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/jp/ - Otaku Culture


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43762283 No.43762283 [Reply] [Original]

Discuss Touhou games!

>> No.43762741

>>43762283
I hate Ten Desires

>> No.43763769

>>43762741
Why

>> No.43763948

>>43762741
I hate touhou 18.5

>> No.43763954

>>43763769
Why not?

>> No.43765952

>>43763948
yeah i don't blame you
looks like it would get tiring going through 5 minutes of the same boring looking fairy bullet spam only for the wrong boss to show up at the very end

>> No.43766013

I wish I could play 19 with you friends.

>> No.43767373

>>43762283
What is a good game to start with in 2023?

>> No.43767386

>>43766013
You can but only at 20 FPS max

>> No.43767840

Oh hey, it's one of these again. Neat.
After not playing regularly for some three years, I tried picking up LLS since it's the game I found easiest. I'm taking a stab at Lunatic despite being a normalshitter. After a couple runs, I managed to get up to Reimu on one credit, and using two more I got the bad ending.
Has anyone messed with saving replays on np2 on RetroArch? Was thinking about saving replays for reference, but last time I tried it didn't play back correctly.

>>43762741
Me too. A shame because I love its atmosphere, music, and characters.

>>43767373
4 is the easiest game in the series by far, and I consider it a pretty good introduction to the STG genre as a whole. Some other simple and fairly easy games are 5, 6, 7, and 10.
If you're experienced with shmups in general already, just pick whichever seems most interesting to you. Besides the five I've mentioned, I also really like 15 and 8.

>> No.43768978

>>43767840
thanks for the rec, I'm looking it up online
any opinion on the 'demake' version?

>> No.43771650

>>43767840
Never messed around with RetroArch, but for 4, I find it far easier to use Reimu's homing shot than Marisa's laser, as it makes stages slightly easier and fighting Marisa is easier to deal with than the nightmare that Reimu's fight can be. Lunatic in LLS isn't too bad for me either (I am also mostly a normal/extra shitter) but if you let the rank get too high, some attacks can become a pain to deal with.

>> No.43772830

>>43768978
Have not heard of any "demakes" before; the closest thing I can think of is those PC-98 to Windows fanmade remakes that the creator of Len'en made. Those aren't publicly available, last I recall.
For PC-98, I play the games on the Neko Project II emulator; look up np2fmgen if you want a standalone version, or np2kai if you want to use RetroArch. Standalone is probably easier to set up, I remember there was a pretty detailed tutorial on the Shrinemaiden forums a while back.
The Windows games should be fairly straightforward to get working. I've heard of 6 having framerate issues on W10 onward, but that never happened to me.

>>43771650
Yeah, I remember being able to beat LLS on Hard with ReimuA but not MarisaA (mostly because the Marisa fight is so much easier). I think I'd like to see how far I can go with MarisaA for now, but I'll keep this advice in mind. Thanks.

>> No.43774537

>>43767373
I'd recommend 7. 6, 8, and 10 are also recommended.
I lean towards 7 to start because 7 is more refined than 6, while not having nearly as many gimmicks of 8.
4 is also good but I wouldn't recommend it as a first game.
>>43771650
>>43772830
It's worth a look at The Touhou98 Experience, it's by far the easiest way to play the PC98 games. Comes with preconfigured emulators and a launcher for each game (both english and japanese).
https://nyaa.si/view/1518521
https://mega.nz/file/2p0inLrI#0ivZ46qpR4kBLS96K9Cx_Ea10xgdtPXu8bTDE9J2RKI (link from the original thread)

>> No.43774763

>>43767373
real no bullshit list here:
only start with 6 if you're stubborn enough to play the games in chronological order, it's not good, very old, and is missing a lot of important mechanics from other games

7 is great for new players because it's easy and has the border mechanic to help you learn to dodge better without consequences

8 is NOT good for new players, it has a lot of useless mechanics that overcomplicate it and generally hard bosses (stage 4, 5, 6), people reccomend it because of nostalgia and because it's easy to deathbomb in that game, but all that ends up doing is giving you the bad habit of thinking you have half a second to deathbomb in other games as well, stay away from 8

10 is a great starter because it's also generally easy and very simple, as well as being more modern so it doesnt look outdated

13 is even more modern and even easier (2nd easiest, behind 7) but it has annoying mechanics for collecting bombs and lives

as weird as this may be, 15 is actually very good for beginners but ONLY if you play on pointdevice mode and ONLY if you're stubborn enough to bomb as little as possible (try to only start bombing in the stage 3 boss and even still do it sparingly!)

stay away from 11 and 12 (notoriously difficult)
6, 8, 14, 16, 17 and 18 are good games to play after you've grasped the basics, but they're not good for starting with

>> No.43774811

>>43774763
tl,dr here are the games ranked by newfag friendliness:

7
10
13
15 (pointdevice)
6
8
16
14
17
18
11
12
15 (legacy)

>> No.43774861

>>43774763
How is 8 a bad starting game, aside from teaching bad habits with the bomb mechanic? It has patterns that encourage learning skills that will help you in other games and doesn't waste your time as much as 7 sometimes does (Stage 4)

10 also heavily encourages bombspam to an enormous degree due to how easy it is to abuse the power bombs there. I also wouldn't say 11 is that hard, it's moreso memorization heavy than anything.

>> No.43775772

newfag, playing eosd. i have so much trouble with meiling's outward rainbow spiral attack. ill make it to her then lose three lives in 10 seconds to that attack

>> No.43776077

>>43774763
>this game is not good because it do not plays like my favorite game
Many such cases.

>> No.43776097

>>43775772
The trick is to jump out of focus and follow the maze. It's a fairly common pattern, so it's good to practice it.

>> No.43776164

>>43776077
>this game is not good
not good for NEWCOMERS, anon

>then lose three lives in 10 seconds to that attack
anon bomb ffs

>> No.43780179
File: 739 KB, 1200x2199, 1673377680968027.jpg [View same] [iqdb] [saucenao] [google]
43780179

>> No.43780240

I hate imperishable night but I want to fugg Reisen, wat do?

>> No.43780244

>>43780240
Cheese LoLK with her

>> No.43780374

>>43762283
I haven't plated 3hu in years, now I tried launching pcb and had brutal input lag, tried vsync patch and the game didn't even launch, so what's the proper way to play on w10?

>> No.43785040

>>43774537
Thank you for bringing this to my attention. I wonder if the anon who organized this is still around, I believe the project deserves more attention.

>>43774861
Not him, but I would say the human/youkai, last word, and time of day mechanics might all be distracting to a newcomer. Yes, there isn't really all that much to these mechanics, but I think focusing on fundamentals first and foremost is most important to those new to the genre.
You're right about 10 though. Still, I can look past that since MoF is otherwise wonderfully simplistic and accessible, and I'd even argue that the bombspam gimmick can teach newcomers it's better to use and abuse your resources than let them go to waste when you die.

>> No.43787275

>>43766013
Has someone tried with parsec? The lag might be bearable enough for some casual rounds.

>> No.43787287

>>43767373
1, just play all the games in order.

>> No.43787351

>>43785040
>I wonder if the anon who organized this is still around
Yep, here. It's been a year since I've last updated it, but for now there's not much worth a new release yet. There's anex86 I would like to add to the roster of included emulators, but its config resides in the system registry so it'll take a while to write scripts that change its settings. There's also HRtP anniversary edition (https://github.com/nmlgc/ReC98/releases)) but I want to make sure it's not getting any more bug fixes before including it.

