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/jp/ - Otaku Culture


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20985886 No.20985886 [Reply] [Original]

>Wanna learn how to play?
Rules: http://mahjong-europe.org/portal/index.php?option=com_content&view=article&id=30&Itemid=166
Play against bots: https://www.gamedesign.jp/flash/mahjong/mahjong_e.html
(alternative HTML5 version in Japanese: https://www.gamedesign.jp/flash/mahjong/mahjong.html))
>Wanna play against other people?
On Tenhou: http://tenhou.net/0/
Private lobby with English people: http://tenhou.net/0/?L7447
>Wanna read more about mahjong?
Strategy book for beginner to intermediate players: https://riichi.dynaman.net/
Strategy articles: https://osamuko.com/
Pastebin with the rest of the information:
https://pastebin.com/rLTVrQC7
>Wanna watch pro mahjong? (you better have a Japanese IP ready)
https://abema.tv/now-on-air/mahjong

>> No.20986580

I can't watch these streams, 0,5 sec they give me to look at the particular hand and discard is too little. So they flash me with the information like those lamped hares, I get mouth foam and close the tab.

>> No.20986833
File: 1.26 MB, 1920x1080, great_camera_angle.png [View same] [iqdb] [saucenao] [google]
20986833

>>20986580
It takes some getting used to. I think it's easier to follow the videos where they have a separate camera for the discards (e.g. https://youtu.be/KGWb5R-Twic).). Videos are also easier to think along with: you can pause and think about what you would discard, and then compare with the pros' choices. There are also some leagues which have closeups of all the agaris, with text listing the yakus, making them more beginner friendly. Alternatively, start watching girl's mahjong, as they (might) play a bit slower, and you'll also get to see some nice girls.

>> No.20986915
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20986915

>>20986833
Is that girl not wearing any bottoms?

>> No.20987160
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20987160

After refilling my mahjong energy with saki i finally only 4th once out of my last ten games!
rinshan kaihou is so cool i probably happier with it than a baiman

>> No.20987171

>>20986915
I suggest installing another camera below the tenbou drawer so we can make sure in the future. If that happens, we won't have to keep wondering about what ifs and we'll be able to concentrate better on the games themselves!

>> No.20988070 [DELETED] 

>>20987160
Someone should let those girls know that only the yakuman counts against them.

>> No.20989079

Asked a Japanese girl about Mahjong's popularity and she said that she's never played it. The boys who were with her said that sometimes it's played by university students. Too bad I didn't ask them whether they played on tenhou... They said they played (mahjong) sometimes but they looked like gigantic faggots and left instantly so I couldn't ask them more questions.

>> No.20989311

>>20989079
>talking to Japanese people

>> No.20989688
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20989688

From a game design perspective, what's the point of replacement tiles? Why would it not just have you draw from the wall?

>> No.20989753

>>20989688
To not change the draw order and to make use of the dead wall. In this way, a kan call possesses a uniqueness that allows only it to interact with the dead wall. Regular calls now have the added function of being the only action that affects the draw order.

>> No.20989791

>>20989753
>To not change the draw order
I'm probably stupid but I'm not really sure what that means
All I can think of that referring to would be the turn order but calls already change that

>> No.20989796

>>20989688
while this is probably not the answer you're looking for, rinshanpai are inherently badass, because you can only touch those tiles if you Kan. they feel more special that way. I was watching a maajan no takumi video with murakami jun and while he decided not to kan, he wanted to check the rinshanpai after the round. that's the allure of the rinshanpai in a nutshell

they change the amount of turns by being in the dead wall.

>> No.20989822

>>20989791
you draw one tile
the next tile in the wall is for whoever draws next
if the rinshanpai tile came from the live wall you'd take the tile that would've been the next person's -> the whole order changes -> haitei person changes etc.

>> No.20989842

>>20989796
I mean that's a good enough explanation for me, it definitely gives kans an allure even though ultimately everything's all still unknown and random anyways. Game design elements don't necessarily need to be functional to matter, it just needs some form of player value which this definitely has

>>20989822
I wanna say that ultimately doesn't mean anything, but the same logic as above applies so that works for me

thanks anons

>> No.20990546

>>20989822
doesn't that also happen when someone calls a pon?

>> No.20990556

>>20985886
i thought he was taking a huge bong hit in the thumbnail

>> No.20990557

>>20989842
It matters. You can't know how it matters mid game, but it does matter. If you look at Majsoul replays for example, you can see the wall and the draw order and see how calls change what you would have gotten. It's entirely possible that a mere call prevents you from winning.

>> No.20990603

>>20990557
>you can see the wall and the draw order and see how calls change what you would have gotten. It's entirely possible that a mere call prevents you from winning.
Yeah but if you don't know the tiles anyways, it has no effect.
From a player-facing perspective each tile you draw is completely random no matter where it comes from. For instance a computer implementation of the game could just draw a random tile from the pool of unrevealed tiles rather than actually storing which tile lies where, and nothing would functionally change. This is how a lot of computer implementations of tabletop and card games work actually

>> No.20990604
File: 599 KB, 1440x790, tenhousanbaiman.png [View same] [iqdb] [saucenao] [google]
20990604

>>20989688
So you can do this

>> No.20990644

Changing the draw order can mean changing how many turns someone gets and who gets the haitei. These have real impacts regardless of what the particular tiles are.

>> No.20990698

>>20990603
Any serious game will model the wall so the odds of a draw are based on the entire set because it's determined before any tiles are drawn, rather than pulling from a constantly diminishing pool.

>> No.20990759

>>20990698
I really don't understand what you're trying to say, but either method has no impact on the game and is functionally the same thing

Any tile you draw from anywhere has an equal chance to be any of the unrevealed tiles

>> No.20990844

>>20990759
Unrevealed tiles decrease as the game goes on while the full set is constant. For example if you go by unrevealed and only have a hatsu and a chun left, you have a 50/50 shot of pulling the hatsu which is different from pulling a hatsu at the start of the game. If you go by the structured wall, the chance of one of the tiles being a hatsu was determined out of 136 tiles instead of just two. It's equivalent to picking a tile out of 136 tiles but you don't know what it is until after 135 tiles have been flipped over. What you got doesn't change just because you're delayed in seeing what it is.

>> No.20990867

>>20990844
>Unrevealed tiles decrease as the game goes on while the full set is constant.
Yes, and whether the unrevealed tiles are predetermined or randomly chosen on draw it has the exact same odds for everything.

>the chance of one of the tiles being a hatsu was determined out of 136 tiles instead of just two.
It still is, it had the exact same odds of being randomly selected via method B as it does having been placed somewhere else by method A.

>> No.20990954

>>20990867
It can't be the same odds if the potential options are decreasing. You're essentially reshuffling the pool and making new independent boundaries every draw.

>> No.20990962

>>20990954
Potential options also decrease when tiles are drawn and revealed in a premade wall. What aren't you getting here? There's a reason most digital card games and such code it like this, it's simpler and cleaner but achieves the exact same thing.

>> No.20991001

>>20990962
They don't decrease because they're determined with the entire set available before you pull any. What you're going to get is what you're going to get and the only thing which changes it is calls, and that only changes who gets the tile and not the tile itself.

>> No.20991169

>>20990867
https://en.wikipedia.org/wiki/Three_Prisoners_problem

>> No.20991173

>>20991169
Actually, https://en.wikipedia.org/wiki/Bertrand%27s_box_paradox is probably easier to understand

>> No.20991185

>>20991001
It's still totally random from the perspective of unknown tiles, whether it's predetermined or not. If there are 20 unrevealed tiles left and there's one haku that hasn't appeared yet, your next draw has a 5% chance to be haku. If they're in predetermined spots you don't know, it's 5%. If a digital game pulls a random unrevealed tile, it's 5%. It's the same logic that denotes how RNG seeds work.

>>20991169
>>20991173
That logic doesn't apply here, this isn't the same scenario.

>> No.20991211

>>20991185
>that logic doesn't apply here, this isn't the same scenario
t. doesn't understand probability

There's 136 tiles in a mahjong set. We deal 116 of the tiles, and three hakus come out. Are you better off drawing the next tile that was going to be drawn from you, or another tile at random? It's counter-intuitive, but it's better to draw another tile from that group than it is to stay having selected the same tile.

>> No.20991301

>>20991211
I don't understand, each haku had the exact same chance of landing on any of those tiles as any other. It's not like the monty hall problem or anything where you're given info about the unrevealed tiles.

Am I just mentally disabled? I know a lot about these probability problems but this doesn't seem like the same thing to me

>> No.20991341

>>20991211
>>20991301
Nevermind I think I get it, the idea you're less likely to draw a given tile on repeated draws from the entire pool minus the same 14 tiles in the dead wall than if it were 10 tiles instead

I'm gonna code a simulation because I have autism

>> No.20992170
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20992170

my junk mat comes in the mail tomorrow

>> No.20992382

https://youtu.be/4Rx6XTrcZKg
sugoi

>> No.20992543
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20992543

>>20992170
Time to form a mahjong club

>> No.20992613

>>20992170
wish I had a junk mat, but it's hard to justify its ~6-7k jpy price (with delivery). I wish I could order something like that from the chinks so I could save cash, but I haven't found anything so far.

