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/jp/ - Otaku Culture


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17833736 No.17833736 [Reply] [Original]

Previous Thread: >>17780051

>> No.17833880

Who did you get your first 1cc with?
Are there any characters/shot types you wanted to love, but ended up hating?
And any you didn't think you'd like but ended up loving?

>> No.17833930

I saw the Touhou Switch game in stores today, can't believe how bad the ratings for it are. Has anyone else tried Kabuto Battle V? Is Sky Battle getting localized when it drops on Switch?

>> No.17833944

>>17833880
>Who did you get your first 1cc with?
Homing Reimu

>Are there any characters/shot types you wanted to love, but ended up hating?
Homing Reimu

>And any you didn't think you'd like but ended up loving?
Hina

>> No.17834056

Does anyone have PCB trial versions 0.05, 0.07, 0.08, 0.09 or 0.10?
ZUN's website has only 0.11 available for download, which is completely unremarkable.

>> No.17834064
File: 339 KB, 400x1200, 1489131235743.png [View same] [iqdb] [saucenao] [google]
17834064

>>17833880
EoSD ReimuB.
Not really.
EoSD/PCB MarisaA.

>> No.17834067

>>17834056
>PCB trial versions
Why not just play the full version?

>> No.17834099

>>17833880
ReimuB in EoSD.
Reisen in LoLK. Obviously you use Reisen for her bomb, but her shot keeps me from using her.
SakuyaB in PCB. I think I still prefer SakuyaA, but SakuyaB is definitely my second favorite shot in that game.

>> No.17834112
File: 310 KB, 640x480, Spring Kyoto Dolls Hard.png [View same] [iqdb] [saucenao] [google]
17834112

>>17834067
I want to take a look at Alice's Puppeteer Sign「Manipulate Puppet」 (her midboss spellcard for Easy/Normal difficulties, cut from the final version and later versions of the trial).
I already have version 0.06, which has this card, but I want to see the latest iteration of the card, so I need the last version in which it wasn't cut. I know from the wiki that it appeared in 0.05, replacing another cut spell card, Puppeteer Sign「Marionette Parrar」, which I already saw in its latest iteration in version 0.04.
I don't know in which exact version it was cut, and it will be intresting to see changes in every version.
I also want to dump .ecl scripts from the trials, but thecl.exe crashes on versions I have, aside from 0.11 (but, again, 0.11 is completely unremarkable, being just a first-three-stages cut of a final game), so I want to try other versions. Maybe some of later trials will have something of interest and will be dumpable. That would be nice.

Pic related: Hard version of Elegant Sign 「Spring Kyoto Dolls」. In full version, it's replaced with Cycle Sign 「Reincarnating Tibetan Dolls」.

>> No.17834131

Whats your opinion on post-UFO games?

>> No.17834140

>>17834131
Fairy Wars is good. Other than that, don't really like them.

>> No.17834160

>>17834064
What's the point of putting the effort of making these scorecards if you hardly play the games? Is everyone a secondary that wants to pretend they're part of the "in" crowd?

>> No.17834188

>>17834160
Takes a while to fill them, the empty spaces encourage you to keep going.

>> No.17834191
File: 442 KB, 844x470, CHART.png [View same] [iqdb] [saucenao] [google]
17834191

>>17833880
>Who did you get your first 1cc with?

ReimuA PCB

>Are there any characters/shot types you wanted to love, but ended up hating?

Never wanted to love it, but MarisaC in MoF is the first shot type that comes to mind when I think of the ones I don't like.

>And any you didn't think you'd like but ended up loving?

ReimuC, first reaction to that shot was "what the fuck is this, I'll never play with that" but I got the SA 1cc thanks to that shot and its bomb, Aya is now my greatest ally.

>> No.17834193

>>17834160
Templates are premade and everyone has to start somewhere. No bully.

>> No.17834198

>>17834193
The checklists are premade, not the backgrounds and throwing your favorite 2hu on them. Don't bother making them pretty before you bother playing the games.