>>43780374
>what's the proper way to play on w10?
I've been playing the release from the all-in-one pack on nyaa with thcrap applied for the EN translation, it works out of the box and gives you a shortcut that launches the game through vpatch.

>> No.43792488

>>43787351
Thanks a lot for putting it together. I haven't had the chance to give it a spin myself yet, but increasing the quality of life and accessibility of the older games to such a meticulous degree deserves much commendation.
I understand there are currently no immediate plans for an update, but should the need for one arise, is the project open for contributions? Your mention of needing to make scripts to edit the registry got me wondering if there's anything that could use some extra manpower.

>> No.43794470

>>43792488
I could certainly use a hand for some things, mainly the testing part.
For example, on the latest version I've set the emulators to replicate the speed of the 486DX2 processor recommended by ZUN on the games' readme files, which seemed to work fine and not be too heavy on the CPU, but weeks ago I've found out MS' final levels and extra stage run pretty slow on those settings, and so far I haven't found any settings which would allow those stages to run full speed on NP21/W and DOSBox-X.
That's the main reason why I'm planning to add anex86, an emulator which runs the whole game at full speed easily, although on which the sound isn't as accurate and some of the characters on the translated games display as "w".
Having some people give the games a try to check they run fine before having the new pack listed on nyaa would be ideal.

>> No.43803761

>>43787275
Not really a good replacement, but how is PoFV with Steam Remote Play if anyone here tried that?

>> No.43803798

I only have beaten Lolk, and ironically i suck in any other game, i am ok?

>> No.43805778

>>43762741
This but Touhou 12

>> No.43813889

Does anyone know why homing bullets get fooled into shooting Flan's cranberry trap summoning circles?
Does it even happen in any other place?
Most bullet summoning circles are closer to the bosses so it might still hit the boss and be harder to notice but I think it's only cranberry trap, is that even intended or just a bug?

>> No.43813936

>>43813889
none that I can think of right now

>> No.43814121

>>43813889
apparently their entity ID is lower than Flan's or something

>> No.43818539
File: 931 KB, 1280x960, 1079160_20230623100036_1.png [View same] [iqdb] [saucenao] [google]
43818539

just cleared an extra stage for the first time

>> No.43818827

>>43818539
Nice one anon.

>> No.43821010

>>43803798
You're ok, if you don't give up and go practice the others until you stop sucking.

>> No.43822712
File: 40 KB, 800x1100, Sukuna.png [View same] [iqdb] [saucenao] [google]
43822712

>>43821010
Thanks anon! I will practice!

>> No.43823471
File: 215 KB, 1440x900, SakuyaB.jpg [View same] [iqdb] [saucenao] [google]
43823471

>>43762283
just got my second 1cc on PCB using SakuyaB. My first was with Reimu B.
I really do not like playing Sakuya on this game, she is strong but for some reason to me she do not *feels* strong if that makes sense, i guess its because her bomb is more utility than damage.
Also i got on the last boss with 5 lives, i ended up relaxing too much and lost all them and was sweating bullets at the final spellcard.

>> No.43826255

It's unreasonable how good of a game PCB is. It had to have been an accident.

>>43823471
>Player Penalty*0.2

>> No.43826271

>>43826255
Why the FUCK do my shameless page 10 bumps not work half of the time.

>> No.43826683

>>43826255
It's called Perfect for a reason, and I agree.

>> No.43827132

>>43826255
>Player Penalty*0.2
What does that mean?

>> No.43827201
File: 887 KB, 1280x984, 2hu.png [View same] [iqdb] [saucenao] [google]
43827201

First time I've actually legitimately beaten one of these games on Normal. What's next?

>> No.43827299

>>43827201
Scoring.
ignore the survival scrubs here and improve yourself

>> No.43827302

>>43827201
Your choice:
Beat on hard, beat normal again but with a different 2hu, beat the extra stage or beat a different game.

>> No.43827483

>>43827201
Getting the rest of the endings by beating it with the other girls.

>> No.43827499

>>43827302
I might just go onto another game. I'm still insulted how I didn't get any closure after twelve hours and I can't get a 1cc.

>> No.43827637
File: 47 KB, 131x209, patchoulisunglasses.png [View same] [iqdb] [saucenao] [google]
43827637

i can dodge meilings rainbow spiral pretty consistently now, but i keep getting wrecked by the pink girl. also every time i see this sprite in my peripheral vision it looks like she is wearing black kamina's sunglasses

>> No.43827673

>>43827637
If am not mistaken she changes her patterns depending of which character and shoot type you are using so try a different character if she is bulling you.

>> No.43827749

>>43762741
redeem TD
please

>> No.43827871

>>43827132
It means the guy increased the number of starting lives on the settings menu, comparted to what you get by default.

>> No.43828969

>>43774763
8 is easier than 13

>> No.43828983

>>43828969
I found 13 easier.

>> No.43829153

>>43827871
Oh right. I tough it only affeced my dignity so i pumped it up to the max. Next time i will try with the default two.
Right now i am trying the extra but Ran's toughful meditation spellcard murders me, i lost 3 lives to it before i beat it then went all the way to ultimate buddhist before i died. I am sure that i would have beaten her if the first one did not drain all my lifes

>> No.43829179

>>43829153
>toughful meditation
That one's pretty easy once you've figured it out.
It you want to figure it out on your own, save a replay after losing to it and rewatch it a couple times very carefully, check the bullets' behaviour in particular.
If you want a tip instead, the bullets are all aimed towards you, so you simply need to move a tiny bit to one side every time ran throws a new volley. Don't move too much or you'll get hit by the bullets parallel to the central ones you're trying to dodge.

>> No.43830315

>>43762741
Stages 4-6 are really fun, but 1-3 are such a slog. It's a real shame, it kills my interest to replay it.

>> No.43830703

>>43828969
no it's not LMAO

keine, marisa, reimu, reisen, keine

>> No.43837006 [DELETED] 

>>43830703

>> No.43839871

>>43762283
Man i do not like Mountain of Faith. It has no bad feature that makes me say "this is bad and ruins the game", but instead it has a bunch of mildly annoying stuff that its fine by itself but all joined together makes my experience with the game not fun:
The fairies who goes down too fast and deal contact damage, the bomb system, some spellcards "closing" too fast and cornering you leaving no way to dodge it aside bombing, the rng spellcards, the stages being longer making it feel like a chore to restart, Marisa's shoot types.
All of these makes me wish i was playing PCB. i am going to play SA and hope its better, i did not play it yet.

>> No.43840277

>>43839871
You're 100% right
>The game is just a slog to play
>It's a strict downgrade from IN
>Bombs are broken
>Recovering power below 3 is nearly impossible
>Music is on the blander side minus some gems like fall of fall
>Shot types are terrible
SA is a lot better imo both in balancing and overall atmosphere. Plus the backgrounds are much darker and don't blend with the bullets as much

>> No.43840350

I love thprac.
I was completely stuck on ran's ultimate buddhist and finding myself having to bomb it like four times (and often dying once or twice) to get through it, so I fired up thprac so I could go straight to that card and practice it repeatedly, and it only took me a couple minutes to figure out that you need to run away from the red lasers while staying close to ran, instead of far from her, something that's quite counterintuitive and which I would have never tried without the comfort of not having to ruin a run for it.

>> No.43841970

>>43840350
Thank you anon i was stuck at that spellcard too.

>> No.43843653
File: 88 KB, 700x700, Good_morning,_the_after_years.jpg [View same] [iqdb] [saucenao] [google]
43843653

Currently working on a normal CC for TD. What's the deal with the "Trance" system? I'm having trouble understanding when to best utilize it. Funnily enough, I nearly 1cc'd on my very first attempt going on blind, I didn't even realize there WAS a trance mechanic until I took my first hit in stage 5 lol... So the spellcard patterns aren't an issue with me, but I'm struggling to understand what the best strategy is to gather resources. So what's the deal with this bros? How do you make it work? Also who is the best shot type in TD?

