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/jp/ - Otaku Culture


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7625808 No.7625808 [Reply] [Original]

JRPG is suffering

sales figures in Japan
>Final Fantasy (FC):520k → FF2(FC):760k → FF3 (FC):1.4M → FF4(SFC):1.44M → FF5 (SFC) 2.45M → FF6(SFC) 2.55M → FF7 (PS) 3.3M → FF8 (PS) 3.6M→ FF9 (PS) 2.82M→ FF10 (PS2):2.40M→ FF12 (PS2) 2.38M→ FF13 (PS3):1.50M

>Star Ocean 2(PS):700k → Star Ocean 3(PS2) 530k → Star Ocean 4 (360) 210k、(PS3):152k

>Valkyrie Profile (PS):630k → VP2 (PS2):400k

>SaGa Frontier(PS):1.09M → SaGa Frontier 2(PS):680k → Unlimited: SaGa (PS2):440k

>Suikoden III(PS2):380k →Suikoden IV(PS2):310k → Suikoden V(PS2):190k

>Wild Arms III(PS2):270k → Wild Arms IV(PS2):190k → Wild Arms V(PS2):110k

>Breath of Fire III(PS):430k → Breath of Fire IV(PS):330k → Breath of Fire V(PS2):140k

>> No.7625810
File: 366 KB, 1600x1116, 1310803759356.jpg [View same] [iqdb] [saucenao] [google]
7625810

>Atelier Marie (PS):212k → Atelier Elie (PS)161k → → Atelier Totori 2 (PS3):104k → Atelier Meruru (PS3):11
5k

>Persona (PS):390k → Persona2 Sin(PS):270k → Persona2 (PS):200k → Persona 3(PS2):210k → Persona 4(PS2):294k

>Chocobo's Mysterious Dungeon(PS):1.17M → Chocobo's Dungeon 2(PS):590k → The Labyrinth of Forgotten Time(Wii):100k

>Tales of the Abyss (PS2):560k → Tales of Symphonia (Wii):210k →Tales of Vesperia (360):204k、(PS3):362k → Tales of Graces(Wii):204k → Tales of Graces F(PS3):313k

>> No.7625812
File: 37 KB, 562x490, 1310803826330.jpg [View same] [iqdb] [saucenao] [google]
7625812

>Xenogears (PS):900k

>Xenosaga I(PS2):440k → Xenosaga II(PS2):260k → Xenosaga III(PS2):180k

>Xenoblade (Wii): 160k

>> No.7625814
File: 116 KB, 500x389, 1310803899437.jpg [View same] [iqdb] [saucenao] [google]
7625814

>Suikoden IV(PS2):310k → Suikoden V(PS2):190k
Such a shame, V was great

>Breath of Fire IV(PS):330k → Breath of Fire V(PS2):140k

>FF 8 the best selling FF
FUCK

Dragon Quarter is my favorite BF but I can understand the drop due to the nature of the fanbase.

>> No.7625815

New titles

>End of Eternity or Resonance of Fate(PS3):184k (360):41k

>Blue Dragon (XBOX360):208k

>Demon's Souls (PS3):169k

>The Last Remnant (XBOX360):151k

>The last story(Wii) 150k

>NieR Replicant(PS3):134k

>Infinite Undiscovery(XBOX360):113k

>Lost Odyssey (XBOX360):109k

>> No.7625813

These numbers are all low as fuck. Does 200k or so really generate profit over in japan-land?

>> No.7625817

What a shame, thankfully my favorite franchise is doing great on its 256th installment. I don't understand why other people don't enjoy buying the same bland thing again over and over as much as I do. What's with these people?!

>> No.7625816
File: 103 KB, 800x600, 1310803924448.png [View same] [iqdb] [saucenao] [google]
7625816

>>Valkyrie Profile 1
>>Wild Arms 3
>>Breath of Fire 3

Whoa those are like some of my favorite RPGs ever right there.

>> No.7625818

Where are Dragon Quest's figures?

>> No.7625820

>>7625813
Not for big budget console games. That's why most JRPGs have moved to the handheld ghetto.

>> No.7625822
File: 307 KB, 900x1690, 1310804155420.jpg [View same] [iqdb] [saucenao] [google]
7625822

And DQ is still doing good

DeagonQuest (FC):1.5M → DQ2(FC) 2.4M → DQ3 (FC) 3.8M → DQ4(FC) 3.1M → DQ5 (SFC) 2.8M → DQ6(SFC) 3.2M → DQ7 (PS) 4.1M → DQ8 (PS2) 3.61M→ DQ9 (NDS) 4.32M

>> No.7625823

And thankfully, it looks like Japan is starting to realize that Star Ocean is a shit series.