>> No.17834201

>>17834198
now this is autism

>> No.17834203

>>17834198
Shit takes two minutes with magic wand+layers. What are you even upset about? Can't make your own checklist pretty or something?

>> No.17834204

>>17834201
>>17834203
Play the fucking games, casuals.

>> No.17834207

>>17834198
It takes 20 seconds to throw on a character and pretty it up. Do you think someone needs to 1cc every game in the series before they're allowed to decorate their chart?

>> No.17834208

>>17834204
Post your chart/scores, dude.

>> No.17834210

>>17834208
I don't make charts because I'm too busy playing the actual games.

>> No.17834211

>>17834210
Then post your scores. The charts exist to keep track of progress, why are you so upset by them?

>> No.17834214

>>17834210
If you just wanted someone to make your chart pretty, all you need to do is ask, dude. Don't be shy. Post it and tell us your favorite 2hu.

>> No.17834217

>>17834211
To get the thread rolling.

>> No.17834243

>>17833880
SA Marisa-A.

I really, really wanted to like Reimu's playstyle but... For some reason I can't do well with her.

I find playing the KMK team far more enjoyable than I'd like to admit.

>> No.17834297

>>17834160
Because I got my first clear 40 days ago.

>> No.17834326
File: 110 KB, 566x1178, progress.png [View same] [iqdb] [saucenao] [google]
17834326

Did some box ticking from 6-8 while listening to 10+ hours of recorded lectures. Alice solo/Sakuya solo make me want to die but I'll keep trying!

>>17833880
>Who did you get your first 1cc with?
First got into the series with HM surprisingly enough so Marisa HM. Never played another fighter again.
First STG 1cc was SA ReimuA because a friend told me to start with SA. What a nice friend he was!
>Are there any characters/shot types you wanted to love, but ended up hating?
TD Youmu looked super cool at first but I can't manage the charging at all.
>And any you didn't think you'd like but ended up loving?
Wouldn't say love but most of the IN solo shots were smoother to play than I thought they'd be. Too bad I'll probably never touch them again.

>> No.17834345

>>17834198
The anon with Kaguya does have stuff done. Also I don't know how do you find a relation to how much 1ccs you get and how much you decorate the chart, some people enjoy messing around with photoshop and it's nice to encourage yourself to improve.
This is a very cheap complaint about how other players enjoy the games.
>>17834326
Again, amazing job anon

>> No.17834451

>>17834345
>Again, amazing job anon
Thanks!
And from last thread too. Assuming you're the same anon.

And yes, no need to discourage anons from decorating charts. The prettier the better! (In moderation of course)

>> No.17834475 [DELETED] 
File: 72 KB, 800x639, Touhou chart.png [View same] [iqdb] [saucenao] [google]
17834475

While we're posting charts, I finally feel like I'm making some progress.

>> No.17835178
File: 451 KB, 640x480, 1456098246607.png [View same] [iqdb] [saucenao] [google]
17835178

I did it! I FINALLY DID IT!
Sakuya B. The bane of my existence. I've finally cleared it. Now I can finally move on LoLK.

>> No.17836109

>>17834131
LoLK is great for having your first lunatic 1cc. It the easiest I think.

>> No.17836138

How many games do you play in a week? I find that if I only play focus on one game I get burned out faster, but if I play too many different games I start to forget patterns.

>> No.17836657

>>17835178
stay on DDC

>> No.17836764
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17836764

>> No.17836785
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17836785

>>17836764

>> No.17836792
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17836792

>>17836785

>> No.17836809
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17836809

>> No.17837048 [DELETED] 

Is HRtP a retro masterpiece?

Let’s take a look at some FACTS:

HRtP has the best OST out of any other Touhou game. The music is very atmospheric, which really adds to the whole experience of playing.
The themes have the power to draw you in and make you feel like you’re actually in the game.
Personally, I sometimes get goosebumps whenever I listen to Eternal Shrine Maiden or Magic Mirror: it’s just that good.