>> No.43843952

>>43843653
>What's the deal with the "Trance" system?
Colect the floating ghost thingies enemies drop to build trance. Once the 3 trance icons on the bottom left are full, press C to activate it. If you die, your trance charges get used automatically.
>So what's the deal with this bros? How do you make it work?
You may have noticed at certain sections in stages, enemies drop resources and more enemies show up once you kill those. Those sections are timed and the idea is to memorize their spawns and speedkill them to have more show up and give you more life/bomb pieces. When you collect resources during a trance, you gain double the resources. Basically, your goal is to build trance, and decide for yourself the optimal times to use it so you can maximize the resource gain by planning in advance using knowledge of how the game will proceed. Take into account when resource farming sections will happen (usually before midboss or end of stage) and how fast you can max the trance gauge based on the enemies of the stage. Otherwise, you couldd end up wasting it on a bombpiece only section and be left dry for an upcoming section where enemies drop life pieces.
>Also who is the best shot type in TD?
To me they all seem decently balanced, by which I mean they're all kind of average, except maybe Youmu. Youmu is very gimmicky and tricky to master, but if you know what you're doing you can spawnkill a lot of the stage fodder. Otherwise, Reimu seems the best out of the other 3, simply due to having extra coverage with homing shots.

>> No.43844205
File: 109 KB, 1002x1114, MyourenJanitor.jpg [View same] [iqdb] [saucenao] [google]
43844205

>>43843952
Thanks for the input, very helpful. As far as usefulness goes, would you say that lives are more useful to collect for survival than bombs? I just CC'd UFO, and one thing I found helpful in that game was to stock a bunch of bombs early, rather than lives. Is it a similar case in this game, or the opposite?

>> No.43845074

>>43844205
>Is it a similar case in this game, or the opposite?
Somewhat similar, by the factor of losing 1 power and getting 2 bombs back on death. The main difference is that UFO is much harder and you'll need the bombs to escape from sticky situations more regularly so you don't snowball into a loss from having no damage, while in TD you'll be dying a lot less so the -1 power isn't as punishing. Another factor is that UFO is as quick to give you resources as it is to take them away, while in TD you're much more limited. While UFO gives you a free choice of whether to focus on lives or bombs, life pieces are much rarer in TD, and in some cases require you to fast kill 2-3 waves of bomb piece fairies before they show up in the timed sections.

My general strategy is trying to optimize trance usage (using trance on the nearest upcoming high-value resource farm section), rather than exclusively focusing on either life pieces or bomb pieces, as you'll get a bit of both in such sections.

>> No.43845505
File: 2.98 MB, 1920x1080, Screenshot_20230626_152722.png [View same] [iqdb] [saucenao] [google]
43845505

Just beat FDF II's extra. Man this game is good... Can't wait to see what they're gonna do with Imperishable Night.

>> No.43848170

>>43818539
Thats a good job anon!

>> No.43848179

>>43762283
What is your guys favorite stage background art?
I really like stage 4 in eosd and MoF.

>> No.43848198

>>43848179
IN stage 6 is the best there has been

>> No.43849578
File: 182 KB, 2048x1040, f126b90d3d25d9b03ec9840c539d6626.jpg [View same] [iqdb] [saucenao] [google]
43849578

>>43848179
I love stage 6 in PCB. It's simple, but also super pretty. Especially at the end, with the Saigyou Ayakashi in the background

>> No.43853357

>>43845074
>>43845074
Additionally, shotgunning a boss or bombing and standing on the boss will give you tons of gray spirits. You can get more trances if you plan where you shoot accordingly. Dying also gives you gray spirits, so you can plan deaths for your trances if you want to.

TD in general is very route heavy, maybe more so than UFO is because of the scarcity in resources. Luckily, the danmaku isn't as difficult.

>> No.43859705
File: 54 KB, 274x112, Resurrection Butterfly -10% Reflowering-.png [View same] [iqdb] [saucenao] [google]
43859705

>> No.43859728

>>43859705
does it changes depending of the difficulty? i only play on normal and its something different, something about ghosts remembering the melancholy of life or something like that.

>> No.43859771

>>43859728
Pic is what I get on normal too, but I'm using thcrap's soft patch, while I guess you're using the old hard patched version.
The original is at https://www.thpatch.net/wiki/Th07/Images#data/stgenm/stg6enm2.png_(edited) and it says
身のうさを思ひしらでややみなまし
そむくならひのなき世なりせば
Which according to gpt3.5 means
"Though I search for solace in the depths of my heart,
This world, devoid of unwavering love, feels desolate."
so I guess the hard patch gets closer.
Can some JOP please verify this translation? I'll update the image for the soft patch.

>> No.43859825

>>43859771
yeah PCB and Scarlet Mist i downloaded on oldgamesdownload because i did not knew about moryia shrine so it did not came with thcrap.

>> No.43859859

>>43844205
Good job anon! Most people go for lives in UFO because they seem better on paper, but bombs are far more useful. Green UFOs are a lot more efficient (1 full bomb and 1 bomb piece VS 2 life pieces), and bombs are almost as good as a life.

Honestly, keeping in mind UFO's INSANE power loss whenever you die, I would say they're actually better than lives in general in that game. You obviously never want to die in a Touhou game, but you especially don't want to die in UFO

>> No.43859893

>>43859825
You don't need a game to come with thprac, you just run its config tool and point it to the folders with your games and it'll download the patches directly from the thpatch wiki. It also runs on prepatched games, as long as their folders contain the original exe (without the e).

>> No.43859951

>>43774861
>>43839871
>>43840277
samefagging this obviously should be bannable, kys

>> No.43860121
File: 180 KB, 1440x900, ghost.jpg [View same] [iqdb] [saucenao] [google]
43860121

>>43859771
So this is what it says on my version.

>> No.43860131

>>43860121
That's more or less the localised version, since the original literal translation doesn't make a whole lot of sense.

IIRC, i think it's a quote from someone or other's poem.

>> No.43860142
File: 153 KB, 1423x730, take your meds.png [View same] [iqdb] [saucenao] [google]
43860142

>>43859951
Anon you really think i hate the game so much that i would samefag about it? and wait 9 days to do it too?

>> No.43860975
File: 906 KB, 1000x750, 2b2d458ea8350d5d6bc0c6e8014dd0dc.png [View same] [iqdb] [saucenao] [google]
43860975

Pretty happy about this run I got last month

>> No.43861091

>>43827201
Getting the secret endings of Ten Desires
>>43848179
LLS Stage 5, I really like the clocks

>> No.43861309

>>43860975
drop that garbage and start playing futari like gus intended
please ;_;

>> No.43861465

>>43860975
oh nice, is that the world record?

>> No.43861634

Where was /jp/ when 7B was finally achieved in IN.

>>43860975
Incidentally I was just watching this replay the other day. I feel like I've read about it before, but what's the deal with Meiling dropping seemingly random amounts of power items after her first boss spell. The max power cancel from that is worth something like 7M, right. Also, I don't know much about the stage 5 resource routes, but I suspect the stage 4 blunder really fucked that up, even though it looks like you always have backup routes no matter what resources you happen to have left. Are you going to keep shooting for 790~800M, or are you taking a break.

>> No.43861958

>>43861634
>Meiling dropping seemingly random amounts of power items after her first boss spell

It's because there's a separate max limit for items (512) and bullets (640).