>> No.7625826

eroge is the future

>> No.7625827

>>>/v/

>> No.7625824

Xenoblade is coming out soon. I'm thinking of stealing or renting a Wii just to play it.

>> No.7625825

Not much of a surprise, haven't played a single one I thought was great that was made after 2000 yet.
But I still preordered xenoblade because that's how much of a sucker I am

>> No.7625828 [DELETED] 
File: 96 KB, 1280x720, 1310804304756.jpg [View same] [iqdb] [saucenao] [google]
7625828

Also my face when I played every RPG mentioned ITT except Meruru and Tales of Graces.

>> No.7625833

>>7625826
Pretty much. I stopped playing JRPGs after I got into eroge because eroge does what I played JRPGs for, except better and without the grinding.

>> No.7625836

>>7625822

the only JRPG who stick with their loyal fans always doing good.

>> No.7625848

TROLLED HARD XDD

>> No.7625847

>>7625824
come to Britain, we have plenty of shitty jobs to illegally underpay you for

>> No.7625850 [DELETED] 

Only real shame here was Nier not selling well because of the main character switch and the hermaphrodite person scaring westerners away.

Other than that I don't feel bad about square losing sales at all, they very much deserved it.

>> No.7625851

I see a pattern here. JRPGs lost their charm and went to shit with the introduction of voice acting and shiny graphics. Back in the day the games had distinct art directions. Today they are forged from the same pseudo-animu mold. Too much effort spent on rendering hair strands instead of writing memorable stories and creating unique settings/characters.

>> No.7625854

>>7625851
>writing memorable stories
>Memorable stories
>stories

>> No.7625857

>>7625833
I am pretty sure the average Gust game is better than at least 50% of current eroge out there.

Actually I can recall eroge being the most over saturated PC game genre in Japan the last time I checked. So eroge is probably hurting even worse.

>> No.7625864 [DELETED] 
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7625864

DQ is still doing good because they have moved to the handheld

DeagonQuest (FC):1.5M → DQ2(FC) 2.4M → DQ3 (FC) 3.8M → DQ4(FC) 3.1M → DQ5 (SFC) 2.8M → DQ6(SFC) 3.2M → DQ7 (PS) 4.1M → DQ8 (PS2) 3.61M→ DQ9 (NDS) 4.32M

>> No.7625865

>>7625851
Nier has a better story than 98% of the games on that list.

>> No.7625878

what do the figures for valkyria chronicles look like? how about pokemon?

>> No.7625879

>Suikoden V(PS2):190k
There was one good reason as to why this happened.

They released the game the same day that DQ was released.

>> No.7625875
File: 2.06 MB, 1920x1080, 1310805557762.png [View same] [iqdb] [saucenao] [google]
[ERROR]

>>7625865
Better than most VNs, too.

>> No.7625881

>>7625857
>I am pretty sure the average Gust game is better than at least 50% of current eroge out there.
Probably, because of nukige.

>> No.7625884

Where is my Sora no Kiseki 2?
Why the fuck is XSEED so slow?

>> No.7625882
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7625882

JRPGs have been stagnant for years. It's good to see Japan is wising up.

>> No.7625892

>>7625884
They have a relatively small staff.

>> No.7625897
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7625897

>>7625884
TRAILS IN THE SKY reminds me of why I love RPGs in the first place.

Too bad many haven't played it.

>> No.7625905

the problem is an aging fan base and a more instant gratification based games industry.

back when the RPG genre was on top was when graphics were clunky, gameplay wasn't all about reflexes and story had to support a lot more of the game.

also if you look at gamers now they are much different to the ones from back then, the industry has sadly moved on to where things that many of us grew up with and loved have no real place left. our hobby has changed and become something that we wouldn't of ever expected back then.

the same thing happened going from arcades to home entertainment sadly it is just progress in entertainment and good or bad we have to live with it

>> No.7625912
File: 21 KB, 243x222, 1310806423531.png [View same] [iqdb] [saucenao] [google]
7625912

Publish a game that sells more than your shit despite being PC only

Sue the developers

>> No.7625922

>>7625912
The latest Naruto game probably outsold the Witcher.