HRtP has the best story out of any other Touhou game. The whole idea of youkai wrecking the Hakurei Shrine is brilliant. ZUN took a classic premise and made it his own.
Not only that, but he added a Touhou twist — Reimu isn't a poor victim, but a youkai hater who deserved it.
This is the only Touhou game to have such a shocking plot twist, let alone one at all.

HRtP arguably has the best cast of characters. The designs are impeccable as well as their personalities. Each character leaves a lasting impression on you.
The cast is practically BEAMING with color, not to mention they’re NAMED: an angel of death? Check. A bronze disk? Check. A revengeful ghost? Check.

HRtP has an ICONIC character: Reimu. The only other game in the series that has an iconic character is RL (with ZUN).
The fact that HRtP was able to spawn another iconic character shows how much of a phenomenon this game really was.

HRtP has the best gimmick out of any other game: it’s actually an arkanoid game.
It’s the only available game mode that encourages not getting hit by your own orb, which is not very useful when it comes to Touhou, not just HRtP.
Not only that, but because of arkanoid mode, you have to hit a number of cards.
Those cards have their own unique patterns (most notable on stage 12), which, in turn, makes stages more fun and important.

HRtP has the best stage designs out of any other Touhou game... a kanji on a gradient background? Check. A cross? Check. A shrine torii? Check.
Not only are the locations amazing, as you can see, but the actual detail is jaw-dropping as well.
The stages have so much dimension and depth, it’s makes the game almost feel like a Windows game.

HRtP has the best card patterns out of any other game. It’s very clear that ZUN took his time with this. Each card pattern is SO unique and SO memorable.
Not only that, but they’re very pleasant to look at. I’d argue that each card pattern has it’s own personality, if you know what I mean.

HRtP has the best playable cast: Reimu. Each character here is important canonically and has a great yin-yang orb. Each shot-type is PERFECT.
This isn’t the case for any other Touhou game with 1 playable character, as there always seems to be a dud.

HRtP has arguably the best art out of any other game. One may argue that the art looks the same as the art from the other PC-98 games: but they’d be DEAD wrong.
TH01’s art is displayed with a special technique, showing characters only in credits, essentially giving them names and a sense of reality
(as opposed to SoEW’s boxy portraits style, for example, or PoDD’s displaying characters before a stage style).

P.S: No, the game is not “weird”. The player is clearly intended to experience awkwardness that Reimu feels as an unexperienced youkai exterminator.

>> No.17837098

>>17837048
There is still two problems with it.
1. It lacks the familiar bullet hell shooter that we saw in touhou 2 and later.
2. You need an emulator to run it.

>> No.17837108

>>17837098
It's pasta dude.

>> No.17837543 [DELETED] 

Is MoF a modern masterpiece?

Let’s take a look at some FACTS:

MoF has the best OST out of any other Touhou game. The music is very atmospheric, which really adds to the whole experience of playing. The themes have the power to draw you in and make you feel like you’re actually in the game. Personally, I sometimes get goosebumps whenever I listen to Faith Is for the Transient People or The Gensokyo the Gods Loved: it’s just that good.

MoF has the best story out of any other Touhou game. The whole idea of there being another shrine is brilliant. ZUN took a classic premise and made it his own. Not only that, but he added a Touhou twist — Kanako ACTUALLY means well, there's NO incident and it's JUST Reimu being grumpy. This is the only Touhou game to have such a shocking plot twist, let alone one at all.

MoF arguably has the best cast of characters. The designs are impeccable as well as their personalities. Each character leaves a lasting impression on you. The cast is practically BEAMING with color, not to mention they’re GODS: a god with a frog fetish? Check. A miko who is also a god? Check. Some sisters who manage to be irrelevant even while being gods? Check.

MoF has an ICONIC character: Sanae. The only other game in the series that has an iconic character is HRtP (with Reimu). The fact that MoF was able to spawn another iconic character shows how much of a phenomenon this game really was.

MoF has the best gimmick out of any other game: almost free bombs. It’s a non-challenging game mode that encourages bombing whenever you feel even a little bit uneasy, which is very useful when it comes to Touhou, not just MoF. Not only that, but because of bombing everything, you sometimes end up with absolutely no power. Those times have their own unique feeling of fear and hopelessness (most notable on stage 6), which, in turn, makes bombing more fun and important.