"The maximum number of items on the screen is 512 and therefore any bullet count higher than in a cancel will only contribute to the Enemy Bullet Bonus. If an attack would drop power or point items, those items can be omitted if the total item count would exceed 512."

When the bullet count goes above the max item count during a cancel on some spells (not all nonspells and spells have this mechanic) such as rainbow wind chime, bury in lake, items stop spawning.

Basically there's a 0.1 second timing window where you can get the power items and if you are off by even a little bit you either get no power items at all or miss some of them.


>I suspect the stage 4 blunder really fucked that up

It was about a 15 million loss to die on stage 4, so without that and the meiling power item mistake it would have been close to 800M.

>Are you going to keep shooting for 790~800M, or are you taking a break.

Going for 800M but I'm not in a rush to get it, playing maybe an hour a day currently.

>> No.43866540

>>43780179
what am I looking at?

>> No.43867375

>>43866540
Shottype damages at each power level on SA

>> No.43867407
File: 12 KB, 320x309, catt.jpg [View same] [iqdb] [saucenao] [google]
43867407

>>43861958
>Basically there's a 0.1 second timing window where you can get the power items and if you are off by even a little bit you either get no power items at all or miss some of them.
Thanks for explaining. Is it ever worth trying to snag more of the dropped power items from the deaths at the expense of slightly less graze to help mitigate the possibility of not getting all of the power items from Meiling, or are we on the "fuck it, all or nothing" train to 800M.

>Going for 800M but I'm not in a rush to get it, playing maybe an hour a day currently.
Ganbatte your best. YouTube seems to instadelete my comments because it thinks they're spam or something, but I'll still be watching warmly from a distance.

>> No.43867421

>>43867375
that's UFO

>> No.43867434

>>43867421
Shit, I got them mixed up.

>> No.43867693
File: 212 KB, 792x706, tier.png [View same] [iqdb] [saucenao] [google]
43867693

>>43762283
https://youtube.com/watch?v=_LiOKDViIko
I just released a Touhou 19 guide on YouTube, maybe some people would like to discuss the playable characters? It's aimed at people who haven't played the demo extensively yet.

>> No.43867789

>>43867693
Why would I listen to the opinion of some normalshitter who needed to use 2 continues to show off a polish translation patch for EoSD while inexplicably putting "Normal 1CC" in the title.

>> No.43867894

>>43867407
Going for more power to try and guarantee the power cancel is basically losing the same amount of score from graze loss as missing the power cancel entirely, so no it's not really worth it

>> No.43868228
File: 2.83 MB, 1700x1500, 4ec64532684a7194325efb1558fe8d22.png [View same] [iqdb] [saucenao] [google]
43868228

>>43859859
Funny you mention it, cuz going for lives was exactly what I tried at first; and it wasn't so bad initially, until I got to Shou and she trashed me (and subsequently all my power) so hard that I had no resources going into stage 6.
Altogether it wasn't that bad though, once I figured out to go for bombs instead. I was much delighted with the retained bombs on death compared to SA, I found SA to be absolute hell compared to UFO....which is apparently an unpopular opinion?

My argument is basically that SA is a harder game than UFO because although it gives you plenty of life resources, the shot types overall kinda suck, the bombs suck even more, and when you use bombs you can quickly go into a death spiral if you can't recover your power quickly enough... Also I think Okuu/Orin are tougher fights than Byakuren/Shou, although that's probably more a matter of opinion
>picrel
Thousand Needle Mountain wrecked my shit completely for the longest time lol

>> No.43868388

>>43868228
SA being harder isn't popular opinion?
>Also I think Okuu/Orin are tougher fights than Byakuren/Shou
As someone that never 1CC'd either (yet), there's no way Shou and Byakuren are harder than the other two. Shou I had to fight so little that I barely remember her, and Byakuren is pretty alright aside from her final spellcard - which is fucking horrific mind you, but it's just that last one.

>> No.43870183
File: 1.04 MB, 3000x2000, 1605651881314.jpg [View same] [iqdb] [saucenao] [google]
43870183

>>43868388
>SA being harder isn't popular opinion?
Yeah, even in this thread, this anon >>43774811 listed UFO as less beginner friendly than SA. I mean, I understand the point that these people tend to make regarding these games. Playing devils advocate, I would argue that the UFO mechanic is far more complicated than the simple life piece mechanic in SA, and trying to formulate a strategy to 1cc UFO is much more involved tactically than SA. There's also the dramatic loss of irrecoverable power when you take a hit in UFO, which compared to SA, dropping below 3 power with some characters can easily be a run ender at certain points. By no means is UFO an easy game

However, even with all that in consideration, SA is ridiculously difficult when you consider the game based on the difficulty of just the raw danmaku, especially in stages 5 and 6. IMO, stage 5 of SA is one of the hardest stages to get through out of every Touhou game, ESPECIALLY if you're going into the stage with less than 2~3.0 power or so. It's so easy to get overwhelmed, because mistakes stack upon themselves so quickly in that game, it demands a very high standard of play and doesn't allow much room for error. Contrastly, UFO just isn't the same level of difficulty in that regard. Picrel, Okuu's penultimate attack puts you on a tightrope that necessitates very good screen awareness from 2 directions while massively restricting your character's movement. Byakuren's penultimate attack on the other hand is much more forgiving in both your alloted movement and in the level of awareness required to pass through the waves of bullets. The same can also be said for both of their final spellcards

>> No.43870268

>>43868388
I've only 1cc'd UFO on normal, but personally I found Byakuren's final one of the easiest in the series. I'm surprised people seem to have trouble with it outside the last 1/4 where things start getting cluttered.

>>43868228
>>43868388
Accumulated experience is also a factor when it comes to game difficulty. When I was first going through the series 2 years ago, SA took me a week to 1cc, while UFO only took me around 5 days likely because I'd played SA before it. The point about the shots in SA being worse than UFO's is also valid. I remember bashing my head against SA with ReimuA for most of my attempts, until I got frustrated at making no progress and switched to ReimuC where I proceeded to bomb skip most of the game and cheesed my way to a win. UFO in contrast has Sanae's bullshit shots, which can be very appealing for newer players.

>> No.43870320

>>43870183
>I would argue that the UFO mechanic is far more complicated than the simple life piece mechanic in SA
Oh for sure, and it's a lot more likely to get you killed than SA's. I guess that ties into what you said about SA being harder raw danmaku wise since I've only beaten both of them using continues, where you're not worrying about extends as much so I mostly avoided the UFOs so as not to increase risk.
>IMO, stage 5 of SA is one of the hardest stages to get through out of every Touhou game
For a stage that has given me so much shit in the past, I'm pretty glad to hear that.
>>43870268
>I've only 1cc'd UFO on normal, but personally I found Byakuren's final one of the easiest in the series
Who'd you play as? Wouldn't surprise me if it's a Marisa hitbox thing but also maybe I'm just bad.
>Accumulated experience is also a factor when it comes to game difficulty.
I did play UFO right after SA myself, so yeah that might be it. I remember back when I played through most of the games I thought Okina's final spellcard on stage six was easy as fuck, and then when I came back way later to 1CC it I was wondering what the fuck I was on back then.

