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/jp/ - Otaku Culture


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File: 386 KB, 514x369, Gakuen Heaven 2 + Bitter Exclusion.png [View same] [iqdb] [saucenao] [google]
20064046 No.20064046 [Reply] [Original]

Visual Novel translation status


>Aiyoku No Eustia - 54.72% Translated, 42.76% edited
>Akatsuki no Goei - 100% translated, prologue in editing, common route in TLC, 2019 release
Amagami - "Script translation done. 659/2308 original edition scenario scripts edited (28.5%)"
Amayui Castle Meister - Prologue patch released
Chaos;Head Noah - Fan translation ongoing
Dragon Knight 4 - Being translated
Fate/Extra CCC - 17% translated
>Gakuen Heaven 2 - Released
HaraChuchu - Kukuri + Mei + Ena (aside from epilogue) routes patch released
>Haruka ni Aogi, Uruwashi no - 22% (15229/68206) translated
>Hoshi Ori - Common route patch released
Junketsu Megami-Sama - New partial patch released
>Lover Able - 100% translated, 43.25% edited
Maji Koi A-3 - 38/95 scripts translated
Mahou Tsukai no Yoru - One project released ch 1-7
Monster girl quest paradox - Part 1 patch released
Musumaker - 52.0% translated
Nanatsuiro Drops - Partial patch with episodes 1 and 2 released
Nursery Rhyme - 100% translated, 50% edited
Oreimo Tsuzuku - All scripts through TLC+Editing, 267/268 scripts finalized
Pure Pure - 86.10% translated
>Shin Koihime Musou - 98% (106413/108888) translated, 28% (30446/108888) edited
Summer Pockets - Trial patch released
Taimanin Asagi Zero - Picked up
Watashi wa Kyou Koko de Shinimasu - 15% (351/2265) lines translated
>Witch's Garden - 49% (26469/53677) lines translated
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 100%, Kazuha 100%, Akira 89.88%, Motoka 51.62%, Common and Kazuha fully edited


Official work

MangaGamer
>Bitter Exclusion - Released
Higurashi Hou - Chapter 6 released, chapters 7-8 through TLC+Editing, answer arcs to be released within a year and Rei arcs started
Bokuten - Port in progress
SukiSuki - In Beta, rights situation cleared up
Maggot Baits - 100% translated, 45% edited
Hadaka Shitsuji fandisc - Picked up
Shiei no Sona-Nyl - 58% translated
Hashihime - 100% translated and edited, in beta shortly
Trinoline - 100% translated, 80% edited
Damekoi - "Beta testing complete, in scripting"
Room No.9 - Picked up
Sengoku Rance - 100% translated and edited, in beta shortly
Rance Quest - 100% translated, 87% edited
Overdrive's Final title - English release planned
Amatarasu Riddle Star - 88% translated, 58% edited
Steam Prison - 100% translated and edited
Kindred Spirits on the Roof: Full Chorus - Picked up
Kyonyuu Fantasy 2 - 100% translated, 67% edited
Rance IX - 100% translated
Rance X - Picked up
Luckydog1 - Picked up
Lilycle Rainbow Stage - 100% translated and edited
Fxxx Me Royally - 10% translated
Kotonoha Amrilato - 100% translated and edited
Ano Harewataru Sora yori Takaku - Translation and editing finished
Choukou Tenshi Escalayer - 72% translated and 56% edited

JAST
>Sweet Pool - 12/19 release
Flowers - Volume 2 Released, officially picked up Volume 3
Katahane - Fully translated, in editing + QC, Early 2018 release
Majikoi - 2018 release
Django - Waiting on translation.
Sumaga- Fully translated, 70% edited
Machine Child - Announced
Princess X fandisc - Picked up
Kimi to Kanojo to Kanojo no Koi - 100% translated, 50% edited
Togainu no Chi - Picked up
Dramatical Murder - Picked up
Lamento Beyond the Void - picked up
Slow Damage - Picked up

Age titles with various publishers
Muv-Luv Photonflowers - Localization finished, technical work remains
Muv-Luv Photonmelodies - Translation ongoing
Schwarzesmarken - Through Greenlight
Kiminozo - Picked up

Aksys
>Death Mark - October 31st release
Tantei Jinguuji Saburou Ghost of the Dusk - 2018 release

Spike Chunsoft
Steins;Gate Elite - Early 2019 release
YU-NO - 2019 release

>> No.20064048

Sekai/Denpa/Maiden
>Koikuma - October 26th release
>Karakara 3 - 2019 release
Dracu-Riot - Through 1st round of QA, fixes from QA next before more QA, in "icebox"
Nanairo Reincarnation - Through QA, on track
Baldr Sky - 50% translated
Ley-Line: Daybreak of Remnants Shadow - 100% translated
Ley-Line: Flowers Falling in the Morning Mist - 50% translated
Riajuu Plus - Release "within a couple months"
Hoshizora no Memoria Eternal Heart - 33% translated
Creature to Koi Shiyo!! for Otome - Waiting on a third party
Miko no Kanata - Picked up
Memory's Dogma - Code:01 Released, 02 onwards upcoming
Tenshin Ranman - QA and engine work next, in "icebox"
Fault - Silence the Pedant - Demo released
Fault Milestone 2 - Side Above released, GE still to come
G-senjou no Maou - Denpa version announced
Nekopara Vol 4 - Announced
Rewrite+ - 35% translated
NarKarma EngineA - Announced
Senren * Banka - Picked up
Ninja Girl - 100% translated
Island Diary - Announced
Love Duction - 100% translated, needs engine work
Subete no Koi ni, Hanabata o. - Picked up
Sumire - Picked up
I Walk Among Zombies Volume 2 - Picked up
I Walk Among Zombies Volume 3 - Picked up
I Walk Among Zombies Volume 0 - Picked up
Re;Lord Volume 2 - 100% translated+edited, awaiting engine work
Majo Koi Nikki - 100% translated+edited, awaiting engine work
Harumade Kururu - 75% translated, awaiting engine work, 2019 release
9 -nine- - 100% translated, 0% edited, awaiting engine work
Tokyo Chronos - Kickstarter ongoing

Frontwing
>Loca-Love - Kickstarter succeeded, October 26th release
Sharin no Kuni - Targeting a December release
Lilitales - Picked up

Sol Press
DareSora - Volume 1 Released
Sakura Sakura - Demo released, QA finishing up
Yotsunoha - 1st QA pass finished, bugs need to be fixed, demo Released
>Announcements planned for Kumoricon

Nekonyan
Sanoba Witch - 95% QC, October 26th release
Hello,good-bye - 100% translated, 25% edited, November release
Fureraba ~Friend to Lover~ Mini Fandisc - Fall release, 60% translated
Fureraba Complete edition - Vita exclusive content to be added to Fureraba a couple months after the fandisc release
Suki to Suki to de Sankaku Ren'ai - 30% translated, Early 2019 release
Melty Moment - Aiming for a release next Winter
Hello Lady - Early Q2 2019 release
Aokana - 12% translated, Summer 2019 Release
Two more announcements before the end of the year

Cherry Kiss
Nekura Ijimerarekko o Tasuketara Natsukareta - Picked up
>Tenshi to Akuma to Elf ga Oyome ni Kimashita - Fully translated

Fakku
HemoImo - Fakku release planned. No longer waiting on devs; requires additional scripting and UI editing before release.
Love Cubed - 2019 release

Moenovel
LoveKami -Healing Harem- - Fall release
If My Heart Had Wings Flight Diary - Winter release

Other
London Detective Mysteria - Fall 2018 release, demo released
>Seven Days - Kickstarter succeeded, December release
Lamunation - Q1 2019 release
Magical Charming - Release planned
Song of Memories - 2018 release
Venus Blood Frontier - Kickstarter started
Angel Beats - 50% translated
Love Sweets - Picked up
Noratoto - Picked up
Himawari to Koi no Kioku - On Steam Greenlight
Tayutama 2 - Future release, R18 patch planned but may not be ready at launch
---
>Stuff like this has been either added or updated since the last thread

>> No.20064867
File: 20 KB, 943x174, vvavva.jpg [View same] [iqdb] [saucenao] [google]
20064867

Meanwhile, Evenicle continues to pull awesome numbers on Steam.

>> No.20064875

RIP Dekiru Translations.

>> No.20064885

>>20064875
We've known that Quof wasn't going to continue FanTLs after LxC2 for a good few months now anyway.

>> No.20064956

>>20064048
>Tokyo Chronos - Kickstarter ongoing
It finished ages ago.
>Venus Blood Frontier - Kickstarter started
Fully funded, Planned release December 2019.

>> No.20064960

>>20064956
>December 2019
Actually pretty soon.

>> No.20065158

>>20064875
R.I.P.
I'll wish him luck with his future work regardless. And hope that he'll manage to contribute towards the release of many neat titles even so.

>> No.20065173

>>20064875
>>20065158
You guys do realize he's still doing LxC2, right?
>>>/vg/230985432

>> No.20065182

>>20065173
>You guys do realize he's still doing LxC2, right?
I am. But from reading the latest blog post it's pretty clear that he is moving away from fan translations.
So it's the end of an era, and the start of a new one.

>> No.20065204
File: 30 KB, 725x200, file.png [View same] [iqdb] [saucenao] [google]
20065204

>>20065182
He's already said this in the past, only difference is that now he has an actual reason (assuming he's not just making it up) for quitting.

>> No.20065207

>>20065182
>the start of a new one

Yeah, all hail official companies creating artificial scarcity to improve profits.