MoF has the best stage designs out of any other Touhou game... a waterfall? Check. A shrine? Check. A lake? Check. Not only are the locations amazing, as you can see, but the actual detail is jaw-dropping as well. The stages have so much dimension and depth, it’s makes the game almost feel like a major motion picture.

MoF has the best bullet patterns out of any other game. It’s very clear that ZUN took his time with this. Each spellcard is SO unique and SO memorable. Not only that, but they’re very pleasant to look at. I’d argue that each spellcard has it’s own personality, if you know what I mean.

MoF has the best playable cast: Reimu and Marisa. Each character here is important canonically and has a great shot-type. Each shot-type is PERFECT, except MarisaB, who is above that. This isn’t the case for any other Touhou game with 2 playable characters, as something so outstanding as MarisaB never happened in any other game.

MoF has arguably the best art out of any other game. One may argue that the art looks the same as the art from the other recent games: but they’d be DEAD wrong. TH10’s art is colored with a special technique, making the characters semi-dead, essentially giving them semi-life and a sense of reality (as opposed to HSiFS’s glossy and saturated style, for example, or PCB’s pastel and creamy style).

P.S: No, the bombs are not “cheap”. The player is clearly intended to use "Press X to win" strategy. The fact that it works only 95% of time proves that.

>> No.17837598
File: 43 KB, 400x1234, Summary.png [View same] [iqdb] [saucenao] [google]
17837598

Let's get back on the rails and stop the meme waterfall.
I'm feeling like not playing the games recently though.

>> No.17837658

Is vpatch considered cheating?

>> No.17837769

>>17837658
Asking
>is X cheating
on /jp/, actually just this whole website is stupid because:

1. It's very subjective
2. Many people here are elitists and would consider damn near anything cheating, some people here legitimately think bombing is cheating

But in my personal opinion, and likely most others believe this as well, no.

>> No.17837821

>>17837658
Not even the japs consider this as cheating

>> No.17837826

Almost did B1 on GFW on my first try until I died three times on one card jesus fuck what am I doing

>> No.17838069

To the anon who asked how I did the SoEW EX:
The stage is learning what to do and when to bomb, and the boss was bruteforcing until I won.
Above all else, be patient.

>> No.17838253

>>17837658
>>17837769
Yeah, asking about something that "should" be as objective as possible is never a good idea on this site, unless you wanna spark a discussion.

Anyways, vpatch is not considered cheating and you will have a better 2hu experience with it than without. I lunatic 1cc'd all games without vpatch because I thought it was cheating in the past, and it was a big mistake to do so.

Shitty humblebrag aside, vpatch is totally fine. Literally no one cares if a run is with vpatch or not, except maybe trolls and people that get salty over someone else's achievements and use something like that as an excuse to whine (when it's not even an excuse).

>> No.17838325

>>17838253
>Yeah, asking about something that "should" be as objective as possible is never a good idea on this site, unless you wanna spark a discussion.

It's not objective, though, that's the thing.

As an example: is raising the default amount of lives cheating? It's in the game, is it not? It's not a secret, like the Konami code, it's in plain sight in the options menu.

While I wouldn't call it cheating, I don't think I could call it a legit clear... But I can understand the viewpoint of people who don't think it's cheating because of the above reasons. It can also be seen as an additional difficulty modifier.

This is one of many examples of a grey area in what is and isn't "cheating." Now, I'm not a speedrunner, and frankly I hate speedruns, but back when I had friends they would show me videos of them. I noticed that "glitchless" speedruns would often use things that I would very much call glitches, but were allowed because it was not entirely clear whether the game mechanic was intentional. There's even things like the Konami code: a "cheat code", yet something put in by the deveopers.

I don't mind sparking a discussion but this is one of those things were the discussion really doesn't have much of a place to go, and responses and lines of reasoning become predictable if you think things through. It's a pointless question with predictable responses. It's sort of like arguing about abstract art. Sure, it's a discussion, but it's a discussion that is going to go absolutely nowhere.