>> No.20992677

>>20991185
It's not like that. Think of it this way. If you draw a card from a deck of 52, it's 1/52 chance of being an ace of spades. If somebody else draws 10 cards that aren't aces first, you have a 1/42 chance of getting an ace of spades. If you draw a card and put it back in the deck as the 11th card in the deck, somebody else draws 10 cards, that doesn't change what your card is so it's back to being 1/52 chance of drawing an ace of spades. That's how mahjong walls work because you're not just drawing once, you're drawing and then restacking and pulling what you stacked in order. That's what makes some forms of cheating possible.

>> No.20992783
File: 400 KB, 1280x720, [Cleo]Hellsing_Ultimate_-_01_(Dual Audio_10bit_BD720p_x265).mkv_snapshot_19.36_[2018.04.08_14.50.39].jpg [View same] [iqdb] [saucenao] [google]
20992783

>>20992677
>If you draw a card from a deck of 52, it's 1/52 chance of being an ace of spades.
anon pls

>> No.20993011

>>20992783
It's not wrong. In fact, what is going on here is the inverse of Monty Hall. Monty Hall works because you can change your door AFTER a door is opened, and the reason you would change is you get stuck with the original odds if you don't. Which means revealing a door does not change your odds, which is logically equivalent. The Monty Hall fails if you're not allowed to change, and you're not allowed to change in mahjong, which makes revealed tiles irrelevant.

>> No.20993312

>https://www.cyberagent.co.jp/news/detail/id=22821
>https://www.cyberagent.co.jp/en/news/detail/id=22821 (shitty translation for EOPs)
fucking finally.
>4月初旬にはWebブラウザでの視聴にも対応予定です。
I guess they're focusing on the app versions more, but it's sad because I don't use those.
>このたび「AbemaTV」では、海外で暮らす日本人や旅行中の方に「AbemaTV」の番組をお届けすることを目的に、在留邦人数が多いアメリカ、オーストラリア、タイ、カナダ、イギリス、ブラジルの6か国にて試験的に視聴対応いたします。
>ブラジル
>Brazil is home to the largest Japanese population outside Japan.
I never would've guessed.

>> No.20993387
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20993387

>another game where RNG decided you will lose
C'mon on. Didn't get hit once, winning tiles never come.

>> No.20993425

>>20993387
i vividly remember a game which i last place with 21k point and didnt get hit once too ;_;

>> No.20994157
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20994157

>> No.20994163
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20994163

>> No.20994170
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20994170

yappari even in mahjong: 2d>3d

>> No.20994227

Who cares about whores?

>> No.20994352
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20994352

>>20994170
>dat bath mold
professional photography alright

>> No.20994542
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20994542

I was happy with getting 3rd after such a fatal misclick.

>>20994352
kek

>> No.20994733

>>20994157
>>20994163
>>20994170
What is even the point of these photo shoots? There is nothing remotely sexual about these photos and it seems to be done purely as an ego boost to the women being photographed.
Also, thanks for posting them, anon.

>> No.20994791

>>20994733
Same as there are thousands of people who saved at least one of those silly party pics of Moot just because they kinda care about that person. And some of them would buy it hi res, why the heck not.

>> No.20994853

>>20994733
They are meant to be casually and subtly sexual. But yeah, this does nothing for me because it's extremely fake. If you are going to be a whore go all the way and do JAV, not gravure shit pretending to be purer than all the other sluts out there. Gravure is garbage and really those kind of soft-core images can only work in 2D. There is supposed to be an "innocent" aspect to it but you know they are just taking 50 dicks on the side and worst of all you don't even get to see it.

>> No.20995123
File: 1.11 MB, 2722x1920, Weekly Playboy 2019-11_imgs-0069.jpg [View same] [iqdb] [saucenao] [google]
20995123

>>20994733
well it's a chance for her to advertise herself. all the little mahjong boys on twitter can retweet how sexy they think she is, and then more people will see her. of course there's the aspect that all these people telling her how she looks great will make her feel good (even though there's dozens of better looking women in the magazine mixed in with instructions on how to clean your leather shoes), but the main thing is that she gets herself out there, increasing her exposure. TV announcers and shit like that are chosen to feature on a show because people like them, not because they necessarily do something really well.

So basically: posing in a swimsuit is a good way to increase your popularity if you're a woman, and you need to be popular to land reporter/announcer gigs consistently. As I see it, it's directly connected to her livelihood, and all the personal human stuff is just a bonus.

>>20994853
Yeah, even fukuchinko said this on his blog:
>長年の濃い味付けの食生活によって、ふつうのグラビアをおかずにするのって厳しいんだが(;^ω^)
>Although after years of heavily spiced food, it's tough to use vanilla gravure as okazu(;^ω^). (TL note: okazu means both side dish and material for masturbation)
based chinko telling it like it is

>> No.20995175
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20995175

I'll just post this pic and another one before they stop being relevant.

>> No.20995201
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20995201

>> No.20995421

>>20992613
There's a $50 on amazon prime

>> No.20995445

>>20992783
That's correct because you're only doing a single draw, but this scenario wasn't that.
I already realized I was wrong and admitted I'm a retard, beyond the context of a single individual draw it absolutely does affect the odds.

>>20993011
Say all four hakus are in the dead wall in the ura dora spots, then for every single draw across the entire round you won't see a single haku. If the game just pulled random unrevealed tiles, that wouldn't happen.

>> No.20995450
File: 372 KB, 731x623, Bullfuckingshit.png [View same] [iqdb] [saucenao] [google]
20995450

"Why won't you die?"

>> No.20995524

>>20995445
>Say all four hakus are in the dead wall in the ura dora spots, then for every single draw across the entire round you won't see a single haku. If the game just pulled random unrevealed tiles, that wouldn't happen.
Unless the odds of all four of a tile being in the dead wall are the same as a random pool leaving all four until the end?

>> No.20995539

dat ass

>> No.20996021

>>20994352
Fucking kek, they didn't even bother.

>> No.20997381

Made a calculator web app. Tell me what I should change about the tool-tips

saki.rinshan.com

>> No.20998362

>>20997381
>liscensed
also, even though this is for beginners, you should list the rules that are used. you could also make a settings page where you could change them on the fly.

>> No.20999425

>>20997381
aotenjou option if not already there

>> No.20999904

>>20995524
>Unless the odds of all four of a tile being in the dead wall are the same as a random pool leaving all four until the end?
The odds any tile would be in the live wall are much higher than if they were in the dead wall. The only thing I'm wondering is at what point do the odds become the same for a tile being in the live wall vs. the dead wall.

>> No.21000074
File: 1.05 MB, 1186x1084, chiiten_suru_shinai.png [View same] [iqdb] [saucenao] [google]
21000074

I should've taken this chiiten, right? I was thinking about the delicious mangan if I get ton, but a surefire 3900 is better than a very dubious mangan, isn't it.

>> No.21000195

Why do people use Japanese terms for the winds? I can understand Japanese terms for the "dragons" because that's not what they actually are but how fucking pretentious do you have to be to not just call East "East"

>> No.21000221

>>21000195
This kinda attitude saved us from the naming disaster which chinese mahjong lives through.

>> No.21000229

>>21000221
please explain

>> No.21000267
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21000267

>>21000229
I don't know Chinese, what's my guildie's complaints so I tried to b8 a bit to see if it's true. I'm sorry.

>> No.21000285

Why doesn't pure double chi stack with seven pairs? Do the tiles need to be counted as those runs in your final hand for it to give you the yaku?

>> No.21000322

>>21000285
Because you can only interpret your tiles in one definite shape, as if they were melded. If you want want to view your double chii as a double chii, then you must make your hand conform to the standard pattern of 4 groups and a pair, but if you want to view your hand as 7 pairs, then you must look at your double chii as pairs and not chiis.

>> No.21000831

Is m.league off until the 23rd?

>> No.21001410

>>21000074
yep
kuinobashi right away

>> No.21001424

>>21000195
Because I'm a fucking weeb

Also I play with people from other countries so east is not always east.

>> No.21001687
File: 272 KB, 2048x1152, 1535175348100.jpg [View same] [iqdb] [saucenao] [google]
21001687

Playing irl is fun
I've got a full group of 4 now but the others aren't too into it, so all they ever do is go for closed riichi hands or just take every call if they start with a yakuhai pair so it's pretty predictable

I'm jealous of that guy who's been playing with his whole family and watching Akagi together

>> No.21002926

>>21000195
Because east can also refer to a player's seat as well as the hanchan and even the nips distinguish their terms for those from what they call their wind tiles. At this point for english speakers at least, it sounds awkward or even ambiguous to say something like you were waiting on an east tanki or you discarded two wests in a row.

>>21001424
Also partly this. Personally I feel it's easier saying pei than north but that's just me.

>> No.21002938

>>21000195
I use both interchangeably.

>> No.21002955

>>21001687
I have a whole group of 1. I searched in my region and the nearest richi mahjong club is 250km away

>> No.21003214

I feel ya, for me it's either an 7 hour drive or a darned ferry.