>> No.20065221

>>20065204
Yeah. And I hope that he'll be able to continue translating like this. Sounds preferable to him simply quitting. But we'll see.
His contributions have been greatly appreciated regardless.

>> No.20065754

>>20065204
The reason doesn't seem entirely farfetched at least. If nothing else, I can't help but be impressed that he's going out of his way to finish LxC2 in secret.

>> No.20065815
File: 83 KB, 497x369, gss-ss1.jpg [View same] [iqdb] [saucenao] [google]
20065815

https://mirrorofparanoia.com/2018/10/13/gore-screaming-show-patch-and-updates/

looks like someone is trying to this again lol

>> No.20065854

Sekai/Denpa is continuing to put 18+ titles on Steam. They recently put up Seven Days with the Ghost.

>> No.20065928

>>20065173
>One of my employers would fire me if I didn't stop
Wonder which one that would be? Can't imagine it would be MG since they have other staff/contractors that have contributed to fan projects on the side. Maybe who ever is doing the unannounced title he might be working on?

>> No.20065945

>>20065928
>>>/vg/231001049
He said it wasn't MG. I'd say it's more than likely to be FAKKU considering their past reputation.

>> No.20066056

Why does sekai always gets a okay when it comes to games on steam.

https://twitter.com/AXYPB/status/1051102985084985349

>> No.20066068

>>20066056
They just flash their Nekopara sales at Gaben.

>> No.20066111

>>20065815
What's this and why should I care about this project?

>> No.20066113

So what's going on with Sekai and Yuzusoft?

>> No.20066190

>>20065815
I remember a guy on /vg/ from a few months back who was constantly bitching about his lazy unresponsive team. The only hints I can recall are horror and school. That's probably him.

>> No.20066466

>>20065928
>>20065945
Guaranteed it's J-Novel Club. They have a "no active fan work" clause in their contracts.

>> No.20066475

>>20066466
I guess, but would this really correlate over to visual novel translations too?

>> No.20066501

>>20066113
My guess would be that Yuzu cut the ties with them and SP is just being quiet about it. maybe we will see another yuzutitle from nekonyan later this year

>> No.20066519

>>20066466
Well then. Fuck them.

>> No.20066617

>Hoshi Ori - Common route patch released
Well, that was fast.

>> No.20066621

>>20066617
Irru/Trip basically making the whole VNTL community look bad

>> No.20066684
File: 259 KB, 1600x900, SiglusEngine_2018-10-14_14-04-31.jpg [View same] [iqdb] [saucenao] [google]
20066684

>>20066617
It's only around 3 hours long. The impressive part to me was that they translated all the menus and images so far in game which Sekai can't even do for their full releases.

>> No.20066691

>>20066621
Fan translators have a LOT less work to do than localization companies.

>> No.20066696
File: 1.86 MB, 1600x900, SiglusEngine_2018-10-14_11-29-46.png [View same] [iqdb] [saucenao] [google]
20066696

>>20066684
And also the fact that Irru already got the whole LIME stuff to work perfectly considering how much of a mess the Japanese code was.

>> No.20066701

>>20066691
Are you retarded?

>> No.20066710

>>20066691
You're right. Company employees do less work because they half-ass it.

>> No.20066828
File: 2.51 MB, 1971x1200, 1506029380855.png [View same] [iqdb] [saucenao] [google]
20066828

>>20066691
Sekai Project would like a word with you.

>> No.20066877

>>20066691
Fuck off Chuee

>> No.20066927
File: 834 KB, 1282x747, 1501715910224.png [View same] [iqdb] [saucenao] [google]
20066927

>>20066691

>> No.20066961

>>20066927
I hate Sekai as much as the next guy but did anyone actually care about this ingame? I know this isn't the point of your post but if you are serious about VNs you should be able to navigate a menu in japanese.

>> No.20066985

>>20066961
>if you are serious about VNs you should be able to navigate a menu in japanese.
Not a valid excuse.

>> No.20067003

>>20066961
I think expectations of this fan base is way too high when games barely turn a profit. It's hard to justify spending 400 hours on QA.

>> No.20067011
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20067011

>>20066828

>> No.20067021

>>20066961
It wasn't only that. The extra config options were also untranslated.
Also why would you excuse it in something that is meant to be a "professional" product that is being sold?

>> No.20067031

>>20067011
>warabimochi
Ugh, so unprofessional. Should've translate it to tacos.

>> No.20067060

>>20067031
Not this shit again....

>> No.20067068

>>20066961
This is a trash opinion. They sold an unfinished and botched product for money.

>> No.20067091

>>20064875
>https://dekirutranslations.wordpress.com/2018/10/14/evacuation-retiring-as-a-fan-translator/
So Mangagamer is actively trying to kill fan translations now?
That's a new low.

>> No.20067100

>>20067091
Please read the thread.

>> No.20067111

>>20067091
Not MG, see >>20066466 and >>20065928

>> No.20067216

>>20067003
Who said that? Dovac? I can't remember.

>> No.20067272

>>20067111
>>20065928
Quite funny how MangaGamer is the most lenient these days when it comes to fan translations considering the past shitstorm with Sengoku Rance and NNL's ef- translation.
I guess they don't give a fuck as long as you stay away from Alicesoft titles.
As for other publishers, even before Aroduc I remember Dovac on twitter threatening and sending mails to that guy who made steam restoration patches for titles like Grisaia, Imouto Works was his name I think.
>>20067216
>Who said that? Dovac? I can't remember.
Yeah.
https://twitter.com/sacredge0/status/945160532264407047

>> No.20067317

>>20067272
>past shitstorm with Sengoku Rance
Which one is that? Unless you just mean them having to retranslate SR because it was never officially done and not being able to skip it.

>> No.20067344

Evenicle has now peaked at 257 concurrent users. This puts it above MG's previous highest launch peak of 255 concurrent users with Higurashi chapter 1 (although it is still behind the 302 concurrent users Eden got during a 2015 bundle).

>> No.20067346

>>20067317
I remember the one where Fuwanovel went apeshit because MangaGamer partnered with Alicesoft to block the release of Sengoku Rance.
The whole old Fuwanovel forums were purged of it though, someone most likely has a few archive links.
I remember one of their main site pages where they tried to explain how fan translation aren't stealing and so on.

>> No.20067507

Looks like the VB:Frontier Kickstarter made it with 5 days to spare

>> No.20067516
File: 40 KB, 668x296, 1514092134776.png [View same] [iqdb] [saucenao] [google]
20067516

>>20067216

>>20066961
I maintain the belief that anything a fan translator can do, an official localization company should be able to do as well since, you know, they own the rights to the VN and shit

>> No.20067563

I heard that Sakura Sakura translation and release will still move forward as originally expected despite the bankruptcy of the original Japanese production company?

>> No.20067578

>>20067563
You heard correctly, although the fandisc is pretty much done for.

>> No.20067736
File: 513 KB, 800x600, 1327542781692.png [View same] [iqdb] [saucenao] [google]
20067736

It's going to be another December without angels isn't it, /jp/?

;_;

>> No.20067939

>>20064046
>YU-NO - 2019 release
I have not played the original. Is it worth waiting for this one? How much will the absence of ero affect the story? has anything else changed?

>> No.20067972

>>20064046
>Noratoto - Picked up
I can't seem to find anything about this.

>> No.20068023
File: 13 KB, 538x70, noratoto.png [View same] [iqdb] [saucenao] [google]
20068023

>>20067972
It was 'picked up' way back in 2016 at AX where Harukaze gave Frontwing flyers to hand out for it, but the English was very, very poor. It was mentioned again by them in 2017 on twitter in response to someone asking about it and again back in June this year in their Moe Game Awards post. So it's safe to assume it is still being worked on but we still don't know if it has been given to a localization company or competent translation team yet.

>> No.20068039

>>20068023
I see, thank you. I hope it will be released at some point.

>> No.20068042

>>20066961
Menus of any professional English release must be in English. CG's, I'm more lenient on, but if it's a letter that's referenced in the text, then it definitely should be translated.

>>20067344
It probably already qualified for memege status by now though tail sales are still a huge factor.

>> No.20068064

MangaGamer's Top 5 Chart:

1. President Yukino
2. Evenicle
3. Treasure Hunter Claire
4. Bitter Exclusion
5. Imouto Paradise!

Another release from Kagura Games which we most likely will see in the chart for a few months just like Treasure Hunter Claire and Fallen - Makina and the City of Ruins.
Evenicle is 136 days in the chart now.
Bitter Exclusion was released 3 days ago.
Imouto Paradise! currently on sale for 18$.

>> No.20068083

>>20068064
>136 days
Is Evenicle the game with the longest stay on their Top 5 so far?

>> No.20068140

>>20068083
>>20068064
With the steam numbers >>20067344 guess I don't need to vote for Evenicle 2 and waste a slot on their next survey now, since that's pretty much a given, right?

>> No.20068156

>>20068140
Yeah, a vote for Evenicle, Rance or Imopara 3 is a wasted vote.

>> No.20068171

>>20068140
>Evenicle 2
Will that have others fuck the girls too? I fucking hate it when anyone other than the MC fucks the girls. It's Alicesoft so I'm not expecting anything different but I thought I'd ask just in case.

>> No.20068208

>>20068171
>Will that have others fuck the girls too?
It'll most likely follow the same formula as the first game, so the main heroines won't be fucked by other guys but some of the side characters will probably be raped.