>> No.43870327
File: 1.42 MB, 1200x1350, 1667792693658826.png [View same] [iqdb] [saucenao] [google]
43870327

>>43870183
I disagree that UFO is easier than SA, in fact for Normal I personally don't even rank SA as #2. I believe half of the difficulty people perceive is from being misguided into playing ReimuA when ReimuC is the much easier 1cc in my opinion, but this wrong advice is old and perhaps due to a false equivalence assumed by people who play on higher difficulties and haven't realised they're largely out of touch with beginner mistakes, values, and so on, although I'm not here to claim that these are universal. Each player is different and may excel at different types of spells at first before they build themselves to handle them all. There may also be a sense of pride attached to that recommendation, since the ReimuC 1cc admitedly isn't pretty and it's more fulfilling to accomplish a 1cc with any other shot in that game. ReimuC just turns the game back into a sort of harder MoF, but returns the game to the MoF pressing X wins games kind of glory. ReimuC solves the Stage 5 headache and through the sheer power of her bomb should average maybe 2 to 3 lives saved over any other shot in a case where you haven't commited to learning Stage 5. Suddenly, with these ressources, the end game isn't so daunting, given the freebies Okuu has here and there. Her first 2 spells are hard and you can get overwhelmed by her 2 other nons but she remains one of the most easily figured out bosses out there, it's more a matter of execution which I think plays in the favor of beginners. Early game is chokeable but you have the easiest Satori fight and leniency from what your bombs offer you in Stage 3 & 4.
Byakuren has slightly less freebies than Okuu, even if a few more of her spells you can reasonably get good at decently fast if you practice them, as without practice they already sit on that cusp of doable area. Ultimately i'd still give her the edge in, and that's the main issue here, a game with only 2 bombs per lives and -1P on death. It's not impossible to get careless and burn 2 bombs on the same spell and thats rough.

>> No.43870940
File: 533 KB, 2200x2040, 1653121659121.png [View same] [iqdb] [saucenao] [google]
43870940

>>43870320
>Who'd you play as? Wouldn't surprise me if it's a Marisa hitbox thing but also maybe I'm just bad.
I've 1cc'd with all shots. Sanae's shots, then Reimu's, then Marisa's. Marisa's fat ass and slippery speed can possibly mess you up, I wouldn't recommend using her for first clears.
>I remember back when I played through most of the games I thought Okina's final spellcard on stage six was easy as fuck
Okina's an interesting case with 4 different final spells, and they all vary in difficulty. I found her Summer spell the simplest since it was just dodging bullets coming from a mostly static angle towards you. Spring and Winter are a bit more complex and movement-involved. I hate her Fall spell so much, you can barely hit her with how mobile she is, and trying to weave through all the shit coming from all directions is just suffering.

>> No.43870977

>>43870940
There's a strategy for Okina's Fall Final where you move to one side while Okina's moving around and the center's crammed, and you only move back to the center when Okina heads back to the center for a little bit before going to the opposite side. You only really have one instance of micro between 2 arrow bullets and they're usually not as close as they would be if you dodged in the center. Okina's movement leaves wide enough gaps that you can move back to the center to chip her and back into the corner, though it gets harder with each phase and with the final especially with the circle of bullets that's harder to read. I think it's the easiest of the 4 personally.

>> No.43870983

>>43870940
>I've 1cc'd with all shots.
Neat.
>I wouldn't recommend using her for first clears.
Too late for that, MS as Yuuka is the only game I beat for the first time not as Marisa, and add Mima to that and Yumemi in PoDD and those are the only games I've even beaten as someone else, and apart from that IN is the only game I've even played as anyone else in. Marisa just works for me and at this point I'm too used to her speed to want to play other characters.
I'm not saying you're wrong mind you, I've heard LoLK Marisa is especially bad, but apart from liking her I wouldn't want to go out of my way to make things easier for myself if that makes sense.
>Winter are a bit more complex and movement-involved.
Yeah I probably should have specified I meant Winter huh, and again I've never actually seen the others. Always thought the idea of that final spell was super cool.

>> No.43871004

>>43762283
i think they're neat. i've played many shmups and when i think it's always gonna be planes shooting aliens, discovering touhou project is like stepping into a whole new world. priestesses and magician exorcising youkais by raining spells on them is a creative concept for me.

and as a newfag it's very hard for me, i've only played 6 so far and i couldn't get past patchouli yet, and i'm playing on normal lmao

>> No.43874004

>>43871004
>i've only played 6 so far and i couldn't get past patchouli yet, and i'm playing on normal
That's the most common situation among those who start playing thee games, rest easy.
If at some point you feel like you've hit a roadblock and the game starts to feel like a grind, I suggest putting it on hold and playing 4 instead, it's got a gentler difficulty curve and it's pretty good at teaching you the basics of dodging.

>> No.43876671
File: 388 KB, 1663x2048, 1619971328961.jpg [View same] [iqdb] [saucenao] [google]
43876671

Hello friends, I am kind of a newfag to the games, only managed to 1CC EoSD on normal and PCD on hard, and while going through IN I decided I'd try out the Flandre extra stage instead, but I can't seem to get through the stage part consistently. I keep finding myself getting hit or using a bomb on the bits right after the fairies that give you a lot of power for free, are there any strategies for it or am I just retarded?
Any tips for the catadioptric and clock that ticks away the past would also be greatly appreciated since these two give me a lot of trouble as well. I've been using thprac and it's kind of frustating to be able to get through the boss part often but losing all my resources during the stage while trying to actually beat extra.

>> No.43877868
File: 1 KB, 151x117, 1665663887577936.png [View same] [iqdb] [saucenao] [google]
43877868

testing tosee if the thread will bump

>> No.43878071

>>43877868
Why is this only up to 3B? Way too low considering the skill level of everyone here

>> No.43878079

>>43878071
i didn't make it
i just saved it because i thought it was cool
haven't seen any other charts for scoring

>> No.43879531

>>43878071
3B is WR tier for Reimu, and even with the other shot types, I would be surprised if there is anyone in this thread capable of 3B.

>> No.43880261

>>43876671
>I keep finding myself getting hit or using a bomb on the bits right after the fairies that give you a lot of power for free
You can make the first fairy section a lot easier by saving the full power screen clear for the harder fairies instead of wasting it on the easy fairies.

>> No.43882531
File: 928 KB, 3430x3656, 1664809616118060.jpg [View same] [iqdb] [saucenao] [google]
43882531

Steam sale is up. Are there any decent danmaku fangames you'd recommend? I currently have my eye on Abyss Soul Lotus, and I also have FDF 1 and 2 that I bought years ago still sitting on my backlog.

>> No.43882586

>>43876671
The fairies get easier to dodge if you are at the center of the screen when the two fairies shot and then go down but the best strat is clearly what >>43880261 says.

For catadioptric I keep myself around the lower right corner I think its the place where less bullets reach you and you still deal can decent damage with non homing shots.

For the clock I always try to be at the bottom center at the start of each "clock" appearing, for the first I go asap to the left.
The second is trickier but you also want to go fast this time to the right but this time it's harder to dodge the bullets so you have to zigzag a bit in the corner.
For the last one you have to move up(around a quarter of the screens height aprox) from the middle and move slightly to the side to avoid incoming bullets.

Just played to check how I dodged them and failed terribly at everything until I finished cranberry trap and then did all perfectly till starbow break where I had to bomb just to get destroyed in until there where none.
Then I retried and did the stage fine reaching Flan with 4 lives but messed up a ton in her spellcards and got to the last spellcard without any extra lives just to die there.
It's weird how inconsistent I am in this.

>>43848179
Hard to choose only one I think it would be stage 4 from PCB, I also like the weird Makai stages in UFO but honestly every anon here has chosen top tier stages.

>> No.43883541

I finally beat EoSD on normal. Now to do it without continues!... yeah.

>> No.43883682
File: 343 KB, 962x747, flan.png [View same] [iqdb] [saucenao] [google]
43883682

>>43880261
>>43882586
bless you anons, I am eternally grateful

>> No.43884423

>>43883682
>graphics patch
You didn't beat it.

