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>> No.11666904 [View]
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11666904

I teach high schoolers computer coding through making simple video games, I’ve only been teaching for ~2 years so I don’t have knowledge as to what kids used to be like to teach but here’s my experience.

75% of the teenagers have no ability to focus or commit effort to anything at all. Even when the thing they’re doing is making their own games they still think it’s too hard and will try to play robolox or fidget spinners within 2 minutes of starting the lesson.

23% will commit some effort but give up trying on their own when they hit a somewhat hard piece of logic.

The last 2% insist on making text based adventure games and refuse to leave at the end of the lesson. Ive also noticed that these kids are more likely to stick with what they know already rather than learn new things.

As I said though, kids may have always been like this, I don’t really know

>> No.11649299 [View]
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11649299

>>11649292
>he doesn't know

>> No.11120268 [View]
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11120268

So I can sit there and bang out every scene that I can think of. The important scenes and the unimportant ones. I can think of my primary characters, their biographies and their relationships with one another.

But I just cant piece it all together into one coherent story. It's like I'm building a Lego house, but I can only build seperate rooms never the whole house complete.

I don't think it should be so difficult to simply organize all these ideas and connect them but it is. Any advice from you anons?

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