[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


View post   

File: 414 KB, 933x252, Oct 7th releases.png [View same] [iqdb] [saucenao] [google]
20023310 No.20023310 [Reply] [Original]

Visual Novel translation status


>Aiyoku No Eustia - 53.71% Translated, 42.76% edited
Amagami - "Script translation done. 659/2308 original edition scenario scripts edited (28.5%)"
Amayui Castle Meister - Prologue patch released
Chaos;Head Noah - Fan translation ongoing
Dragon Knight 4 - Being translated
Fate/Extra CCC - 17% translated
Gakuen Heaven 2 - Demo released
HaraChuchu - Kukuri + Mei + Ena (aside from epilogue) routes patch released
>Haruka ni Aogi, Uruwashi no - 20% (13889/68206) translated
>Hoshi Ori - 1.47% translated
Junketsu Megami-Sama - New partial patch released
>KanoBitch - Released
Lovely x Cation 2 - Project slow but active again
>Lover Able - 100% translated, 42.28% edited
Maji Koi A-3 - 38/95 scripts translated
Mahou Tsukai no Yoru - One project released ch 1-7
>Nariyuki Papakatsu Girls - Released
Monster girl quest paradox - Part 1 patch released
Musumaker - 52.0% translated
Nanatsuiro Drops - Partial patch with episodes 1 and 2 released
Nursery Rhyme - 100% translated, 50% edited
Oreimo Tsuzuku - All scripts through TLC+Editing, 267/268 scripts finalized
>Pure Pure - 86.10% translated
>Shin Koihime Musou - 97% (106114/108888) translated, 28% (30441/108888) edited
>Sobo to Boku - Released
Summer Pockets - Trial patch released
Taimanin Asagi Zero - Picked up
Watashi wa Kyou Koko de Shinimasu - 15% (351/2265) lines translated
Witch's Garden - 49% (26187/53677) lines translated
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 100%, Kazuha 100%, Akira 89.88%, Motoka 51.62%, Common and Kazuha fully edited


Official work

MangaGamer
Bitter Exclusion - October 11th release
Higurashi Hou - Chapter 6 released, chapters 7-8 through TLC+Editing, answer arcs to be released within a year and Rei arcs started
Bokuten - Port in progress
SukiSuki - In Beta, rights situation cleared up
Maggot Baits - 100% translated, 45% edited
Hadaka Shitsuji fandisc - Picked up
Shiei no Sona-Nyl - 58% translated
Hashihime - 100% translated and edited, in beta shortly
Trinoline - 100% translated, 80% edited
Damekoi - "Beta testing complete, in scripting"
Room No.9 - Picked up
Sengoku Rance - 100% translated and edited, in beta shortly
Rance Quest - 100% translated, 87% edited
Overdrive's Final title - English release planned
Amatarasu Riddle Star - 88% translated, 58% edited
Steam Prison - 100% translated and edited
Kindred Spirits on the Roof: Full Chorus - Picked up
Kyonyuu Fantasy 2 - 100% translated, 67% edited
Rance IX - 100% translated
Rance X - Picked up
Luckydog1 - Picked up
Lilycle Rainbow Stage - 100% translated and edited
Fxxx Me Royally - 10% translated
Kotonoha Amrilato - 100% translated and edited
Ano Harewataru Sora yori Takaku - Translation and editing finished
Choukou Tenshi Escalayer - 72% translated and 56% edited

JAST
Flowers - Volume 2 Released, officially picked up Volume 3
Katahane - Fully translated, in editing + QC, Early 2018 release
Majikoi - 2018 release
Django - Waiting on translation.
Sumaga- Fully translated, 70% edited
Machine Child - Announced
Sweet Pool - Picked up
Princess X fandisc - Picked up
Kimi to Kanojo to Kanojo no Koi - 100% translated, 50% edited
Togainu no Chi - Picked up
Dramatical Murder - Picked up
Lamento Beyond the Void - picked up
Slow Damage - Picked up

Age titles with various publishers
Muv-Luv Photonflowers - Localization finished, technical work remains
Muv-Luv Photonmelodies - Translation ongoing
Schwarzesmarken - Through Greenlight
Kiminozo - Picked up

Aksys
Tantei Jinguuji Saburou Ghost of the Dusk - 2018 release
Death Mark - Picked up

Spike Chunsoft
Steins;Gate Elite - Early 2019 release
YU-NO - 2019 release

>> No.20023311

Sekai/Denpa/Maiden
Koikuma - Through QA, Steam page up, 2018 release
Dracu-Riot - Through 1st round of QA, fixes from QA next before more QA, in "icebox"
>Nanairo Reincarnation - Through QA, on track
Baldr Sky - 50% translated
Ley-Line: Daybreak of Remnants Shadow - 100% translated
Ley-Line: Flowers Falling in the Morning Mist - 50% translated
Riajuu Plus - Release "within a couple months"
Hoshizora no Memoria Eternal Heart - 33% translated
Creature to Koi Shiyo!! for Otome - Waiting on a third party
Miko no Kanata - Picked up
Memory's Dogma - Code:01 Released, 02 onwards upcoming
Tenshin Ranman - QA and engine work next, in "icebox"
Fault - Silence the Pedant - Demo released
Fault Milestone 2 - Side Above released, GE still to come
G-senjou no Maou - Denpa version announced
Nekopara Vol 4 - Announced
Rewrite+ - 35% translated
NarKarma EngineA - Announced
Senren * Banka - Picked up
Ninja Girl - 100% translated
Island Diary - Announced
Love Duction - 100% translated, needs engine work
Subete no Koi ni, Hanabata o. - Picked up
Sumire - Picked up
I Walk Among Zombies Volume 2 - Picked up
I Walk Among Zombies Volume 3 - Picked up
I Walk Among Zombies Volume 0 - Picked up
Re;Lord Volume 2 - 100% translated+edited, awaiting engine work
Majo Koi Nikki - 100% translated+edited, awaiting engine work
Harumade Kururu - 75% translated, awaiting engine work, 2019 release
9 -nine- - 100% translated, 0% edited, awaiting engine work
Tokyo Chronos - Kickstarter ongoing

Frontwing
Loca-Love - Kickstarter up, November release
Sharin no Kuni - Targeting a December release
Lilitales - Picked up

Sol Press
DareSora - Volume 1 Released
Sakura Sakura - Demo released, QA finishing up
Yotsunoha - 1st QA pass finished, bugs need to be fixed, demo Released

Nekonyan
>Sanoba Witch - 95% QC, October 26th release
>Hello,good-bye - 100% translated, 25% edited, November release
Fureraba ~Friend to Lover~ Mini Fandisc - Fall release, 60% translated
Fureraba Complete edition - Vita exclusive content to be added to Fureraba a couple months after the fandisc release
Suki to Suki to de Sankaku Ren'ai - 30% translated, Early 2019 release
Melty Moment - Aiming for a release next Winter
Hello Lady - Early Q2 2019 release
>Aokana - 12% translated, Summer 2019 Release
Two more announcements before the end of the year

Cherry Kiss
>Harem Guild - Released
Nekura Ijimerarekko o Tasuketara Natsukareta - Picked up
Tenshi to Akuma to Elf ga Oyome ni Kimashita - 1/3rd translated

Fakku
HemoImo - Fakku release planned. No longer waiting on devs; requires additional scripting and UI editing before release.
Love Cubed - 2019 release

Moenovel
>LoveKami -Healing Harem- - Fall release
>If My Heart Had Wings Flight Diary - Winter release

Other
>Neighbor - Released
>London Detective Mysteria - Fall 2018 release, demo released
Seven Days - Kickstarter started, December release
Lamunation - Q1 2019 release
Magical Charming - Release planned
Song of Memories - 2018 release
Venus Blood Frontier - Kickstarter started
Angel Beats - 50% translated
Love Sweets - Picked up
Noratoto - Picked up
Himawari to Koi no Kioku - On Steam Greenlight
Tayutama 2 - Future release, R18 patch planned but may not be ready at launch
---
>Stuff like this has been either added or updated since the last thread

>> No.20023382
File: 32 KB, 548x527, 1535404217864.jpg [View same] [iqdb] [saucenao] [google]
20023382

>>20023310
>Rei arcs started
Nearly 4 years later and this damn message is still the same. Hou was a mistake.

>> No.20024214

Just finished Muv Luv and Muv Luv Alternative. How well did they sell? Any chance we will get the fandisks?

>> No.20024228

>>20024214
fandiscs are confirmed and will be the all-ages console ports. They wont be making a +18 patch for it either.

>> No.20024338

https://mobile.twitter.com/The_Doddler/status/1048824107041677313

Ditzy Demons is almost done

>> No.20024355
File: 27 KB, 1179x148, file.png [View same] [iqdb] [saucenao] [google]
20024355

>>20024338
>Ditzy Demons
I still can't believe they went with this stupid name.
It also looks like they've got all their steam autism set up so I assume it has already been approved by steam and they're just waiting for Doddler to finish whatever the fuck he's doing with it.

>> No.20024462

>>20024228
They said they may make a 18+ patch but it wasn't definite thing and that high of a
priority.

>> No.20024473

>>20024462
They said that originally, a few updates later after all the drama finally blew over they confirmed they have no intentions on doing such a thing. They never intended to do such a thing at all, it was just a damage control answer.

>> No.20024624

>>20023311
>>If My Heart Had Wings Flight Diary - Winter release

Please tell me they've learned their lesson after the original release

>> No.20024638

>>20023310
>>20023311
Only three games I care about. Feels bad.

>> No.20024734

>>20023310
Do you guys know of any good translated loli ones?

>> No.20024764

>>20024473
Still waiting on Sekais 18+ patch for G-string. But I suspect Sekai promising and not delivering is standard.

>> No.20024850

>>20024624
Not only have they not learned their lesson, they're cutting out a route

>> No.20024901

>>20024850
the twins?

>> No.20024918

MangaGamer's Top 5 Chart:

1. Evenicle
2. Treasure Hunter Claire
3. Sisterly Bliss ~Don't Let Mom Find Out~
4. Fureraba ~Friend to Lover~
5. Magical Marriage Lunatics

Evenicle still on top for 2 weeks now and currently 129 days in the chart.
Treasure Hunter Claire is jumping between 2nd and 3rd place all the time.
We can already say that Sisterly Bliss is one of MangaGamer's better selling titles this year due to being in the chart ever since its first pre-order week (9th August).
Nekonyan's Fureraba ~Friend to Lover~, released 3 days ago and currently on sale is ranked 4th.
Magical Marriage Lunatics dropped to 5th place (previously 4th).

>> No.20025091

>>20024918
Has Bitter Exclusion been on the top five chart? Sweet Switch reached 3rd place for a couple of days before dropping off the list.

>> No.20025120

>>20025091
It was on it for a week or so I believe.

>> No.20025225

>>20025091
Bitter Exclusion was exactly 2 times in the chart, on 5th place once it was announced for pre-order on September 6th and 5th again last week.
It will most likely be back in the chart for a few days in 4 days once it's released.
Sweet Switch certainly already did better with being 1 month in the chart.
It was even ranked 1st during the first pre-order week.

>> No.20025260

I'm new to VNs, any good plotge with at least 2 installments? I read the ~no Naku Koro ni series, Kara no Shoujo, Muv-Luv and Kagaku Adventure series.

>> No.20025298

>>20025260
This thread isn't for recommendations. Please consult >>>/vg//vn/

>> No.20025307

>>20025298
Thank you.

>> No.20025314

>>20025298
Then what is this thread for to bitch about how everything is MTL?

>> No.20025354

>>20024624
It will likely be based on the Japanese CERO-D console release, instead of the extensive edits to get it to a soft T rating that the original release got, judging by Moenovel's other recent releases. Ever since they began targeting Steam, they have been much less stringent on their censorship, something which can be seen quite well with their sample images on Love Kami Healing Harem.