>> No.21003832

>>21000195
I don't know about everyone else but I use mostly Japanese terms for an economy of words. that said, wind names just came along for the ride.

>> No.21004193
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21004193

I don't get what's going on, I should be able to tsumo right? This happened several times.

>> No.21004194

>>21000195
there's basically 0 significant content that's not in Japanese, so anything I watch/read will be using the Japanese terms. frankly for mostly everything the English terms sound fucking stupid. wind names would be fine, but I might as well be consistent and just use the original names of everything.

side note: if I were to teach someone the game in my language I'd be unsure what vocab to use, as talking about "ankos" and "shuntsus" seems like a surefire way to get someone to stop caring before even getting to the interesting part.

>> No.21004204

>>21004193
you need a yaku to agari (tsumo/ron)

>> No.21004225

>>21004204
Is that not a yaku? I'm still new so I don't know the correct terms. I have a pair, 2 triples and 2 consecutive triples. What can I do to repair?

>> No.21004318

>>21004225
Its because your hand is open. If it were closed you would get tsumo, which is a yaku. If you called Riichi then that would serve as a yaku if you won off of a discard.

>> No.21004488

Sup guys, what's the best mahjong app in android?

>> No.21004858

>>21004225
to won you need 3 things: a legal hand, a winning tile, and at least one yaku.

you have the first two but your hand lacks a legal yaku (aka multiplier). a yaku is a certain set of conditions that add value to your win. certain yaku are valid in both open and closed hands, others are only valid when closed, and some even have different values when open or closed. learning yaku is a pain but one of the fundamentals in early play. learn the more common ones and work your way up

>> No.21004955

>>21004488
Multiplayer? Sega mahjong.
Single player? Kemono mahjong, probably, if you don't mind the furry art.

>> No.21005540
File: 564 KB, 2600x1740, Simple Yaku New.png [View same] [iqdb] [saucenao] [google]
21005540

>>21004225
You need to put at least one yaku together in order to have a legal winning hand. If you're not really getting anything with your tiles, keeping your hand closed (not calling pon, chi or kan) and declaring riichi when you're tenpai (one tile away from winning) is a yaku so you can always fall back on that. Any four sets and a pair is a legal winning hand if you call riichi with it.

I made this recently, let me know if it helps. I wanted to make a visual yaku list for teaching people that separates what you can and can't open your hand for and I'm kind of looking for feedback

>> No.21005626

>>21002955
I have none around me either, I just taught a few of my MTG friends and they got into it enough to want to play with me

>> No.21007124

>>21005540
I just started playing a couple days ago and this is the most understandable list of Yaku that I've seen yet

>> No.21007154

>>21007124
Thanks anon, that's good to hear
I've fixed a few typos and changed some wording, I'll probably repost it a little later once I feel like it's "done"

>> No.21007874

>>21005540
you need to find a way to note that some of these are optional and they can have different values between different rulesets

>> No.21010230
File: 1.35 MB, 2560x1338, Naked.png [View same] [iqdb] [saucenao] [google]
21010230

Is bad mannered to go for hadaka tanki? It didn't feel good to win but after looking through the replay I don't think I could have won otherwise.

>> No.21010257
File: 90 KB, 255x255, 1494104843026.png [View same] [iqdb] [saucenao] [google]
21010257

>>21010230
It it wins, what's the problem?

>> No.21010313
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21010313

>>21010230
it;s fucking based

>> No.21010369

>>21010230
It's not bad manners but it won't work out often and people will think you're an idiot. In this case it looks like you forced chanta which only gives you an extra 300 points, which is pretty much never worth the lower win rate and lack of defense.

>> No.21010793

>>21010230
>>21010313
Hadaka tanki just makes you look like an idiot who calls everything absentmindedly.

>> No.21011906

>>21010369
>>21010793
Ignore these people. The naked wait is the CHAD wait. Only virgins need big hands to compensate.

>> No.21012399

>>21010230
Did you really need that chanta? You had hatsu triplet and 3 dora that's already 7700. Should have kept that 67s instead for the ryanmen.
Otherwise I don't think hadaka tanki is bad mannered I don't know why someone would say that. It's just that people are gonna be thinking what the fuck is this nigga doing.

>> No.21012783
File: 194 KB, 986x776, 1548981356662.png [View same] [iqdb] [saucenao] [google]
21012783

Why am I in furiten here? I haven't discarded a 7 pin and I didn't pass on one.

>> No.21012861

>>21012783
you discarded 4p

>> No.21012870

>>21012861
Yeah but I was trying to call a 7p.
Does furiten just not work like I thought it does?

>> No.21012872

>>21012783
the tricky thing about furiten is that if one of ANY of your winning tiles is in your discard pile, you cannot ron.

so in your case, while you did not discard 7p, you DID discard 4p which is also one of your winning, therefore sticking you in furiten status.

make sense?

>> No.21012884

>>21012872
That's really complicated and stupid! I hate this game!

I thought you just couldn't call ron off of specific tiles you discard, not at all. But this is the first time I've ever seen it happen after months of playing so I guess it can't be that bad if it took this long for it to happen even being completely 100% unaware

>> No.21012920

>>21012884
yeah it's a common misconception. the idea behind furiten (the main difference between jp mahjong and other types) is that you can try and judge an opponent's possible waits and defend against them based on their discards.

I know it seems obtuse at first but the rule does make sense and adds a really interesting aspect.

>> No.21013890
File: 1.10 MB, 1181x1081, whats_the_safest.png [View same] [iqdb] [saucenao] [google]
21013890

I'm posting this here just to make sure I didn't miss anything.

discarded 3s

>> No.21013912

>>21013890
im pretty sure 7s is the choice here but im just a 2dan scrub so what do i know.

>> No.21013953

>>21013890
I'd like to say 3s is safest since it's suji to both players because of their 6s discard, but being this late into the round and having 3s still be a live tile makes it on the contrary more dangerous imo. Moreover we can't see any lower souzu AT ALL except for 112s in our hand, so the possibilities that either of (or both of) them to have penchan, kanchan, shanpon or tanki on 3s are quite high I think.
So with that said I'd say maybe 7m because they can only have either tanki or a 68m kanchan which is also very possible because 8m is dora but I guess that reduces the number of possible wait patterns compared to 3s. It's still hard to discard.
Or we could go with 8p, since it's safe against toimen and we have some kind of half-kabe with three 7p already discarded. Though this late in the game shimocha could very well have the last 7p for a ryanmen wait on 58p for example.
Very hard situation for me, my final discard would have been 7m I think, without being super confident about it.

>> No.21013955

>>21013890
8-pin. Kamicha already put it down so it's safe against toimen, there are 3 visible 7-pin so it's a one-chance for a sequence. There's already one down so a shanpon isn't super likely. The fact that he's only discarded one pinzu tile is super scary but from the rest of the information it seems to be the safest.

>> No.21014061 [SPOILER] 
File: 857 KB, 1183x1083, 1552912779344.png [View same] [iqdb] [saucenao] [google]
21014061

>>21013912
>>21013953
>>21013955
thanks for the replies, I didn't notice 8p at all

>> No.21014717

https://youtu.be/13GttjsrxuI
>3900

>> No.21016476

>>21012920
I thought it made sense when it was just individual tiles, that's nice and clear and makes sense but this just feels obtuse. It won't turn me away from the game, it's just a little stressful right now and it's going to make it harder to pull friends into the game.

Like, how are you even supposed to teach people? How do you tell them "oh you're actually not allowed to win here because you discarded this totally different tile at the start of the hand" when they call ron without them just saying "fuck this?"

>> No.21016568

>>21016476
I wouldn't call it a "totally different tile", it's a tile that is part of your winning wait. It can be a bit obtuse but after a bit of time understanding it, like even if you are in furiten you can still win from drawing your winning tile from the wall. Playing around furiten will come from experience.

>> No.21017142

>>21016476
>I thought it made sense when it was just individual tiles, that's nice and clear and makes sense but this just feels obtuse.
I felt the same way when I started. I thought furiten was a little obtuse when reading about the rule, but in practice you rarely get caught with your pants down.
One of the reasons you might be finding it hard is because you might not fully understand waiting on tiles yet, which is a concept that all forms of mahjong depend on.
Think of it this way. When you have a winning hand, you are a required to take a tile that completes your winning hand and are subsequently penalized if you were to pass it up. Similarly, if you discard a tile and then make it so you're now waiting on that tile to win, you didn't quite plan your hand out as well as you could. All you need to do is simply know all the tiles you're waiting on, which is normally no more than 2 or 3.
It's very simple once you start asking yourself "Oh! I'm about to win the game! Which tiles complete my hand right now?"

>> No.21017285

this might be adding fuel to the fire, but a winning tile is independent of yaku.

so if you're going for an open tanyao and have a 1-4 wait, if you happen to have the 1 in your pile, even if you couldn't win with that tile, it's still considered a "winning tile" because it completes the 4melds and a pair requirement, yaku or not.