>> No.43888532
File: 161 KB, 640x480, charmingshit.jpg [View same] [iqdb] [saucenao] [google]
43888532

Reminder that a versus STG could have absolutely flawless and 0 latency netcode that hides rollback in the short delay of all indirect effects the players have on each other, but ZUN is retarded.

>> No.43891096

>>43888532
Why do you feel the need to hide your hi score when it's really low?

>> No.43891377

>>43883682
congrats!

>> No.43895650
File: 124 KB, 479x485, 1680058540444709.jpg [View same] [iqdb] [saucenao] [google]
43895650

>>43762283
How THE FUCK am I supposed to 1cc MOF? Ive only beaten PCB normal and MOF easy, but I seem to have only gotten worse at the game over time. I cant even get to Kanako on normal anymore because waterfall stage filters me and is basically guaranteed lost lives

>> No.43895768

>>43895650
The game is on a new engine compared to PCB, so one thing that might trip you up and take you some time to get used to are the newer bullet hitboxes. I found myself getting hit a lot by things I expected to dodge when I was playing through it for the first time. The 2nd main difference is the powerbomb system. Don't be afraid to spam bombs when threatened, you can bombskip the majority of the game as there are enemies that give you a lot of power back to make up for the -1 power loss.

MoF fundamentally is a simple game. A lot of the patterns thrown at you are aimed, so with practice and liberal bomb usage you should be able to secure the clear. My honest opinion is that at least 50% of difficulty of MoF comes from Kanako's final as that is the only spell you can't bomb skip and actually have to learn. Everything before it is merely a 6 stage long preparation phase that requires you to be skilled enough to secure the resources needed to last through the final spell, nothing more than that. You'll be able to appreciate MoF once you start playing SA and it tears your ass apart.

>> No.43895895

>>43895768
What characters are the best for bad players?

>> No.43895979

>>43895895
if you want to cheese the game Marisa B is glitched and will deal double damage when she is at power 4.

>> No.43895984

>>43895979
Wait its power 3, between 3 and 3.95, and you need to be unfocused, due ZUN code it deals 10x more damage.

>> No.43896070
File: 120 KB, 912x503, 1659458154500895.jpg [View same] [iqdb] [saucenao] [google]
43896070

>>43895979
Im aware but her speed and hitbox usually makes me kill myself off by running into bullets so I typically avoid Marisa in touhou games. She was still the character I beat mof easy as though, not sure if its worth trying to brute forcing a Marisa normal clear or trying to get good with Reimu. I liked Sakuya's speed in PCB more than either of the other girls

>> No.43898225

>>43895895
ReimuA is the simplest with her homing. One good thing about MoF is that enemies overall have pretty low health, so the homing shots make quick work of them.

>> No.43898258

>>43898225
Not him but i find roaming Reimu shit in every game because bosses takes forever to kill with her roaming pea shooter.

>> No.43898285

>>43898258
The DPS loss is a thing to consider, yes, but anon was asking for a shot for less experienced players, which I equate to "players who can't dodge bullets and stick to the bottom of the boss at the same time". For such scenarios, it's best to rely of homing shots, or at least wider spread ones.

>> No.43905373

Pichuun
page 10 deathbomb

>> No.43905835

>>43905373
kek

>> No.43906814

>Moriya shrine removed the downloads for the bullet hell games
well,where i will get them now? i refuse to use torrents, i need the complete game link

>> No.43907684

>>43906814
You can buy Touhou 9 and up on Steam, and 6-8 on AkibaHobby.

>> No.43908636

>>43906814
Why don't you want to use torrents?

>> No.43909552

>>43906814
Who are you quoting?

>> No.43909636

I hate Nazrin in 19 I hate Nazrin in 19 I hate Nazrin in 19 I hate Nazrin in 19 I hate Nazrin in 19 I hate Nazrin in 19 I hate Nazrin in 19 I hate Nazrin in 19 I hate Nazrin in 19 I hate Nazrin in 19

>> No.43909718

Is playing it worth it? In terms or the character and stuff like that? And gameplay

>> No.43909944

>>43909718
PCB and IN are the best in the series gameplay wise, and I would consider them great STGs period.

>> No.43910069

I've never really played the PC98 games before, i should give it a try, issue is that i'm having issues configuring Neko Project II :/ Apart from that i like TH7, its the only 2hu i actually have beaten lol

>> No.43910253
File: 913 KB, 830x895, reimu.png [View same] [iqdb] [saucenao] [google]
43910253

>>43909718
>In terms or the character and stuff like that?
The games's main advantage is the gameplay and music. There is plot yes, but it is rather short and to the point as the games are like 30 minutes long at most and most of the dialogue happens before each boss. The characters get introduced, banter a bit and the proceed to beat the shit out of each other. Each game has its own omake written by ZUN, which goes a bit deeper into each game's characters and explains stuff like their motivations, which the games can't properly convey alone.
>And gameplay
They mainline games are all bullet hell, so if that's not your cup of tea you probably won't enjoy them. Each game has it's own unique gimmick, so they're worth at least trying for that alone. You'll like some games and dislike others. You've got plenty of choice between the 18 official games.

>> No.43910293

>>43910069
Nyaa has a PC98 pack with all the emulators set up and executables for the games. Search for Touhou98

>> No.43910640

I am convinced 15 is the hardest game ZUN has made.
I thought 11 was the hardest but fuck after rotting my brain trying to get a 15 1cc I have changed my mind.

>> No.43911032

>>43910293

Huh, i didn't know something like this existed, thanks anon !

>> No.43911289

anyone have the template?

>> No.43911385

man I love when yumeko drains my resources and I am left with nothing for shinki
>>43911289
>the template
anon you have to be more specific

>> No.43911420

>>43911385
for 1ccs

>> No.43912333
File: 11 KB, 800x638, template.png [View same] [iqdb] [saucenao] [google]
43912333

>>43911420

>> No.43912712

>>43912333
thanks

>> No.43913073

>>43906814
>i refuse to use torrents
Well that's a you problem. It's by far the easiest way.

>> No.43913588

>>43906814
Go to /vg/. Check /jp/ archives.
Seriously the hotlinks are up there you just have to look for them. I don't use torrents like I used to either.

>> No.43913623

>>43906814
Why? You are pirating a game, of course it's probably gonna be a torrent, that's the principal benefit of torrents, decentralised hosting.

>> No.43918936
File: 720 KB, 1134x1134, 1685979144188863.jpg [View same] [iqdb] [saucenao] [google]
43918936

>>43906814
>i refuse to use torrents

>> No.43923306
File: 14 KB, 585x887, that_template.png [View same] [iqdb] [saucenao] [google]
43923306

One little bump before bed

>> No.43925540

>>43762283
Where do I start with this series and where can I download the games? (And can I play them in English?)

>> No.43925591

>>43925540
Start with touhou 2 since its the start of the series as we know today, but setting up the pc98 emulator can suck dick so its also recommended to start on touhou 6 which is the first windows. All the games can be found on the site moriyashrine in english.

>> No.43926416

>>43925540
Highly recommended to start on a more recent game like Ten Desires (13), Unconnected Marketeers (18) or Wily Beast and Weakest Creature (17). They offer much more QOL and are generally more approachable than his older titles.

>> No.43926426

>>43925540
Also, if you wanna get the games legit and support the series, they're mostly all on Steam. There's a standardized tool called thcrap for patching; the setup is annoying the first time but it's quite convenient once you know how to work it.