>> No.7625927

Anything over 100k is fucking good, what the hell are you smoking

Not everything has to be a AAA title, nothing mentioned in this thread has truly bombed

>> No.7625930

>>7625922
They pretend it was an RPG too? Kinda stretching it I think.

>> No.7625941

>>7625927
these people compare JRPG's which rely on fan base to games which are basically whored to the entire world like COD.

the big difference is that the big games that sell millions have to in order to recoup their budget on advertising, a team the size of a small city etc

>> No.7625943

>>7625927
>Anything over 100k is fucking good

So why the studio stop making sequel of Suikoden, Wild Arms, Breath of Fire and Saga series?

>> No.7625957

>>7625943
those games had about 5 different incarnations over multiple platforms.

people were pretty much tired of making them by then and the declining sales were used to support their case to stop making them

not all companies simply churn out crap constantly and ignore the declining quality

>> No.7625966

>>7625943
Suikoden and WA were on handhelds at least.

And I'm pretty sure BoF died due to modern Capcom sucking. As for SaGa all the dev bros for that series left Square after the merger with Enix.

>> No.7625968

>>7625897
Dub or undub? Not a massive weeaboo here so I can roll with whichever is higher quality.

>> No.7625973

>>7625943
>So why the studio stop making sequel of Suikoden, Wild Arms, Breath of Fire and Saga series?
Suikoden 4 sucked shit, Wild Arms 4/5 were pretty subpar, Breath of Fire V sucked
Many people didn't like it and stopped buying things purely based on series name

>> No.7626002

Counting new IPs while ignoring old "new IPs" that didn't sell magnificently either?

Ignoring system install numbers and market reach percents?

Not counting DS games?

Ignoring Famitsu reviews condemning some games before they were even available (and well-placed reviews they were, in cases such as the terrible later Suikodens, Star Oceans, SaGA, BoF games)

Posting things like
>→ Persona2 (PS):200k → Persona 3(PS2):210k → Persona 4(PS2):294k
>Atelier Marie (PS):212k → Atelier Elie (PS)161k → → Atelier Totori 2 (PS3):104k → Atelier Meruru (PS3):115k
(What happened to Atelier Rorona? Didn't feel like including the low point that was the start of an enormous and steady increase in sales of Atelier games since they resumed on PS3?)

Quality posting.

>> No.7626010

We're still doing this?

Really?

>> No.7626026
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7626026

I've received reports of complain on JRPG. There's not enough good game to go around and the japanese developpers are starting to get desperate.

>> No.7626028
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7626028

>>7626026
Of course they are desperate. They can smell their death, and the sound they'll make rattling their console will serve as a warning to the rest.

>> No.7626156

>>7625823
Star Ocean went to shit the minute Square acquired Enix. But before that it was pretty damn good.

>> No.7626162

>>7626010
/jp/ loves replying to copypasta from other boards.

Especially ones from /v/.

http://www.google.ca/search?q=%22Final+Fantasy+%28FC%29%3A520k+%E2%86%92+FF2%28FC%29%3A760k+%E2%86%9
2+FF3+%28FC%29%3A1.4M+%E2%86%92+FF4%28SFC%29%3A1.44M+%E2%86%92+FF5+%28SFC%29+2.45M+%E2%86%92+FF6%28S
FC%29+2.55M+%E2%86%92+FF7+%28PS%29+3.3M+%22&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:e
n-US:official&client=firefox-a

>> No.7626185

Oh yes, let's compare VP2's reduced sales compared to VP and use it as evidence towards the decline of the JRPG.
Wait no that's a horribly bad idea.

>>7626028
If the JRPG is dying, the WRPG's been dead since 2005.

>>7625813
It's only sales in Japan, man.

>> No.7626241

>>7626185
>let's compare VP2

Oh yes, let's ingore Final Fantasy, SaGa series, Xeno series, Suikoden, Wild Arms, BoF, Atelier series, Mysterious Dungeon series and Tales of series and lots of new ip don't sell

fuck off tripfag

>> No.7626355
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7626355

>>Chocobo's Mysterious Dungeon(PS):1.17M → Chocobo's Dungeon 2(PS):590k → The Labyrinth of Forgotten Time(Wii):100k
Not a JRPG. The Mystery Dungeon series and its derivatives are a genre by themselves, one which is closer to roguelikes than to JRPGs.

>> No.7626357

>>7626355
Roguelikes are an RPG subgenre, and they are made in Japan.
Thus...