>> No.21017332

>>21016476
You just gotta explain to them that furiten was designed this way to give players a way to defend against opponents' hands and as such give more strategic depth to the game and that it's a heavily used property.
Otherwise it would be way easier to win compared to defending and people would just play every hand to win it, doesn't make it very interesting now does it.

>> No.21017386

http://tenhou.net/sc/prof.html

New player here and I was looking at the tenhou Yaku statistics, I see that Akadora is the top winning Yaku in most brackets. Isn't that just red fives? Is there a yaku involving them? I can't find anything on various yaku lists online and I'm a bit confused.

>> No.21017449

>>21017386
There's no yaku with red fives. For some reason the list records the frequency of hands that include red fives.

>> No.21017540

>>21017449
Well that clears things up, thank you

>> No.21018960
File: 47 KB, 720x960, Weird dice roll.jpg [View same] [iqdb] [saucenao] [google]
21018960

>dice actually landed on a corner

Physics is weird

>> No.21018967

>>21017386
Dora is NOT yaku. But it does give you han, capable of jacking up scores. Keep that in mind.

>> No.21021072

>>21018960
You've got to play this where it lands. I hope you're ready to bust out the ol' calculator because you've got some graphing and light calculus to handle.

>> No.21021869

>>21021072
>draw 0.3241 of a tile and then 0.6759 of the next one

>> No.21022632

Can someone give mahjong book recommendation? So far I've read
>よくわかる麻雀の勝ち方 ~牌効率から読みまで極める30の技術~
>新版 おしえて! 科学する麻雀
>天鳳 公式完全攻略読本
>これだけで勝てる! 麻雀の基本形80
>麻雀 傑作「何切る」300選
>麻雀 定石「何切る」301選

>> No.21022654

If I call ron on someone's riichi tile, do I still get their 1000?

>> No.21022661

>>21022654
Nope.

>> No.21023641

>>21022632
I'll tell you when my 9-book order arrives.

http://umaimahjong.onasake.com/book.html
I usually check this guy's reviews because it's easy to look through one page. You can then find other reviews on Japanese blogs, "look inside" on Amazon, etc.

>> No.21023788

>immediately discard terminals and honor tiles unless they're already in a sequence or paired
>only pon on dragon tiles or active wind tiles unless my hand is already open
>never chii except if my hand is already open
>try to make my hand without worrying about defending
>if my hand is closed always call riichi as soon as I'm in tenpai

I'm just trying to reach a rating of 1600 in FFXIV (starting rating is 1500). Are these rules enough?

>> No.21023902

>>21023788
if you follow this, you're pretty much guaranteed to get good results (I won't say that you'll always win since someone might tsumo a yakuman, you could get awful haipai and tsumos every round, etc) against casual players:
>if someone else riichis and you are ryanshanten, betaori
>if someone else riichis and you are in tenpai, push
>if you are iishanten, only push (against riichi) if you have ryanmen+ryanmen or better ukeire
>if you're already ahead, be less aggressive, remember that a single mangan direct hit can close a 16000 points distance

>> No.21025113
File: 1.24 MB, 1920x1200, DABURU_RIICHI.png [View same] [iqdb] [saucenao] [google]
21025113

>oorasu
>mangan tsumo jouken for avoiding last
>toimen double riichi

>> No.21025120
File: 1.34 MB, 1920x1200, shitty_tenpai.png [View same] [iqdb] [saucenao] [google]
21025120

>tenpai but it's shit --> discard 1s

>> No.21025133
File: 1.11 MB, 1187x1081, kamicha_riichi.png [View same] [iqdb] [saucenao] [google]
21025133

>kamicha riichis too

>> No.21025144
File: 1.13 MB, 1188x1091, its_riichi_time.png [View same] [iqdb] [saucenao] [google]
21025144

>finally get a good tenpai, it's riichi time

>> No.21025162
File: 818 KB, 1185x1086, and_second_place.png [View same] [iqdb] [saucenao] [google]
21025162

>toimen deals in ippatsu
>with all the riichi sticks I get second

>> No.21028294

So is tenhou actually good and playable as a filthy westerner?
I'm tired of having to boot up FFXIV when I want to play a match

>> No.21028344

>>21028294
Yeah but if you don't read moonrunes you probably want this https://chrome.google.com/webstore/detail/tenhou-english-ui/cbomnmkpjmleifejmnjhfnfnpiileiin

>> No.21028372

>>21028344
>using chrome
Too bad the Firefox one just doesn't fucking work

>> No.21028388

>>21028372
I've never used the firefox one, but make sure you're using the HTML5 version of tenhou and not the flash version

>> No.21028558 [SPOILER] 
File: 554 KB, 880x830, 1553144310577.png [View same] [iqdb] [saucenao] [google]
21028558

That sound again...
The sound of a door opening!?
TSUMO
CHUUREN EXPLOSION
i hope i dont die after this

>> No.21028595
File: 265 KB, 900x1350, 0052-015.jpg [View same] [iqdb] [saucenao] [google]
21028595

This is some saki style wacky shit
http://tenhou.net/3/?log=2019032022gm-0001-0000-b87ae4d7&tw=1&ts=6

>> No.21028672
File: 34 KB, 590x550, 1526744619646.jpg [View same] [iqdb] [saucenao] [google]
21028672

>it's a "translation says pung/chow/kong instead of pon/chi/kan" episode

>> No.21028988
File: 433 KB, 2048x1536, D1_7685VAAAxIkZ.jpg_large.jpg [View same] [iqdb] [saucenao] [google]
21028988

>matsukayo appears in another magazine with another shoot

>> No.21029160
File: 38 KB, 411x613, 1531404191836.jpg [View same] [iqdb] [saucenao] [google]
21029160

>deal into an East baiman on East 1
>deal into someone else's shitty 2 han hand immediately after and the game ends
How's your night going guys

>> No.21029214

>>21029160
I've had that happen both ways (i.e. I've been the east baiman and the loser too)

>> No.21029470
File: 581 KB, 879x827, comeback.png [View same] [iqdb] [saucenao] [google]
21029470

>>21029160
Today is a great day, had my first yakuman and then this.
>36k at East 3 and have a good feeling about this hanchan.
>toimen have a fucking suuanko tanki, deal in and down to 4k.
>Chasing 2 riichi as dealer at east4, draw but i feel like there are some hope.
>win next hand, get to 8k, lose oya right after.
>Next hand toimen tsumo a haneman, down to 5k.
>East 3 kamicha oya ron a hatsu off me, i think im dead and thank god its just a hatsu only hand, and here we go back to 4k.
>Ron a mangan off toimen, into east 4 as oya with 13k.
>5k ron, 1st honba.
>haneman ron, toppu.
I cant believe im just comeback from a yakuman ron.

>> No.21030055

>drop down to 600 points
>kamicha deals into shimocha (9600)
>still a chance of rasu kaihi
>next round kamicha deals into my dora tanki -> 3900+3honba -> 4800 direct hit
>now he has 600 points
>next round shimocha tsumos and the game ends

I cheated death in all three of my games today.

>> No.21030976

>>21028988
>print outs
Someone get this man a tablet

>> No.21031007
File: 758 KB, 800x600, 1537158754985.png [View same] [iqdb] [saucenao] [google]
21031007

>>20997381
>Rinshan Kaihou
>The most aesthetic yaku in all of mahjong. A win by drawing the winning tile from the deadwall is considered automatic yakuman in all rulesets.
It's perfect.

>> No.21031067

>>21030976
dude is dabbling in analogue mahjong

>> No.21031074

>>21031067
>paper is analog
OK, what material for occult?

>> No.21031237
File: 424 KB, 480x270, 1544633375728.gif [View same] [iqdb] [saucenao] [google]
21031237

>>21029470
Those tile indicators are fucking disgusting.

>> No.21032053
File: 269 KB, 1920x862, retarded_design.jpg [View same] [iqdb] [saucenao] [google]
21032053

played a tonpuu on tenhou in my mobile browser for fun. the fucking buttons are reversed compared to the computer

>> No.21032576

How hard is it to learn defensive play? The entire concept of it is so intimidating beyond parroting discards already in someone's pile.

>> No.21032812

>>21032576
It's incredibly easy, follow the charts. There should be one in Riichi Book 1. Knowing when to fold and how to push are much harder. When you run out of even marginally safe tiles though it gets painful.

>> No.21033159

Is there any way to get Tenhou in 16:9 or 16:10? 4:3 is cool and all but nobody owns 4:3 monitors anymore

>> No.21033217

>>21033159
Turn of the wall and it should show in a wider aspect ratio.
Speaking of Tenhou, does the Tenhou client cost any money?

>> No.21033231

>>21033217
Oh damn thank you, I had no idea turning off the wall would do that

>> No.21033307

Is there any way to change the tile color from black?

>> No.21033326

>>21033307
Yes in the settings, but if you're using the modified tiles from the English UI addon the modified tiles will still have black backs

>> No.21033364
File: 552 KB, 961x894, 1539163609973.png [View same] [iqdb] [saucenao] [google]
21033364

>>21033326
Hey that's rad, I wasn't expecting it to be customizable at all but RGB sliders are even better
I'm really not sure how I didn't notice this before

>> No.21033536

>>21033217
The client is free, but you need account with valid subscription to use it.
Look up for minomino tenhou in google.