>> No.20068217
File: 821 KB, 926x1990, Three big releases this year.jpg [View same] [iqdb] [saucenao] [google]
20068217

>>20066828
Y-Yeah, fuck SP. MG is so good~

>> No.20068233

>>20068208
>the main heroines won't be fucked by other guys
Didn't the blonde main girl get raped by monsters? I saw the CG set and it sure seemed that way.

>> No.20068254

>>20068233
Riche? No. That was probably Croix or Natal. Unless you mean the tentacle scene.

>> No.20068280

>>20068254
Still that's a rather loose definition of main heroine and side character for me. It sucks that pure vanilla gameplay S/RPGs are so rare.

>> No.20068296

>>20068280
I wouldn't really say it's loose, the main heroines are the ones that are in your party and the rest are side heroines who aren't with all the time.

>> No.20068312

>>20068296
Eh, I'm just grumbling. I guess Alicesoft's game simply aren't for me.

>> No.20068381

>>20068217
Better than SP.

>> No.20068387

>>20068217
What? All the companies are shitty? No way. The MG shills have been lying to me all along!

>> No.20068407

>>20067939
>I have not played the original. Is it worth waiting for this one?
Absolutely not.
>How much will the absence of ero affect the story?
Not too much.
>has anything else changed?
All the art is redrawn by a worse artist. Some CGs are censored and there's a lot of dumb changes to the original aesthetic.
The remake's voice acting is also a lot worse overall.
The remastered soundtrack sounds like shit.
The "gameplay" was dumbed down, but that's not a huge loss to most people, I imagine.

>> No.20068426

>>20068381
Yeah sure, MG shill

>> No.20068447

>>20068407
The art doesn't seem too bad to be honest. Can you elaborate on the changed/censored stuff? I thought the VA's would be the same in both versions.

>> No.20068461

>>20068407
>The "gameplay" was dumbed down
Does that meant you won't need a stupidly complicated guide like the original? That's enough to sell me since I didn't touch the original because of that shit.

>> No.20068504

>>20068447
>Can you elaborate on the changed/censored stuff?
Less butt, nipple, pantsu. That sort of thing.
>I thought the VA's would be the same in both versions.
Nope.
>>20068461
I guess? I 100%'d the original just fine without a guide.

>> No.20068530

Did Arunaru ever respond in the past months about his removal of honorifics butchering character interaction in Evenicle or just went silent?

>> No.20068536

>>20068504
I'll wait for the remake then. Playing it on the PS4/big TV will be easier than setting up the original and changing resolution/Aspect Ratio every single time. I have no patience for random decision trial&error so >>20068461
works for me as well. Hell I wouldn't have played Kagetsu Tohya if I didn't have a guide with just the decisions instead of that monstrosity of a flowchart.

>> No.20068542

>>20068530
It'd just be the same shit he's said in the past for the other games he has translated.

>> No.20068561

>>20068171
Alicesoft did tease that one of the party girls wasn't a virgin.

>> No.20068572

>>20068561
I have no problem with that. I loved Kyonyuu Fantasy and the main heroine was a Succubus. I don't like seeing the girls get fucked by others be it men or monsters.

>> No.20068588

>>20068064
I know FLML did decently on both Steam and th÷ MG website, but I'm pretty sure Evenicle will be the only game that will likely be on top for both sites for MG's annual rankings.

>>20068083
Rance VI stayed for 6 months though I remember someone claiming that Imopara was on there a year straight.

>> No.20068590

>>20068530
>>20068542
I bet you fags still backed the Venus Blood kickstarter knowing that he'll be the translator.

>> No.20068599

>>20068588
Im pretty sure Imopara wasn't even a half year, but i could be wrong since i wasnt focused on it.

>> No.20068607

>>20068590
I haven't paid a cent for a VN in my life. I refuse to give people money for butchering games I like.

>> No.20068611

>>20068590
I pirate all eroge in Japanese.

>> No.20068613

>>20068572
Alicesoft likes to use rape to make the bad guys look evil, so it's more or less guaranteed. They kind of held back on Evenicle to be honest. You definitely don't want to play the Rance series; not even long time waifus are safe there.

>> No.20068639

>>20068613
>You definitely don't want to play the Rance series; not even long time waifus are safe there.
All are entirely avoidable bad ends. There are only two main girls with unavoidable rape and Rance kills all wrongdoers immediately.

>> No.20068653

>>20068639
>All are entirely avoidable bad ends.
That's still a resounding NO for me. It's in the game. avoidable or not. I just heard Evenicle might be different but it's still a pass for me.

>> No.20068659

Dumb purityfags

>> No.20068669
File: 19 KB, 689x50, good advice.jpg [View same] [iqdb] [saucenao] [google]
20068669

>>20068653

>> No.20068673

>>20068639
>There are only two main girls with unavoidable rape and Rance kills all wrongdoers immediately.
That doesn't mean shit. They still get raped. People have different tolerances anon. I can't stand that shit.
>>20068659
Strangely enough I don't have a problem with non-virgin heroines as long as the defloration isn't shown or talked about.

>> No.20068684

>>20068669
Skipping it won't magically make it disappear man.

>> No.20068718

>>20068530
>>20068590
Arunaru did nothing wrong.

>> No.20068742

>>20068659
Dumb normalfag.

>> No.20068817

>>20068742
I'm sure all normalfags will rejoice playing Rance games where within the first 30 minutes he rapes someone. After all, rape is perfectly normalized thing all over the world.

>> No.20068967

>>20068217
That Evenicle screen was literally the only one not translated

>> No.20068970

>>20068742
You know this is /jp/ right?

>> No.20069120

>>20068967
Hapymaher's menu is translated incorrectly
If you can read the picture of MML, then congratulations, you can read Japanese.

>> No.20069152

>>20068817
Normalfag as in someone who holds the decadent 3DPD values. Someone who despises the seven virtues.

>> No.20069285

Do you think Yaegashi Nan will put some actual effort this time for Evenicle 2 sex scenes knowing that it will be released in the west mosaic free sooner or later?

>> No.20069294

>>20069285
Why bother when it's gonna sell either way?

>> No.20069301

Wonder if Evenicle will break 300 active players at this point, the number gets bigger every day

>> No.20069307

>>20069285
I hope they never take into account the west for anything. That's just asking for trouble

>> No.20069349

>>20069307
>shit art is okay
Anon pls. It's shame when porn artist can't draw pussy and sex scenes.

>> No.20069380

>>20069349
Who are you even quoting, retard? I certainly didn't say that.
If you find his art shit, an uncensored pussy or two will not change that

>> No.20069612
File: 24 KB, 955x459, Golden Fantasia launch through July.png [View same] [iqdb] [saucenao] [google]
20069612

>>20067344
>>20068042
Vodoka answered that Evenicle was selling "pretty fucking good" when asked about sales earlier today. One thing to note, in addition to the impressive concurrent user peak of 266 concurrent users, is that it hasn't really had any significant time of day drop-offs so it is likely making a good amount of sales in all regions rather than only selling well in Asia as some moege have or purely in the West as some other titles have, which would argue for a higher sales total than a similar peak built from one region.

The obvious question of course is what sort of tail it has and how it will sell long term. While it is difficult to estimate where it will eventually level off with as far as daily users go, historically titles with a very strong launch peak and no immediate signs of crashing to nothing have typically managed long tails, so at least at the moment it seems to be a strong candidate for having a long tail, especially when the overall reception is good as it has been thus far for Evenicle even outside of the typical VN communities. Along those lines, its ties to Yaegashi Nan and Alicesoft may help keep it from being forgotten as well.

Golden Fantasia was one of MG's recent higher peaks, however it was a day 1 peak with a sharp drop off, with daily peaks of 87 on day 2 and 59 by day 3. It eventually settled with daily peaks in the 10-15 range through July and in the 5-10 range now. This sort of performance managed to get it 4,748 owners by the Steam achievement leak in July (chart shows the daily concurrent users peak for the period from its December 2017 launch until the beginning of July when we got the leaked data). Evenicle managed a higher peak and obviously no day 2 crash (rising through day 4), so it should meaningfully outperform what Golden Fantasia has managed to do given a similar period of time (especially provided the daily peaks a few weeks out aren't down in the single digits).

>>20068140
It would be a surprise if MG wasn't already working on getting the license to Evenicle 2, and if they hadn't been before now then the Steam launch probably would have jump-started those negotiations. MG has lost out on other titles by waiting before, so it is hard to believe they won't be proactive about getting it, especially with at least 4 other localization companies that would jump at the change to get it if they had the opportunity.

>> No.20069633

>>20069380
Stop being mad, pizdoebina ebanaya. Take your meds and don't speak with me in such tone ever again, kid.

>> No.20069677

Cool ad hominem, my dude.

>> No.20069699

>>20069120
I meant that was the only not translated screen in the entire game where every other screen was translated

>> No.20069926

>>20068817
There's a brutal drug gangrape scene an hour in Evenicle and Steamfags seem to be just fine.

If they weren't, there would be a review bomb or something.

>> No.20069927

>>20066684
>It's only around 3 hours long.
The game must have really long routes then.

>> No.20069934

>>20069927
I don't think it's as long as people are making it out to be. The common route (being 3 hours) is apparently 8% of the whole game.

>> No.20069961

>>20069934
Well, either way I'll be happy as long as its better than Hatsukoi. I couldn't even finish a single route in that game.

>> No.20069983

>>20069301
The fact that the concurrent player count keeps rising is really weird (in a good way in this case). Discounting sales, most VNs seem to reach peak concurrent count within 3 days of release. It's already the 4th day, and it's still on an upward trend.