That said, the odds of an R18 release are non-existent as long as AGM is involved.

>> No.20025375

>>20025314
i'm not even sure anymore, it should be for discussion about the industry in general but whenever you talk about that the janitor deletes the posts

>> No.20025777

Someone on reddit says he was a QCer for daitoshokan and he has all the files for it. But doesn't want to release it becuse he can't make a patcher and he hasen't been able to get in touch with translator for over a year and wants his permission first.

>> No.20025826

>>20025777
Stay there.

>> No.20026067

when is damekoi coming out AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

>> No.20026117
File: 41 KB, 808x461, Capture.jpg [View same] [iqdb] [saucenao] [google]
20026117

>>20026067

>> No.20026131

>>>/vg/230300060
Looks like they're back to their usual crazy speeds.

>> No.20026318

>>20026131
Hype!

>> No.20026392

>>20024918
>4. Fureraba ~Friend to Lover~
Dumb moebutas

>> No.20026441
File: 186 KB, 186x754, file.png [View same] [iqdb] [saucenao] [google]
20026441

>>20026392
>4

>> No.20026461

>>20026131
It is pretty crazy how fast he is. You could say it is going faster than some official projects even.

>> No.20026462

>>20026461
Huh? You could say it's going twice as fast than most official projects.

>> No.20026468

>>20026461
He's going faster than pretty much all official projects. I'd say he's on par, if not faster than Arunaru in terms of speed and also a better translator.

>> No.20026552

>>20026441
That anon updates Sunday morning while the chart updates sometime in Sunday afternoon.

1st honestly isn't surprising, but I would be shocked if it stayed a few months in a row or so like Claire.

>> No.20026582

>>20026117
I give it until middle of December.

>> No.20026590

>>20026552
It will most likely lose the 1st place depending on what MangaGamer announces as their next pre-order in 4 days (unless it's something like Higurashi).

>> No.20026613

News on Hoshi Ori:

>It’s been a busy week, and not one without its problems either. Luckily we’ve solved all >issues save for one – maybe two.

>Common: 100.0%
>Sora: 0.0%
>Marika: 0.0%
>Natsuki: 0.0%
>Misa: 0.0%
>Rikka: 0.0%
>Touko: 0.0%
>Total: 8.08%

>Common route’s done, so we’re aiming for a Common route patch next weekend. Yay!

>Together with the Common route patch, we’ll also announce what route we’ll be doing >first, so please look forward to it.
>That’s all for me this time, see you next week.

>> No.20026627

>>20026613
Read the thread.

>> No.20026631

>>20026613
See
>>20026131

>> No.20026680
File: 90 KB, 1733x693, Capture.jpg [View same] [iqdb] [saucenao] [google]
20026680

>>20026392
I wonder why it's popular.

>> No.20026780

>>>/vg/230314531

>> No.20026922

>>20026441
Are there really that many people that are savvy enough to keep up with the MG store but don't know about the other companies? Seems weird it would do so well months after release.

>> No.20026944

>>20026922
MangaGamer's store sales are so low these days that even a handful of copies can catapult you on 1st place.

>> No.20026955

>>20026944
Especially right now since they haven't really released anything that big in the past few months.

>> No.20026963

>>20026922
I find it interesting how sales of Steam titles on MG show that certain people dislike certain platforms but still want the games. So it is possible that you lose a lot of sales on a game unless you put it on various platforms. Like Steam, Nutaku, Fakku, Jast, MG etc. just to not miss people who avoid certain stores.

Personally I avoid Nutaku stores because they are scum, and not fond of Denpasofts broken store either.

>> No.20026978

>>20026780
Either means one of their announcements has something to do with oblivion or that they are picking up something that a company was trying to MTL themselves.

>> No.20026995
File: 410 KB, 704x1371, Asuhara.Yuuki.full.1946053.jpg [View same] [iqdb] [saucenao] [google]
20026995

>>20026978
> picking up something that a company was trying to MTL themselves.
NORATOTO CONFIRMED
SolPress save the industry!

>> No.20027002

>>20026995
He said in the /vg/ thread that it isn't.

>> No.20027017
File: 87 KB, 900x776, 7bd4.jpg [View same] [iqdb] [saucenao] [google]
20027017

>>20027002
well then someone needs to fucking pick it up already before it's too late

>> No.20027080

>>20026780
Depends what kind of oblivion we're talking about.
If it's translation/licensing hell I would guess it's Hikoukigumo no Mukougawa from SakuraGame, because it's been 1 year since they announced it and it's still not released.

If we're talking about oblivion as a visual novel theme, then I would say ChronoBox. Same artist as Daresora and “EDEN” is that school on that island where all the nightmares start happening.
I heard that ChronoBox didn't do well too, which could also be part of ''saving from oblivion'' as in saving the title/developer.

>> No.20027181

>>20027002
Could be Clover Days

>> No.20027186

>>20027181
And He said he's releasing more than one moege

>> No.20027195

>>20027181
I'm pretty sure he has said in the past that they won't be picking up FanTLs. I could be remembering wrong though.

>> No.20027201

>>20027181
That's likely stuck in Jast prison, so I doubt it.

>> No.20027202

>>20027186
>releasing
announcing*

>> No.20027211

>>20027201
JAST isn't afraid to announce titles which have a long way to go until release.

>> No.20027370

>>20027211
Jast has worked with Alcot before, and the fantranslator for Clover Day's said it's stuck in some bullshit. And I think it was mentioned that Sekai had nothing to do with it. Jast also took 5 years to license Majikoi, so that's why I believe Clover Day's is stuck in the licensing phase. I could be completely wrong, but it didn't sound like his translation had a chance of coming out anytime soon. I guess there's always the possibility of someone else translating it.

>> No.20027438

>>20027195
He said he won't pick up fantls, yes, but he was referring to titles that have full patches and people read already

>> No.20028502

>>20026582
Then what?

>> No.20029068 [DELETED] 

dead

>> No.20029152 [DELETED] 

Irru is a faggot and deserves to die.

>> No.20029166

>>20029068
Good. I like it when we can get through the whole week without reaching the post limit.

>> No.20029181

>Sumaga- Fully translated, 70% edited
Cracks me up every time

>> No.20029735

>>20024624
>Please tell me they've learned their lesson after the original release

Gotta get that money from 12 year old french girls.

>> No.20030131

>Room no 9- Picked Up
Damn, how long has it been 0%?

>> No.20030481

Why the fuck is chunksoft translating the godawful YU-NO demake?

>> No.20030643

I heard sometime back that the typo corrections, etc. for Dies Irae were finally applied to the game. Was this just for AA on Steam or was it applied to the DX version (specifically to Acta) sold by Mangagamer? Anyone know?

>> No.20030836
File: 185 KB, 460x282, 6473.png [View same] [iqdb] [saucenao] [google]
20030836

>>20030481
Because original is unreadable in 2018

>> No.20030954

>>20028502
Then your mom.

>> No.20030965

>>20030481
Probably becuase they want to cash in on the upcoming anime

>> No.20031913

>>20030954
Then my mom what?

>> No.20032215

Sol Press posted that they'll be making announcements at Kumoricon at the end of the month (Oct 24-26)

>> No.20032235

>>20032215
I'm pretty sure Xev has said there will be more than one moege and a nukige so far and it also looks like Steiner hand Dicks have a project getting announced there too.
He also said they will be talking about selling on platforms other than steam.

>> No.20032244

>>20032215
>(Oct 24-26)
26-28*

>> No.20032609

>>20032215
Looks like we will be on the slow end until that time.

>> No.20032622

>>20032609
We've still got MGs next pre-order on the 11th and also the inevitable KoiKuma shit-storm if it gets released.

>> No.20032633

I suppose Steiner, 'saving something from oblivion' and 'other platforms' would still be a stretch to say Omega Labyrinth Z, huh

>> No.20032839

https://twitter.com/sekaiproject/status/1049404752369463298
KoiKuma on the 26th.

>> No.20032843

KoiKuma has an October 26th release

>> No.20032864

>>20032839
>>20032843
Only 8 months late!

>> No.20032952

>Main translator here with his regular reminder, we're still looking for a full time translation checker on this project. Please contact us if you're interested.
I can't really trust a translation done by a guy who desperately needs a TLC.
Especially for a title like HaruUru.

>> No.20032960

>>20032952
You do realize that all translations have TLCs, right?

>> No.20032969

>>20032960

If they were trustworthy they wouldn't need a tlc.

>> No.20032972

>>20032960
>koestl's grisaia
>triplicate's hatsukoi, tsujidou, hoshiori
>all the translations done by quof
>that one release of Baldr Force

Actually, all the serious/decent releases are done by translators that have enough knowledge of the Japanese language not to need a "TLC".

>> No.20032985

>>20032972
>triplicate's hatsukoi, tsujidou, hoshiori
He had to go back and re-translate two whole routes for Hatsukoi.
>all the translations done by quof
Quof's fanTLs aren't exactly high quality, and are also nukige.
>that one release of Baldr Force
Do we even know that it didn't have a TLC? Also has anyone even commented on the quality yet?

>> No.20032990

>>20032985
>Also has anyone even commented on the quality yet?
All ages.

>> No.20032996
File: 71 KB, 175x182, best haremdungeon.png [View same] [iqdb] [saucenao] [google]
20032996

>>20032985
I said serious/decent.

>> No.20033001

>>20032985
>Quof's fanTLs aren't exactly high quality, and are also nukige.
Why you gotta be rude to /our guy/?!

>> No.20033007

>>20033001
I appreciate him and his work, even if he is abandoning us and never fanTLing again, but he isn't exactly the best translator out there.

>> No.20033039

>>20033007
At the very least, to me, LxC2 is a pretty great project to go out with.

>> No.20033047
File: 282 KB, 462x1045, 1490088491401.jpg [View same] [iqdb] [saucenao] [google]
20033047

>>20033001
Quof is pretty fucking bad. I don't mean this as an insult but if you look at any of his fantranslation that aren't SMIE (which had a few mistranslation issues that the editor caught but quof never bothered to change) you'll notice a bunch of grammar and structuring issues alongside the obvious issue of typos. Then if you look at his official work you'll notice significantly less structuring and typo related issues but that the translation still feels a bit stiff. Maybe it's just the fact that all of Quof's officially translated titles are just garbage titles in of themselves and there's nothing he can do to make it read better without making personal rewrites but it really doesn't look good. All in all it's perfectly fine for fan-translation standards but I think all of his official release titles are hot garbage and as stated above, I can't tell if that's because he's garbage or if the titles are just garbage.

He also loves censorship and hates loli's if anyone cares about that, I don't hold it against him though since it's a personal quirk and not a translation related issue. All that being said I have enjoyed all of his fan-translation titles though only SMIE could be considered good. I love shitty nukige titles though, they're such dumb fun like a B movie that doesn't take itself seriously.

>> No.20033057

>>20033047
>He also loves censorship and hates loli's
I don't think this is true, is it? I'm pretty sure he was considering fan translating a lolige before.

>> No.20033066

>>20033057
All of his official loli titles have been censored in some form and he himself has said that he doesn't care too much if the titles he worked on officially come out censored either. So a bit of a bold statement but officially that's what it looks like and none of his fan-translated titles have loli in them. Not even a token loli to my knowledge.

>> No.20033070

>>20033066
He has kind of addressed that here
>>>/vg/215830597
>>>/vg/215831863

>> No.20033074
File: 231 KB, 500x684, 1507519587044.png [View same] [iqdb] [saucenao] [google]
20033074

>nora never

>> No.20033089

>>20033039
I would have preferred Niizuma Lovely x Cation, but I can't complain, LxC2 is pretty great too.

>> No.20033096

>>20033089
>LxC2 is pretty great too
How would you know?