>> No.21033553

>>21033536
Why is it free on the web one?

>> No.21033653

>>21033536
Thanks, anon!

>> No.21033745

I just played a hanchan on Tenhou and it played one hand of West prevailing, what happened?

>> No.21034013
File: 89 KB, 800x600, 1361208312822.jpg [View same] [iqdb] [saucenao] [google]
21034013

>>21033745
at the end of s4 is no player is above 30k the game gets pushed into west round.

think of it like overtime in some sports, this round is sudden death as a winner is declared as soon as someone goes over 30k. if the west round ends with no one above 30k the game ends entirely, with current scores used to determine placement.

>> No.21034631

>>21034013
Ah that makes sense, thank you
Is that only a tenhou thing or an actual optional mahjong rule?

Also thank you for that wonderful image

>> No.21035188
File: 20 KB, 424x283, crabs.jpg [View same] [iqdb] [saucenao] [google]
21035188

>>21034631
you're welcome. to answer your question this is a pretty common optional rule. I couldn't tell you the mindset behind it however.

>> No.21035268

>>21034631
I believe it depends on ruleset. In Tenhou, the point system is 25-30, meaning you start with 25k points but return 30k points at the end. If no one breaks 30k barrier, that means everyone has net negative point.
Why is it like that? It's riichi mahjong, don't ask anything about it. Don't even ask how uma-oka works, it's just there.

>> No.21035754
File: 21 KB, 573x59, worst_month_of_my_life.png [View same] [iqdb] [saucenao] [google]
21035754

>> No.21037783

>>21035754
That's nothing, having over 50% fourth place is where the real pain begins.

>> No.21037899

>>21035268
Rules like that come from mahjong traditionally being a gambling game. Uma/oka can be used to determine how the pot is paid out at the end of a money game

>> No.21039050

bit off topic: has anyone ever played this doujin mahjong game where it featured cromartie high school, nintendo, and random characters? everything was processed at a very low res. i played it about a decade ago on a ratty netbook and i cant find the game on doujinstyle or any similar sites

asked /wsr/ with no luck - i believe this thread is the next best bet

>> No.21039128

WE MLEAGUE NOW

>> No.21039164

>>21039128
Will I get banned if I post while my VPN is on to watch this?
It's listed in the rules and I've never tried it so I don't know

>> No.21039186

>>21039164
You don't need VPN.

>> No.21039188

>>21039186
It only displays anything for me when I have a Japanese VPN on.
Is there an easier way?

>> No.21039199

another murakami crying scene incoming?

>> No.21039218

>>21039199
He went full bully mode

>> No.21039239

>>21039218
the shousangen honitsu was especially nice

>> No.21039271

>>21039188
try turning vpn off while watching maybe? it work for me somehow.

>> No.21039300

>>21039271
I tried that, it cuts out

>> No.21039360

epic tsumogiri riichi

>> No.21041744

ded thred

>> No.21041794

2241 today. I was like "fuck all these games are wack cuz these niggas keep dealing into da dealer manganz from fucking east-1 dayum" but then I fell into the same trap

>> No.21044716

what would make a 4 han hand with neither player being east and no honba be 12000 fucking points

>> No.21044793
File: 20 KB, 313x274, 214093_124233.jpg [View same] [iqdb] [saucenao] [google]
21044793

Playing with actual tiles is fun

>> No.21044804

based Maehara

>> No.21044817

>>21044804
Dat ippatsu

>> No.21044886

damn that south 4 was wild

>> No.21044892

this game was hot, yeah

>> No.21044906
File: 419 KB, 1366x658, opera_2019-03-24_12-43-06.png [View same] [iqdb] [saucenao] [google]
21044906

This hand was almost yakuman material, right? Fuck.

>> No.21044916

>>21044906
depends on your definition of almost

>> No.21044995

fuck that round was epic. 12000 tenpai from 9m pon or some shit. crazy

>> No.21045066

>>21044916
If I drew a 1-sou or 2-sou it would be tenpai for suuankou I believe. How else could you approach this hand though? I'm dumbfounded when I get something like this, being a beginner.

>> No.21045233

>>21045066
Dama waiting for shaa, 1s or 2s is okay, but just take any win that comes up. Ankan are a bit crazy here... There's a low chance for high (any) return, but whatever, your hand is ready.

>> No.21045252

>Wiped my history absentmindedly
>Tenhou account is gone

Huh, I suppose it was all browser based for me.

>> No.21045260

>>21045252
What I do is email myself my ID so I never lose it.

>> No.21045428

>>21045233
Yeah, I was going to take any win there (I had a lucky as hell haitei baiman in the first round but got set back when shimocha and toimen tsumo'd) Also, when is a good time to start a new account? I'm a joukyuu scrub at the moment, going around with 1500-1600R, currently have 160 games played

>> No.21045446

>>21045428
no use doing so before the soft cap

>> No.21045632

>>21000229
>>21000267
American (and Chinese played in English speaking countries) Mahjong calls Pons "Pungs"
Chiis (and sequences in general) "Chows"
All the yaku names are misleading/disgusting distortions.
The East is called "Tong".

They made this subhuman nomenclature, justifying it with "You can't just expect players to learn Japanese/Chinese!"
So they made a bunch of garbage equivalents that you STILL have to memorize from zero, so what was the fucking point.

>> No.21045636

>>21001687
At first we only had 4 people playing (the people in my apartment), but with time we pulled in more and more people and now we're more than a dozen.
Almost everyone is still a beginner, but it's pretty much a club at this point.

>> No.21045736

>>21045632
isn't that just another approximation of the chinese words? I thought that's how it was

>> No.21045747

>>21045736
It is.
But if your reasoning for making such approximations is "We need terminology that's easier to learn and memorize", why wouldn't you just keep the damn Riichi terms for Riichi Mahjong?

>> No.21046070

>>21045632
It's great because now you have to learn that shit, plus the japanese and also the direct english translations because people seem to use them all interchangeably. What a time saver

>> No.21046486

>Be me
>played ~500 games with my tenhou account
>Be 5th dan, ~1920 R
>Get my greatest losing streak ever, fall to 3rd dan, below 1700R
>Get demotivated and decide to take a Mahjong break
>Come back but can't find my old ID
>Create new account
>Have a below average placement in fucking ippan after 50 games
I don't ge it anymore, lads. I don't think I changed my game, but I just can't win anymore. Were my former stats just luck? Is Mahjong really THAT luck based than you can perform vastly above your level of skill over 500 games?

>> No.21046604

>>21032576
1. Genbutsu
2. Suji (except late suji), priorizing suji of terminal tiles
3. Kabe
4. whatever is far from the center and the dora.
5. analog readings

>> No.21046781
File: 1.04 MB, 1102x932, why.png [View same] [iqdb] [saucenao] [google]
21046781

>tfw I'll never get a yakuman
It hurts

>> No.21047351

>>21046486
first of all, 50 games is a small sample. second, you should be able to tell whether you made any big mistakes in the game, or if you were actually the fastest in every round but your agarihai just didn't come.
>>21046781
just play more

>> No.21047515

Does a closed kan interrupt ippatsu?

>> No.21047851

>>21047515
check out the arcturus wiki for info like this

>> No.21047906

>>21047851
Yeah I should probably just do that but I always think to ask something here first just to keep the thread moving
I will cease though

>> No.21048062

>>21046486
just make sure you're playing for the right reason. if you're just playing because you want to get your rank back you're going to keep getting hit by lucky ippan shitters.

The unconcious you doesn't believe someone that just started is going to win off of your tokujou-worthy discard. I'm not saying that to be an asshole, I've been there. it's mental. only play mahjong if you really enjoy it.

then it'll all fall back in place.

>> No.21048079
File: 5 KB, 229x229, 1551939549612.jpg [View same] [iqdb] [saucenao] [google]
21048079

>>21044793
>tfw has never held an actual tiles
>never even see one of those automatic tables irl
Why isn't this kusoge more popular

>> No.21048448

>>21048079
come to Cali and I'll let you hold my tiles (no homo)

>> No.21048486
File: 77 KB, 500x562, 1358125987177.jpg [View same] [iqdb] [saucenao] [google]
21048486

>>21048448
GAY

>> No.21048496

>>21048448
I'll handle your tiles like I handle my balls, very roughly without constraint

>> No.21048563

>>21048079
You can get an Amos set shipped for about as much as that Yellow Mountain Imports set that's been out of stock forever.
https://www.amazon.co.jp/AMOS-麻雀牌-ギャバン-カラー-牌の背
They also have a cheaper set, the Monster (I've never seen it so I can't speak for it but I'm sure it's fine) and then one with larger tiles that costs a little more, I think that one's called Maxx or something.