>> No.7626359

>>7626185
just wait for Deus Ex Human revolution and Skyrim, i can feel it.

>> No.7626372

>>7626359
Less skills, more streamlined stats, DRAGONS ARE EVERYWHERE so no unique encounter, less spells, universal shouts homogenizing gameplay even more regardless of class Skyrim?
Yeah, right

>> No.7626377

The natural evolution of a terrible genre.

>> No.7626386

>>7626377
Is one of the shittiest entries (like FFXIII) selling millions upon mllions

>> No.7626383

>>7626372
for sure i can't wait to jump everywhere like a faggot and spam the same magic to raise my skill, i'll wait before judging dragons fight but it look better than doing Portal that take 20 minute for nothing, i don't know about the spell but i barely use them.
Seriously, the gameplay look better than Oblivion, if it's better than Oblivion it's already a good point.

>> No.7626385

>>7626377
Unlike awesome genres like brown and bloom shooters ballooning in sales.

>> No.7626389

>>7625968
Sora no Kiseki FC only has battle voices, so it doesn't make much of a difference.

>> No.7626390

Damn PC pirates ruining the gaming industry. Oh wait, wrong thread.

>> No.7626391

>>7626383
That's not saying much.
And basic hopping around may be good, but the magic of Elder Scroll series where the number of events and nigh unlimited ways you could shape your character (up until Morrowing).
By limiting builds, variety and having 'Fast Travel' (as in, why explore) and UNLIMITED ENCOUNTERS of what is supposed to be the super enemy of the game, I feel like they went the wrong direction for making a good game, and more about a direction of 'we want to attract people with cool shit'.

>> No.7626396

>>7625833
I prefer my eroges with grinding.

>> No.7626406

>>7626391
>'we want to attract people with cool shit'.
why am i thinking about Dragon age now.
well if something goes wrong we can count on the modding community.

>> No.7626408

I might get a PSP soon just for some RPGs. I tried to replay FF13 lately, can't do it.

>> No.7626412
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7626412

It couldn't have anything to do with the low quality of the latest installment in some series, and the fact that these games aren't hyped by the american media at all, nope.

>> No.7626416

>>7626412
Or that there are ton more games/consoles in the market and consumer base is divided either

>> No.7626444

How about the entire tales series trend of sales? I know not a single one has gotten a million.

>> No.7626459

Final Fantasy 1 was more of a WRPG than Zork, and Zork is considered to be some kind of founding father of WRPGs. But FF1 is Japanese right, hence JRPG and the 'J', correct? So naturally it can't be like a WRPG?

The concepts of JRPG and WRPG are greatily flawed.
Genres and or styles are in no way region specific.
One can't in any way indicate that there is any actual gameplay differences between the J and the W kinds of RPGs.

The games back then tried to do the same thing.
But due to hardware and software limitations you ended up with things such as turn based combat and whatnot. But they aimed for great with sandbox elements to them in which you could make your own choices and affect stuff. And you could for most part, despite any limitations.
But still. If we were to jump forward a few years. Chrono Trigger on the SNES, is still today, one of the best "WRPGs" around. But wait!? It still has the turn based combat thing right? Yeah, but so did most of all other "WRPGs" of the time.
The world of Chrono Trigger was huge, vast and suprisingly sandboxy. The early Final Fantasy games wanted this approach as well. Lufia, one of the classics, even scrapped random encounters alltogether (random encounters of which the west invented.) and went with realtime mechanics.

And even later, during the PS1 era you got stuff like King's Field (you probably recognize Demon's Souls)
There have been tons and tons of "WRPG" from Japan.
And the west (that is 90% of the world outside Japan.) have made tons and tons of "JRPGs".

Regions don't define what is made within them.
That's like saying the west is incapable of drawing art that isn't realism or caricatures because that have been a notable current trend. But whoops, that's wrong, there were tons of other artistic styles who have been huge at various times and are still practised world wide.

Regions doesn't say shit.

>> No.7626458

>>7626391
The only reason I put up with Oblivion is fast travel. I seriously do not understand people that want to PLAY A GAME by walking from place to place for 45 minutes at a time.

>> No.7626461

>>7626459
The breath of fire series is also undoubtly a series worthy of mentioning.
Even back in the day the worlds were huge, and seemingly sandbox like. Travel was always relatively free, several ways of doing it, etc etc.
You could even build and govern cities, and the markets within them, sponsor projects/bussinesses both within your own towns, or the rest of the world.
The actions of the players actually matters when determing what characters lives or dies, be it main characters, side characters, or practically irrelevant characters. Or even the shape of the world, were a city to survive or not, or contrary, grow even stronger. Not to be speaking of the many ways to improve/alter all the playable characters.