>> No.17839209 [DELETED] 
File: 122 KB, 447x309, Yuyuko (1862).png [View same] [iqdb] [saucenao] [google]
17839209

>>17835178
CONGRATULATIONS ANON!
I knew you would be back to us with it!

>> No.17839218

>>17838069
Thanks. I made it through lunatic with B and C because there are plenty of bombs. My problem with extra is getting to the boss without bombing/surviving long enough to gain resources. I always end up dying/bombing through those damned stars and at least one other time before the boss.

>> No.17839261
File: 98 KB, 455x315, Yuyuko (1862).jpg [View same] [iqdb] [saucenao] [google]
17839261

>>17835178
CONGRATULATIONS ANON!
I knew you would be back to us with it!

>> No.17839293

Fuck sakyua with a red hot knife

>> No.17839389

So many 1MNB Sakuyas and not a drop to drink of a NN Sakuya

>> No.17839427

In gfw you get lives and power by freezing as much area as possible, and in LoLK you get resources by grazing as much as possible. Lunatic has fuckton more bullets, and hence more freezing area/grazing potential. Am I wasting my time trying to clear these in normal?

>> No.17839493

>>17839389
https://a.pomf.cat/lulela.mp4
Only took like 5 tries get good ww.
No but seriously EoSD LNN is for masochists. Don't do it man.

>> No.17840770

getting 1MNB remilia to SG in a run feels like shit

>> No.17841816

>>17839427
>Am I wasting my time trying to clear [...] normal?
Yes.

>> No.17841829

>>17839427
In PD, no, but in legacy, honestly you'd might as well play lunatic. Also some nonspells/spellcards are hardest on normal mode.

>> No.17841977
File: 15 KB, 800x414, real chart.png [View same] [iqdb] [saucenao] [google]
17841977

>>17841816
Exactly. Charts should just look like this.

>> No.17842020

>>17841829
>Also some nonspells/spellcards are hardest on normal mode.
Clownpiece really is the worst.

>> No.17842028

If I'm playing on keyboard does it matter whether I have the directinput option checked or not?
Also why are the custom.exe not translated for post-IN games?

>> No.17842622

>>17841816
>>17841977
At this point I can't tell the shitposts from the serious ones.

>> No.17842633 [DELETED] 

How am I supposed to capture Kyogen of the Back Door and Shot in the Back? I was able to do them just fine with Reimu, but with Cirno it just fucking destroys me.

>> No.17842744
File: 1.21 MB, 1280x961, Strongest.png [View same] [iqdb] [saucenao] [google]
17842744

Now it feels like a real clear.

>> No.17843012

Ahhhh lost two Alice solo attempts to Hourai Jewel today. Am I supposed to fap to Alice or Kaguya in this situation?

>> No.17843014

Where do you get replays from nowadays? I wanted to look into it but the wiki and gensokyo.org are all outdated.

>> No.17843030

>>17843014
http://score.royalflare.net/
http://pndsng.com/

>> No.17843628

>>17843012
Find a doujin with both of them and you're good to go

>> No.17843631

>>17843628
This, make sure Alice is dominating Kaguya or it won't work.

>> No.17844053
File: 1.81 MB, 1283x962, Reisen clear.png [View same] [iqdb] [saucenao] [google]
17844053

You guys really weren't lying about Reisen. I'm not even decent at this series.

>> No.17844542

>>17833880
EoSD MarisaB
None
PCB SakuyaA

>> No.17844648
File: 45 KB, 231x277, 1425036643420.png [View same] [iqdb] [saucenao] [google]
17844648

>>17834112
NNNNNEEEEEEEEEEEERRRRRRRRDDDD

>> No.17845334

>>17843030
>http://pndsng.com/
Why are there westerners on that scoreboard that's disgusting

>> No.17845344

>>17845334
If you get on the IN list there, you graduate to jap.

