[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


View post   

File: 42 KB, 647x487, JP.png [View same] [iqdb] [saucenao] [google]
8869405 No.8869405 [Reply] [Original]

Are any /jp/ projects still active?

I know that one Anonymous is working on his loli sim, is there anything else? Touhou Moon and Vienne seem to be dead.

>> No.8869469

>Touhou Moon and Vienne
What are these? Touhou moon is probably aharvest moon clone with touhous.

>> No.8869495

>>8869469
>Touhou moon is probably aharvest moon clone with touhous.
It was:
https://webcache.googleusercontent.com/search?q=cache:http%3A%2F%2Ftouhoumoon.net
Website was recently suspended.

Vienne was a collaborate project to make a short VN "magazine" based on stories/art/music from /jp/:
http://jpvn.dyndns.org/
Web server seems to be down.

>> No.8869651
File: 774 B, 250x250, unhappyserpent.png [View same] [iqdb] [saucenao] [google]
8869651

The SICP VN will never be released.

>> No.8869655
File: 9 KB, 511x494, relevant.gif [View same] [iqdb] [saucenao] [google]
8869655

>>8869651

>> No.8869681

What about Nocturnes?

>> No.8869848
File: 84 KB, 600x481, 1332441778213.jpg [View same] [iqdb] [saucenao] [google]
8869848

>>8869681
Nocturnes problem was that it's original creator had extremely high standards that alienated those in /jp/ who sent stories in. Once he was out the picture a guy with low standards took over. The problem was that he didn't really take the time to edit the stories properly and never really got the opinion of Nocturnes changed from being considered elitist. So basically people had assumed this elitist magazine was going to put some amazing stories out, but instead the new guy just threw some stories out in hopes of just getting something out there so that his time wouldn't be wasted. The funny thing is that if the original high standards were kept there would probably be no magazine out. When it comes to /jp/ projects you have to have someone actually competent running things and have low standards for everything.

>> No.8869866

>>8869848
>>8869681
speaking of the devil

>> No.8869872

>>8869681
pls join irc

>> No.8869886

I actually read the the noct. mag and it seemed really trashy. I couldn't see any of the "high standards" you speak of. At least /lit/'s mag was pretty classy.

>> No.8869887

>>8869681
Nice
Epic
I like it

>> No.8869892

>>8869886
You didn't even read his entire post. The original Nocturnes guy was the one with high standards, but he ended up rejecting everything.

>> No.8869900
File: 571 KB, 820x468, sb2.png [View same] [iqdb] [saucenao] [google]
8869900

>>8869892
God damnit. I did read it, but somehow got it all mixed up, what the hell?
Time to go to bed.

>> No.8869904

>Touhou Moon
I actually wanted to try out WebGL/WebSockets and make a browser based multiplayer touhou sandbox game.

Too bad I am a lazy shitposting scum who will never get anything done.

>> No.8869956
File: 33 KB, 109x112, c ool.png [View same] [iqdb] [saucenao] [google]
8869956

>>8869892
Yeah, this. Basically Nocturnes is the perfect example of how not to do things. Kind of a perfect storm of failure. You had the elitist introduction that made people mad and gave people high expectations. You had a lazy editor who didn't help the amateur writers and threw out a lazily designed magazine. Personally I feel a bit bad for the writers who thought they were going to get some help and the artists who thought they were going to get some exposure. And of course there were the guys in /jp/ who thought they were getting a decent project done. Basically everyone involved lost.

>> No.8869957

This thread looks as silly as OP's pic. I just hope this won't turn into some RP thread.

>> No.8870229

On the subject of nocturnes I for one am willing to give it another chance.

>> No.8870237

>>8870229
Same, but recently, they haven't bee doing anything really, they pretty much sit there all day.

>> No.8870245

>>8869956
That's why a true /jp/sie knows he shouldn't be involved in anything.