>> No.7626467

>>7625973
>Suikoden 4 sucked shit,
It was better than 3.
>Wild Arms 4/5 were pretty subpar
yeah, stories got too fantasy and childish. 5th one didn't even feel like a western
>Breath of Fire V sucked
hell fucking no, this game is amazing.

>> No.7626472

>>7626383
>for sure i can't wait to jump everywhere like a faggot and spam the same magic to raise my skill
You expect this to do anything for you in Skyrim?
Jumping won't make you able to jump higher. And while casting spells might have a marginal effect on your spell success, it will be marginal.

Stats are now aimed to work in such a way where you are supposed to be able to play through the whole game, without ever really caring about the stats, or even knowing what stats you have.

You also, don't get any character creation.
1. Pick Race
2. Appearance
You are done.

>> No.7626475

>>7626472
>You also, don't get any character creation.
so? custom class was what everyone does anyway.

>> No.7626476

>>7626467
>hell fucking no, this game is amazing.
Dragon Quarter?
BoF IV was amazing. But Quarter? That's good in comparison to.. what? Not the previous games, eh?

>> No.7626478

>>7626475
>so? custom class was what everyone does anyway.
Yeah... Custom Class. Building your custom class is character creation. You don't get to do that now, everyone starts out as carbon copies of eachother.

>> No.7626481

>>7626476
>Dragon Quarter?
Yes, amazing game. One of the best jrpgs out there.
>BoF 4 was amazing
yeah sure, clone of 3 with slight improvements to battle system, but a shit cast and dragon system. Ershin and Fou Lu were the only reasons to even play it.

>> No.7626493

>>7626478
and you customize yourself by the way you play and equip yourself, duh.

>> No.7626494

>>7626458
Morrowing had a dozen different means of traveling in-between cities.
But the world in-between was full of content and even people triggering different shit.
Comparing Oblivion's environments and shitty caves to the Morrowind's caves, ruins and secrets is a joke

>> No.7626520

>>7626493
>and you customize yourself by the way you play and equip yourself, duh.
Expect you to be done with half the game by the time your character resembles the character you had in mind when you started.
Also don't expect there to be much of a difference between characters of the same race, gear and abilities/dragon shouts.

>> No.7626523

>>7626494
Daggerfall had the most fast travel. But Daggerfall also had the most in-depth and elaborated fast-travel.

>> No.7626540

>>7626408
I'm doing this myself, bro. Especially with Askys announcing at AX that they're hauling Fate/Extra over. Making a list of titles/backlog to hunt and everything

>This thread

I really don't know what to tell you. It wouldn't make a lick of difference to argue one way or another because you're posting about the Eleven's market (Factoid: You're not Elevens--it should be irrelevant). You're not going to take up a writing campaign (which is FAR more effective than online bitching, and even that doesn't work. Xenoblade getting an American release? Guess not).

None of you can directly or indirectly affect what you're bitching about. All you can do is watch it all 'burn'. Though it's not burning, it's simply changing.

>> No.7626547
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7626547

They have Wizardry there too.

>> No.7626551

Console games are fucking shit and plague that is keeping the game industry from evolving.

>> No.7626557

>>7626412
>the fact that these games aren't hyped by the american media at all
This affects Japan sales? Weird.

>> No.7626558

>>7626494
Morrowind's gameplay aggravates me a lot more than Oblivion. Swinging a weapon for over a minute trying to hit a rat, stamina absolutely crippling you unless you like to walk everywhere, slow movement, magic being really terrible since it doesn't regenerate, and one or two others. Fortunately 90% of those are solvable by mods.

>> No.7626565
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7626565

>Wild Arms 4/5 were pretty subpar
>yeah, stories got too fantasy and childish. 5th one didn't even feel like a western

Okay, this I'll argue. What part of 4 was childish? Because as I recall (and forgive me, I haven't touched my copy of V yet, nor dove hard into III), it skips the conventional themes of the predecessors completely.