>> No.20033103

>>20033096
Just from hearing things, about all the other Hibiki Works games and LxC2, from both anons and Quof over the years the CGs are pretty fucking good too.

>> No.20033187
File: 237 KB, 1024x600, also okay.jpg [View same] [iqdb] [saucenao] [google]
20033187

>>20033047
Quof is a nice dude that loves to craft low-quality smut.
You could say he's an expert.

>> No.20033483

>>20032839
>>20032843
Why the fuck are they releasing a moege (nukige) on the exact same day as another company? Why would they willingly compete over sales with a Yuzusoft license?

>> No.20033518

>>20033483
>Why would they willingly compete over sales with a Yuzusoft license?
I'd say this is probably bad for Nekonyan, not Sekai (at least for Steam sales). Steamfags will most likely buy something with Sayori art over Sanoba Witch, which will eat into Nekonyan's sales quite a lot, and KoiKuma comes with a chinese TL, so Chinese buyers have more reason to buy KoiKuma than Sanoba Witch.

>> No.20033529

>>20033518
So they want to fuck over their ex-employees, even if it costs them a tiny bit. Nice.

>> No.20033530

>>20033483
Yeah, sanoba witch and /ourguys/ nekonyan will wipe the floor with sekai xD

>> No.20033538

>>20033518
Kinda depressing that the first official Yuzuosft title came out like 3 years after the first licensed one was announced. And it's not even the same one. And the licenser is the one going to bury it.

Almost seems intentional if you look at it like that.

>> No.20033541

>>20033529
I don't blame them considering that they left them with the mess that is Hoshimemo.

>> No.20033590
File: 417 KB, 895x800, 1535701804449.png [View same] [iqdb] [saucenao] [google]
20033590

>the Ditzy Demons

>> No.20033603

>>20033590
ポンコツ means "Ditzy", didn't you know?

>> No.20034048

>>20033070
Holy shit based. He really is /ourguy/.

>> No.20034094

Have MG really still not made a move with this whole steam allowing 18+ content stuff? Seems like they're gonna be late to the party at this point.

>> No.20034200

>>20034094
What are they even afraid of?
It seems like MG wants to "proceed carefully" with adult only content but what do they even have to lose? Worst case, their 18+ patch gets rejected by valve, so fucking what.

>> No.20034208

>>20034200
I'm guessing they don't want another Maidens of Michael scenario

>> No.20035057

>>20033483
It's the last Friday before Halloween, it kinda makes sense they'd pick that day. Both titles kinda fit the theme. Friday is a pretty common pick for release date since there's more eyes on the store and since games can't come out on the weekend, games won't leave the chronologically sorted new releases list until Monday. That does mean you have a higher required popularity to reach the popular sellers list, but with a Sayori game, I doubt that's a problem.

>> No.20035063

Loca Love is also being released on October 26th.

>> No.20035103

>>20034094
>>20034200
>>20034208
They should do a test run with something meme-y like Eroge! or Please Bang My Wife.

>> No.20035387

One thing I don't really like about Island is how drastic the writer handles tonal shifts. I don't really remember it being this overt in Himawari, but it sure is here. There sheer contrasts in tone throughout one scene is pretty jarring at times, I suppose I wish it was more down to earth.

>> No.20035507

>>20034200
MG stalled on H-patches for the longest time too. If I had to guess, they want explicit permission from Steam, something Steam is unwilling to do in general. They are content to ignore things that are borderline okay by their own standards, but Steam seems unwilling to explicitly say if something that straddles the line is okay. Steam probably wants to make sure they can backtrack by saying "We never actually explicitly allowed this, so we have the right to go ban crazy".

Also, the Maidens of Michael situation is just ridiculous at this point. It's not really surprising that Steam doesn't care, but it's somewhat disheartening.

>> No.20036179

>>20035063
MangaGamer's next pre-order will probably have a similar release date too.

>> No.20036189

KaguraGames also has a release this month, watch them all kill each other lol

>> No.20036344

>>20034200
>>20034094
This is why I am thinking they are silent. Most likely they are in contact with Valve to not straddle the line with titles that may get them pulled off. I highly doubt they will though.

>> No.20036358

>>20035507
Yeah but what does it even matter if Steam arbitrarily removes some of their titles? Do they get a strike like YT before their entire account is banned, do they get fined? I doubt it.

It's still better to shit out 10 games and having one of them removed, than the certainly of 0 sales from having 0 games on the store.

>> No.20036607
File: 53 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
20036607

Bishoujo Mangekyou -Norowareshi Densetsu no Shoujo- is 100% and out

https://twitter.com/Arcadeotic/status/1049654640214765569

>> No.20036619

>>20036607
Time for an amazing Finnish->English TL.

>> No.20036745

>>20036607
Damn it really happened

>> No.20036749

>>20036607
Love me some Japanese -> Finnish MTL -> English ESL translations.

>> No.20036766

Based Finn esls

>> No.20036911

>>20035507
>>20036358
Do we even know what happens when a visual novel or any game gets removed from steam? Or when X amount of games get removed, does the whole catalogue get purged if you piss of valve too much? I remember Digital Homicide, but that's another story.

Do they even get a cut from the previous sales while the visual novel was on steam, do they lose the money they made once it's removed from the store?
I understand that MangaGamer and JAST (Did they even release something?) want to be curious. Chinese companies who put asset flips on the store don't really have anything to lose if their games or catalogue gets purged, but for any other company it could kill them since, love steam or hate it, it's still a big income for any visual novel publisher out there even with the steam boom over.

>> No.20037367
File: 671 KB, 1024x768, 1520246851972.png [View same] [iqdb] [saucenao] [google]
20037367

>>20033047
>I don't mean this as an insult but if you look at any of his fantranslation that aren't SMIE (which had a few mistranslation issues that the editor caught but quof never bothered to change) you'll notice a bunch of grammar and structuring issues alongside the obvious issue of typos.

Well, I wouldn't exactly call myself all that amazing when it comes to grammar. Editing Sansha Mendan did give a lot of experience, especially given the sheer length of it all, but I still wouldn't say I am an expert by any means. Some things still fuck me in the ass when coming over them that make me constantly go back to them and say 'It would be better this way instead. Or would it? Fuck.'

>> No.20037383
File: 518 KB, 1028x772, LOVELYCTION2_2018-03-03_23-12-54.png [View same] [iqdb] [saucenao] [google]
20037383

>>20037367
I wanna bully her

>> No.20037388

>>20037367
I found your SM translation extremely enjoyable, but it's also the only one I've read from you so far.

>> No.20037389

>>20036607
How bad is it?

>> No.20037397
File: 1019 KB, 929x697, 1538699505004.png [View same] [iqdb] [saucenao] [google]
20037397

>>20037388
I'm just the guy who edited the script.

>> No.20037404

>>20037397
Oh, well you did a good job I think.

>> No.20037411

>>20036607
My review of the translation.
https://forums.fuwanovel.net/blogs/entry/2509-biman1-tl-is-shit-confirmed/?tab=comments#comment-5252

>> No.20037421
File: 29 KB, 500x227, 1379721200630.jpg [View same] [iqdb] [saucenao] [google]
20037421

>>20037404
Thanks.

>> No.20037482

>>20037411
Fuck off namefag.

>> No.20037639

>>20037389
Inconsistent name order, capitalization errors, bad stuttering, missing commas, and typos. It could pass off as an MG release.

>> No.20037843 [DELETED] 

>>20037639
>It could pass off as an MG release.
Gottem... Actually, latest MG releases are bad, not even funny, just plain bad.

>> No.20037864

>>20037411
Sites down for me. Tldr?

>> No.20037872

>>20037639
How's the actual prose?

>> No.20037873

>>20037864
>biman1-tl-is-shit-confirmed
Its in the url itself

>> No.20037878

>>20037864
Namefag thinks he's an epic funny memester.

>> No.20037886

>>20037411
Why the fuck are you LARPing as Zaka, Hata?

>> No.20038660

Unless they make it a free DLC title, Sekai will likely see KoiKuma as a good test for seeing how paid R18 DLC does directly on Steam. Historically, paid R18 content has had an extremely high conversion rate on Kickstarter where it was just selecting one tier up, but a rather low conversion rate on Steam due to the difficulties in getting people to go to and buy from an off Steam storefront. With the recent change in policy on Steam though, the R18 DLC will be visible directly on the Steam page itself (and R18 patches are listed on the Steam page itself of all ages base releases regardless of Steam settings).

Unfortunately there is no real indication from Steam itself to estimate what sort of conversion rate a title has of selling any particular DLC. The recent trend has been towards free R18 DLC from localization companies these past few years, however it wouldn't be a surprise if a side effect of the new Steam policy is a reversal if having the R18 patch show up on the main Steam page allows for a higher conversion rate in getting people to pay for porn.

>> No.20038683 [DELETED] 

>>20037411
>Zakamutt
The absolute state of fuwanovel.

>> No.20038752

>>20038660
Kickstarter paid patches only sell well because they give you a discount roughly as big as the patch price. So they are essentially free.

Now patches on Denpasoft probably sold terribly bad because nobody wants to pay extra for full content, and not from an external source.

As far as I know a few of the paid patches are already on Steam, but I don't think many are really paying for them. Maybe when they discount the game enough that the DLC becomes "free". Which should have told all companies already how the market views these things.

>> No.20038755

>>20038660
I'm interested in seeing how it goes down since paid +18 patches are literally cutting content from the title and then reselling it as dlc for more money. The argument used to be that devs couldn't put +18 content in their titles and to cover the cost of removing it from their title they sold the patch at a premium, but now they can so will people pony up the money to intentionally be fucked over by a vn publisher with tons of H-scene premium patches or just pirate the patch?

>> No.20038839

>>20038752
Few people are making an informed decision about what they are willing to pay for the game because of the publisher's habits. Kickstarter has 90% pay extra for porn because it is right on the page, Nekopara had some abysmally small percentage buying on Denpa because most people buying Nekopara would never know there was a porn patch off of Steam.

>As far as I know a few of the paid patches are already on Steam, but I don't think many are really paying for them. Maybe when they discount the game enough that the DLC becomes "free". Which should have told all companies already how the market views these things.

A handful of existing games have added porn DLC onto Steam, but they are mostly older releases that have been on Steam for a long time and the interest has long faded. Sekai will probably find it worth adding the Nekopara Denpa patches onto Steam at some point though since the franchise continues to sell well.

>> No.20038959

>>20037639
A patch has been released for the game and guess what. I went back to check the fucked up lines after applying the hotfix, and all the errors I found in the first 15 minutes are still there. What a great patch. I guess I need to start giving you hints. "Wh-what" and "T-There" is wrong. The writer's name is written as [Firstname Lastname], while all the other characters' names are in the correct format. "Of course" needs to be separated by a comma on both sides, not just one. "True" is an adjective, "truth" is a noun. Most importantly, you need to fucking capitalize sensei when it comletely replaces a name as a common form of address, because then it acts as a proper noun.
>>20037872
Better than MTL, but It has the disgusting ESL taint on it. If you've ever read anything written by Conjueror, it's comparable to that. Obviously the most important part is the H-scene writing, but I haven't gotten to the first one just yet.

>> No.20038972

>>20038660
>>20038752
It's kinda shitty how Sekai Project made 18+ paid patches mainstream thanks to their Nekopara series. Even JAST did it with Eiyu*Senki.
If KoiKuma's 18+ paid DLC does decently I can see even more publishers following suit due, as the other anon said, it appearing on the steam front page which is double and free advertising.