>> No.8870249

>>8870237
You missed the near-constant stream of advertisement they have on /jp/?

>> No.8870263

>>8870249
It's not them. It's meido who wants to put that pic as the most reposted image (that way it also looks like there is some moderation).
Autism, I tell ya.

>> No.8870266

>>8870249
That's not them, that's an asshurt guy from /jp/ that got cut from the project, he posts on all board in an attempt to turn them into his personal army. It normally gets the retards from /a/ though.

>> No.8870275
File: 140 KB, 600x450, 4CHAN ADVERTISING.jpg [View same] [iqdb] [saucenao] [google]
8870275

Someone should make a general /jp/ e-zine where posters submit art, reviews, stories etc., then we all complain how bad it is here on the board.

>> No.8870270

>>8870249
I'm trying to figure it out. I was told that the spammer was the guy who wrote the first story who was pissed off at the magazine for going on /a/ and has been spamming it. If it is an official advertisement it is a pretty shitty one since their deadline was March 31st and the spammer was including deadline information for around two weeks after that.

>> No.8870276

>>8870263
>>8870266
So, meido wanted to be part of the project but got rejected?

>> No.8870278

>>8870275
Fucking genius.

>> No.8870281

>>8870276
That's the prevailing theory.

>> No.8870282

>>8870275
>Implying /jp/ does enough work for an annual issue

>> No.8870285

>>8870263
This is why I think it's unfair for the spammer to say, "Oh look I'm overtaking these classic shitfloods." We didn't have as much moderation back then, and spammers had to resort to modifying images to avoid duplicates.

>> No.8870307

I'm going to list all failed /jp/ projects.

I'll start tomorrow.

>> No.8870319

>>8870275
There's something about colony drop that I don't like. I can't put my finger on it, though.

>> No.8870320

>>8870282
If we devoted 90% of the magazine to our cover feature "Shitposting: A Year in Review", we might be able to cut it.

>> No.8870330

>>8870320
It would be filled with Nocturnes, then?

>> No.8870744

>>8870330
You think too highly of yourself.

>> No.8870748

>>8870744
Did you just call me a nocturnes spammer?

>> No.8873324

Bump.

>> No.8873350

There are /jp/edos across the world working on masterpieces of art, music, literature, and electronic gaming. However they do this all under the veil of silence, refusing to post about their projects on /jp/ out of humility and an intense dedication to their craft that accepts nothing less than a perfect product. When they have achieved this they will anonymously release their magnum opus and without a word slip back into obscurity, desiring neither fame nor money. Then they will once more begin to work, their toils unknown to any but themselves.

>> No.8873370
File: 109 KB, 406x364, 1334414072174.jpg [View same] [iqdb] [saucenao] [google]
8873370

>>8873350
Best post on /jp/.

>> No.8873384

I wanted to write a VN. Turns out I'm a very slow writer. I wish there was something/one who would make me go faster.

>> No.8873396

>>8873350
Never will the internet know such a masterpiece. These works of immense dedication and self-sacrifice will indeed be created, but this act of creating will purge the creator of any desire to share such beauty with other members of their species.
Here they lurk, drawing in inspiration, but without the ego share or even post anything at all.

>> No.8873502

>>8873384
Mavis Beacon.

>> No.8873509

Yous guys gotta lot of time.
One of yous learn that program.
One of yous learn how to draw.
One of yous learn how to write

We'll meet up a month from now and make a VN. Got it?

>> No.8873513

>>8870276

Either that or the meido likes to delete /jp/ projects.
She deleted my loli sim thread when I finally posted after a month of not posting last week.

Thanks for reminding me to get off my ass and start coding again, OP. Too bad it's 4:23AM Fucking random generation.

>> No.8873534

I want to try and make a game for /jp/. I just don't have an idea of what it should be on about. Plus I still need to learn how to program games.