Good word of mouth, I guess?

>> No.20069988

>>20069961
The protagonist and girls seem better, if that's what deterred you away from Hatuskoi. There's also no dumb cafeteria committee and it seems like every heroine has their own thing going on with each of their different hobbies.

>> No.20070004

>>20067736
If by december you mean decade

>> No.20070033

>>20069988
The things that ruined Hatsukoi for me were
1. The protagonist was such a pathetic loser that I could never believe that any of the girls would like him.
2. The cafeteria committee plot was so stupid and ridiculous it ruined my ability to get immersed in the game.
3. The heroines were unlikable. For example, I could never buy Maya's role in the story as she felt like a character that would be a prostitute in a more realistic game.
4. I knew some spoilers about some of the routes and they consisted of types relationship drama that I particularly dislike.

>> No.20070067
File: 205 KB, 324x424, file.png [View same] [iqdb] [saucenao] [google]
20070067

>>20069983
The thing is, Evenicle isn't just a VN, it's more of a RPG, and it's being sold as one. People that isn't even into the medium will give a "hentai RPG" with Senran Kagura art style it a try, that's how Steam works.

>> No.20070528

>>20068064
President Yukino is censored, by the way. Not just on Steam; the English version changed shotas into older male characters and changed the dialogue accordingly, and removed other scenes entirely, though the removed scenes there are conflicting reports of. They made no attempt to make this known before release, as far as I can tell.
https://steamcommunity.com/app/887530/discussions/0/3335371283866676036/
https://ulmf.org/threads/acerola-president-yukino-english-localization-on-steam.12133/page-4

>> No.20070736

>>20066961
>Just accept what you are given Goy
No way Jew. We will not accept shit and eat it.

>> No.20070767

>>20067736
Yuki: promise you will never leave me.
Fujii: sorry I decided to become a degenerate fujo.
>Jumps off railing and dies.

>> No.20070800

>>20069612
>Vodoka answered that Evenicle was selling "pretty fucking good"
I would say it's around 15k-40k which is amazing even for a 40$ game. Who knows thanks to the gameplay aspect it may actually sell even more.
>It would be a surprise if MG wasn't already working on getting the license to Evenicle 2
I think they already were even when it was selling well on their site.

>> No.20070810
File: 276 KB, 1280x720, 107176.jpg [View same] [iqdb] [saucenao] [google]
20070810

>>20066828
Nice cherry pick.

>> No.20070814

>>20070810
And? Every image should be translated. Showing that they did translate one doesn't mean shit if they fail to translate others.

>> No.20070823

>>20070810
>cherry pick
It's not really a cherry pick when the vast, vast majority of Sekai's games have numerous cases of untranslated CG and other elements.

>> No.20070827

>>20070814
>>20070823
See
>>20068217

>> No.20070832

>>20070827
And?

>> No.20070840

>>20070810
Pretty sure in the original SP release the images weren't translated. I do believe someone made a patch for it that translated a few things SP left untranslated including images. Or maybe I'm thinking of hoshizora no memoria. Man was that release fucking awful. I think the only release where SP had translated images and all the text in the title was Ne No Kami. Though that was probably because SP had nothing to do with it other than solely publishing it. Ne No Kami had its own team working on the project when SP approached them about buying it.

>> No.20070859

>>20070840
>I think the only release where SP had translated images
Clannad had translated images

>> No.20070860

>>20070840
>Or maybe I'm thinking of hoshizora no memoria. Man was that release fucking awful.
Just lower your expectations bro.

>> No.20070862

>>20070840
It certainly wasn't Hoshizora, they still haven't patched that monstrosity of a release, almost a year later.

>> No.20070877

>>20069699
>>20068967
Wasn't the hospital background also not translated?

>> No.20070884

I don't think untranslated backgrounds are a big deal unless there's something story relevant written there. What's more important is untranslated CGs and other things that the player is clearly supposed to read.

>> No.20070893

>>20070884
My biggest complaint about translations, though, is not providing translations of the lyrics to vocal songs. I'd be happy if they were just included in a text file in the game folder if they didn't want to add them to the game somehow, but you don't even get that.

>> No.20070895
File: 240 KB, 505x436, file.png [View same] [iqdb] [saucenao] [google]
20070895

>>20070884
>untranslated CGs and other things that the player is clearly supposed to read.
Yes, like pic.

>> No.20070901

>>20070859
not an SP release. Neither is Muv-Luv even though SP is the publisher.

>> No.20070903

>>20070895
Nice cherry pick.

>> No.20070933

>>20070901
How is Clannad not an SP release?

>> No.20070948
File: 153 KB, 1280x720, dd_ev_dd08d.jpg [View same] [iqdb] [saucenao] [google]
20070948

>>20070903
You can take pretty much any Sekai release and you have a fairly good chance than most of the Japanese text -- if not all -- will be untranslated in CG or SD. With Sekai, translated CG/SD are the exception, not the rule. Does absolutely every CG/SD with Japanese text need to be translated? No. If there's a few per game that slip through and they're mostly minor CGs/SDs, then it doesn't matter as much. But it stings more when most of the other localizers *do* tend to translate their CG/SD and they do so in spite of lacking Sekai's numerous employees or Kickstarter bux. When Irru/Trip are able to do so easily on their free time and with their limited artistic abilities, it really just shows you how lazy Sekai is. Especially given how long it takes them to release anything.

>> No.20071016

>>20070933
was done by an outside team last I heard and SP only published it. Same as Muv-luv and G-Senjou.

>> No.20071217

>>20069934
The game is easily 50 hours long, and the routes are 7-10 hours easy.

>> No.20071224

>>20070810
I will take any bet that it was actually Chuee and Co who partly translated that SakuSaku background image before Sekai Project picked up the fan translation.
Though they didn't need to change much since half of it was already like that in the original Japanese release.
>https://youtu.be/uZutrmuACUU?t=1419
You can see it around 23:35 if you are curious.
>>20070948
They got almost 90k $ on kickstarter for Chrono Clock alone. They SHOULD translate and editing as many images and background CG as they can and the menu settings too. Leyline got 120k $ and it has almost the same problems too, same as Hoshizora.

>> No.20071341

>>20069285
This is a really dumb question

>> No.20071352

>>20069285
Will it matter when AliceSoft sex scenes are never even remotely erotic in the first place?

>> No.20071425

>>20071352
gotta agree, i refuse to believe anyone plays rance for the hentai

>> No.20071478
File: 982 KB, 1920x1080, 59C68158-ECC5-48DE-9E6E-5655CC8298BE.jpg [View same] [iqdb] [saucenao] [google]
20071478

>>20070810
Outdated image.

>> No.20071487

>>20067736
Context?

>> No.20071504

>>20071487
https://vndb.org/v10804

>> No.20071672

>>20071352
Spoken by someone who never played any.

>> No.20072142

>>20069983
The Senran Kagura censored on PS4 news caused people to buy Evenicle, since they want to support Steam carrying uncensored games.

>> No.20072157

>>20070528
This is why I don't trust 3rd party titles. If they're going to do things like this then MG is going to have to start questioning them if anything has been altered.

>> No.20072274

>Summer Pockets
I heard it was pretty far along and I kind of hope it won't release until the summer for obvious reasons.

>> No.20072315

>>20072274
Who are you quoting?

>> No.20072320

>>20072315
The OP I assume.

>> No.20072558

>>20070800
Given that Alicesoft games in general reach top 3 sales rankings for MangaGamer consistently, wouldnt translating Alicesoft games be a sustainable endeavour?

>> No.20073076

>Kiminozo - Picked up
will this ever be a thing?

>> No.20073095

>>20073076
yeah in 5 years

>> No.20073171

MG has failed me, they have Liar Soft and are not doing anything with it.

>> No.20073261

>>20073171
>are not doing anything with it
>>20064046
>Shiei no Sona-Nyl - 58% translated

>> No.20073335

>>20070800
I think you're overestimating by a lot. If it sold anywhere near that it would be on the top 10 steam charts for the week, but as it is it hovered around the ~50th spot. My guess is closer to 5000 sales, which for this industry (and with it's price) would still be a huge win.

>> No.20073463

>>20073171
They already have tons of otome in their backlog.

>> No.20073671

>>20073261
They are going very slowly at it and its only one titles while on the other hand they are spamming Alice Soft.
>>20073463
I'm not interested in Otome, only Liar Soft,

>> No.20073749

>>20073671
>They are going very slowly at it and its only one titles while on the other hand they are spamming Alice Soft.
They only have one Koestl.

>> No.20073816

>>20073671
Gahkthun bombed. No reason to waste their time and resources on games no one cares about.

>> No.20074026

>>20073171
>>20073261
Blame Koestl for being busy with Grisaia for a year straight after MG got the Sona-nyl license. Part of it may be translators not wanting to do any of Liar-soft's other titles though. Unlike with Alicesoft, Liarsoft stuff isn't popular enough for MG to force translators to do titles. It's not like Liarsoft has any other modern yuri titles like Kindred Spirits.

>>20073335
That sounds about right. I think it has the potential to break 10k down the line like Kindred Spirits.

>>20073816
Gahkthun didn't do that well, but it probably wasn't a complete bomb if Liar-soft gave them Sona-nyl. Steam probably lead to a few hundred extra sales.

>> No.20074130

>>20074026
>if Liar-soft gave them Sona-nyl
Even 100 sales on MG site would be better than LS current sales in Japan.