>> No.20038995
File: 842 KB, 1357x1079, pdux3ks7ind11.png [View same] [iqdb] [saucenao] [google]
20038995

>>20038959
>A patch has been released for the game and guess what. I went back to check the fucked up lines after applying the hotfix, and all the errors I found in the first 15 minutes are still there. What a great patch. I guess I need to start giving you hints. "Wh-what" and "T-There" is wrong. The writer's name is written as [Firstname Lastname], while all the other characters' names are in the correct format. "Of course" needs to be separated by a comma on both sides, not just one. "True" is an adjective, "truth" is a noun. Most importantly, you need to fucking capitalize sensei when it comletely replaces a name as a common form of address, because then it acts as a proper noun.

wow such problems.

>> No.20039000
File: 352 KB, 871x309, 1486354411927.png [View same] [iqdb] [saucenao] [google]
20039000

>>20036607
Holy shit this game's music is fucking great for a nukige. Why wasn't I told about these production values? It's goddamn beautiful.

>> No.20039011

>>20039000
>Why wasn't I told about these production values? It's goddamn beautiful.
People have been talking about omegastar's production quality forever, you must have somehow missed it.

>> No.20039017

>>20038995
Claiming that a patch fixes most of the errors while it in fact doesn't fix jack shit is indeed a problem. How am I supposed to fap to this?

>> No.20039027

>>20039011
Happoubi Jin's art ages like wine.
Just look at Kanojo x Kanojo x Kanojo, released in 2008 and it still looks better than most of the releases these days.

>> No.20039033

>>20038660
>>20038972
I don't really see MG changing their stance on free patches, and smaller 18+ devs have been pushing for free patches generally speaking. A lot of people expect patches to be free, and I doubt even Steam allowing H-patches being purchasable through Steam would change much.

>>20038755
I don't have anything against such patches (as the 18+ version has "more content", there's appropriate justification for it being more expensive), but then there are cases like Kara Kara where the H-patch is as expensive as the base game. If you think your VN is only worth ten dollars, then there's no way the H-patch alone justifies $10 unless you were selling a not!nukige. Even $5 is pushing it.

>> No.20039035

>>20039027
KKK's adaptation was very popular. It baffles me that it hasn't been TL'd yet.

>> No.20039044

>>20039017
>Claiming that a patch fixes most of the errors while it in fact doesn't fix jack shit is indeed a problem. How am I supposed to fap to this?

By not losing your boner over "Wh-what" and "sensei" not being capitalized?

I mean, yeah, it's clearly got a eurofag feel to the language but for a small translation group it flows quite well and is more than enough to follow the story and convey the personalities of the characters.

>> No.20039047

>>20039035
This is a reason I'm actually excited for FAKKU entering the VN scene, they will most likely be able to pursue high tier nukige like omegastar titles.

>> No.20039054
File: 89 KB, 1280x720, Nichijou.s01.e11.mkv_snapshot_03.33_[2013.07.27_21.09.21].jpg [View same] [iqdb] [saucenao] [google]
20039054

>>20039035
I'm more surprised that Biman hasn't had an animation production. Though I don't know if I could live with this high quality art converted into Queen Bee's filth.

>> No.20039055

>>20039033
My main problem with 18+ DLC patches and all ages steam releases of nukige or any H-heavy title in general is that it delays the release for multiple months due to the all ages version breaking so much shit plus you need to test the 18+ patch and see if it restores everything.
Just look how many months Doddler's time and skill was wasted thanks to the all ages version of Koikuma.

>> No.20039065

>>20039044
My boner hates shitty English. I have no power over this, so I either need to wait for yet another patch, or obtain the tools and fix this shit myself.

>> No.20039074

>>20039055
>Just look how many months Doddler's time and skill was wasted thanks to the all ages version of Koikuma.
Wasn't it mostly delayed because of the Chinese translation?

>> No.20039079

>>20039074
They said that the devs had to make new original content for the all-ages version.

>> No.20039082
File: 2.51 MB, 1920x1080, Vamp.png [View same] [iqdb] [saucenao] [google]
20039082

So this dfc silver haired vampire laughing at me is like way super fucking hot. The contempt with a hint of predation is niiiiiiiiiice. This seiyuu is like boner inducing all by herself.

>> No.20039086

>>20039082
Not DFC.

>> No.20039087

>>20039047
>Being excited for those fuckers
Seems like you don't know those scumbags well enough

>> No.20039090

>>20039047
Well, Fakku is already streaming the Kanojo x Kanojo x Kanojo anime adaptation on their site, they most likely sell something Happoubi Jin related too, so they can just approach wstar through the artist.
If someone can get a wstar partnership it's most likely Fakku.

>> No.20039097

>>20039087
Oh I know them well and will pirate all of their releases, but if they are translating some good nukige (eg. Quof's Orcsoft game) then yeah, I'm pretty excited.

>> No.20039130

Speaking of FAKKU, they're going to the same con Sol Press are going to. I wonder if they'll announce anything to do with VNs there.

>> No.20039321

>>20036607
It's a pretty mediocre translation. I haven't read anything this ESL-y since Fate.

>> No.20040195

Is there an alternative fureraba translation that isn't fucking reddit?

>> No.20040239

I will.be dead by the time Aiyoku no Eustia is fully translated

>> No.20040273

>>20040239
The guy doing it is an ESL with a really bland, flat translation style so you'd be better off praying for someone to do it officially

>> No.20040285

>>20040273
why are there so many ESLs doing J-E translation

>> No.20040296

>>20038959
>>20038959
>"Wh-what"
>wrong
It's just good ol' nintendo style dude.

>> No.20040652

>>20033483
Sekai has done this before. Wagahai came out a day before W Happiness did. I don't know why they decided to compete with a title that people have been anticipating for two years. Though, I'm certain it didn't help sales any.

>> No.20040675

>>20040652
Maitetsu and Evenicle too.

>> No.20040688

>>20040675
It's possible that this time it's sekai that has the advantage in interest though. Not sure how it will turn out, but it should end up better than the last couple times big releases overlapped for them.

>> No.20040689

>>20040652
Sekai has done this before to their own titles. I think they once released 3 games on the same day. Maybe they are just fucking incompetent?

>> No.20040789

>>20040195
Well, they got an actual editor to work on it this time.
>>20016108
But I imagine most of the localization choices will be kept.
They aren't really that bad to be honest. The few complains I have are the usage of memes when they aren't needed, like "bazinga" and "get outta my swamp".

>> No.20041388
File: 262 KB, 1366x768, MANAMI POWAH.jpg [View same] [iqdb] [saucenao] [google]
20041388

>>20040789
I honestly don't know why you don't like those memes. I had great fun while reading Fureraba since it read like something an anon from 4chan would write. It was fresh.

>> No.20041400

JAST is having a sale

>> No.20041926

>>20041388
Not that anon, but if you want to put memes in a game, then find a game that originally had memes in the first place. Don't stick them in a game where the characters originally talked relatively normally; they just make the writing more dated than it should be.

>> No.20041958

Just noticed that the WA2 Closing Chapter patch was released. How is it?

>> No.20042030

>>20041958
Heavily edited MTL, it's so bad that even based koestl woke up to bash it.

>> No.20042042

>>20041388
It read like fucking cringe

>> No.20042059

>>20040689
Maybe, but if you release an otome, nukige and yaoi game at the same day i don't think you will lose that many sells, different audiences.

>> No.20042103

>>20042059
>>20040689
They released Hoshozora and Leyline 1 both on the same day (18th December).
But it was a clever move, they released both exactly a few days before the Steam Winter Sale and clueless ironic weebs bought it.
Even with the Hoshizora shitstorm and backlash it still managed to sell almost 3000 copies before steam spy died and lets not forget that both titles have been kickstarted.

Unless Koikuma was some serious localization problems and cut content it will wipe the floor with Loca Love and Sanoba Witch sales wise, just because it's another visual novel drawn by the Nekopara artist.

>> No.20042166

>>20042103
Sanoba Witch is going to be on all the stores so I doubt it. Loca Love will also be on JAST.

>> No.20042392

>You can pledge to give a common unit an H scene in the VB KS
>You can even pledge to give your female OC an H scene
Well, someone took the later. The KS is now almost 80%

>>20042166
Other stores don't matter too much if the difference between Steam sales is significant by Steam standards (like if Koikuma sells 20k and Sonava sells 5k on Steam). Other store sales are like a few drops of water in comparison to what Steam can give.

>> No.20042396

MG added their set of R18 content to Steam with Eden Plus Mosaic as paid DLC, the Fashioning Little Miss Lonesome R18 patch, and Evenicle.

>> No.20042404

>>20042396
inb4 Evenicle becomes even more of a meme game than it already is.

>> No.20042462

>>20042396
Nice. I hope they add more adult VNs if their sales are successful.

>> No.20042468
File: 602 KB, 963x720, confused anime girl.png [View same] [iqdb] [saucenao] [google]
20042468

>>20042396
>Evenicle
Wait, what?

>> No.20042473

>>20042462
Nice how? The more normalfags come to know VNs, the worse will be our situation.

>> No.20042484

>>20042468
He's not joking anon.

https://twitter.com/MangaGamer/status/1050054867908263938

>> No.20042496

>>20042473
I personally think that if the normalfags were going to be alerted, it would have happened with Meltys. I also think most easily offended normalfags wouldn't go through the trouble of logging in and turning on their adult settings.

>> No.20042498

>>20042396
Fuck yes.

>> No.20042503

>>20042496
I'm not talking about offended normalfags; I'm talking about ironic weebs.

>> No.20042565

>>20042473
VNs have well known on Steam, and even outside of it, ever since Nekopara and the Sakura series blew up and had streams, Youtube series, and all other kinds of shit done on them. I don't see how this is suddenly going to change much from then and it is far too late to reverse it as well.

>> No.20042573

>>20042565
Further dilluting the fanbase with casuals means more pandering to them.

>> No.20042640

>>20042565
Evenicle has shitty gameplay desu, but has sex scenes, so I think it'll remain a niche.

>> No.20042647

>>20042573
It was already like that though if you think of all the titles trying to chase the Nekopara money train and then flopped. At the same time the normal titles were still being localised and, if anything, more titles than ever were localised along with getting some really notable partners to look to the west.
What I foresee is another mini boom on Steam now 18+ content is allowed and then it will die off just like it did before after the novelty has worn off.
So how exactly will it get worse than before?

>> No.20042667

>>20042468
http://archive.is/iMPcJ

>> No.20042677

>>20042396
>>20042484
Nice. Hopefully this means more uncensored eroge on Steam including Rance, which is really all I care about.

>> No.20042681

>>20042677
Why do people believe that Rance will sell on steam? It's even more niche than Touhou.

>> No.20042687

>>20042677
Rance on Steam does nothing for you. The additional sales will not help with localizing more titles in the series, as those are already in the pipeline either way.

>> No.20042694

>>20042681
"even more niche than Touhou" applies to almost every VN out there, yet they're doing just fine. This shit is low cost, low recoup. It doesn't need to sell billions

>>20042687
That's not true. 01 and 03 haven't been announced or hinted at yet.

>> No.20042696

>>20042687
It does help with regional pricing at least. Also for the people who where griping about MG's payment processor refusing them.

>> No.20042716

>>20042681
It only needs to sell a little on Steam to be worth it. It'll make 4 digits there painlessly, which is already a resounding success by MG standards.

Incidentally, I wonder if Sengoku being stalled has something to do with trying to make Evenicle work with Steam?

>> No.20042732

>>20042681
Because it's actually Popular and had Gameplay. It's the perfect game to advertise 18+ and Eroge as viable instead of the bland visual novel landscape.

>> No.20042928

>>20040789
Thanks for responding. The complains I have is how over localized it is when it just shouldn't be. I know the game is comedic qnd some of it doesn't translate too well to western humour but was still tiring to read.
>>20041388
Nonono. Anon from 4chan would know that his translation is shit the moment he typed "literally" about 100 times. Also "bazinga" "cringe" and "Chad" among other. It tried to be too "memey".