>> No.8873546
File: 140 KB, 693x861, 1331955819815.jpg [View same] [iqdb] [saucenao] [google]
8873546

I was just thinking about this a bit ago while taking a shower. I never did make that Cowhou VN because Dan Kim never made the art he said he was going to make for it, but then again maybe he never planned to make the art in the first place and was fucking with me. I'd post one of the old Cowhou images but they're not on this computer.

>> No.8873595

Nocturnes has seemingly gotten the meido to snipe any actual /jp/ OC projects.

>> No.8873609

>>8873509
It's not ability that is the problem, it's motivation.

>> No.8873643

>>8873502
My typing speed is fine. I meant actually sitting down and getting more than a couple sentences out an hour. I feel like it would go faster if I stopped worrying about how well it was written, and edited it afterward to be better, but I just can't do it.

>> No.8873734

>>8873509
But anon, I already know how to program one and already have a rather reliable structure for creating one streamlined in Flash. What do I now?

>> No.8873735

Vienne is dead, IncompetentLeader said it himself.

>> No.8873741

>loli sim

How is that going? I remember playing a really early build a few months ago.

>> No.8873916

>>8873734
Slap a Creative Commons or other free license (other than GPL) on it and upload it somewhere as open source software.

>> No.8873951

Kind of a shame Vienne died. I wrote one of the stories that got picked and kind of dug that music that was given for it. Was kind of interested to see what art might appear for it.

>> No.8874397

>>8873951
Damn, so not even a few short VNs can be made. Maybe we should focus on just ONE at the very least.

>> No.8874401

>>8874397
Okay, you start.

>> No.8874410

I know it wasn't particularly common, but what happened to the translation projects /jp/ used to have? It seems like most of them died, and it set a precedent for future translators to not bother (or at least, to not tell /jp/ about it).

It's a shame. I think imageboards are a great medium for this sort of thing. Futaba Channel (and 2channel) has had some great collaborative projects. So have a couple of the 4chan boards. But /jp/ just seems too uninterested and quick-tempered for anyone to put in the effort.

>> No.8874420

Simple idea:
How about a StepMania simfile pack? I think someone suggested one a few months ago, but it never went anywhere.

We'd just need one or two good simfile makers, and we can leave it to the community to bitch and bicker about what songs to include. Not to mention everyone has Photoshop, so you can finally say you've accomplished something with your life once you layer a song title over some Touhou art you found on Pixiv.

>> No.8875208

bump

>> No.8878513
File: 6 KB, 457x422, ddfgfdgfdgfgf.png [View same] [iqdb] [saucenao] [google]
8878513

>>8873741

I'm still working on it. I had to take 5-6 weeks off due to working on other shit though. Right now I'm programming random city generation.

>> No.8879401

>>8878513
I still don't get what this map is supposed to be.

Also age, just because.

>> No.8882020
File: 34 KB, 656x678, generation derp.png [View same] [iqdb] [saucenao] [google]
8882020

>>8879401

It's a zoomed out view of this. I didn't generate the parks yet though, so some of the "holes" in the city are actually parks.

>> No.8882094

>>8882020
>LOLI STORE

>> No.8882105
File: 27 KB, 310x432, hank-hill.jpg [View same] [iqdb] [saucenao] [google]
8882105

>>8882094
Lolis and loli accessories.

>> No.8882107

What happened to Milk Tea?
Did the guy making ever say he quit, or did it just fade away?

>> No.8882257

>>8873350
>>8873384
I used to follow such a dogma when I posted stuff on/contributed to /jp/ projects, but really it became discouraging/pointless - the projects always die out, the sounds and images fade as easily into the limelight as it does out. There just seems to be so much transient/ephemeral quality to it all, but is that the art I really seek to achieve?

>> No.8882451

What happened to #jp-devel?

>> No.8882456

>>8882451
still alive, still not doing anything at all.

a true /jp/ project.

Meanwhile nocturnes is 100% /a/ now.

>> No.8882459

>>8882451
Dead, very dead. No activity there at all.