>> No.17845349
File: 301 KB, 595x842, 63146432_p1.png [View same] [iqdb] [saucenao] [google]
17845349

>>17834112
https://www.youtube.com/user/rawrixscene/search?query=perfect+cherry+blossom+trial
This person has footage of various of the demo versions of PCB, and it seems that 0.08e is when Manipulate Puppet appeared last before it was cut (it's gone in the 0.09 video).

Sadly, there's no footage of every single version and there aren't any download links at all. A real shame since I looked around a bit and it's almost like these versions of the PCB trial never existed for all I could find about them (though I'm no ace at finding japanese game demos from over 10 years ago, maybe someone else will have better luck).

>>17844648
Literally nothing wrong with that.

>> No.17845352

>>17845344
nice standards lol

>> No.17845510
File: 850 KB, 640x480, reisen_broken.png [View same] [iqdb] [saucenao] [google]
17845510

>>17844053
Are you the anon who did PD with Sanae and Marisa some threads ago?

>> No.17845655

>>17839427
You get motivation in fairy wars from dealing damage, about 4 times as much if you do it with ice, size is only relevant for power and bombs, it has nothing to do with motivation.

>> No.17845714

>>17845510
Yeah, though I only posted about Sanae. I ended up doing it with Reisen and Reimu, and last night I finished up Marisa and decided to do a Reisen run, turned out to be a success.

>> No.17845734

>>17845714
Nice, I hope you don't have that much trouble with Shivering Star by now.

>> No.17845781

>>17845734
It was very easy with Reimu, but I did bomb with the other two (Even then, I managed to get through with two leftover shields as Reisen). I managed to get enough bombs that I actually ended up having 4 left over for the last two spells and split them evenly on her.

What I was surprised by was how easily I managed to figure out Lillies of Murderous Intent, but I still had to bomb as Marisa because goddamn.

>> No.17845793

Looks good

>> No.17845985

does playing toehoe make us toepimps?

>> No.17846038

>>17845985
That's a bad pun and you should feel bad.

>> No.17846080

>>17833880
IN, Border team
SA, Marisa-B
Sanae's shottypes in general

>> No.17846391

>>17846038
Perhaps he felt a need to stay in character.

>> No.17846431
File: 3.10 MB, 350x398, chen pls.gif [View same] [iqdb] [saucenao] [google]
17846431

I'm stuck on pcb extra, what should I do during this part?

>> No.17846433

>>17846431
Watch a replay if you can't figure it yourself. There are thousands online.

good luck

>> No.17846450

>>17846431
Thanks for the laugh anon.

>> No.17847062
File: 15 KB, 552x627, 1cc_chart.png [View same] [iqdb] [saucenao] [google]
17847062

Finished PoFV on hard. I always have to take a couple month break after finishing a difficulty in this game. It just completely burns me out by the end of it. Regardless, I am satisfied.

>> No.17847079

>>17847062
With the amount of characters in that game, I'd be surprised if you didn't burn out.

>> No.17847254

>>17847062
What's been your favorite game so far?

>> No.17847269

>>17847254
Imperishable Night is definitely my favorite game. I like it enough that I was able to clear it on lunatic. EoSD is a close second.

>> No.17847300

>Tfw completely stuck on summer finale
okina matara eat my ass what the fuck do I do for this card

>> No.17847323

>>17847300
You bomb a lot and abuse those precious invincibility frames where you can harm her.

Same as the other ones, really.

>> No.17847339

>>17847300
Try using a lot of bombs, or practice it. There's not much of a trick to it, just dodge.

>> No.17847400

>>17847300
What difficulty? Hard and below shouldn't be that bad.
For lunatic it's pretty important to phase her on the left side because a restream on the left is super hard and you don't want to do it on phase 4 more than once, and even then don't expect to cap it other than once in a blue moon unless you're actually talented.

>> No.17847478

>>17847400
>unless you're actually talented
I am garbage at touhou. I'm only on normal. Even playing my best on practice I can only get to stage 4 of the card without a miss (I can maybe reliably get to stage 3 without one), and I simply can't keep up with all the information on screen once the fourth stage starts. I have to essentially bomb endlessly, and from my tests I need about 4 lives at that point to reliably have enough bombs. And that would be a serious stretch of my skill to get to that point with 4 lives remaining.