>> No.20042982

I hate how everyone is so obsessed with Steam

>> No.20043008

>>20042982
For better or worse Steam does have a large audience base by being the largest digital distribution platform for PC gaming. The raw numbers are hard to ignore.

>> No.20043029

>>20042681
I kind of want titles like Rance and the like on Steam simply to set an example if anything. To establish a standard.
As to not stigmatize all of eroge even more so than you'd expect. Completely unnecessarily.

If Steam was to be flooded with the worst of the worst kinds of cheap and trashy eroge, with no genuinely good titles to show how it's done. I imagine it would severely warp everyone's perception of them. Even more so than what we're used to.

>> No.20043069

>>20043029
So?

>> No.20043133

>>20042928
You're forgetting that Chuee is an anon too.
Well he's also a redditor, so it evens out.
Anyway, I'm glad an objectively better editor is fixing Fureraba. Sadly, hoshimemo will remain forever fucked, and that was supposed to be his favorite vn.

>> No.20043161

>>20043133
If you love something set it free, or cripple it so it can't get away.

>> No.20043517

And people here make fun of me when I proposed for MG to put Evenicle on STEAM.

>> No.20043549

>>20043517
Really? I thought it was a pretty obvious choice. Especially with the senran kagura art. It's just a matter of if the fans of that art get exposed to the game for it to succeed, and whether the rape and guri will be a problem.

>> No.20043550

>>20043517
Are you the one who suggested making an all ages version for Steam? If so I would still make fun of you since this is quite different since it doesn't need any content altered or cut.

>> No.20043593
File: 507 KB, 900x1200, 1534772118428.jpg [View same] [iqdb] [saucenao] [google]
20043593

>>20037886
I'm not -__-

>> No.20043626

>>20043593
That's right!

>> No.20043779

what do you guys think of Tsujidou-san no Jun'ai Road? Renna's route is cool.

>> No.20043813

>>20043779
i liked it but i think it's largely down to whether or not you like Ai. If you don't like Ai you probably won't get much out of it.

>> No.20043827

I dont really care about venus blood but it would kind of suck if the ks fails, lets see

>> No.20043872

>>20043813
Ai route was the worst and she acted really shitty in the other routes. Maki was always fun, and Renna acted really cool in bith Maki's and her own route.

>> No.20043878

>>20043872
it was her game

>> No.20043972

>>20043872
The best way to enjoy it is to do
Ai>Maki>Renna to leave the game on a positive note. Ai's route was dissapointing to say the least and I think it is because it didn't have a "climax" like the other two routes had or at least I don't remember it. Maki had her fight with Ai and Renna had her battle with cloud kingdom.

>> No.20043976

>>20043878
and she was the worst, yes

>> No.20044064

>>20043972
>Ai>Maki
unless you hate yourself you would drop it during Maki's borefest after Ai's shitfeast if you play in that order. Just read Renna and drop the whole thing.

>> No.20044628

>>20042404
Mangagamer took too long. If they did this shit last month every news site would have mentioned it as a footnote in their "STEAM ALLOWS PORN NOW" articles like they did with the handful of other games at the time, and everyone suddenly checking what games were available would have seen it.

As usual though they've missed the bus, the hype came and went, and it'll probably only make an extra thousand or so sales.

>> No.20044673
File: 16 KB, 949x119, Evenicle Region Lock.png [View same] [iqdb] [saucenao] [google]
20044673

For what it is worth, this is the list of countries that MangaGamer added region locks to for Evenicle. The Eden Plus Mosaic list is roughly the same, except it does not block Japan. Noticeably, China is not included on either list.

Denpasoft in contrast seems to have only restricted Japan in their R18 releases onto Steam thus far.

>>20039033
>I don't really see MG changing their stance on free patches, and smaller 18+ devs have been pushing for free patches generally speaking.

With Plus Mosaic, MG is testing out how paid patches do on Steam, and I'm guessing they would take this approach to any other older title where there is a price difference between the Steam release and the R18 release. It remains to be seen though how they'll handle it for future releases if it works out to be a viable sales strategy.

>> No.20044711

>>20044673
China blocks it themselves I bet.

>> No.20044718

>>20044628
They started preparing for Evenicle on steam almost immediately when it became apparent that steam might allow it to happen. It takes time to get them up and approved though. It's worth noting that it wasn't even obvious that valve would approve the title until it happened just a couple days ago.

I can't say exactly how the game has sold before, it has sold quite well, but "an extra thousand or so" sales would still be a solid win for the game. People tend to overestimate sales...

>> No.20044729

>>20044673
>Turkey.
Get fucked, roaches.

>> No.20044745

>>20044718
based doddler

>> No.20044761

>>20044628
The Steam forum has been quite active since release and it has thus far shot up to a quick peak of 37 concurrent users and counting. So at a glance it looks like is going to do well on Steam (even if as you say they left some sales on the table by not having it ready sooner), especially when you consider that every sale here is a bonus sale for a title that they never would have expected to be able to put on Steam at release (and their AliceSoft titles have already been successful enough to justify their big licenses over the Summer).

>> No.20044762

>>20044718
Post your 30 pieces of silver.

>> No.20044776

>>20044761
>even if as you say they left some sales on the table by not having it ready sooner

I'm not talking some, I'm talking like an order of magnitude. Exposure is the name of the game here, and their window was last month. Evenicle could've done eden numbers on steam if they were timely.

>> No.20044813

>>20044776
>Evenicle could've done eden numbers
Pretty sure it still will. Evenicle has been in their top 5 since release, it's by no means a dead game with no hype

>> No.20044839

>>20044813
For context Eden's peak concurrent users was 300. Frankly I'll be surprised if evenicle breaks 50.

>> No.20044865

>>20044839
>concurrent users
I thought we were talking sales.

>> No.20044886

>>20044865
Steamspy is mostly useless nowadays (even more so for for low sales numbers) so concurrent users is as close as popularity/sales measurement as there is now.

>> No.20044893

>>20042982
I hate it too but the reason I hated it was because they didn't allow 18+ VNs or uncensored patches to be produced. Now that that issue is gone, I can't complain too much about it

>> No.20044899

>>20043517
Pretty sure that was because was around or after the ero purge that happened

>> No.20044918

>>20044813
Eden put up ridiculous numbers for MG on Steam (it had a 75k SteamSpy estimate before it was included in a bundle). His point was that had MG had Evenicle ready as soon as the policy change was implemented (something that would have been logistically difficult since there was zero reason to expect Evenicle would have been suddenly allowed on Steam), the press reports about the policy change would have presented Evenicle as an 18+ RPG with the Senran Kagura artist to a broad audience which would have driven sales (although probably not anywhere close to Eden as far as raw numbers go, Kindred Spirits got mainstream press and is in the lower 5 figures.)

>> No.20044927

>>20044865
Anonymous, one can make rough extrapolations from concurrent peaks by comparing-like titles from the last steam sales leak.

Da Capo 3 R had a concurrent peak of 31 users and did about 1.5k. Eden didn't have achievements, but one can easily assume it did atleast 5 digits.

>> No.20044992 [DELETED] 

>>20044927
I wouldn't use the peak concurrent users to try to estimate long term sales, as you will cause yourself problems with any title with long legs. The launch peak gives a good idea about how strong of a launch a title has, while how quickly the concurrent users falls off gives you an idea about what the legs look like. Until the Chinese release of Fata Morgana, that and Da Capo 3 had similar peak concurrent users, however Fata Morgana sold far more copies thanks to its extensive legs. Along those lines, Eden also had exceptional legs, thus why its Steam Spy estimate back before MG included it in a bundle was up around 75k.

It also has meaningful flaws as well, but if you are looking for a quick metric to compare two titles in sales over time, you would be better off using the total number of reviews than the number of peak concurrent users. In that regards, Eden has 1821 reviews, while Da Capo 3 has just 42.

>> No.20045006

>>20044927
I wouldn't use the peak concurrent users to try to estimate long term sales or at the very least to directly compare two titles, as you will cause yourself problems with any title with long legs. The launch peak gives a good idea about how strong of a launch a title has, while how quickly the concurrent users falls off gives you an idea about what the legs look like, and with those two metrics one can figure out a lot about how a title has done, but it isn't a simple case of "X peaked at 25 and Y peaked at 50, therefore Y sold twice as much". Until the Chinese release of Fata Morgana, that and Da Capo 3 had similar peak concurrent users, however Fata Morgana sold far more copies thanks to its extensive legs. Along those lines, Eden also had exceptional legs, thus why its Steam Spy estimate back before MG included it in a bundle was up around 75k.

It also has meaningful flaws as well, but if you are looking for a quick metric to compare two titles in sales over time, you would be better off using the total number of reviews than the number of peak concurrent users. In that regards, Eden has 1821 reviews, while Da Capo 3 has just 42.

>> No.20045011

>>20045006
Nothing can be ever be exact as long as MG doesn't release numbers, but it should be blindingly obvious to everyone that eden put up some crazy numbers for MG and that evenicle obviously isn't even going to be in the same ballpark.

>> No.20045015

>>20044718
>It takes time to get them up and approved though. It's worth noting that it wasn't even obvious that valve would approve the title until it happened just a couple days ago.
Yea, it isn't hard to see why anyone would be unsure after what was on the list of "questionable content" that Arunaru apparently sent to steam (https://twitter.com/Aru_Naru/status/1050140827408723968 ). Saying sexual assault instead of rape probably helps takes the edge off some of the descriptions.
Wonder how far you can take the extremeness of content before they finally just say no.

>> No.20045026

>>20045015
They should try getting euphoria on there next. Can you imagine?

>> No.20045067

Sweet Pool release date https://twitter.com/jastusa/status/1050183672442302464

>> No.20045257
File: 1.60 MB, 1155x843, 1533903303615.png [View same] [iqdb] [saucenao] [google]
20045257

(sorry if this is not quite the correct thread)

I've decided to play Island
The font is all messed up
Is there a fix? If so how? See pic

>> No.20045268

>>20045257
you need to run it in Japanese locale (thanks Frontwing)

>> No.20045373
File: 921 KB, 1435x701, 1525302574307.png [View same] [iqdb] [saucenao] [google]
20045373

>>20045268
Locale Emulator doesn't seem to do the trick...

>> No.20045380

>>20044628
>Its too late now! XD
>Should have done it when the Jews wrote about it!

>> No.20045552

>>20045373
That's a bug with CatSystem2, no way around afaik. Well, you could use gpu scaling instead of the in-game scaling, should make the font less bad.

>> No.20045657

SakuraGame changed their name to Paradise Project. Of course you still know it's them since all the titles they published are still listed under them.

https://store.steampowered.com/search/?publisher=Paradise%20Project

>> No.20045870

MG doesn't seem to have put anything up for preorder with the Bitter Exclusion release. Perhaps they'll wait a week and add their next thing after their current sale?

>> No.20045920

>>20045870
I assume as such. I guess none of the other short games were ready. MG must really be pushing the Suki Suki beta testers (Damekoi, Higurashi, and Amrilato are one thing, but what's keeping Hashihime?) Evenicle was probably a way to stall.

>> No.20045980

>>20044839
Well it has peaked at 69 as of now.

>> No.20045982

>>20045980
Saw a few threads on /v/ about it, so that's no surprise. It seems like a lot of people really liked the game and were using this chance to buy it.

It's honestly kinda sad in a way, in my opinion. A lot of people won't bother buying anything unless it's on Steam.

>> No.20046038

>>20045982
If anything it's a great indication of how Rance will do if put on steam since it's a way more popular a series than evenicle.

>> No.20046039

>>20046038
Do you think it has any chance of getting on there, though? I mean, Evenicle is mostly consensual sex.