>> No.8882473

>>8882459
>>8882456
Oh well.

Would anybody be interested in reading through K&R with me? I don't really know C and I've only half-read it before.

We could read a chapter each week and do the exercises and help each other. Or is this a bad idea and I should feel bad?

>> No.8882475

>>8882473
I wouldn't mind doing it, I have nothing better to do and was just about to start reading K&R.

>> No.8882608

>>8882473
whats k&r?

>> No.8882617

>>8869405
>Anonymous of Colombia
I still wonder who the hell is this guy. I know 2 other colombianons and I doubt it's one of them.

>> No.8882624

>>8873534
If you don't know how to program, just use Gamemaker or something like that.

I've being developing some ideas for games that probably will never see the light of day...

>> No.8882630

>>8882617
It's AoC. As in, Anonymous of Canada. He changed name because he moved or something. Then he moved back but kept the Canada name or something like that.

>> No.8882631

My project is to get into university and to learn japanese.
One day I'll translate stuff for /jp/. One day.

>> No.8882658

>>8882631
You can do that as a hobby. Hell if you have the motivation you would need for a course, you can learn Japanese at home.

Just read books and websites and ask people if you need help. Formal education is pointless and dying.

>> No.8884212

Touhou moon dev here.
The creator recently updated the google doc saying at the moment he's looking for new programmers to continue and trying to get the site back up.

Draw whatever conclusion you will.

>> No.8884871

/jp/ should work on this

http://forum.evageeks.org/thread/12717/MAGI-OS-Revised-edition-Please-read-it-again

>> No.8884937

While we're on the subject of /jp/ posters creating things, Ludum Dare 23 will start in about 9 hours, for those of you who are programmers/game maker people/able to create anything resembling a game. The theme will be revealed in a little more than 9 hours, and from that point on you'll have 48 hours to create a complete game.

>> No.8884947

>>8873396
>>8873350

You both are correct. It's being made, don't worry, /jp/ <3

>> No.8884970
File: 8 KB, 259x194, emiya.jpg [View same] [iqdb] [saucenao] [google]
8884970

I am a music major in college, and my plan is to make something that would appeal to /jp/ers, NEETs, or anyone who's still struggling to find their calling who's blowing their time on the net. It's going to be a rock opera, and if I ever get enough talent and resources together, I'll make it.
I envision it as having that superhero feeling of Unlimited Blade Works, but in a more modern setting.

Here's to hoping it doesn't fall on it's face like everything else on /jp/

>> No.8884975

>>8884212

I am an EXPERT PROGRAMMER and would like to contribute to this project. Which site is he using now?

>> No.8885146

>>8884970
>music major
So you got no education at all? Sucks to be you.

>> No.8885211
File: 781 KB, 945x668, 2db7ffb956f9f5fdaccfd18450311f1f.jpg [View same] [iqdb] [saucenao] [google]
8885211

>>8885146
At least he's doing what he loves before he starts his McDonald's career.

>> No.8885223 [DELETED] 

>>8885146
>>8885211
He will be laughing when he starts his solo career and start gaining millions like Bieber.

>> No.8885225

>>8885146
>>8885211
He will be laughing at you when he starts his solo career and start gaining millions like Bieber.

>> No.8885249

Hey guys, project leader from Touhou Moon here.

The project isn't dead, in fact I am currently in the process of getting people back together to start work again, we're gonna start before the end of may.

The only reason the site is down is that I don't have money to put it back up at the moment. I have a backup, and once I get my tax return it'll be back up. I rewrote the design doc to reflect the changes to my idea, and I sent out emails to the original team. I still have my programmers. I also heard back from one of the writers. The artist sent me an email about two months ago, so hopefully they are still interested, but I haven't heard back yet.

If you were on the team, I sent out emails, please reply.

>> No.8885259

>>8884975
If you're still around, throw me an email. I'm not sure if we need another programmer, but if you're interested I will try to make a place for you.