Anyways playing irl is fun but only if you're with somewhat experienced players, if you're with new people it kind of sucks because every round takes forever and people cover their tiles really bad while discarding and you have to build all four walls yourself because everyone always fucks it up and spills them when they try

>> No.21048641

>>21048563
Honestly I still have more fun playing with scrubs with real tiles than playing serious games on Tenhou. Part of it is just social interaction is fun but also, theres nothing like slamming that tile down sideways and yelling riichi and making a smug face while you throw your tenbou onto the table

>> No.21048715

>>21048641
Yeah there's probably a good middle ground, but I've only played with absolute beginners with half of them being ones who are only trying it all because the others are too and don't really seem that interested

>> No.21048771

>>21048641
>Part of it is just social interaction is fun
It's a great way to make friends

>> No.21048865

>>21048771
and enemies...

>> No.21049416
File: 52 KB, 737x449, After 17.png [View same] [iqdb] [saucenao] [google]
21049416

Is everyone else even trying?

>> No.21049565

>>21049416
it's just muri

>> No.21049696

How rare is it for all three players to call ron on a discard?
I had it happen on tenhou and it seemed to just count as an abortive draw, no points changed hands

>> No.21049726

>>20985886
>>20990556
I thought the dude was projectile vomiting lol

>> No.21049743

>>21049696
pic

>> No.21049787
File: 790 KB, 971x902, 1526299324618.png [View same] [iqdb] [saucenao] [google]
21049787

>>21049743

>> No.21050290

>pushed a tile I shouldn't have and fell from first to last
I can't take it

>> No.21050296
File: 954 KB, 1045x939, almost kazoe.png [View same] [iqdb] [saucenao] [google]
21050296

the 1sou kandora indicator I needed was right at the left, sad

>> No.21050299

>>21049696
It's pretty rare, but behaviour in such a case can be a local rule.
The "standard" is for a triple ron to make the hand a draw, but some clients allow you to set it up to allow an actual triple ron to happen.

>> No.21050305
File: 312 KB, 1920x1080, 1542600956845.jpg [View same] [iqdb] [saucenao] [google]
21050305

>>21050296
and I'd have drawn my suu ankou anyway, twice
fuck

>> No.21050353
File: 438 KB, 1280x720, 1542014843163.png [View same] [iqdb] [saucenao] [google]
21050353

>>21050305
Are you upset you got ONLY a baiman?

>> No.21050358
File: 933 KB, 1038x921, it didnt just work.png [View same] [iqdb] [saucenao] [google]
21050358

>>21050353
this hand deserved more

>> No.21050828

Where can I watch the ongoing M-League?
The mahjong channel on abemas only airs years-old reruns 24/7

>> No.21051068

>>21050828
when it's on, check the m-league website

>> No.21051999

>>21047515
Yes and any timing-dependent yaku can be interrupted by any kind of tile call. The timing-dependent yakus are ippatsu, double riichi, and tenhou/chiihou. The only special tile call worth noting is a shouminkan call. This call still interrupts your timing-dependent yakus, but should you win off of it via chankan, you won't lose any of the aforementioned han.

>> No.21052007

>>20985886
these Japanese baguettes are much longer but thinner than the ones we have here.

>> No.21052202

>>20992170
>lug my junk mat around to play Mahjong with people every friday
>due to the small nature of the bag, it keeps sliding off my shoulder, and eventually i just leave it hanging on my arm
>listening to music on the way there
>arrive at the building and notice that I've lost one of the grey holders that keep the mat together
>panic and rush outside to find it
>find it on the floor around 5 minutes away from my destination

Careful when carrying it if you're actually going to use it for Mahjong with others outside your house, the Velcro on the top isn't very good at holding it in and always make sure you hold it upwards.

>> No.21052264

>>21004225
If you ever open your hand, have no idea what the fuck you're doing and just want to win to get out of the unfavourable position you've stupidly put yourself in, just follow these rules.

Discard any 1's, 9's, Winds and Dragons, regardless of where they fit
Ride high on 2-8's only, suit doesn't matter, neither does whatever you chi/pon as long as there are no 1's and 9's
Although, if you pon'd your wind or dragons, then keep going with whatever you're doing because you have Yaku.

Hopefully, you can see why you didn't win that hand. You chi'd a 789 and pon'd a 999. Your hand was fucked from that pon.

Overall, just learn your Yaku's and know when to open your hand. I usually do it for a quick win, banking off three dora, or to make sure I don't pay the no ten penalty at the end of a round (yaku doesn't matter for the penalty)

>> No.21052270

>>21034013
What about if you just hit 30k on the dot?

Had a game like this two weeks ago, and we just called it a night when I hit 30k exactly and we didn't know what to do. It was around 1am and we just wanted to sleep, but in a real game would hitting 30k exactly be fine or would you have to continue on?

>> No.21052371
File: 186 KB, 695x597, CDisplayEx_2019-03-03_22-47-53.png [View same] [iqdb] [saucenao] [google]
21052371

>dealer haneman houtei
>dealer double riichi right after
Is this what it feels like to descend into the abyss?

>> No.21052378

>>21052270
just open up the arcturus wiki and write in whichever rule would make you win

>> No.21052510

>>21052202
Yeah I noticed the bag is kind of shitty, it's only got two little velcro pads on the corners so the middle can still fold up and the bag is barely long enough to hold it all unless you slide it in diagonally.

I do kind of wish I just got a folding mahjong table instead, but being able to take the mat places is nice I guess

>> No.21052532

>>21052270
This can be confusing considering the Arcturus page says
>The goal score is the minimum number of points required for the game winner to attain after the final regular hand of the game.
but then says
>This extra round continues, when no player scored above the goal score after the final regular hand.
The correct answer is that hitting 30,000 points is enough to end the game, hence why it's called the "goal" or "target" score. People just don't understand the difference between "30,000 points and above" and "above 30,000 points."

>> No.21052545
File: 16 KB, 707x63, file.png [View same] [iqdb] [saucenao] [google]
21052545

What counts as an abortive draw? I know if you get 9 honors/terminals, but what about unconnected hands?

I drew pic related as my first draw of the game irl and I was unsure if 5/7 counted as joint, and couldn't find any information online about it.

>> No.21052995

>>21052545
Unconnected hands are special fan in non-Japanese versions of mahjong. In Riichi mahjong, this would just be called a bad hand.

>> No.21053044

>>21052545
>>21052995
Oh and to answer your second question, no this would not count as an unconnected hand. No two tiles in your hand must have the potential to form a sequence. 5/7 can form the sequence 567 and therefore disqualifies the hand. This hand is typically translated as "Thirteen Unconnected Tiles" or "Thirteen Unrelated Tiles" Shiisanbudoo/十三不塔

>> No.21053627

why the fuck do japanese sets always come with flower tiles when the game has no rules for them and you can't even use it for chinese rules because it's just the 4 flowers instead of flowers+season

>> No.21053766

>>21053627
Because mahjong tile printers are standardized at 144 tiles, regardless of the particular set that's being printed. Since Riichi omits flower and seasonal tiles in favor of the dora system, this results in 8 extra tiles, 4 akadora and 4 seasons.

>> No.21053775

>>21053766
Seems like they might as well just print extra blank tiles at that point then, rather than putting work and ink into something completely useless.

>mahjong tile printers
Is there any info on these? I'm kind of interested, I like learning how stuff is made
My Amos set has a little bit of rattle in some of the tiles so I wonder if it's got metal in their for weight

>> No.21053808

>>21053627
>>21053766
>>21053775
Some local variant rulesets of Japanese mahjong use the flower tiles as an additional bonus tile. It's treated like how the pei sometimes is in 3 player games

>> No.21053833

>>21053808
How would you build the walls with an amount of tiles not divisible by 8 though?

>> No.21054107

>>21053775
>Seems like they might as well just print extra blank tiles at that point then
Most likely this is a stylistic choice by the manufacturer to make the set look more desirable. This same phenomenon is found in playing cards as well. All prints come in 56 cards and the 2 leftovers either print the rules/social media links or just give you a couple of double-sided gaff cards.
>Is there any info on these?
Since most of these are made in China, you'll be hard-pressed finding any actual information on their industrial secrets, despite them possessing plenty of ours. However, I do know that most tile sets are made from a composite of various plastics, although I'm not exactly sure how they're weighted.
>>21053808
>Some local variant rulesets of Japanese mahjong use the flower tiles as an additional bonus tile
I've heard this before, but a part of me thinks this is apocryphal. As the other anon said, having a 140 tile wall doesn't make a whole lot of sense from a gameplay perspective. If these local rules are real, then I'm guessing they were created after companies started distributing these kinds of sets.

>> No.21054125

I'm a little confused on suji, so for basic one-tile suji you can only assume it for 4, 5, and 6?

>> No.21054200

>>21054125
Suji is very simple. It's basically a logical shorthand for figuring out which tiles are safe from a two-sided (ryanmen) wait. There are three groupings, 1-4-7, 2-5-8, and 3-6-9. Whichever tile comes down from their respective groupings, you know that the other tiles in that particular group are now theoretically safe to play against such a wait. For instance, say your opponent was tenpai and discards a 4. You know that if he had a two-sided wait, then it would be impossible for that two-sided wait to be a 23 or a 56 because 4 completes both. Therefore, we then know that he is not waiting on a 1 or a 7 either because those also complete the 23 and 56 sequence. That's it. You're now a master of suji.