>> No.20046054

>>20046039
Well the very first h-scene in evenicle is a gang rape one using drugs so if they had no problem with that then I don't see how they would have any problems with Rance.

>> No.20046062

>>20045920
I'm assuming the preorder was supposed to be sukisuki, but because of all the other releases at the end of the month they delayed it.

>> No.20046099

>>20045870
>>20045920
>>20046062
If MG has a bigger title up next, they'll likely want to release it on November 15th to go along with their New York panel that weekend. That would be 5 weeks from today, so they wouldn't necessarily feel pushed to get the preorder up immediately and could easily hold off a week and advertise their Moe Day sale instead.

>> No.20046123

>>20042396
Why would they region-lock the content on Steam like that?

>> No.20046132

>>20046123
Some countries outright don't allow porn or sexual content

>> No.20046148

>>20046123
I imagine they've got a lot of "no japanese release" stipulations in their contracts given the unmosiaced porn.

And the rest are just muslim shitholes that probably ban pornography outright.

>> No.20046152

>>20046123
mudslimes

remember it was a mudslime that got their last game taken down from Steam entirely

>> No.20046156

>>20046152
That is true but they were also based in Canada. Either way, dude was a dumbass.

>> No.20046197

>>20046152
Is that Maidens of Michael or something else?

>> No.20046371

>>20046123
>>20046132
>Some countries outright don't allow porn or sexual content

And some countries have extra laws regarding content. Particularly places like Australia and the UK.

>> No.20046380

>>20046371
>Australia
We don't have anything special other than the standard ye olde loli law

>> No.20046387

>>20046380
Isn't it more of an anti flat chest law?

>> No.20046391

>>20046387
Only if you believe internet memes

>> No.20046400 [DELETED] 

Anime.

>> No.20046481
File: 91 KB, 512x512, 1524294753053.jpg [View same] [iqdb] [saucenao] [google]
20046481

I can't believe the one original vn MG made isn't about dating and bedding Mascot-chan.
I wanna fuck her!!

>> No.20046484

https://twitter.com/Kouryuu_/status/1050267518563229696

>> No.20046489

>>20046484
That's pretty good. Hope they do a good send off.

Didn't they get the Swan Song writer on this?

>> No.20046497

>>20046489
>Didn't they get the Swan Song writer on this?
That's right.

>> No.20046499

>>20046484
Wonder what it feels like to finish Maggot Baits only to be inevitably reassigned to do DC4 for another 4 years.

>> No.20046502

>>20046499
>DC4
Uhhh, really? Why?

>> No.20046505

>>20046502
Kouryuu is basically the DC guy and Circus just announced the fourth one, so he would probably do that too. And if it's anywhere the length of the third one, he will be on it for a long time.

>> No.20046508

>>20046505
Yeah, I know that, I just don't know why on earth they would do another Da Crapo. Fucking hell, it's such a bad series aside from parts of 2.

>> No.20046695

Doddler just tweeted that bokuten is almost ready to go into testing.

>> No.20046839

>>20046695
Just 2 more years to go!

>> No.20047668

>>20046484
Ugh, Kouryuu fucking sucks at moege.
They should have someone else translate DC4.

>> No.20047736

>>20046123
They said it was a combination of countries where the content is illegal, Valve asking them to, and the Japanese dev requesting that certain countries be locked.

>> No.20047762

Speaking of Evenicle on Steam, it might not be a bad idea to put both Beat Blades Haruka and Beat Angel Escalayer on there (depending if Steam is okay with bestiality). Both have H-OVAs, and Escalayer's OVA in particular was somewhat popular back in the day. They also both have gameplay, even if they aren't exactly gameplay centric.

>>20046505
Well, someone translated Dal Segno, so they could toss that guy on.

>>20047668
inb4 Arunaru

>>20046695
Finally. I was hoping that MG would at least get that out before Musica.

>> No.20047783

Evenicle seems to be a success on steam, it has peaked at 84 concurrent players so far and it isn't exactly a cheap game.

>> No.20047859

>>20047762
>inb4 Arunaru
Other than his nameshit, Aru is a competent translator. Arguably the very best bar Makoto: He's fast and has a good sense of humor.

>> No.20047864

>>20047859
Self dick sucking.

>> No.20047867

>>20047864
Tell me a better translator, I'll wait.

>> No.20047872

>>20047867
Moogy

>> No.20047876

>>20047867
Trip, Irru

>> No.20047884

>>20047876
>Irru
He doesn't even know Japanese.

>> No.20047896

>>20047884
And he's still more competent than your boyfriend

>> No.20047904

Wasn't arunaru fired after TLing SukiSuki?

>> No.20047909

>>20047884
It actually makes sense. If you don't know Japanese, you can't fuck up a translation. But he obviously meant them as TL+editor duo.

>> No.20047910

>>20047896
I'm not the faggot you're replying to.

>> No.20047946

>>20047876
>Trip, Irru
Triplicates translates so fast he doesn't care about quality. He even had to "retranslate" two routes of Hatsukoi. Even fucking Decay, who doesn't know japanese, could tell his fuckups.
The worst thing about Triplicate is that he doesn't read beforehand the vns he translates, so he misses foreshadowing.

>> No.20047986

>>20047946
And aru "tacos" naru is better adding his cringe humor to everything he touches? It's not like he doesn't have any errors either besides that

>> No.20048042

>>20047904
He wasn't fired. More like he quitted after a reality check 'cause Japanese people treated him like a gaijin.

>> No.20048059

>Evenicle is at 30 place in global top selling ranking
Pretty impressive for a game that most of people already played.

>> No.20048135

>>20048059
I think it's pretty safe to assume Evenicle 2 is getting announced next year.

>> No.20048336

>>20047668
>Da Crapo
>moege

>> No.20048574

>>20047783
It has now hit over 100, has any recent VN on steam done this well?

>> No.20048585

>>20048574
Barring Sayori crap? I don't think so.

>> No.20048603

>>20048574
For what it may be worth (if anything) the steam announcement has as many as, if not more, likes than the annoincement for MGs website, in a fraction of the time IIRC. That doesn't necessarily translate to sales though.

>> No.20048610

>>20048059
>>20048574
I don't have enough experience analyzing these numbers to really guess how much Evenicle sold, but it's definitely fair to say that it shattered the 4 digit barrier. I wonder if it can break the 5 or even 6 digit barrier.

How many concurrent users did Kindred Spirits have at its peak? I know that it ended up getting five figures.

>> No.20048661

>>20048336
Yes?

>> No.20048672

>>20048574
Not even Fureraba with 45, which is the most successful vn on steam this year.

>> No.20048686

>>20048672
Didn't that hit about 5k sales on Steam, or am I misremembering?

>> No.20048695

>>20048672
I have a feeling koikuma will do well because of sayori art, so maybe that will beat it.

>> No.20048696

>>20048610
>How many concurrent users did Kindred Spirits have at its peak?
225 all-time peak.
While we are at it CCU for some other MGs famous titles on Steam
eden / 299
higurashi ch1 / 268
supipara ch1 / 24
fata / 98
himawari / 25
da capo 3 / 31

>> No.20048698

>>20048686
What are you smoking my dude

>> No.20048706

>>20048696
>da capo 3 / 31
oof, it really was a snorefest.
My girl Aaeru died for nothing.

>> No.20048712

>>20048610
Kindred Spirits had 228 peak.

>>20048686
That came out after steamspy died and didn't have achievements so it didn't show up in that steam sales leak. We don't know how well it did besides it peaked at 69 users.

>> No.20048716

>>20048574
>>20048610
MG's peak concurrent users (excluding peaks from bundles)

Eden - 302 (During the Summer 2015 sale, day 1 peak of 130)
Higurashi ch 1 - 268 (During the Summer 2015 sale, day 2 peak of 255)
Ozmafia - 246 (day 3 peak)
Kindred Spirits - 228 (day 3 peak)
Umineko: Golden Fantasia - 187 (day 1 peak)
Go Go Nippon - 181 (during a sale, launch peak not available)
Remembering How We Met - 174 (day 2 peak)
Fashioning Little Miss Lonesome - 109 (day 3 peak)
Fata Morgana - 105 (Peak with the Chinese release, original launch 33 (day 2 peak)
Higurashi ch 2 - 88 (day 1 peak)
Umineko - 75 (day 2 peak)
Princess Evangile - 66 (day 4 peak)
Princess Evangile W Happiness - 66 (day 2 peak)
Higurashi ch 3 - 65 (day 2 peak)
Fata Morgana: A Requiem for Innocence - 54 (day 3 peak)
Higurashi ch 4 - 48 (day 1 peak)
Higurashi ch 5 - 46 (day 1 peak)
Umineko ch 2 - 44 (day 2 peak)
Tokyo Babel - 40 (day 3 and 6 peak)
Maidens of Michael 35 (day 3 peak)
Dal Segno - 33 (day 4 peak)
Da Capo 3 - 31 (day 2 peak)
Cho Dengeki Stryker - 30 (how long that happened after launch not available)
Himawari - 28 (day 1 peak)
Supipara Ch 1 - 26 (day 5 peak)
Sorcery Jokers - 24 (day 3 peak)
Gahkthun - 22 (day 5 of being on Steam, originally released months before the Steam release on MG)
The Shadows of Pygmalion - 21 (day 2 peak)
Space Live - 9 (day 1 peak)
Myth - 8 (day 1 and 3 peak)
The Stargazers - 5 (day 5 peak)
Koropokkur in Love - 5 (day 2 peak)

>> No.20048725

>>20048716
>Koropokkur in Love - 5 (day 2 peak)
Something nobody asked for.

>> No.20048743

It's kind of strange and exciting to see Alicesoft titles on steam, uncensored and doing well. 5 years ago, I would have never believed you if you'd told me this would happen in the near future

>> No.20048767

>>20048716
>Koropokkur in Love - 5 (day 2 peak)
Sad.

>> No.20048768

>>20048716
Thanks. While peak concurrent sales don't correlate to sales all too well (especially when tail end sales are involved), I didn't expect it to beat Princess Evangile's peak so easily. I wouldn't be too surprised if it beat FLML, but I doubt it'll reach Go Go Nippon levels and definitely not Nekopara's insane numbers.

It's definitely going to feel weird seeing Evenicle on top of Mangagamer's ranking on both the store and Steam sales.

>> No.20048819

>>20048574
Meanwhile, Sekai's concurrent numbers for recent titles are 37 (Maitetsu), 16 (Love's Sweet Garnish), 14 (Ley-line), and 9 (Hoshizora) with the latter 2 even having kickstarters (which should have bumped up their concurrent player numbers a bit). Nekopara Extra has a high figure of 473, but that's a $5 game.

>> No.20048824

Evenicle has now peaked at 110 concurrent users and climbing. This is shaping up to be one of MG's best Steam launches over the past couple years, and it seems like a good candidate to have long legs. The Alicesoft partnership was already one of MG's strongest (just look at the AX and Otakon announcements) even when there was no prospect of the titles being released on Steam, but with the Steam changes that partnership looks to only be getting stronger. Looking ahead, if Steam happens to approve Sengoku Rance (which there seems to be a good shot of considering other recently approved titles), that likely will do exceptional thanks to just how well known the title has managed to get thanks to Takajun's fanTL.

The Venus Blood Frontier Kickstarter is up to $138k out of its $148k goal. With 8 days left, its success is pretty much a sure thing even if a few of the whales were to withdraw. This has been a rather surprising success, as the goal had felt out of reach back when it was announced during the Prefundia considering the IP wasn't exactly well known in the West and the goal was well beyond what some other recent eroge Kickstarters have managed (including some larger projects such as Subahibi). There is a realistic shot that its final total ends up near or above projects such as Dies Irae and Re:Sharin, projects that were seen as successes themselves and managed a considerable boost thanks to including Vita releases.