>> No.8885338

>>8885225
Yeah, I'll be laughing at him when he starts his solo career and either all of his money goes to the record label or he fades into obscurity, having to work at McDonald's for a living while making music on the side.

>> No.8885341

>>8885259

Sent you an email.

>> No.8885361 [DELETED] 

I was a writer on both of those projects.

Touhou Moon isn't dead

>> No.8885372

>>8885341
Alright. I'll talk to the programming team and see what they think. If you could send me a sample of your work as well, that would be swell.

>> No.8885375

>>8885361
> Touhou Moon isn't dead
It's just undead, right?

>> No.8885376

I saw that post Prinny. Why'd you delete it?

>> No.8885387

>>8885376
Because I was being silly and not reading the thread before hand.

Pretty much repeated what has already been said.

>> No.8885394

@EXPERT PROGRAMMER

How can I be an EXPERT PROGRAMMER being lazy? What was your motivation? What language should I learn? etc.

>> No.8885411

Make more porn projects, they always succeed.

>> No.8885653
File: 776 KB, 626x885, 1319144058830.png [View same] [iqdb] [saucenao] [google]
8885653

>>8882107
Still not dead, but going really slowly. Still stuck at pre-production. I'm not particularly good at drawing, but I'm trying to improve my abilities and find a simple style to work with. I don't want to seek out help (if any at all) until after I've more pre-production out of the way. That way when it is time to start programming and making sprites, it'll just be a matter of following the plans rather than figuring things out as I/we go.

>> No.8885837
File: 355 KB, 639x481, points.png [View same] [iqdb] [saucenao] [google]
8885837

I'm still working on this: http://code.google.com/p/jp-shmup/
I rarely post about it on /jp/. I was planning on sharing it, but I wanted to work on it more first. It's going slowly because I'm terrible at programming.

>> No.8885874

>>8885394

I'm pretty lazy myself. Knowledge will build up over time. I get motivation both because I like it and from wanting to learn things and create useful/interesting programs.

Learn C as a first language. Then go into C++ if you want to make games.

>> No.8885888

>>8885874
>Learn C as a first language.
>lazy
Does not compute.

>> No.8885923

>>8885653
Keep us posted and stuff, I really want to see you finish this.

>> No.8886052

>>8885888
C is a high level, general purpose language.

>> No.8886203

bump

>> No.8886215
File: 58 KB, 500x341, frodo2.jpg [View same] [iqdb] [saucenao] [google]
8886215

submit

>> No.8887432

bump

>> No.8888090
File: 297 KB, 1487x1032, Untitled.png [View same] [iqdb] [saucenao] [google]
8888090

most quoted tripfags.

>> No.8888094

>>8888090
How the fuck is that relevant to anything? Can you kill yourself or something? You're an eyesore, really.

>> No.8888095

>>8869848
The problem with Nocturnes is that the image they use for it awful.

>> No.8888097

>>8888094
LOL This post is VIP Quality! ^_^

>> No.8888098

>>8888090
That's worthless unless you start it from 2008.

>> No.8888099

>>8888094
I see it as practice in data scraping from the boards. This is how the archives started all the way back after all. And reinventing the wheel might look useless, but you learn a lot from trying to solve problems.
Not that guy, but I think that's the reason he could have done that.

>> No.8888101

>>8888098
It's not even started from anything you idiot. It is a snapshot. Don't bother asking for anything different, the poster isn't the one who coded it.

>> No.8888110

>>8888101
Calm down.

>> No.8888114

>>8874420
http://zenius-i-vanisher.com/v5.2/viewthread.php?threadid=4914

>> No.8888119
File: 62 KB, 1372x156, Untitled.png [View same] [iqdb] [saucenao] [google]
8888119

>>8888094

>> No.8888135

>>8888110
Calm THIS down *grabs dick*

>>
Name
E-mail
Subject
Comment
Action