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/jp/ - Otaku Culture


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6919315 No.6919315 [Reply] [Original]

Good evening /jp/.
I am currently working on a voice patch for episodes 1-4 of Umineko no Naku Koro Ni.
You can see a preview of my work here: http://www.youtube.com/watch?v=DBsJZm6qFOc

>> No.6919326

I'm looking forward to this, and it seems to work well enough. Continue.

>> No.6919401

Looks good. How much have you done so far? Or, when can we expect it to be ready?

>> No.6919417

Looks good, are you looking for any help?

>> No.6919427

Thank you, good Anon.

Will you make a sprite patch too?

>> No.6919437
File: 107 KB, 478x480, kin_fumua1.png [View same] [iqdb] [saucenao] [google]
6919437

>>6919326
Thanks.
>>6919401
Hmm, this could take some time. You see, this is really tiresome. I have done some parts of Ep1 and Ep4.
>>6919417
Yes, it would make this a lot easier if more people helped, since there are about 50,000 voice files across the four games.

>> No.6919446

Why they voices are weird?

>> No.6919448

>>6919437
I'd love to help, but I have no idea on how to start

>> No.6919455

>>6919437
>50,000
Hehe. Oh damn.

>> No.6919541
File: 108 KB, 478x480, kin_waraia1.png [View same] [iqdb] [saucenao] [google]
6919541

>>6919446
Something about the frequency onscripter outputs being different than the PS3 voices. It's fixable.
>>6919448
Contact me via e-mail and I'll tell you how you can help.
>>6919455
Yeah, quite a lot isn't it?

>> No.6919546

>>6919437
So you're doing these manually? That doesn't really sound like it's worth it, the voice acting doesn't seem to be that good.

>> No.6919566

This is pretty awesome. Thanks for your hard work.
I would help, but I have no scripting/programming experience.

>> No.6919576
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6919576

I don't like the voices, but good job. It's nice to see anons being useful

>> No.6919588

>>6919546
They did similar shit with Higurashi. Hell, what happened to the dude who was trying to port MangaGamer's Higurashi onto Onscripter?

>> No.6919586

Thanks for your hard work, anon.

>> No.6919600
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6919600

>>6919427
Honestly a sprite patch would be much easier, but I don't think any of the sprites have been ripped yet.
>>6919546
It's tedious, but simple enough. Not sure if it's worth it or not but it's worth a try.
>>6919566
You don't need much experience, really. It's a simple copy+paste over and over again. A friend of mine invented a tool to make it even simpler and less time-consuming.

>> No.6919604

>>6919566
I wonder, one really need to know about coding to work on this?

>> No.6919627

>>6919600
How long did the prologue take you?

>> No.6919690
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6919690

>>6919627
About three hours or so.

>> No.6920160

OP, batch convert all your voice clips to 44100kHZ. I've tried this and OnScripter stopped messing with the voice frequencies.

>> No.6920195

>>6919546
The voices are great, you can't judge from a prologue that involved only two characters AND has messed up voice frequencies.
http://www.youtube.com/watch?v=9ldwIP_iGwo, for example.

OP, maybe you want to contact that user and try to do a joint project? It looks like they are also interested in working on a voice patch. Heck, I would help if I knew how to do this. If it's simple, I'd help.

>> No.6920306 [DELETED] 

Fuck thats cool dude...I'm very impressed.

>> No.6920319
File: 109 KB, 478x480, kin_majimea1.png [View same] [iqdb] [saucenao] [google]
6920319

>>6920160
Will do next time.
>>6920195
Yeah, that would help a lot, and I'd be interested in working on it together. I've already sent a PM, but so far no response.
>>6920306
Thank you.

>> No.6920324
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6920324

I am impressed.

>> No.6921006
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6921006

>>6919315
GREAT JOB!

>> No.6921629

I'll be waiting OP, good work.

>> No.6921686

>>6920195
i got goosebumps

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