One thing that is clear is that there is quite a bit of demand for gameplay eroge at the moment, be it VN like titles such as Evenicle or Venus Blood, or non-VN heavy type titles such as the titles which Kagura Games have released (Fallen and Treasure Hunter Claire both peaked above 500 concurrent users). If Eushully were willing to license out their titles, they would be among the most attractive partnerships still available as far as traditional VN eroge companies go that still haven't worked with anyone in the West, and the handful of companies who also make larger gameplay titles also seem like they would be attractive targets for developers looking to get new productive partnerships. Although that said, the licenses still need to manage to attract such an audience, as just having gameplay doesn't assure success (Re:lord peaked at just 12 concurrent users for Sekai).

Separately, it may at this point be wise for Sekai to try to negotiate with Giga again with regards to R18 Baldr Sky, as the recent changes on Steam have made R18 releases more valuable (especially if KoiKuma manages a strong conversion rate in getting people to buy R18 DLC), and R18 gameplay titles have been showing quite a bit of success recently.

>> No.20048832

>>20048824
>thanks to Takajun's fanTL.
This is the first time someone mentions TakaJun and doesn't shit on him in this thread.

>> No.20048849

>>20048819
The Leyline and Hoshimemo concurrent numbers aren't going to properly reflect their actual peaks, as Sekai launched them using Locale Emulator which had problems with Steam tools and required separate steps in order to be counted.

>> No.20048858

Dumb salesfags.

>> No.20048873

>>20048712
>That came out after steamspy died and didn't have achievements so it didn't show up in that steam sales leak. We don't know how well it did besides it peaked at 69 users.
I blame Chuee and his shitty editing for it.

>> No.20048874

>>20048672
Fureraba actually peaked at 69 concurrent users. That said, the more important thing with Fureraba has been that it has maintained a fair amount of daily activity, which is generally a sign of good legs. For example, it has peaked at 12 concurrent users during the past week, long after launch. Thus it seems to be one of the more successful moege on Steam thus far this year, even before considering what it would have done on the numerous other platforms it was released on a month before the Steam release.

>> No.20048946

>>20048832
There may be flaws with his localizations, but they obviously have drastically increased how well known a title such as Sengoku Rance is in the West. That said, maybe not necessarily here, but I kind of expect to see some comments by people saying they prefer his original localization to Arunaru's because of nameshit, even if the new localization should be superior by any other metric.

>> No.20048957

>>20048824
The problem with Re; Lord might be that Sekai isn't advertising it hard enough. I haven't played it, but I can't imagine that it wouldn't attract some of the HRPG crowd based on the sheer fact that it's a gameplay title (though if they all hate Sekai for one reason or another, that wouldn't be too surprising I suppose).

I think Venus Blood might land somewhere around 200k. Granted, I might be overestimating the final surge since funds have already increased drastically during the middle of the campaign. Either way though, it'll at least get funded.

>>20048832
His fan tl was bad, but people like to exaggerate.

>>20048849
Oh I see. I thought that the numbers were suspiciously low even after all of the controversy those 2 titles got.

>> No.20048998

In light of the Steam policy making it easier to successfully release 18+ games, I'm guessing MG is more happy that they managed to lock down the rights to Rance X before someone else could snatch it from them.

>> No.20049009

>>20048832
My main issue with him is that he couldn't write in English for shit. But he was still incredibly important to the scene overall and we likely wouldn't be where we are today without him or Ixrec.

>> No.20049019

>>20048832
>>20049009
Ironically moogy and his drones only bash on him even though they have done shit for the industry.

>> No.20049054

>>20048998
There's also the possibility that Alicesoft may have found it fit to try to go onto Steam by themselves or with a different, more Steam experienced company. That seems less likely with MG partnered companies than with Sekai partnered companies, but Navel did try to be successful on Steam by breaking ties with MG.

>> No.20049067

>>20049019
As someone who was on their IRC for quite some time, you would not believe the amount of venom they would spew about them, especially Ixrec. It pales in comparison to the stuff they said publicly. It was mostly just bitter jealousy, I think. Which isn't to say that there weren't objective issues with those translations that Moogy and his ilk rightly pointed out, they were nevertheless always colored by irrational anger. You could feel a personal grudge behind all of their posts.

It's just compensation I guess. Moogy is neither physically nor mentally healthy, nor has he achieved anything of note in his life. Appearing as a big boy on the internet is the most he can do, though it is kind of funny how utterly irrelevant he is these days, though in my opinion TLWiki's relevance was never that big anyway.

>> No.20049129

>>20049019
>>20049067
It will never not make me laugh that moogy only got off his lazy ass to translate a game just because he got butthurt when Ixrec said he was going to translate it.
A very short game that he didn't even finish alone because kirby had to translate the sex scenes.
Oh, and who could forget moogy's greatest achievement? Getting fired from JAST for being too slow.

>> No.20049131

https://daybreaktl.wordpress.com/

>> No.20049139
File: 62 KB, 200x176, hyper kek.png [View same] [iqdb] [saucenao] [google]
20049139

>>20049067
>Getting fired from JAST for being too slow.

>> No.20049170

>>20049131
hopefully it releases and isn't mtl

>> No.20049191
File: 5 KB, 230x219, audible kek.jpg [View same] [iqdb] [saucenao] [google]
20049191

>>20049129
>Getting fired from JAST for being too slow

>> No.20049193

>>20049131
>Editor: anonymous.
>TLC: anonymous
Based

>> No.20049203

>>20049131
WTF BARRY

>> No.20049212

>>20049193
inb4 C&D to everyone who has ever posted on the internet as Anonymous.

Even if I were the type to buy games for patches, I wouldn't buy from Akabei Soft. They are Denuvofags.

>> No.20049216

Thinking about Jast, I wonder how the new Steam policy affects the math on Muramasa from a licensing perspective. Out of the NitroPlus catalogue, it probably has more sales potential than most of the remaining NitroPlus catalogue as huge titles have regularly put up at least reasonable numbers (such as Subahibi), and the concerns about being unable to releases it on Steam should have since been rendered moot.

Also, I'm guessing that Saya no Uta would find considerable success on Steam if Jast happens to be able to release it there.

>> No.20049231

>>20049216
>Saya no Uta
It'd also serve as an interesting experiment to see what valve considers "too loli" and what's within the acceptable range

>> No.20049251

>>20049231
Need to refresh my memory, but Saya is actually a kid's age, right? Hence why she looks that way.

So, "it's not loli if it's an eldritch horror"?

>> No.20049266

>>20049131
>Q: Will you release a style guide explaining your translation decisions?

>A: We will, it will come along with the patch.

>> No.20049289

>>20049231
They're really not consistent, given Maidens of Michael was hit for underage characters. Somehow Evenicle made it though, so who knows.

>> No.20049352

>>20049289
I wouldn't view Maidens of Michael as representative of anything with regards to their newer policies, considering that it was taken down before the backlash after Valve told a bunch of developers that they were going to need to censor their titles.

>> No.20049533

>>20048824
>Looking ahead, if Steam happens to approve Sengoku Rance (which there seems to be a good shot of considering other recently approved titles), that likely will do exceptional thanks to just how well known the title has managed to get thanks to Takajun's fanTL.
I would definitely buy Rance and play it myself. I am excited to see what is ahead we might be in another Boom era.
>One thing that is clear is that there is quite a bit of demand for gameplay eroge at the moment, be it VN like titles such as Evenicle or Venus Blood, or non-VN heavy type titles such as the titles which Kagura Games have released (Fallen and Treasure Hunter Claire both peaked above 500 concurrent users).
They have been popular for quite awhile. But imagine it with porn being included this will lead to an untapped flowing market especially when Steam has the userbase for it and it seems like they are geared towards more gameplay VN or serious VN lately if anything else.

>> No.20049559
File: 55 KB, 413x570, lol_what_the_surprised_laughing.jpg [View same] [iqdb] [saucenao] [google]
20049559

>>20049129
>Fired for being too slow at JAST.

>> No.20049591

>>20049266
inb4 shitty localization.

>> No.20049688

>>20048767
>sad
It's not that surprising, no voice acting or h scenes, unless this has great plot i don't see it going anywhere.

>> No.20049731

>>20049067
I wonder if Moogy is even aware of how much of a cretin he is.

>> No.20049740

>>20048824
The real problem with eroge with gameplay is that if these developers were good enough to games that were actually worth playing on their own merit, they would almost certainly be better off making games without porn. While there have been a couple standout titles in the industry that are legitimately great games, the majority of such titles are mediocre at best and rely on the porn as a crutch to keep people interested. Most of the standout games are already in English in some form, there's not a huge backlog of great gameplay titles waiting to be translated.

On the other hand, Evenicle shows that there's definitely value in getting even previously released titles in front of a larger audience. I'm hoping to see some of the Rance games get on there at least, it should do quite well.

>> No.20049758

>>20049740
Not a gameplay title, but I hope they put Hapymaher up on steam so it can possibly get the sales it needs for the fandisc to be licensed.

>> No.20049781

Who has Knights of Xentar license these days? Would to great on Steam.

>> No.20049971

>>20049740
>On the other hand, Evenicle shows that there's definitely value in getting even previously released titles in front of a larger audience.

For titles that make a good impression, they may actually benefit by being released elsewhere before the Steam release, since Steam's algorithms rewards early sales with more visibility. Fureraba for example was released everywhere else before Steam and made a rather strong impression, and ended up becoming the best performing moege on Steam released this year.

>> No.20050149

>>20045067
I wonder whatever happened to SpoilerTV promoting JastBlue? They made one tweet about Togainu no Chi and that was it.

>> No.20050186

>>20045920
With the new Steam policy, quite a bit of MG's upcoming line up could get a short term delay as well. With Evenicle getting through (and putting up respectable numbers), titles such as their two ChuableSoft titles, Damekoi, and Sengoku Rance likely needs new negotiations to figure out what should be put onto Steam (and MG in their blog post noted this needed to be done on a case by case basis since it needed developer approval). These negotiations likely aren't far along with Doddler noting that Evenicle only got Steam approval a couple days ago, and if the ChuableSoft situation is still complicated that could take longer to sort out as well.

Bokuten still seems to be cursed though. It had looked destined for disappointment ever since MG announced it. Back after Kindred Spirits took off, it got delayed to make a Steam version to try and revive it that similarly pushed the then boundaries on Steam, and it took so long that they missed the Steam craze. Now it will likely be released on Steam as an all ages title with an R18 patch directly on Steam, farther negating the effort that they would have put into making a "proper" Steam version since very few would play that version.

>> No.20051289
File: 16 KB, 403x324, Koikuma Mature Content Description.png [View same] [iqdb] [saucenao] [google]
20051289

Denpa put up the Steam page for the KoiKuma R18 DLC. The content warning reads like a list of H-game tags you would see on a purely eroge storefront (especially with something like With mosaic on the list), which I'm guessing Denpa just wanted to use to advertise the content in the patch. Steam doesn't seem to require quite that explicit of a summary, as the Evenicle page just summarizes the H-content down to "both consensual and non-consensual graphic sexual scenes."

Separately, Evenicle is pushing up its peak concurrent users again, up to 126 now.

>> No.20051635

>>20051289
>Separately, Evenicle is pushing up its peak concurrent users again, up to 126 now.
It's also at 24 place in top global sales ranking.
MG struck gold once again.

>> No.20051685
File: 170 KB, 1118x536, 1539316665649.jpg [View same] [iqdb] [saucenao] [google]
20051685

Can any JOP in here confirm if pic related is true?
From >>>/vg/230783257

>> No.20051819

>>20051289
134 now

>>20051635
Yeah. The stats aren't quite as high as Kindred Spirits or many cheaper titles, and it definitely probably isn't going to remotely rival Nekopara, but it wouldn't be too surprising if it became one of MG's best sellers on Steam. It does depend somewhat on its tail though (Fata Morgana had a huge tail for example), and unlike some other titles with high peaks, it probably won't appear on a Steam sale.