>> No.20074911

The guy who translated the three nukige released a week or so ago is translating Josou Kaikyou apparently.
>>>/vg/231197307

>> No.20075053

>>20074911
Well, I hope the trap fans are happy.

>> No.20075122
File: 205 KB, 416x550, 0079.png [View same] [iqdb] [saucenao] [google]
20075122

>>20074911
>Look it up
>Aogiri Penta is the artist
>He's also done a bunch of other eroge I didn't know about
Thanks for the heads up, anon.

>> No.20076946

For what it is worth, none of Eden*, FLML, Newton, or the titles Sekai added Steam R18 patches to saw any meaningful jump of concurrent users when their R18 patches were released, regardless of if the patches were free or paid. Paid R18 DLC will probably quite useful to add on Steam for titles that are still selling like Eden* or especially Nekopara (provided Denpa adds them) to get combined game+DLC purchases, and free DLC directly on the Steam game page should makes titles look more attractive to new buyers (especially in upcoming sales), but just adding a patch doesn't seem to have much power in bringing people back to the game to buy new paid DLC or lead to an immediate increase in new sales of the game.

>> No.20077016

>>20076946
With a patch you can get into the "recently updated" part of the storefront though. Can you do that with a DLC instead?

>> No.20077880
File: 268 KB, 600x832, naruhodo.jpg [View same] [iqdb] [saucenao] [google]
20077880

https://twitter.com/NekoNyanSoft/status/1052183441087827969
>our "first" @yuzusoft release

>> No.20077895

>>20077880
Doesn't really mean anything in my opinion.

>> No.20077898

>>20074911
How come there isn't any hate for traps?

>> No.20077904

>>20077898
What do you mean?

>> No.20077923

>>20077904
As soon as there is news about otome or yaoi everyone hates on it but when there is traps involved everyone suddenly likes homosexuality

>> No.20077935

>>20077923
>As soon as there is news about otome or yaoi everyone hates on it
You don't see that here very often unless there are some very obvious /vn/ cross-boarders.

>> No.20077949

>>20077923
I hate them all equally.

>> No.20077972
File: 166 KB, 475x392, fälla.png [View same] [iqdb] [saucenao] [google]
20077972

>>20077949
No, you don't. No one is safe from the appeal of traps

>> No.20078111

>>20077880
NekoNyan has the license for Riddle Joker too. Chuee leaked it on his twiitter months ago.

>> No.20078128

>>20078111
You're going to have to post proof I'm afraid.

>> No.20079206

>>20077880
Should I wait for this or start Dracu Riot?

>> No.20079314

I've just played through my first ever VN Crystalline, is there something along those lines that's been recently released?

>> No.20079323

>>20079314
This thread isn't for EVNs.

>> No.20079327

>>20079314
Scum

>> No.20079363

>>20079206
Didn't you hear all the SP shills? Dracu-riot is completely unreadable.

>> No.20079409

>>20076946
Concurrent users has nothing to do with people buying games though. I'm busy playing F2P grindan while I pick up VNs to read when I get time.

>> No.20079587

>>20074911
He's also been asking for help with some puns, <a href="/vg/thread/231251334#p231282165" class="quotelink">>>>/vg/231282165,</a> if anyone's interested in lending a hand.

>> No.20079623

>>20079409
Length and type of game I'm certain makes a difference, as a long RPG it will almost certainly achieve a higher concurrent user count than say, a short game that takes just a few hours to finish.

>> No.20079636

>Mangagamer doesn't have plans to license Evenicle 2 yet
Thank fucking god, these cunts work slower than molasses. I hope Alicesoft does an inhouse translation where they hire in our boy Aru or something, with a strict editor to curb his nameshit. A man can dream.

>> No.20079640

>>20079636
you're gonna pirate it anyway

>> No.20079642

>>20079636
Who are you quoting?

>> No.20079658

>>20079636
You realize that's just PR speak for "No way we're gonna steal the spotlight from Evenicle by talking about the second game right now, so just keep focusing on buying the first game you stupid fucks", right?

>> No.20079663

>>20079658
I'm pretty sure it's just that the guy who runs their twitter account isn't allowed to talk about their future licenses. Simple as that.

>> No.20079669

>>20079640
I haven't pirated an Alicesoft game and even own physical copies of some
>>20079642
Mangagamer's twitter
>>20079658
No it's "we're in talks about acquiring it but aren't confident enough to announce we've won the bid yet", aka there's a reason they couldn't auto-sign it like they did earlier games.

>> No.20079681

>>20079669
What good would it do to announce it right now? They only announce titles at events and they will most likely wait for a big event like AX or Otakon to announce it.

>> No.20079682 [DELETED] 

>>20079669
>I haven't pirated an Alicesoft game and even own physical copies of some
that's getting a yikes from me

>> No.20079687

>>20079682
Nice meme dude enjoy your moege

>> No.20079689

>>20079682
>>>/vg//vn/

>> No.20079703

>>20079689
Why would I go to that dumpster fire of a general.

>> No.20079707

>>20079703
Well you're here, aren't you?

>> No.20079708

>>20079707
This fire's just the right temperature.

>> No.20079710

>>20079703
Well you can go to whatever other place you came from, because it's obviously not here.

>> No.20079711

>>20079689
i will stay here, thank you

>> No.20079714

>>20079710
I've been shitposting on the jay since it's inception, turd.

>> No.20079717 [DELETED] 

>>20079710
this isn't your secret club you mad incel

>> No.20079727

>>20079717
>incel
Dumb redditor

>> No.20079733

>>20079714
Oh I'm sure you have.

>> No.20079746

>>20077923
If I see Haro championing trap games then I'll shit on them too.

>> No.20079817

>>20079669
They won't tell about upcoming licenses since they will only announce them next summer at major cons. Anyone who asks them about unannounced games is an idiot, since they never reveal any info. They did the same with people asking about Maggot Baits before it was announced.

>> No.20079880

>>20079733
Prove that I wasn't

>> No.20079883

>>20079880
I don't have to.

>> No.20079889

>>20079883
Because you can't. I've been on this cesspit since 2006. If you're making claims you're the one who has to corroborate them

>> No.20079897

>>20079889
You've been on /jp/ since 2006? That's pretty impressive, anon.

>> No.20079932

>>20079897
4chan. The jay wasn't around in 2006. Hence why I said cesspit and not the jay.

>> No.20080037

>>20064046
>Amagami
I really want this to be ready at Christmas. It's just perfect.

>> No.20080045

>>20080037
Not going to happen, they're still looking for an editor I believe.

>> No.20080100

>>20080045
Ah shit. I guess I'll rewatch the anime like the previous years.

>> No.20080108

>>20079682
Honestly, its not like they're as generic as moege that take place in a high school, or student council shennanigans, so i can understand it to a degree. Although if you dont like Alicesoft stuff, a company in general it won't make a difference.
In my opinion, its not as disgusting as getting every COD, BF, pokemon or what have you, but its not like it matters much.

>> No.20080160

>>20079587
seems like a pretty open and shut cock > phallus case to me

>> No.20080196

>>20080160
I dunno, I kinda like that one anon's suggestion of "your dick" then "your dick after a shower". Not even remotely accurate but it made me chuckle.

>> No.20080216

>>20079587
>I'm going to have to try to find a way to make the accent work at this point. Multiple characters specifically make mention of it, at some point somebody literally says "looks like Nao-nee's entered accent mode", and Nao directly asks MC if he finds Nao's dialect unattractive and he says he thinks it's a charm point. It just wouldn't make any sense to have Nao talk the same as everyone else. I still have no idea how I'm going to convey it in english without it sounding completely retarded, but I'll have to think of something.
He should ask Sekai Project to help him.

>> No.20080221

>>20080216
>Oi matey, fuck me trap buttpussy right hard with yer schlonger!

>> No.20080244

>>20073171
>>20073816
>>20074026
Quite funny that the only reason why MangaGamer picked up Sona-Nyl is because of how that yuri visual novel Kindred Spirits sold great due to being promoted as the first uncensored visual novel on steam.
They tried the same with Gahkthun, but it failed miserably. The Full Chorus edition and DLC of Kindred Spirits will most likely be another hit and Sona-Nyl will bomb just like Gahkthun.
A real shame that the only successful Liar-Soft title is a yurige, the What a Beautiful series deserves more attention.

>> No.20080251

>>20080221
Yeah, fuck SP. Based MG would never change kansai-ben to British English and yakisoba to fish and chips. Or give one of the girls who spoke perfectly normal Japanese a southern accent. Definitely not in the same game.

>> No.20080266

>>20080251
From the way you're talking I assume they did that at some point, but I don't know what game you're referring to. When did this happen?

>> No.20080318

>>20080266
Most likely this one:
>https://vndb.org/v979

>> No.20080320

>>20080244
I like the WAB series a lot, but steampunk Lovecraft-lite was doomed to be niche. It probably did better than the average chunni title, but that isn't really saying much.

>> No.20080353

>>20080251
Harukoi Otome release was ages ago man, MG has improved since then.
Also I don't recall any girl having a southern accent.

>> No.20080363

>>20080353
>Also I don't recall any girl having a southern accent.
Reika did.
>MG has improved since then
Oh has it? It sure doesn't seem that way. Being better than complete shit doesn't make MG good.

>> No.20080378

>>20080363
No one said anything about them being good. There is no 'good' localization company, they're all shit in their own ways. But it does seem like you have a vendetta against MG and only MG for some reason.