>> No.21054395
File: 1.03 MB, 1005x617, What game.png [View same] [iqdb] [saucenao] [google]
21054395

I can't read Chinese. What is this game?

Also, have fun: https://game.bilibili.com/qjmj/

>> No.21054415

>>21054200
So yeah, just 4, 5 and 6?
From what I can barely understand on the wiki page it looks like you can also do it for the more terminal-adjacent tiles but you need to find two things in their discard pile to make it as safe.

>> No.21054602

>>21054415
The idea behind suji is that most players will try to move toward better final waiting shapes, and the easiest way to do this by far is through a ryanmen wait. The middle tiles can still be suji but you need both ends of the potential ryanmen to be blocked. This is also why 4, 5, and 6 are at the bottom of the defense charts (most dangerous) as there are two possible ways for them to create a good wait.
1 is suji with 4
2 is suji with 5
3 is suji with 6
4 is suji with 1&7
5 is suji with 2&8
6 is suji with 3&9
7 is suji with 4
8 is suji with 5
9 is suji with 6
There are other defensive tricks, but suji is incredibly easy to understand.

>> No.21055157
File: 328 KB, 1200x1500, Dora.jpg [View same] [iqdb] [saucenao] [google]
21055157

Be honest, Riichi anons. You ARE going to watch this, right?

>> No.21055183

>>21055157
>not making dora the explorer jokes ever time you flip the dora
I seriously hope you guys don't do this

>> No.21055209
File: 302 KB, 344x500, 1553118264755.png [View same] [iqdb] [saucenao] [google]
21055209

Other than solitaire, what was your first exposure to mahjong?

>> No.21055220
File: 47 KB, 500x472, 1483912038973.jpg [View same] [iqdb] [saucenao] [google]
21055220

>>21055157
But her middle name is "The".
Dora THE Explorer.

>> No.21055304

>>21055209
Woah, I played yugioh for years and never even knew this card existed.
I’m not even sure what my first exposure to mahjong was. I feel like it was always that game that you would hear about, but was obviously too mystical and Eastern to ever learn. I was honestly pretty surprised when I found out it was rummy’s ancestor.

>> No.21055486
File: 51 KB, 320x240, Sgt_hartman.gif [View same] [iqdb] [saucenao] [google]
21055486

>>21052202
I usually carry my junk mat in its bag like a rifle.

>> No.21055902

any simple scoring systems if i don't want to overwhelm players with stuff to learn in first session? i was thinking about just using fu for now

>> No.21055983

>>21055902
nani kiru 301 mentions a jansou where they play using no fu calculations and just treat everything as 30 fu.

>> No.21056117

>>21028672
Fucking europoor mahjong association wrote their riichi rules manual using chinese mahjong call declarations.

>> No.21056287

So yeah, the Junk Mat is something taiyo chems made because they saw a good market for it, plus it created a new opportunity for them to sell more sets.

The mat itself is good, the bag not so much.

>>21028672
You are going to score your mixed triple chow and you are going to like it.

>> No.21057739

>>21056117
Well, EMA predates all this Saki-Akagi shit.

>> No.21057998

>>21055902
Scoring is effectively one of the last things you ever teach anyone. People have to know yaku before even starting on that.

>> No.21058892

>>21055304
My first exposure to Mahjong where I actually noticed it was Akagi for sure, but it was in other things without even noticing. It's in an episode of the Simpsons, and it's played/mentioned in Seinfeld once or twice.

>> No.21059278
File: 167 KB, 1280x720, maxresdefault (2).jpg [View same] [iqdb] [saucenao] [google]
21059278

>>21055209

>> No.21059292
File: 10 KB, 320x240, c1f3608a65550346bb91068edfa517c9.jpg [View same] [iqdb] [saucenao] [google]
21059292

>>21028988
Matsumoto was fired from a TV channel in 2013 because she was tricked into licking candy by some guys in a van and they put it in a JAV

>> No.21059468
File: 1.10 MB, 966x723, Untitled.png [View same] [iqdb] [saucenao] [google]
21059468

>>21039050
After googling "クロマティ高校 麻雀", the first result was 野性の闘牌 鰻.
https://dic.nicovideo.jp/a/%E9%87%8E%E6%80%A7%E3%81%AE%E9%97%98%E7%89%8C%20%E9%B0%BB
https://www.nicovideo.jp/watch/sm1619046

>> No.21059477

I always laughed super hard with those videos of Mario and Luigi getting ridiculous yakuman

>> No.21059542

>>21059278
what an ugly tileset

>> No.21059573

>>21058892
>It's in an episode of the Simpsons
I would be interested to see this

>> No.21060048

>>21059292
that's pretty funny, but wouldn't she have to explicitly consent to them putting it in the video for it to be legal?

>> No.21060249
File: 857 KB, 1304x774, 1550355505755.png [View same] [iqdb] [saucenao] [google]
21060249

Hey you guys wanna play some Sum-Fun with me?

>> No.21060309

How do you guys get faster? I've only been playing a week now but when I play on Tenhou I feel like I'm fighting the clock more than the other players

>> No.21060364

A week is not a valid unit for measuring tenhou games

How many games is that? It takes practice, and developing unconscious competence on (at least) basic efficiency. And well, if you want jansou speed that's a whole different thing

>> No.21060373

>>21060364
20~ tenhou games and like 30~ games on other stuff, I wasn't expecting to be good or anything I'm just surprised by how little time the 15s countdown feels to me, I can barely make it

>> No.21060391

>>21060309
>>21060373
Just keep playing and you'll get used to it. Most decisions aren't actually that hard (or at least you shouldn't worry too much when you're new to the game), and you should also be thinking about what to do during your opponents' turns. Maybe practice a bit more on the Flash game if you're not comfortable with Tenhou speeds yet.

>> No.21060396

>>21060391
Okay thank you, I'll keep practising!

>> No.21060490

What does a red score number in Tenhou mean?

>> No.21060511

>>21060490
dc

>> No.21061724

>>21059573
It's not as interesting as you think, it's just on screen for around 20 seconds, and it's just a bunch of old women talking about something unrelated while playing American Mahjong.

>> No.21061749
File: 239 KB, 1520x2218, 71aED6JquVL.jpg [View same] [iqdb] [saucenao] [google]
21061749

>https://note.mu/meaningless777/n/n304b08230700
looking forward to this

>> No.21062808

>>21060249
>Many of the Chinese rules are very complicated, in order to prevent cheating.
>Chinese rules
>complicated
hehe

>> No.21063028

>watching tenhou youtube vid
>"in the past I just beared with my stomach when it hurt, but now when that happens I just switch to the smartphone and continue on the toilet"
how did I not think of this

>> No.21063267
File: 46 KB, 500x334, 500_F_213687408_4Jfr014l7u2RpLruPtrKsdxtJhmYGqAA.jpg [View same] [iqdb] [saucenao] [google]
21063267

>>21063028
>he doesn't play the toilet tonpu every morning after his coffee

>> No.21063451
File: 217 KB, 872x612, 1530841358682.jpg [View same] [iqdb] [saucenao] [google]
21063451

>>21060249
Nobody?
How about some Moy Goon instead?

>> No.21063530

>>21060249
wtf is that 万 lol

>> No.21063830
File: 10 KB, 259x194, 1532250449544.jpg [View same] [iqdb] [saucenao] [google]
21063830

>sitting south
>in south round
>south is dora
>get a kan of souths
>new dora is also south

>> No.21063888
File: 551 KB, 800x800, TB2wnDmd3fH8KJjy1zcXXcTzpXa_!!2599607634.jpg [View same] [iqdb] [saucenao] [google]
21063888

>>21063451
A round of cards, gentlemen?

>> No.21064113 [SPOILER] 
File: 15 KB, 640x480, 1553728563361.jpg [View same] [iqdb] [saucenao] [google]
21064113

>>21063830
>discard tile after kan
>hear someone laugh across the table
>Ron, tanyao only

>> No.21064475

>kirinji chapters started again
was about fucking time

>> No.21064511

friendly reminder that saki is a better anime than akagi

>> No.21064547
File: 351 KB, 683x459, 1536694948453.png [View same] [iqdb] [saucenao] [google]
21064547

>>21064511
Imagine unironically thinking that

>> No.21064651
File: 130 KB, 1920x1080, mpv-shot0060.jpg [View same] [iqdb] [saucenao] [google]
21064651

>watching episode of kakegurui
>it's fucking shit, but it's the closest thing i'm going to get to gambling in anime for a long fucking while
>episode is about a puzzle tower
>each floor has a puzzle, if you clear it you can go to a lower floor
>basically need to get from the top to the bottom and back to the top
>first floor they spend around 2 minutes discussing what the answer could be
>next floor, they show the puzzle and spend around a minute on the floor
>third floor, is pic related
>"oh baby, some Mahjong"
>literally inputs "1" into the keypad, and leaves the room
>doesn't even explain why, unlike the other two puzzles

Does anyone know WHY it's 1 (assuming it's the 1 pin, and not the first tile), I have no clue what the answer should be, and seeing her input just "1" was confusing as well.

