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/jp/ - Otaku Culture


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File: 128 KB, 700x700, Ten Desires.jpg [View same] [iqdb] [saucenao] [google]
7213409 No.7213409 [Reply] [Original]

I forsee a vertical top-down shooter with a well known gimmick: getting hit doesn't kill your character outright, but pushes the sprite away, if you get pushed off screen you lose a life. The more you get hit the further you get pushed when getting hit again.
Your goal is to keep enough focused fire to push the boss off the screen.

>> No.7213433

You're Yuugi and someone's raising hell underground. Tackle enemies and smash them into more enemies for bonuses. Use rocks that may be floating around and smash them with a good ol' charge into anything you see fit, but watch for bullets. Pretty stupid and probably won't happen, but it's all I could think of.

>> No.7213443
File: 556 KB, 1018x795, Potted_Ghost_1.png [View same] [iqdb] [saucenao] [google]
7213443

>>7213409
?

>> No.7213445

No continues and bombs, auto-fire is unusable.

>> No.7213458
File: 27 KB, 389x265, Super_Smash_Brothers.jpg [View same] [iqdb] [saucenao] [google]
7213458

>>7213443
More like

>> No.7213474

>>7213458
That'd actually be pretty damn cool.

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