>> No.20080383

>>20080378
No, I hate them all equally. What you see is my hatred for MG shills who constantly try to make it seem like their shit is any less smelly.

>> No.20080414

>>20080378
>>20080383
>>20080353
Good or bad, it doesn't really matter. People who buy and read visual novels like those changes and localization companies will continue like that no matter how much we rant here. Dovac said it years ago: You aren't my target audience and that applies to MangaGamer releases too.
Here's an example from Evenicle and the taco scene:
>https://twitter.com/MoeGamer/status/1048729885798277121
He made Evenicle his game of the month for September and wrote a few articles about it.

>> No.20080440

>>20080414
I think most people don't care. Like, the most critical people are either pro translators and editors or people who have a thing for English/ Japanese.

>> No.20080461

>>20080383
Well, their shit is less smelly. That's the point.
You should've gone with "try to make it seem like their shit doesn't stink".

>> No.20080480

>>20080414
Can't wait for RedEye to speak French or Spanish in MG's Rance X localization. After all, this is the reference burgers will understand.

>> No.20080951

https://twitter.com/The_Doddler/status/1052360678508355584

Gee, Doddler. You think this has ever happened with Sekai Project and anything you've been a part of, you backstabbing asshole?

>> No.20081061

>>20080951
has it?

>> No.20081130

>>20081061
Yes

>> No.20081341

>>20080951
O hi Aroduc

>> No.20081479

>>20080440
People really only care if the VN is illegible like Sakuragame and other MTL work or if something is preventing it from being read like crashes.

>> No.20081548

>>20080951
>The subject matter of copyright as specified by section 102 includes compilations and derivative works, but protection for a work employing preexisting material in which copyright subsists does not extend to any part of the work in which such material has been used unlawfully.
>17 U.S. Code § 103(a)
given that an unauthorized translation of a game contains zero material that has been used lawfully there is nothing for copyright to attach to
dumb bird should stick to badly translating porn

>> No.20081705

>>20081548
PS

Transformative derivative works have been held to be copyrightable multiple times over. Even just using Photoshop to apply a filter to a photo is enough to create a transformative and therefore copyrightable work. A translation is far beyond that.

https://www.law.cornell.edu/supct/html/92-1292.ZS.html

>> No.20081749

>>20081548
>>20081705
I should also note that for a very long time, translation was totally allowed. The case that served as precedent was a German translation of a book. The English author's commisioned translation was found to be so shitty that it was in the best interest of society that additional translations exist and the copyright holder not be able to block them purely for profit. That held for about a century until, wait for this, big publishers poured a shitload of money into judges to get the law changed.

The transformative clause in fair use is relatively recent (1990s) and it's not extensively tested in the courts. Some of the things that people have claimed as transformative (Fox saying that the mere act of posting a photo on social media is transformative) have been thrown out, while others (a bunch of copyrighted photos being put together in a collage) have been held as transformative.

>> No.20081764

>>20081705
A work that is fair use is eligible for copyright, but fair use is based on four factors so that alone is neither necessary nor sufficient. However, a faithful translation of a work is by definition not transformative.
How about you come back when you have actually read the caselaw? Like Gracen, Pickett, Shrock, Liu, literally anything

>> No.20081795

>>20081764
>Gracen
>Pickett

If you're quoting these, then you're an idiot. Gracen was someone who submitted a painting of a scene from Wizard of Oz, then tried to say that their copyright superceded the copyright of the Wizard of Oz and the owners of the copyright of Wizard of Oz couldn't use the image.

Pickett is basically the same thing, except for guitar style. The dude made a guitar in the style of Prince's symbol, then said that Prince was no longer allowed to use that symbol for Prince's own guitars because he owned the copyright for Prince guitars.

You're a fucking idiot.

>> No.20081917

Anybody who claims that copyright law in regard to ownership of unauthorized translations (or fanfiction or fanart for that matter) is well tested or established is wrong and it's unlikely that it will be. It simply wasn't an issue until the advent of the internet and the law is woefully inadequate to deal with it, as we're seeing with the EU fucking things up constantly.

I would think moral rights (Berne) would make any civil case (none of this shit would rise to a criminal level) a slam dunk against anybody who tried to take and sell a derivative work for their own profit.

>> No.20081955

>>20081917
I also feel compelled to note that it's generally not the creation of derivative/translated works that anybody in the entire legal history of anything cares about, but distribution, which is also the shit hitting the fan because of the internet.

Easiest example is research and libraries. They've been creating their own in-house private translations of all kinds of things, scientific articles, indexing systems, etc for centuries. They need to in order to function. But now that they've started digitizing them and then uploading them to networks, they're getting nailed for unauthorized work.

There's a reason UNESCO has been recommending since the 80s that countries fix their copryright laws as information has started spreading like wildfire. Fucking nobody has though.

>> No.20081958

>>20081795
OK Dunning-Kruger I'll spell this out for you really slowly.
The text of a video game is obviously a copyrightable work.
The copyright holder has the exclusive right to create derivative works.
Translations are are statutorily defined to be derivative works.
Courts have held countless times that since a copyright holder has the exclusive right to produce derivative works a derivative work must be authorized to create a copyright interest. Let's see what the Seventh's circuit has to say about it:
>Because Section 106(2) grants a copyright owner the
exclusive right to prepare (or to authorize) derivative works as
part of its bundle of rights, a third party seeking to copyright
a derivative work must have the permission of the copyright
holder of the underlying work (Pickett, 207 F.3d at 406; Gracen
v. Bradford Exchange, 698 F.2d 300, 302 (7 Cir. 1983)).
Wow, it looks like they agree with me. And look, they actually cite the cases that you say are completely irrelevant!
How could that be? There is no way that your knowledge based on googling this furiously could be less than you know.. actual lawyers and certainly not appellate jurists..
I guess I'll just have to concede that your posts are completely dispositive and I'm wrong since you said so.

>>20081917
Kiddo if you think the US has any semblance of moral rights...

>> No.20082062
File: 343 KB, 1282x646, my source doesn&#039;t agree with me, better just crop that part out.png [View same] [iqdb] [saucenao] [google]
20082062

>>20081705
Wow, the last sentence before the excerpt you originally cited is actually "Thus, an unauthorized translation of a novel could not be copyrighted at all." (referring to the US)
I guess you know better than the sources you are citing also!

>> No.20082098

Unauthorized derivatives can be protected by copyright if they fall under fair use but you'd have to be a fucking wizard to get a court to find your porn translation to be fair use
The only other alternative would be successfully arguing that your work is so distant from the original author's work that it is entirely original, thus being entitled to copyright

>> No.20082104

>>20081958
You're conflating protection with acquisition. The right to protect your own works does not include the right of ownership of all derivative works, only the right to authorize creation of them.

>>20082062
You're arguing immaculate creation, the existence of a work that nobody can hold claim of authorship to. That's not how copyright or copyright enforcement works. It's not trademark. It can be allowed or enforced at will. It's not a gotcha defense where if you can prove that something violates copyright, it becomes free use for you to seize. If it was, half the internet and most of the comic and music industry would collapse overnight.

>> No.20082123

>>20081958
>Kiddo if you think the US has any semblance of moral rights...
They signed onto the Berne Convention, so yeah, they do. Again, this shit is largely untested in court, and is unlikely to be in the near future, at least until some really draconic laws like the EU's recent attempt get put down or globalization wins and the protections afforded to translation and dissemination of legal and civic documents are expanded to entertainment.

>> No.20082129

>>20082062
You... You don't understand what the word "however" means, do you?

>> No.20082299

>>20082123
It has been repeatedly held that it was not self-executing so it has no intrinsic force of law. While it was somewhat covered by pre-existing law and then expanded upon slightly in a few cases (e.g. VARA, but not even a visual work) it does not make sense to talk about it in the general European meaning.
You would have to find a class of works the work actually is, ascertain what specific moral rights the US has implemented for them and then try to argue somehow that it applies in this instance. You have a very long row to hoe to be even in spitting distance of relevance here.

>>20082104
I have never claimed that a copyright holder automatically assumes ownership of all derivative works. Your reading comprehension is incredibly lacking and this is at least the 3rd instance that evinces it. I have said (and cited, to actual court opinions!) that for someone else to create a copyright interest in a derivative work it must be either authorized or they must have a legitimate fair use claim.
This rando Italian was not authorized to make a translation so that is obviously disposed of. That leaves a possible claim of fair use. You have not made any case for it to be fair use and it is unclear if any could ever be made.
Then again you prove that you are incapable of reading simple English, much less actually understanding legalese. I have not mentioned laches anywhere and yet you are searching off in the weeds pretending I did. Are you LARPing as a stage magician now?

>>20082129
You don't know what "comparative law" means do you? Your source says "This swan is black. However, most swans (referencing a German and Argentinian swan) are white." Please explain to me how something being copyrightable in Germany, Argentina, China, or wherever has any bearing on the US version of the law. I'm waiting with bated breath for your next own-goal.

>> No.20082394

>>20080251
>>20080383
If you hate them all equally, why do you get incredibly triggered whenever SP is insulted and immediately bring up MG's failings when no-one was ever comparing the two in their posts in the first place?

>> No.20082417

/jp/ - Otaku Culture & Copyright Law

>> No.20082520
File: 653 KB, 640x720, Sasuga Mangagamer!.png [View same] [iqdb] [saucenao] [google]
20082520

>>20068217
The important MML stuff is translated.