>> No.43926435

>>43912333
>no GT mode for sfw (called GI still lol)
>more boxes for fucking HBM than VD
What a mess. >>43912712 I'll send you the proper updated version tomorrow.

>> No.43926452

>>43910640
How exactly is "spam bombs and mass-graze" difficult? Anon please. Use Reisen or Sanae correctly and get your free 1cc. It's genuinely one of the easiest games to beat in the entire series.

>> No.43926583
File: 325 KB, 474x575, __shameimaru_aya_iizunamaru_megumu_and_tenkyuu_chimata_touhou_and_1_more_drawn_by_keiki8296__sample-25ae86a4c857050cc2fe9.png [View same] [iqdb] [saucenao] [google]
43926583

I'm a bit of a newfig, only played and
(barely) managed to 1CC 7 and 8 on normal. I've picked up Shoot the Bullet a couple of days ago and I think I'm enjoying the gameplay far more than any mainline game I've tried so far.

is something wrong with me

>> No.43926792

>>43926583
Wait until you reach the middle of the game or especially the end game of STB and let's see if that opinion sticks

>> No.43926838

>>43926426

Its honestly better to get them on Moriya Shrine for exemple, they are already configured. The games on steam are a mess in term of configuration.

>> No.43926894

>>43926792
I know what you mean, Chen and Youmu (level 6) are really testing my patience currently - glad to hear that in true touhou fashion it gets worse

>> No.43926933

>>43925591
The touhou98 pack on nyaa has the emulators preconfigured for each game, it's click-and-run.

>>43925540
It depends on what do you want.
If you want to see how the series evolved just start with the first game.
If you want to start from the easiest game, start with 4.
If you want to start from the most famous game, start with 6.

>> No.43926978

>>43926933

>If you want to start from the most famous game, start with 6.

I started with that, and my god its very hard when its your first time playing 2hu

>> No.43929716

>>43926978
Yeah, I forgot to include my recommendations for each:

If you want to see how the series evolved just start with the first game. [Recommended if you're an autist (like me)]
If you want to start from the first danmaku game, start with 2. [Not recommended]
If you want to start from the easiest game, start with 4. [Recommended in most cases]
If you want to start from the most famous game, start with 6. [Not recommended]

>>43925540
Also, the best place to download them is the all-in-one pack on nyaa (and touhou98 pack for the first five games). If you want to support ZUN you can still buy them on steam, but don't play the steam versions.

>> No.43930536

>>43926838
It's the other way around. Getting the games on Moriya literally reinstalls thcrap on your system for every game you download. It's incredibly wasteful. Some of them might even still use hardpatches which are known to cause desyncs. The steam games are just the original exes, it's easy to patch them.

>> No.43930542

>>43926978
Touhou 6 is one of the worst games to start with. It's often recommended specifically to ensure that the newbie will get filtered and stop playing. Play more recent titles and you'll be fine.

>> No.43930551

>>43926583
>is something wrong with me
I don't even understand why you ask that. Feels like a non-sequitur. Of course there's nothing wrong with having a preference.

>> No.43930693
File: 11 KB, 795x644, most recent 1cc chart 26-11-22.png [View same] [iqdb] [saucenao] [google]
43930693

>>43926435
>>43911420
Here's the actual updated chart.

>> No.43930991

>>43925540
For where to start see >>43774537
Don't start with anything before 6 unless you really know what you're doing.

>> No.43931315

>>43930991
>unless you really know what you're doing
I'm curious, what's your reasoning for that?

>> No.43931416

>>43926435
>VD
Meant to say ISC. That you get a bigger pat on the back for slogging through HBM than completing ISC No Items is a joke. Also very unclear what "ALL" is meant to signify.

>> No.43932571

>>43931315
It's a matter of impressions and frustration, especially for people who are insistent on completing a game before moving on to the next.
If you've extensively researched the series, seen many videos of gameplay, etc, then there's no problem with starting with the PC-98 games. You already know what you're getting into, a bad/frustrating experience with the first few games probably won't turn you away from trying the later games.
Someone who doesn't know much about the series on the other hand, may be deterred from even trying the later games without realizing just how much general QoL improves.

>> No.43934670

>>43932571
That's certainly true for the first two, maybe three, games, but the fourth and fifth games are still great games that hold as much value as most of the windows games.
In my opinion, the fourth game having such a gentle difficulty curve and giving you lots of resources makes it perfect for beginners. The lack of a hitbox isn't even much of a drawback, as the game barely requires any precision dodging, and it's arguably good as it incentives not to depend on hitboxes.

>> No.43935915
File: 2.00 MB, 4597x3106, 1688403507271430.jpg [View same] [iqdb] [saucenao] [google]
43935915

I remember a while back I had installed a mod that gave my copy of PCB a really nice title screen, does anyone know what it is? Couldn't recognize it from the thcrap list. One for Imperishable Night or any other game would be nice too, if you happen to know one.

>> No.43938666

>>43935915
Just change the background image of the title folder in a thcrap patch of your choosing and you're set.

>> No.43938770
File: 160 KB, 1024x724, 1688516501446650.jpg [View same] [iqdb] [saucenao] [google]
43938770

>>43938666
thank you devilish anon

>> No.43939204

>>43925540
PCB and IN might be the easiest while also having a lot of popular characters and songs. For games accessible from Steam, Im told Ten Desires is a good starter but I havent played it yet. Id avoid Mountain of Faith even though everyone recommends it because it has a totally different bomb mechanic from the rest of the series and the final boss is really tough and might filter you the way it did me.

>> No.43945596 [DELETED] 

>>43762283
I don't wanna

>> No.43951595

>>43939204
Easy my ass, everytime I get to Reimu in IN I get totally filtered and lose all my precious lives after bombing harder than an arab in fall.

>> No.43951619

>>43926452
I think most people who say LoLK is hard implicitly exclude Reisen/Sanae. Personally, facetanking everything with Reisen just made be want to 1cc as Reimu/Marisa even more.

>> No.43951990

>>43951595
I find Keine harder than Reimu pretty handedly.

>> No.43952062

>>43951990
I'm only playing on normal, but while keine is hard to a decent degree, about on par with meiling accounting for how often I've "practiced" EoSD, Reimu is just fucking nuts. Even the stage is bullshit eyegore that I can't follow.

It might not help I'm using team scarlet...

>> No.43952077

>>43952062
Normal here as well but I play as Marisa / Alice. Maybe the speed helps a lot versus Reimu.

>> No.43953061 [DELETED] 

I assume this question has been asked to death but have any anons found a way to fix the issue in Touhou 19's online mode where entering a match with someone just kills your fucking FPS? I googled a bit and it seems like some people can't connect at all, which makes me feel kind of entitled because I got to play on 40 fps, but this isn't exactly a good experience. Is this even a connection thing?

>> No.43953280
File: 28 KB, 1820x166, 0f9d4a58d3208986d56b473aae0018d7.png [View same] [iqdb] [saucenao] [google]
43953280

Whoever wrote this, go ahead and post your scores now.

I'll wait.

>> No.43953558
File: 178 KB, 379x461, 1635537872743.png [View same] [iqdb] [saucenao] [google]
43953558

Im having difficulty using a joypad for the PC-98 games through Neko Project II fmgen. Am I missing something in the menus or in Key Remapper?

>> No.43953862
File: 51 KB, 1818x219, 1686191016137639.png [View same] [iqdb] [saucenao] [google]
43953862

>>43953280
This post is way funnier IMO. Also, the best player currently is undisputably RB at the moment. That guy is literally the Satis of Touhou
>zeems
>good potential
good one kek

>> No.43954611

>>43953862
I agree, RB is incredible. Although I wish he dipped his toes into scoring the big 3 of EoSD, PCB and IN.