>> No.20051860

>>20049131
ESL translator with Japanese errors in his twitter bio. Gonna be great.

>> No.20051898

>>20051685
>>>/vg/230788626
Well, shit.
I guess it must be true if Xev is saying that.

>> No.20051966

>>20051635
Provided Valve sticks with it, the new policy should give MG a considerable boost, considering MG's historic habit of getting higher budget titles that had no prior chance of going onto Steam. They should now be able to do Steam releases of moege such as MML/Hapymaher/SukiSuki, and their more vanilla nukige such as Funbag Fantasy (which could find considerable success). Damekoi will still probably be a failure, but having access to Steam will at least give it a chance.

Of course, if Valve allows for Rance titles, they should put up ridiculous numbers (especially Sengoku and Quest)

>> No.20052185

>>20050149
>I wonder whatever happened to SpoilerTV promoting JastBlue?

They lucked into it. The editor for the TNC fantl now writes for spoilertv. TNC is probably all they care about.

>> No.20052213
File: 58 KB, 500x281, YES.jpg [View same] [iqdb] [saucenao] [google]
20052213

>>20051966
>Of course, if Valve allows for Rance titles, they should put up ridiculous numbers (especially Sengoku and Quest)
ESPECIALLY Sengoku if that toufu guy/SLC manages to port over the multiplayer mod.
It may even beat Nekopara sales.

>> No.20052218

>>20052213
>Beat 2 million sales
Nope.

>> No.20052225

>>20052218
Yeah, I don't think it will. Especially when it has a good amount of rape, normalfags are pretty squeamish about that.
It'll still do phenomenally well though. I'm hoping enough for Alicesoft to consider also licensing the remakes.

>> No.20052230

>>20052225
I don't really think they need convincing to hand over the license for the remakes at this point. MG probably have them already and are just waiting to announce them.

>> No.20052232

>>20052225
The remakes will be licensed no matter what dude.

>> No.20052245

>>20052230
>>20052232
You guys seem pretty confident about this.
I think it's likely that it'll happen but not a certainty at this point

>> No.20052247
File: 15 KB, 157x255, 1375988823244.jpg [View same] [iqdb] [saucenao] [google]
20052247

>>20052218
You think I'm joking.
But SR is a turn-based strategy game with a steep learning curve. If they make a multiplayer mode for it, people that are into the genre will eat it up.
Get a few popular streamers to play it, and watch it surge to top 10 steam global sales within hours.

But yeah it isn't going to beat NekoPara's 2 million sales.
Not without a Chinese translation that is

>> No.20052251

>>20052247
>Get a few popular streamers to play it, and watch it surge to top 10 steam global sales within hours.
Please get a clue.

>> No.20052317
File: 20 KB, 600x323, 1284989dbaf802b2c456032331b6a52c.jpg [View same] [iqdb] [saucenao] [google]
20052317

>>20052251
Yes yes I know it's a porn game. But listen here for a second:
The multiplayer mod is pretty much all-ages, take that into consideration.
Also if that toufu guy could mod the game to make it multiplayer, he can mod the single player to censor h-scenes.
OF COURSE it is scummy to sell a botched up porn game as all-ages ala Frontwing/SP, but we're talking about possible MASSIVE PROFITS here.
Surely MG couldn't pass that opportunity up. I wouldn't.

Evenicle's already managed to climb well past top 50 global sales, and that game is as barebones as it gets.
A modded SR with online multiplayer and all-ages mode. It sound really, really silly. But from a business perspective it's just perfect.

>> No.20052498

Aside from Evenicle reaching a peak of 137 concurrent users thus far (which will likely be farther eclipsed today), it is worth noting that there hasn't been any significantly steep decline at any point yet. This would suggest that it is getting a fair amount of sales in a number of regions, compared to some recent VNs which showed a much bigger peak either during either prime time in Asian regions or purely Western regions.

>> No.20052949

>>20052213
Not individually, but even combined it would be a stretch.

>> No.20052991

>>20052498
It probably has more than enough attention to be considered a partial memege like Princess Evangile or Kindred Spirits, but if it reaches 200 or some crazy numbers like that, it definitely would be such.

For it to be a true memege though, the amount of sales has to be utterly unfathomable like Nekopara or Go Go Nippon because streamers latch onto it, which probably won't be the case. The premise might be gimmicky enough and the art is notable enough because of Senran Kagura, but it's too expensive and MG has a pretty strict policy on videos (They don't seem to be enforcing it that well on Evenicle, so maybe Alicesoft doesn't care though)

>> No.20052999

>>20052949
>>20052218
Nekopara numbers are inflated by bundle sales though, so it is hard to say how many of those are cheap $1 keys. It still will be fairly hard to catch up.

>> No.20053005

>>20047867
Maria and Meru.

>> No.20053151

>>20053005
I haven't checked out Meru's stuff, but Maria is decisively mediocre.

>> No.20053628

>>20051635
I will be buying my own copy but can anyone imagine the numbers that Rance is going to do? It could be possible to see it in the top ten.

>> No.20053641
File: 35 KB, 935x475, Nekopara Bundle.png [View same] [iqdb] [saucenao] [google]
20053641

>>20052999
From back before Steamspy was shut off, Nekopara volume 1 Steam Spy estimates, with the only bundle it had been included in marked at A. Most VNs that have been in bundles sold the overwhelming majority of those copies during the bundle, but Nekopara is an exception because the overwhelmingly huge numbers it has sold on Steam dwarf the sales it got during a bundle.

>> No.20053653

>>20052218
It will make more profits than Nekopara gauranteed.

>> No.20053681

>>20053151
Meru saved Flowers translation, she's really good.
Why the hate for Maria tho? I think you didn't read her translation on Kara no Shoujo 2, it's one of the best.

>> No.20053693

>>20053681
I'm glad that Meru was put on HaruKuru, I just hope the localisation isn't Sekai'd much.

>> No.20053714

>>20053681
You would be right on that. I haven't. My opinion largely comes from Sorcery Jokers.

>> No.20053735

>>20053681
Flowers' translation isn't that good.

>> No.20053813

>>20053628
To be fair, Evenicle might only be selling so well because of Senran Kagura art style. Now that Alicesoft has put its foot in the door though, any title of theirs is bound to sell decently at worst if you advertise them on the Evenicle update page or put "by the developers of Evenicle" in the description. Getting a fan base on Steam is the hard part. Once you do establish a fan base, the money will start flowing.

>> No.20054036

>>20048824
>The Venus Blood Frontier Kickstarter is up to $138k out of its $148k goal. With 8 days left, its success is pretty much a sure thing even if a few of the whales were to withdraw
I can't believe people thought this would fail

>> No.20054162

>>20054036
Well, it is a game focusing on tentacle and mindbreak rape. Probably a smaller niche than loli, so it is natural to think it wouldn't sell much.

I'd like to see a loli game on kickstarter bring in 200k dollars though.

>> No.20054187

>>20054162
If it had SRPG gameplay with good rewards, maybe

>> No.20054424

>>20054036
It only got 25% at first, which is really low for an initial burst. It only managed to get this far because of the KS trying its best to advertise and managing to make new pledge tiers that was able to attract whales.

>> No.20054446

>>20054036
Another game ruined by arunaru.

>> No.20054640

Evenicle's peak is going up again, currently sitting at its new peak of 148 concurrent users. It was 103 concurrent users 24 hours ago and made it up to a peak of 137 yesterday evening, so there should be another considerable increase in its peak by the end of the day.

>> No.20054667

>>20054640
It has also taken #1 back from Fureraba on the MG chart.

>> No.20054711

>>20054446
Arunaru did nothing wrong.

>> No.20054713
File: 1.07 MB, 960x960, 1390693244351.png [View same] [iqdb] [saucenao] [google]
20054713

>>20044839
>Frankly I'll be surprised if evenicle breaks 50.

>> No.20054716

>>20054711
Retarded newfag kraut, kill yourself. Everyone would be at least 10 times happier if you died because it means you'd stop coming here.

>> No.20054719

>>20054711
Arunaru did everything wrong.

>> No.20054727

>>20054713
At this rate it seems it'll get very close to 300. Maybe even exceed it

>> No.20054731

>>20054667
Fureraba's time in the spotlight is probably done. Sisterly Bliss got pushed out of the chart.

Unsurprisingly, Bitter Exclusion appeared on the chart since it was just released, and Imopara 2 is on 5th for some reason (probably because it's just one of those titles that continuously stay under the visible ranking chart and appear whenever there's a slight uptick in sales). I'm not sure how well Yukino will sell though. It's a gameplay RPG, but it's one of those where you just explore and find H-scenes, not one where you battle.

>> No.20054737

>>20054727
That's unlikely IMO, but it would be interesting. I'd be surprised if it broke 200.

>> No.20054741

>>20054731
>Imopara 2 is on 5th for some reason
That's Imopara 1

>> No.20054801

>>20054731
>>20054741
It's on sale, that's why.
http://mangagamer.org/moeday/

>> No.20054832

>>20054801
Fake labels.
Otoboku - nukige
Kotori Love ExP - nukige
Supipara - charage
Hapymaher - plotge
BBH - nukige
MML - kusoge

>> No.20054834

>>20054801
I wonder if that's what their new site will look like when it's finally done.

>> No.20054854

>>20054731
Yukino is third on JASTs top list. And they censored it on all the stores.

>> No.20054878

>>20054737
It is at 157 and rising now, it wouldn't be at all surprising to see it make a run for 200 by this evening during the North American prime time.

>> No.20054981

>>20051635
>MG struck gold once again.
MG really hasn't struck gold all that often since the Steam craze. They have had plenty of full length disappointments, and their self funded projects have been disasters. If anything, "getting relatively good title that don't actually generate much interest" would be an apt description of MG entire history as a company outside of their nukige and Steam craze success.

The Alicesoft partnership was already a bright spot for them even when those titles were limited to the MG storefront. But now with Steam being a viable pathway it is just about the best partnership that MG could hope for. They really should nail down the rights to Evenicle 2 and anything else they might want ASAP (thankfully they have already locked down most of Rance) since I'm sure Evenicle's success won't go unnoticed by other developers.

>> No.20055003

Whoa, despite having to do the full day "email support back and forth" dance to finally buy Sisterly Bliss, this time MG credit card processor just accepted my card without complaints.
Maybe they just hate yuri, the heathens.

>> No.20055015

>>20053735
They didn't retranslate it. Jast wanted it done fast for volume 1 so Meru only had time to patch up the original.

>> No.20055032

>>20055015
I was talking about the second one.

>> No.20055046

>>20055032
What specifically was bad about volume 2?

>> No.20055680

Peak for Evenicle has made it up to 174, I'd be surprised if it doesn't surpass 200 overnight tonight.

>> No.20055696

What's the obsession with evenicle anyway? It's basic as shit

>> No.20055708

>>20055696
People eat up gameplay for whatever reason. It doesn't have to be good.

>> No.20055709

>>20055696
Complex games don't sell as well as basic games.

>> No.20055747

>>20055696
Helps that it has the same artist as Senran Kagura which has quite a following. After being teased they now get a game with proper lewds by him.

>> No.20055795

>>20055696
The gameplay is very basic, yes, but the script is pretty entertaining.

>> No.20055812

>>20055795
lol

>> No.20055853

>>20055680
Evenicle probably hasn't reached 5 digit sales yet, but that might be a possibility down the line with a decent tail.

>>20055696
The characters are fun, the world building is good, and while the gameplay isn't complex, it's still surprisingly engaging.

I don't completely understand people saying that the plot is predictable though. Was Felton really that obvious?

>>
Name
E-mail
Subject
Comment
Action