>> No.20082790

Will the success of Venus Blood and Evenicle encourage companies to seek out more lewd JRPGs they can put on Steam? Are there even any being made these days outside of Alicesoft? Any unlicensed ones that MG or SP could pick up?

Ideally you would probably also want to have a recognizable character design like Evenicle or at least good modern looking art assets in general.

>> No.20082878

>>20070800
>>20073335
Trails of Cold Steel 1 peaked at 1600 concurrent when it was released and sold somewhere around 20-25k in the first months.

>> No.20083100

>>20082394
Because they were implying that SP's the only shitty one. It's the shittiest, for sure, but certainly not the only company capable of lazy image editing and retarded accent localization. It is important that no one forgets that.

>> No.20083103

>>20083100
What's wrong with accent localization?

>> No.20083139

>>20083103
it's just that nobody can agree on an acceptable way to localize Japanese dialects

>> No.20083145

>>20083139
I guess. Doesn't seem like ignoring the original text and just making it generic is a good solution either, though.

>> No.20083296
File: 342 KB, 1280x720, 1514088229632.jpg [View same] [iqdb] [saucenao] [google]
20083296

>>20081917
If someone creates a translation, they own that translation. Whether or not it was created legally is an entirely different argument but nobody other than the participants of said created translation can do anything with it. For example if I was to trace over an image of Mickey Mouse, that tracing belongs to me even if I don't own the legal rights to mickey mouse or the original picture. Now the owner of Mickey mouse may send a cease and desist for the drawing of copyright material and attempt to take the tracer to court for damages (since it's tracing and not freehand, but like I said that's a different topic) but they could not legally use the traced picture itself because they don't own it, the person who did the tracing does. That person can't do anything with the traced image though since he doesn't own the original non-traced image nor does he have distribution rights to it. But that tracing is still legally his.

t. Criminal Justice minor. So legally the developers of the original title may C&D a translation unless it's a complete rewrite of the original since it's not considered transformative to translate the meaning from one language to another, however they CANNOT use the translation in any capacity without the creators permission because it's considered "theft of work" even if they own the rights to the original since they don't own the "work" put in by the translator. They could possibly obtain the rights if they sued for damages but as stated twice above, that's an entirely different thing.

>> No.20083550

>>20082790
Eushully's Meister series would make a killing on steam.
A shame they are a gaijin hating company.

>> No.20083605

>>20083550
Even if they weren't, based on what Aroduc said about Kamidori's code, I doubt anyone would want to license their games in the first place.

>> No.20084296

>>20080480
Just make him talk japanese when he is talking english. Like with JAPAN to Nippon.

>> No.20084308

tl;dr

>> No.20084484

>>20083550
Why do people say that Eushully hates gaijin?

>> No.20084589

>>20082790
Are we even sure JRPG is the correct thing to go for? It seems like Hyperdimension Neptunia, Gal Gun, Senran Kagura, and so on are pulling decent sales as well. So perhaps the best products are simply lewd with nice graphics, and less so about JRPG content.

>> No.20084603

>>20084484
Rumors down the grapevine I think. No one's provided evidence when I ask for it though.

>> No.20084663

>>20084296
um actually its nihon

>> No.20084700

>>20084603
Isn't the story that Aroduc tried to contact them about Kamidori and they responded calling all gaijin pirates or something similar to that?

>> No.20084724

>>20084589
Anything with gameplay is the correct thing to go for. Double so if there's tiddies

>> No.20084729

>>20084700
Do these companies not pay any attention to their surroundings? Surely they can see that all their competitors have products on Steam/mangagamer/denpa/fakku.

>> No.20084753
File: 202 KB, 1200x900, where are the maid angels when you need them.jpg [View same] [iqdb] [saucenao] [google]
20084753

I'm sure Eu-chan would appreciate some help with sorting all those games they have lying around. And maybe putting some of them on the shelf of Steam while they are at it.

>> No.20084785

>>20084753
I take it that's from an earthquake, and not nerd rage?

>> No.20084786

>>20084729
I believe that was back in 2013 or something

>> No.20084792

>>20084785
Yeah, it delayed their upcoming game release by a month.

>> No.20084843
File: 324 KB, 900x1200, Eushully used to win awards.jpg [View same] [iqdb] [saucenao] [google]
20084843

>>20084785
Everyone is ok but some history was lost.

>> No.20084874

>>20084786
Seems like it'd be worth taking another shot at things now.

>> No.20085021

>>20084753
Surprised those cabinets weren't secured to the wall with how often they get quakes over there.

>> No.20085045
File: 59 KB, 640x426, sg.jpg [View same] [iqdb] [saucenao] [google]
20085045

>>20084843

>> No.20085074

>>20080951
There's literally no reason to believe anything they're doing involves stealing anyones translation though. Sekai might be shit for a lot of reasons, but they aren't stealing things.

>> No.20085618

>>20082790
Other than Ninetail and Alicesoft, there's Eushully and Softhouse Chara. I haven't played a Eushully game, but Kamidori is well praised. I couldn't get through Bunny Black, but people seem to like it and Bunny Black 2.

>>20084589
I would say it's lewd gameplay in general too, though Re Lord is only doing okay from what I hear. Erotic JRPGs do have a proven niche as shown by Kagura Games though, and there are more erotic JRPGs than anything else.

>> No.20085799

>>20085618
>Kamidori is well praised
I wonder why. The gameplay is too grindy and all the characters are bad.

>> No.20086418

>>20084700
People thought it was Eushully, but it was Littlewitch.

>However, since I have a paralyzing fear of any translation project going off without a hitch and this one had been mostly hitchless, I decided to drop the devs a line about it, link to the KS, some sample work, etc. Mostly expecting mostly to be ignored, mind you. To my surprise, I got back a response quite fast saying that they had no interest in selling their games in the west because of piracy, to stop because I would be promoting piracy, and that if I wanted to play their games, I should move to Japan. Somewhat daunted, I talked to a connection I have with MangaGamer to see if a full-on real release et al could persuade them to let me throw money at them, but they got the same answer as me.

http://tenka.seiha.org/2013/04/of-projects-proposals-and-piracy/

>> No.20086438

>>20086418
Ah yes, because the best way to combat piracy is to refuse anyone the ability to play your games legally without moving to a different country and learning another language.

>> No.20086449

>>20085618
Re Lord is paid patch though. That is something people don't like. If only companies would learn... well, everyone has learned except Sekai.

>> No.20086496

>>20085618
It is hard to imagine that Re;Lord did all that well for Sekai. It has a total of 11 reviews on Steam, peaked at just 12 concurrent users, and hasn't shown any signs of having a long tail with a weekly peak of 2 concurrent users and the majority of the time spent at 0 concurrent users. On the Denpasoft storefront, using the best selling sort (which is organized by overall long term sales), the standalone game is ranked 51st of 67 titles while the Steam DLC is ranked at 62nd of 67 titles.

>> No.20086503

Fun fact, Sekai Project claimed to be talking to Eushully about licensing Kamidori at the same time as they were talking to Giga about Baldr Sky. They claimed it was unlicensable because most of the assets (art, music, voices, etc) are all under separate usage contracts and each one was demanding exorbitant fees to use them.

>> No.20086529 [DELETED] 

>>20086449
With the new Steam policy, you might see a push back towards paid 18+ patches, especially if KoiKuma does well with a paid patch. Visibility has always been a bigger issue with selling paid patches for Steam titles than an active dislike of the practice, as evident by how well paid patches have done in most crowdfunding projects with different tiers between paid and free 18+ patches.

>> No.20086544

>>20086449

With the new Steam policy, you might see a push back towards paid 18+ patches, especially if KoiKuma does well with a paid patch. Visibility has always been a bigger issue with selling paid patches for Steam titles than an active dislike of the practice, as evident by how well paid patches have done in most crowdfunding projects with different tiers between the all ages and 18+ releases. MG already threw a paid patch onto Steam with Eden* to test the waters, and if they wanted to try it out with a new game they could always add it to something like Trinoline and suggest it was a developer request.

>> No.20086647

>>20086503
Sekai Project claims lots of things.

>> No.20086687

>>20086544
I'm not so sure about that. If you look at the most despised practices in gaming you have the following:

P2W which is hated by everyone, but in reality is just a label stating that people don't want to pay extra to play their game as they want. They are fine if the extra content is uninteresting for them. I.e. paid patches would be popular, if nobody wants to buy them. If they want to buy them, they would be P2W unpopular.

Day 1 DLC is also disliked. Which is when the customer can tell the DLC is content removed from the game, and then sold separately to make customers pay even more, even though the content should have been included for free. This also touches heavily on 18+ content as in almost all cases these things were cut from the game. It doesn't really matter if you want to claim they were cut to lower the price of the game, buying the full game still will cost more than the non-DLC game, and be viewed as negative.

We also have the perceived market standard. Which is free patches, because the only reason we have patches to begin with, is because the banks refuse to sell us the game without having the content hidden by a patch. Now there is no reason to cut the content to be allowed on Steam, so the expectations will be more that the 18+ content is there without DLCs. In worst case, as a free DLC just for allowing the game to be more visible on Steam.

It is of course possible the companies who cares nothing about customer opinion would go towards paid 18+ DLCs. You can do that as long as you license all the best titles and force the market to buy your expensive DLCs. But in a free market everyone will go and buy the free DLC games first and play those, and you will not sell any games to the 18+ crowd until winter and summer sales on Steam.