Dim, no hope future (war-torn)
No hammering environmental message (no big Guardian presence at all save for battle attacks)
No enemy outside, just corruption within (humans thirsting for power = world destruction)
Grimdark the closer you got to the end, with no real turnabout (unlike the other two which got dark as a point to challenge/enable growth of its characters)
And a hard, almost insulting end (Boy saves the world, has an arguable BSoD moment, and forces himself to become some ranger/hermit, Arnaud & Yulie just settling wherever they landed, most of your supporting cast is dead in rather vicious ways. And FUCK THEM for what they did to Raquel).

If you're arguing that all that tripe was childish, then I have to wonder what you think of the previous installment's with their themes and story arcs (hope for humanity, kindness to the environment, determination in the face of bitter adversity, learning to understand self and others)

>> No.7626569

>>7626558
>magic being really terrible since it doesn't regenerate
But this is eh, wrong. And magic is far from useless, it was so effective they felt they needed to nerf it by tenfolds in Oblivion.

>> No.7626573

>>7626565
Wild Arms 4 was typical kids vs adults shit.

>> No.7626586

>>7626569
Enchanting and Alchemy were drastically overpowered, yes. General spellcasting though, is crippled by failure rates, and the fact that you don't regenerate it without sleeping. Nothing but flow-breaking.

>> No.7626584
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7626584

>>7626408
>PSP
Great investment.
Best current gen gaming system at the moment.
Worth it just for Mon Hun and Sora no Kiseki.

>> No.7626589

>>7626573
But they're no older than any of the OTHER Wild ARMs protagonists. You could replace them with adults and the whole storyline would probably be even MORE downbeat. My point is I don't see the childishness present in the game unless the downturn pace/ending itself is considered childish.

>> No.7626599

>>7626481
>amazing game. One of the best jrpgs out there.
You're one of the very few people who liked it then. You might think it's great and that's fine but you are not in the majority, and we're talking about sales so the opinion of one person against plenty of thought it sucked isn't that relevant.

>> No.7626600

>>>/v/

>> No.7626604

>Demon's Souls (PS3):169k

This gem of a game had the misfortune of coming out around the same time as Dragon Age: Orgins. Plus games like Demons Souls and Valkyria Chronicles had no kind of marketing advertising in the US.

>> No.7626605

>Demon's Souls (PS3):169k

This gem of a game had the misfortune of coming out around the same time as Dragon Age: Orgins. Plus games like Demons Souls and Valkyria Chronicles had no kind of advertising in the US.

>> No.7626608

>>7626599
Dragon Quarter only bombed because it was really different compared to the previous games.
It's a great game that would probably have been better seen if it didn't belong to that series.

>> No.7626609

>>7626605
ITT: nobody ever, ever reads the second line of OP's post

>> No.7626613

>>7626599
>majority think
oh boy, do we really need to go into how the majority of jrpg players are tasteless? Only reason FF still sells

>> No.7626638
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7626638

Those low birth rates are probably not helping the genre either.

>> No.7627503

I think the most overlooked fact about these stats are that people are still playing the old games.

If FF4 takes 20 hours to play through, that is 20 hours less you have to play FF5, where you to buy both. This just keeps adding up, as you buy more games, and we are reaching the point where people don't have time for new games because the old ones take all time.

It is one of the flaws with making a product that in theory lasts forever.

>> No.7627521

I don't understand why people think handhelds have the best JRPGs. Quantity? Sure, no question. But the best games in the genre, with a few exceptions, are still on console.

>> No.7627579

You know it can also mean the horrendously overpricing of current games. OP's sales figures are likely the first few weeks. Gamers these days are tightening up their belts and can't afford as many new titles shelling out, including Japan.

>> No.7627586

Or there's always, you know, the massive global recession.

>> No.7627646

>>7627503
>one of the flaws with making a product that in theory lasts forever
...Yet the benefits vastly outweigh that flaw. A longer game (provided it's not an artificial extension) will have more content, providing a better cost to entertainment ratio for the consumer. I'd place the problem with the rise of the arcade and the lack of innovation with JRPGs.

>> No.7627735

>>7627646
Lack of innovation in JRPGs? It's the most diverse genre I can think of. It's no less innovative than anything else out.

>> No.7627752
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7627752

http://gamerant.com/pokemon-black-white-break-japanese-sales-record-tao-42099/

Autism.

>> No.7627755

>>7627735
Innovation is overrated anyway and is rarely what sells. Gimmicks have short and limited appeal, but a solid well-designed game can last decades. This goes for all genres. One schmuck wih a gimmick is a lot cheaper than a bunch of talented writers and designers though

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