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/jp/ - Otaku Culture

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File: 37 KB, 240x320, DoDonPachi.gif [View same] [iqdb] [saucenao] [google] [report]
5222532 No.5222532 [Reply] [Original] [archived.moe]

What shmup has the most retarded scoring system ever conceived?

>> No.5222550

all of them that dont involve little girls

>> No.5222569

You know it's true.

>> No.5222573


I was tempted to say Guwange but nah. Bakraid.

>> No.5222582

I'm assuming that you're referring to Touhou but half of all shmups involve little girls

>> No.5222585

Disagree. Radiant Silvergun basically forces you to bore yourself silly with its fucking scoring system just to kill anything in the last 3/4's of the game.

>> No.5222592

Isn't every game by Treasure like that?

>> No.5222597

Actually, in particular I am annoyed by DoDonPachi's bees. Not that they are hard to find, but that they restrict you to very specific pathings through the levels.

>> No.5222600


Why do they call it Bakraid?
Because only bakas play it!

>> No.5222607



>> No.5222615

good one bro

>> No.5222620
File: 24 KB, 275x300, beedrill.gif [View same] [iqdb] [saucenao] [google] [report]


>> No.5222655

There can't really be THAT many.

>> No.5222996

All 8ing games have awesome scoring systems?

What too hard for you?

Too much greedy to give up that credit?

>> No.5223210

You clearly don't know how Bakraid's scoring works. Treasure memorisation turned up to 11 crossed with a suicide cult.

Though at least they tried, the most retarded scoring system is a multiplier that goes up each time you kill enemies, often into triple digits, and resets only when you die. That is, the system you'll find in every euroshmup.

>> No.5223232
File: 50 KB, 240x320, score.png [View same] [iqdb] [saucenao] [google] [report]


>You clearly don't know how Bakraid's scoring works. Treasure memorisation turned up to 11 crossed with a suicide cult.

Oh really?

>> No.5223239

You are approaching the target of attack.

>> No.5223245


>> No.5223265


Well thats like your opinion I enjoy it, so I do not give a fuck.

>> No.5223272

And croikle doesn't post like a retard, so don't pretend you are him.

>> No.5223286


>> No.5223308
File: 25 KB, 240x320, namnlös.png [View same] [iqdb] [saucenao] [google] [report]

Hehe you got me here is my true score.

>> No.5223322


>> No.5223327

What's a euroshmup?

>> No.5223337


A shmup made in South Africa, of course.

>> No.5223340

Boerwars 2 was the best euroshmup ever

>> No.5223368

>Part of your comment isn't allowed to be posted :(
Every fucking time.

It's basically a derogatory term for a certain style of shmup. Search for it here:

>> No.5223370

A shmup with health bars, buyable upgrades for your ship, and the entire ship is its hitbox.

>> No.5223377

....you mean a 2D Shooter?

>> No.5223392

Atleast it's complicated.

...Not that I can even say if it's retarded or not because I don't have the slightest idea of what is going on in the first place.

>> No.5223401


>> No.5223406


>> No.5223410
File: 73 KB, 704x489, un_squadron-box.jpg [View same] [iqdb] [saucenao] [google] [report]

Sometimes that style of shmup is pretty damn good.

>> No.5223412

Oh those games. Yeah the ones I've played didn't even HAVE scoring systems. Just kill enemy = X points, pick up item = Y points.

>> No.5223438

So it's like 20 different scoring systems mashed badly together into one game, cool.

>> No.5223466

Patriot Dark does this too. It's like I'm playing every Cave scoring system at once... how could this possibly work?

>> No.5223520

is that area 88?

>> No.5223594
File: 170 KB, 396x743, a88co.gif [View same] [iqdb] [saucenao] [google] [report]

I just thought the NA boxart looked more badass.

>> No.5223609

inb4 US Phalanx cover art

>> No.5223771
File: 141 KB, 1200x665, phalanx.jpg [View same] [iqdb] [saucenao] [google] [report]

Jesus christ what is this.
Makes me want to try it out just because now.

>> No.5227789


>> No.5227808

I'd kill to play as a banjo player in a shmup.

>> No.5227809 [DELETED] 

Just wanted to share this with you guys. Awesome method, but we always need more people :3 ..92
nook.dk/47dollar_DatingMethod.pdf <--- Link - 70

>> No.5227828

banjo player is the final boss

>> No.5227840

Treasure games. 100% memorization.

>> No.5227863

Touhou 12.3

>> No.5227986

While we're at a shmup thread, anyone care to explain what all the gauges in Hellsinker mean? I've tried it a few times but it just seems rather... obfuscated.

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