>> No.20086710

>>20086687
>P2W which is hated by everyone, but in reality is just a label stating that people don't want to pay extra to play their game as they want. They are fine if the extra content is uninteresting for them. I.e. paid patches would be popular, if nobody wants to buy them. If they want to buy them, they would be P2W unpopular.
That's not what p2w is.

>> No.20086751

>>20086687
why would anyone pay for a patch? It's quite literally content cut from the game and resold to make more money. Only someone who is a genuine idiot would support this. If the +18 content didn't exist prior to the launch of the title, then sure it makes sense but if it was originally +18 and they're just cutting out the content to sell to make more money it's just disgusting.

>> No.20086803

>>20086751
Why not? People pay for machine translations so may as well pay for patches too. Milk the fuckers for as long as they keep paying.

>> No.20086833

Remove all the h scenes and have the players gamble with in-game crates for it, you have to pay for the key though.


No need to thank me, just me saving the vn industry over here.

>> No.20086845

>>20086833
Epic joke reddit friend.

>> No.20086868

>>20086845
Thanks ^^

>> No.20087149

>>20086496
The main reason I thought Re;Lord was doing okay rather than outright flopping was because Sekai announced the sequel. Maybe Sekai is hoping Re Lord would catch on if they did the sequel too?

>> No.20087170

>>20087149
They probably got 1+2 together in a sort of bundle sort of deal since they're so short, like how Sol Press got Sakura Sakura and Yostunoha together.

>> No.20087191

>>20087170
>>20087149
Re;Lord is a miniscule game. The entire trilogy put together is probably about half the length of an average moege.

>> No.20087280

>>20086496
Sad that it's flopping, it's pretty funny imo.

>> No.20087407

>>20087149
>>20087170
The fact that they launched it explicitly as Re;Lord 1 would also suggest that they already had 2 when 1 was released.

>> No.20087440

>>20087170
Sekai also got those 4 Zombie titles as a package deal, and at first title looks to be doing quite poorly as well. The first release is 56th of 67 titles on the long term sales sort on Denpa with no Steam release to help compensate for it (although thanks to the Steam policy change, they'll likely be trying their luck on Steam with the first title in the near future).

>> No.20087457
File: 23 KB, 723x126, 1539780610151.png [View same] [iqdb] [saucenao] [google]
20087457

>> No.20087543

>>20068669
what game is this from?

>> No.20087557

>>20087543
Looks like Rance (X?) to me.

>> No.20087580

>>20087457
i wonder what outdated forced memes will be in this time

>> No.20087684

>>20086687
What is likely to happen, at least for Sekai, is Koikuma will be a success with a drastically higher percent of people buying the 18+ patch compared to something like Nekopara, and they'll see that as the Green light to go forward with more paid patches. Sekai has considered paid DLC being worth it despite the relatively poor attachment rates when the patches have been offsite on Denpa. Since the Steam change has only made it easier to sell paid patches, they'll only have more incentive to do so in the future.

As to others, they'll likely either do their own experiments or take a wait and see approach and see how it works out for others. Jast at least seems open to paid patches based on how they handled Eiyuu Senki and Frontwing seems willing to try or copy anything to make a profit.

>> No.20087937

>>20087457
yeah they should just leave all the jokes in japanese instead

>> No.20087945

>>20087937
agreed, it's either dumb memes or leaving it in japanese, no in between

>> No.20087978

>>20087945
And how can you say that's a dumb meme when you don't even know what the original joke was?

>> No.20087983

>>20087978
i am speaking generally because Chuee made that exact same argument when everyone was making fun of his shitty editing on Fureraba

>> No.20088011

Update MG's peak concurrent users list, Evenicle launch peak looks like it will be 266 concurrent users (short of getting a boost this weekend at least), as well as added in numbers from the 2017 Humble Bundle which previously hadn't been included.

Eden* - 302 (During a 2015 bundle, day 1 launch peak of 130)
Remembering How We Met - 291 (during a 2017 bundle, day 2 launch peak of 174)
Higurashi ch 1 - 268 (During a 2015 bundle, day 2 launch peak of 255)
Evenicle - 266 (day 4 peak)
Ozmafia - 246 (day 3 peak)
Kindred Spirits - 228 (day 3 peak)
Umineko: Golden Fantasia - 187 (day 1 peak)
Go Go Nippon - 181 (during a sale, launch peak not available)
Higurashi ch 2 - 163 (during a 2017 bundle, day 1 launch peak of 88)
Fashioning Little Miss Lonesome - 109 (day 3 peak)
Fata Morgana - 105 (Peak with the Chinese release, original launch 33 (day 2 peak))
Umineko - 75 (day 2 peak)
Higurashi ch 4 - 68 (during a 2017 bundle, day 1 launch peak of 48)
Princess Evangile - 73 (during a 2017 bundle, day 4 launch peak of 66)
Princess Evangile W Happiness - 66 (day 2 peak)
Higurashi ch 3 - 65 (day 2 peak)
Fata Morgana: A Requiem for Innocence - 54 (day 3 peak)
Higurashi ch 5 - 49 (during a bundle, day 1 launch peak of 46)
Higurashi ch 6 - 46 (day 1 peak)
Umineko ch 2 - 44 (day 2 peak)
Tokyo Babel - 40 (day 3 and 6 peak)
Maidens of Michael 35 (day 3 peak)
Dal Segno - 33 (day 4 peak)
Da Capo 3 - 31 (day 2 peak)
Cho Dengeki Stryker - 30 (how long that happened after launch not available)
Himawari - 28 (day 1 peak)
Supipara Ch 1 - 26 (day 5 peak)
Sorcery Jokers - 24 (day 3 peak)
Gahkthun - 22 (day 5 of being on Steam, originally released months before the Steam release on MG)
The Shadows of Pygmalion - 21 (day 2 peak)
Space Live - 9 (day 1 peak)
Myth - 8 (day 1 and 3 peak)
The Stargazers - 5 (day 5 peak)
Koropokkur in Love - 5 (day 2 peak)

>> No.20088020

>>20088011
I'm pleasantly surprised that it hasn't dropped like a rock on the players list. It still seems to average at least 200 a day, which is great.

>> No.20088036

>>20088011
>Fata Morgana - 105 (Peak with the Chinese release, original launch 33 (day 2 peak))
I'm surprised that the Chinese would have that much interest in it.

>> No.20089206

>>20073335
Not if you count in the Chinese Buyers and also the bump thanks to the Senran psn controversy. The game was mentioned a lot on /v/.
>>20082878
It does not always have the best accuracy. You are forgetting people can buy games and not play them or keep their statistics private as well. 15k seems highly possible Right now.

>> No.20089409

>>20088011
>Koropokkur in Love - 5 (day 2 peak)
based

>> No.20090085

>>20088011
>Ozmafia - 246 (day 3 peak)
>Kindred Spirits - 228 (day 3 peak)
I knew that yuri and otome titles were doing well for MangaGamer sales wise, but I didn't know they were doing THAT well. No wonder they announced the Full Chorus edition less than 2 months after the Japanese release.

>> No.20090173

>>20089409
No porn moege with no voice acting moege and bad plot, it flopped...wtf did anyone even expect.

>> No.20090242

>>20090173
Nothing moe about that art.

>> No.20090486

>>20090173
Why didn't they just make a porn game of the MG girl? That would have been interesting

>> No.20090813

>>20086710
P2W has a certain definition, but if you dig deep enough into the details it will always boil down to "I'm fine if there is game content others pay for, just don't make any game content I want paid!"

A typical example is if something gives 0.01% stat boost, but is only available in cash shop. The min-maxers will cry P2W as they are blocked from maxing their stats, but most people won't care as it is negligable stat difference.

>>20086833
You should also remove music, opening, gallery, and allow them all to be add-ons for paid DLC content. I mean, if you are deaf, why would you want to pay for music? That is unfair!

>> No.20091071

>>20087983
You guys are obssesed with our based editor Chewy.

>> No.20091082

>>20087983
>when everyone was making fun of his shitty editing on Fureraba
Fureraba had a good TL. Stop crying about it and move on. You aren't even their target market.

>> No.20091190

>>20091082
>Fureraba had a good TL

I'm so sorry about your brain damage. Live strong.

>> No.20091223

>>20087983
>>20091082
>>20091190
Never forget https://fuwanovel.net/reviews/2018/01/03/hoshizora-no-memoria-3/

>> No.20091289

>>20091071
>>20091082
Calm down NN.

>> No.20091508
File: 220 KB, 643x888, tenshin ranman.jpg [View same] [iqdb] [saucenao] [google]
20091508

>>>/vg/231471779
>>Do Japanese companies have deals to revoke a license?
>Yes, you can lose your licenses for a variety of reasons. It depends on the company. I know of a significant amount of titles that will probably never see the light of day.
Gee, I really wonder what company had their licenses revoked...

>> No.20091557
File: 66 KB, 679x427, 1322636289445.png [View same] [iqdb] [saucenao] [google]
20091557

>>>/vg/231472885
Wait, when did this happen?
And why the fuck no one saved it?

>> No.20091588

>>20091557
>>13835229

>> No.20091611

>>20090085
Kindred Spirits is kind of a unique case, thanks to the widespread press it got at the time for being uncensored. Ozmafia though hits it numbers without anything similar driving up interest.

>> No.20091666

Sweet Pool has a steam page now though the sexual content is cut https://store.steampowered.com/app/852910/sweet_pool/

>> No.20091685

>>20091666
Weird that they already have it up even though the game isn't out for 2 more months.

>> No.20091792

>>20091685
That's assuming they even get it out on the initial release date, which only happens once in a blue moon.

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