Perhaps he could be the one to achieve the holy trinity of 800M, 4B and 7B.

>> No.43955317

>>43951619
That's fine. At least you'll know the game better and you know you're intentionally making it hard for yourself.

>> No.43955665

Is solo Reimu in IN really weak or am I just bad?

>> No.43955698
File: 1.73 MB, 1200x1400, 14d81dbb96aa6494725da7e6e3e7b7a6.png [View same] [iqdb] [saucenao] [google]
43955698

>>43953558
I haven't tried using the key remapper, but my solution was to make a custom setup using Steam's controller settings, under "Desktop Configuration". Essentially does the same thing as other remapper tools. It's really nice to be able to lean back in a chair with a controller while playing Touhou...

>> No.43955809

>>43953280
You might have better luck at finding him on the e-celeb thread >>>/vg/436905278

>> No.43955819

>>43953558
You should try using joy2key instead.

>> No.43955839
File: 17 KB, 640x400, 1687102952881595.png [View same] [iqdb] [saucenao] [google]
43955839

>>43955665
I had no trouble getting a normal 1cc on routeA with her at the first try after clearing the team shottypes, you probably just need some more practice.

>> No.43959880

>>43953280
>>43953862
all me btw. the winners of scoring are those who don't do it lol

>>43955665
her damage is pretty shit, but it's not the absolute worst in the game. if you only want to unlock the last word, IN hard isn't too bad. with a solo human, you can focus and kill familiars at the same time, so the bullet density is overall lower than usual, but bosses take longer

>> No.43960598

i have 1cc'd 6, 7, and 8, but now that I'm playing 10, all the shot patterns feel weird

>> No.43966299

>>43960598
I hope you haven't skipped 9

>> No.43966898

I've got this real issue where the first couple stages of any game I play is so boring that I zone out and wind up dying to stupid shit, to the point where I do better when I bump up the difficulty because it makes me focus
Like, on IN Hard,I can get to Keine without losing a life and maybe a bomb, but on Normal I'll get hit like four times from mobs or something because my mind was wondering
Working on 1CCing every game on normal first but the more of them I play the worse this issue gets

Is booze the answer, or adderal

>> No.43966910

>>43966898
Adderall ofc.
Adderall fixes a lot of things, but causes a few other problems. Worry about that when you're on adderall.

>> No.43967154

>>43966910
How do I as a goofy white boy acquire adderall

>> No.43967169

>>43966898
Just don't force yourself to play on difficulties that are boring to you.
Or do some scoring to keep things interesting.

>> No.43967250

>>43967154
Lie

>> No.43970186

Why the fuck is stage 4 of Mountain of Faith so hard?

>> No.43970616
File: 450 KB, 640x480, th07_2023-07-09_18-30-08.png [View same] [iqdb] [saucenao] [google]
43970616

yay, I can finally meet the sleeping beauty

>> No.43970700

>>43970186
just bomb away

>> No.43973760

>>43966898
I used to have this problem big time and considered it the worst aspect of shmups, but I kept playing more and more, and while I was grinding for my first SA LNB, it just suddenly stopped bothering me. It became very satisfying to see my execution get ever-so-slightly cleaner over time, and I turned sections that were 100% free into playgrounds where I messed around not just for score but also for the fun of doing silly things, because I knew my skill would let me get away with it. Playing a stage 1 is kind of relaxing and meditative to me now.
I think the key is to balance your full runs with mid/lategame practice so you're exposed to all of the game in equal amounts, and mix in stage practice with spell/section practice so you're used to "building up" to difficult or exciting parts. Oh, and, don't reset.

>> No.43974061

Do I have to play the games if I don't find them fun?

>> No.43974077

>>43974061
no brah
take the banana pill

>> No.43974153

>>43974077
What's that?

>> No.43974850
File: 1.08 MB, 882x1485, Alice_and_her_dolls.jpg [View same] [iqdb] [saucenao] [google]
43974850

>>43955665
I just did a solo Alice 1cc on Final A and I wanted to kms the whole time, especially at stage 4/beyond. Reimu is a cake walk by comparison

>> No.43975741

Mountain of Faith seems so difficult compared to past game, having bombs tied to power is frustrating

>> No.43975778

>>43848179
Palace of the earth spirits (Stage 4 SA)

>> No.43977472

i hate the tiger patterned vaisravana

>> No.43978602
File: 262 KB, 399x353, 1676098808122567.png [View same] [iqdb] [saucenao] [google]
43978602

is this game worth picking up?
playercount absolutely died after the first day it came out, is it really that bland? it looks really cool and the combat mechanics look interesting however.

>> No.43978689
File: 1.03 MB, 1080x2400, Screenshot_2023-07-10-15-19-14-905_com.android.chrome.jpg [View same] [iqdb] [saucenao] [google]
43978689

I've seen that someone tries recreating Touhou danmaku kagura on steam, I really do hope it will be available for mobile after the release.

>> No.43979863

>>43974061
There's no need to force yourself to play them, as long as you've made sure to give them a try at least.
You should try the fighting games too, especially 12.3

>> No.43979873

>>43978689
It's by the same team who made the mobile version, it won't be available on mobile but it will be available on switch.
Also, a local version of the dead mobile game will be released eventually, probably in a few months

>> No.43980909
File: 129 KB, 915x585, Screenshot 2023-07-10 122442.png [View same] [iqdb] [saucenao] [google]
43980909

Well, that's that. What's in store for me in LLS (Lunatic)?

>> No.43982313

>>43980909
Never played it on Lunatic but it's been the last game in the series to get an LNN 1cc, both because of nips being scared of piracy and because of some bullshit patterns, so expect to have to bomb a lot.

>> No.43982409

>>43982313
What does LNNs have to do with how difficult the game is? Are you that much of a scrub that you can't form your own opinion?

>> No.43982422

>>43982409
>What does LNNs have to do with how difficult the game is?
Not much.

>> No.43982521

>>43982313
Thanks. I'm mainly interested in the clears. LNN runs aren't my main interest right now.

>> No.43982539

>>43982313
LLS is usually considered the easiest game of them all, probably since focus was thrown in after most of the development was done, since most of the patterns are fairly open and fast like in PoDD and SoEW, which makes me think they were made before focus was added.

Long story short, if you beat PoDD on lunatic with Marisa of all people, you are probably going to find LLS a cakewalk in comparison.

I look forward to seeing you clear Gengetsu's forced happy time.

>> No.43982621

>>43982539
>Long story short, if you beat PoDD on lunatic with Marisa of all people, you are probably going to find LLS a cakewalk in comparison.
Not if he was a scrub that played pacifist :^)
Though all Touhou games are piss easy compared to arcade STGs, so it's no problem.

>> No.43983860

>>43955698
Did you have keyboard or joystick1 selected? I enabled steam input for np21nt but controller input does nothing.

>> No.43994347
File: 1.64 MB, 1200x1400, 1683948638150598.png [View same] [iqdb] [saucenao] [google]
43994347

>>43983860
>I enabled steam input for np21nt but controller input does nothing.
I didn't even go that far. Literally just rawdogged it with a wired Xbox 360 controller by using the steam desktop configuration tool to map my left thumbstick to arrow keys, right trigger to 'z', B to 'x', left trigger to 'LShift', Y to 'LCtrl', and pause to 'ESC'. I also have A mapped to 'z' (mostly for menu navigation/for when my trigger finger gets tired) and X mapped to 'c', respectively, but few games use the C button, so it's mostly vestigial. Also, make sure you have your general controller settings set up beforehand.

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