>> No.21064731

>>21064651
>Does anyone know WHY it's 1
The answer is simple. She is in furiten and must throw herself out of tenpai.
In all seriousness, this show is terrible and the gambling elements are made to appeal to literal children who have never heard of any serious games of chance.
I honestly lost it when they decided to play heads up five-card draw, but they didn't use table stakes because lmao who cares, and since you can bet the house, the game allows you to effectively play with uneven bets on the table and the last person to raise gets to suddenly decide if they're playing lowball or not, but of course they conveniently left out if it was California lowball or Kansas City lowball and basically the writers must've had a MILD STROKE when coming up with this premise.

>> No.21064756
File: 198 KB, 1920x1080, mpv-shot0059.jpg [View same] [iqdb] [saucenao] [google]
21064756

>>21064731
I looked it up to see what the answer was and was just as unsatisfied.

Basically, she was on the 2nd floor of this 5 floor tower, and the puzzle would let her descend one floor. She worked out on the previous floor that there are usually two answers to these puzzles, 1 or 2. If the answer is 2, you'll descend 2 floors, if the answer is 1, you'll descend 1.

Since she was on the 2nd floor, and there's only 1 floor below her. The answer was obviously 1, and she didn't need to think at all. Although according to the wiki, the only other answer she had in her head was "8" which she dismissed for being impossible, and I don't even get where she got that.

It also used point sticks to represent degrees, but this was largely glossed over.

>> No.21064767

>>21064756
This doesn't surprise me. Like I said, this show just teases gambling elements, but will never actually present a situation where any real gambling is occurring and regularly pretends that cheating is a valid tactic in these games.
I think the audience is just supposed to clap whenever they see a game they recognize.

>> No.21065349
File: 285 KB, 786x664, 1519172368818.png [View same] [iqdb] [saucenao] [google]
21065349

There was a Discord server that would usually be posted in /jp/ mahjong threads. Does anyone know if it's still around? I left a while ago and I've regretted it lately. It was a good place to set up games on tenhou7447

>> No.21065585

>>21064651
it's shouhai, 1 tile is missing

>> No.21065962

>>21061749
Is it even possible to distill mahjong cases into A/B questions that simple? I mean, it's possible in nanikiru questions, but I don't think the same rules will plainly apply in real game.

>> No.21066018

>>21065962
it's possible to make generalizations that are on average the best choice in each case. after you learn these, you can then start paying attention to what the exceptions might be (e.g. if progressing the turn is more important in a round than points, then you might dama in a case where riichi is advised).

>> No.21066184

>>21065349
https://discord.gg/ffxiv

>> No.21066236

>>21065349
https://discord.gg/HehJtrH
https://discord.gg/pqtq8Gx

>>21065962
Meaning is a statistician who derives answers from data in terms of expected value. I haven't read any of Kajimoto's stuff before but I expect his role would be to pull it all together, describe the logic behind each answer, and extract rules of thumb. Once you know the reasoning and the rules of thumb, then as the other guy says (and Daina Chiba and Hirasawa Genki) then you can learn the exceptions. You need to know what the tradeoffs are in order to justify making a choice that goes against the data.

>> No.21066243

>>21064756
The puzzles in Dimension High School made more sense than this.

>> No.21066377
File: 114 KB, 422x750, Catjong.jpg [View same] [iqdb] [saucenao] [google]
21066377

What should this cat discard?

>> No.21067063

>>21066377
the nyan ofcourse

>> No.21067197
File: 1.47 MB, 1920x1200, chrome_2019-03-28_16-19-57.png [View same] [iqdb] [saucenao] [google]
21067197

>haku 2 yama
whoa

I barely got second in this game. It's shameful.

>> No.21067973

today I stayed dama because my takame sanshoku was the genbutsu of kamicha's oya riichi, but toimen and shimocha kept pushing random musuji tiles, and in the end I only got pinfu aka yasume from kamicha

>> No.21068110

>>21067973
Could you repeat that in English?

>> No.21068216

>>21067197
There was no need to push against that 4th place riichi, but I would rule it okay to push here anyways (Although you don't need it in this case)

Placement is temporary, yakuman are eternal

>> No.21068236

>>21068110
>not knowing basic terminology

Step up your game

>> No.21068374
File: 15 KB, 450x320, confused-beautiful-woman-laptop-450w-471925235.jpg [View same] [iqdb] [saucenao] [google]
21068374

>>21067973
In English, doc.

>> No.21068440

>>21068216
yeah, I was a bit too eager to add a daisangen to my yakuman collection. on the other hand I pressed the ryuukyoku button with 10 kinds in another game, so overall I was a bit more patient than usual.
got 3112212 in the end today, so I'm satisfied

>> No.21068880

What's your favorite tile? For me, it's 

>> No.21069009
File: 195 KB, 366x244, Cirno so baka.png [View same] [iqdb] [saucenao] [google]
21069009

>>21068880

>> No.21069105

My favorite thing about Tenhou is being able to change the tile and background RGB values to keep it fresh
I don't understand how people play on the default blue and black

>> No.21069242
File: 392 KB, 738x632, MrZen.png [View same] [iqdb] [saucenao] [google]
21069242

>>21069105
>I don't understand how people play on the default blue and black
We are boring people

>> No.21069292

>>21069242
Can you even buy black-backed tiles? I've never seen them

>> No.21069332

>>21069292
White Tiger Mahjong set

>> No.21069337
File: 27 KB, 600x378, Live.jpg [View same] [iqdb] [saucenao] [google]
21069337

>>21069332
>Currently unavailable.

>> No.21069452
File: 1.23 MB, 3264x1836, 1536576337519.jpg [View same] [iqdb] [saucenao] [google]
21069452

>>21069332
It looks pretty nice, I have an Amos Gavin and it's not the best thing in the world but the tiles are nice
I got a nicer set of Alban tenbou to go with it

>> No.21069591
File: 36 KB, 280x280, AKAGU.jpg [View same] [iqdb] [saucenao] [google]
21069591

>>21069452
Why can't they just make sets with green sou's and hatsu's anymore?

It's all I fucking want out of a set.

>> No.21069623

>>21069591
If you look closely, they are green, but for some reason Japanese souzu pieces tend to have very dark greens and extremely dark reds on the peacock.

>> No.21069637

How stupid of an idea would it be to make a second Tenhou account and just push for a rising sun literally every single hand
I just really want to get one

>> No.21069643

>>21069591
I would love that too, I don't understand why it's green in all the games and anime but it's always black in all the sets.

>>21069623
At least on that particular set it's just black and red, I've looked very closely.

>> No.21069667

>2+8+6+16
I just wanna die.

>> No.21069731
File: 2.00 MB, 1500x844, file.png [View same] [iqdb] [saucenao] [google]
21069731

>>21069623
I just want nice bright green's on my sou's. The only set that has that that you can buy are Washizu sets, and I'm not buying four of those sets just to get a set with actual greens on the tiles.

>>21069643
Exactly, when I finished Akagi and my friend showed me his set, I was really disappointed that the sou's and hatsu were black, since they look really nice in green.

>> No.21069753

>>21069731
It took me longer than it should have here to go from "woah that's cool" to "wait a minute that makes no fucking sense
Why does this exist

>> No.21069769
File: 529 KB, 640x519, file.png [View same] [iqdb] [saucenao] [google]
21069769

>>21069753
How about a game, and we can find out together.

>> No.21069772

>>21069769
I looked up "washizu" and I got it now, that's interesting but also gimmicky as fuck
I'm surprised they even make actual sets for it

>> No.21069802
File: 929 KB, 509x1400, file.png [View same] [iqdb] [saucenao] [google]
21069802

>>21069772
I'm surprised you didn't know Washizu Mahjong, what next anon, you're going to tell me you haven't played minefield?

>> No.21069855

>>21069802
I haven't watched Akagi yet, I'm still partway through Saki

>> No.21069857
File: 52 KB, 800x450, swtf4s2xdanmhriz71nc.png [View same] [iqdb] [saucenao] [google]
21069857

>>21069802
>you're going to tell me you haven't played minefield?
Not that other anon, but I'm actually a master at minefield.

>> No.21069865
File: 41 KB, 472x410, danchi_tatsuo_by_frow7.jpg [View same] [iqdb] [saucenao] [google]
21069865

>>21069855
I see, watching the better show last.

Watch Tetsuya as well, if you haven't.

>> No.21070012

Is someone gonna make a new thread right away after this archives?

>> No.21070888

>open that "bamboo" flash game from the FAQ
>ai wins on opening hand for the first four hands
>lose
ok

>> No.21070929
File: 125 KB, 805x487, I_win.png [View same] [iqdb] [saucenao] [google]
21070929

>>21070888
funny how you mention it, I just randomly opened it up and won for the first time ever

>> No.21070968
File: 79 KB, 807x601, Bamboo Cheater.png [View same] [iqdb] [saucenao] [google]
21070968

>>21070888
You haven't seen everything

>> No.21071309

>>21069772
It's really good for 2v2

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