid mtg cards out there.

>> No.14990528

>>14990500
That's a pretty fun looking card lmao

>> No.14990534

Ok, students. For this Philosophy class we will examine Yu-Gi-Oh! rules. Watch the first anime season before May, the exam will be organized as a tournament.

>> No.14990556

>>14990534
Zizek would model his deck after that of Maximilian Pegasus' - whimsical, but deadly.

>> No.14990568
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14990568

>>14990534
>MEIN GOTT, the anime itself perpetuates the unobtainable nature of the card game! *sniff* For when we watch the series, the main character, yugi, seems to be inept at the card game his grandfather has been teaching him the entire time, yet, unlike the cards in our reality, the television program's cards lack any text and must be defined by the players aloud! *sniff* How could one keep track of what any card does? It is as if the cards in the show are pure ideology, made up when it is necessary for dramatic effect. The protagonist knows he is a protagonist and defines his own rules accordingly. This also makes his super power, one where his deck magically reorganizes to the card he desperately needs to defeat the villan of the week, utterly useless, for it will not matter if he draws a time wizard or a brown eyes tan dragon, he can give either of them the most powerful ability by announcing it. How absurd it is, that he creates these barriers for himself and lets his friends lose on purpose.

>> No.14990577

>>14990568
>yugi, seems to be inept at the card game
You have never once watched the show.

>> No.14990580

>>14990568
>the television program's cards lack any text and must be defined by the players aloud!
That's a quirk of the dub, they have text in the Japanese.

>> No.14990599

>>14989917
The hot-take philosopher is always exposed as a pseud as soon as he touches on a topic you know something about.

>> No.14990601

>>14990580
>does a dub not show the true intent of the program more than the original? Does it not show the producers and executive need to determine the meaning and austerity of the culture it is being shown to? Was the dub not the more popular of the two, for children nagging their parents to buy them packs of cards and dice monsters? The consumerist nature of a programme made to advertise to american audiences is the most obvious of all messages. Even the pokemans attempted to mask their propagandistic intentions in a show that portrayed a traditional plot and morality. Mein gott, how can you simply call it a quirk when it points directly at the garbage can of ideology?

>> No.14990696

>>14989917
this reminds me of that one time that he kept talking about video games and then said something about "vampire chronology"

>> No.14990704
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14990704

Was Zizek right about "Gothic"?

>> No.14990797

>>14990568
I'm more interested in the intense and prevalent themes of self vs. self, which is multiplied each season until the protagonists are consumed, sometimes literally, by the sins they harbor inside of them.
Yugi was possessed by a Pharaoh that was capricious and cruel
Juudai was the reincarnation of a prince, haunted by a beast that thinks inflicting pain on him is the truest expression of it's love for him, and when he was forced to join it in union, they became a genocidal maniac who has to live with the fact that he actually murdered thousands of sapient beings.
And that's only the first two seasons, what the fuck?
By the time you get to ARC dueling or whatever, I'm pretty sure the Protag physically turns into a giant demon and eats people. Like, this is legit mind and body-horror.

>> No.14990807

>>14990704
Whats next?Marxist analysis of dbz?

>> No.14990817
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14990817

>>14990704
>DVD game
>Confusing Gothic for Morrowind
>A game that came on a CD

>> No.14990823

>>14990807
The z force uses the dragon balls to escape death instead of alleviating the suffering of all beings in the universe. Most of the time they are reviving people who don't even help in stopping the end of days. Also bulma is jeff bezos

>> No.14990837

>>14990823
I like that canonically, Goku doesn't give a shit about earth. Goku isn't a good guy, he just forgot to be evil. Vegeta, however, is the only saiyan that experiences empathy and compassion.

>> No.14990867

>>14990556
I would play an Exodia deck and steamroll the class.

https://www.youtube.com/watch?v=cp4fxe75810

>> No.14991053

>>14990867
Legacy of the Duelist: Link Evolution is great fucking game.

>> No.14991086

Stop shitposting

>> No.14991093

>>14989917
ah I see, another one where Zizek pulls stuff out of his ass

don't take me wrong, I admire him for it

>> No.14991102

>>14991086
>hurr how could a fun footnote POSSIBLY facilitate wider discussion!!??
what's it like being a joyless midwit obsessed with a status he'll never achieve?

>> No.14991108

>>14991053
It really isn't. The engine is extremely slow and unwieldy. It shouldn't take like 15 seconds to resolve Scapegoat. Look up gameplay of YGOPro, that's a real fucking YGO game and it's fan made. Legacy of the Duelist also uses the Worlds banlist, taking the harshest restrictions from both OCG and TCG, which is a horrible idea that needlessly cripples many decks.

>> No.14991123

>>14990094
https://youtu.be/WdJvVG0W-_o

>> No.14991144

>>14990266
Okay, and? How does that take away from what he's getting at?

>> No.14991162

>>14990262
wtf is that?
Is that really part of YuGiOh now?
Maybe Zizek is right, huh.
>>14984846

>> No.14991279

>>14989947
Press CTRL+s newfag