>> No.17847550

>>17847478
The spell is about streaming. You have to follow under her in one direction as much as you can and turn after she gets near a wall. The turning(restream) is the hard part. I can make you a webm or something if you want but I'm not sure how much that would help.

>> No.17847572

>>17847550
Which part should I start streaming at? Most of the first two parts I can get by with sight dodging, should I start when the balls show up or should I be doing it from the beginning?

And if I'm spending the whole card streaming, should resign myself to the fact that I'll be timing it out? It might just be the bombs burning out the clock but even when I'm actively trying to follow along I have trouble doing enough damage in time.

>> No.17847629

>>17847550
>>17847572
Nevermind. Just the advice that I need to be streaming (and the knowledge that the re-stream is probably the best time to bomb) has shrunk the amount of bombs I need for the last phase exponentially. Thanks for the advice anons.

>> No.17847630

>>17847572
https://a.pomf.cat/dnkfki.mp4
Not the best example but maybe it'll help you get an idea?
The balls are the only things aimed at you so that's what you're (re)streaming. Changing phases at the sides helps get rid of one restream. If you can misdirect the balls better than I did here you'll have an easier time on the restreams. Timing it out is also a perfectly valid solution.

>> No.17847632

Vsync patch removal is cheating.

>> No.17847635 [DELETED] 
File: 45 KB, 1500x1500, 1506860558026.jpg [View same] [iqdb] [saucenao] [google]
17847635

>>17847400
>unless you're actually talented
He says in a western imageboard

>> No.17847645

>>17847478
>>17847629
That nice to hear, and good luck, but how the fuck were you needing TWELVE bombs to get through one phase of that card?

>> No.17847662
File: 260 KB, 640x480, Manipulate_Puppet_smiles.png [View same] [iqdb] [saucenao] [google]
17847662

>>17845349
Well, this is at least something. Thank you.

>> No.17847665

>>17847645
My monkey brain shortwired when phase 4 hit and the screen became a clusterfuck that I only felt I could respond to by pressing X literally the moment a bullet got near me. But now that I know to stream the balls and not let them spray over the screen like a retard it's easier to digest.

And it wasn't quite 12 bombs, I usually died with a bomb or two in stock. 4 lives was just the comfort zone.

>> No.17847889

>>17847550
>The spell is about streaming.
Wait, really? I didn't know there were any aimed portions to that spell.

>> No.17848132 [DELETED] 
File: 36 KB, 600x579, f63.jpg [View same] [iqdb] [saucenao] [google]
17848132

>>17837048
>>17837543

>> No.17848855

>>17847889
The blue circles on phase 3/4 are, and they're the true hard part about the spell because you have to (re)stream it while dodging the other stuff. It's more noticeable on lunatic. https://a.pomf.cat/dfbgrk.mp4
Might also give you an idea of what I mean by the restream on the left being really tight on lunatic.
Don't laugh at my attempt number I'm not actually talented.

>> No.17849406 [DELETED] 
File: 832 KB, 1200x900, Reddit_is_better_though.jpg [View same] [iqdb] [saucenao] [google]
17849406

>>17848132
Is Reddit a web masterpiece?

Let's take a look at some FACTS:

Reddit has the best users of any other Touhou-related internet community. The users are very helpful, which really adds to the whole experience of posting.

Reddit is the most supportive Touhou-related internet community. The whole idea of not calling Easy mode players "elementary school kids" is brilliant. Reddit took a classic premise and made it its own. Not only that, but they added an improvement: players are encouraged to get better, but not in an elitist fashion.

Reddit arguable has the best cast of visitors. Their talents are impressive as well as their personalities. Each visitor leaves a lasting impression on you. The cast is practically BEAMING with talent, not to mention they're not disgusting otakus like people in /jp/: Yatsuzume? Check. A fuckton of awesome original content creators? Check.

Reddit has an almost ACTUAL con: Redditaisai. The fact that western community was able to create a con shows how much original creators there are.

Reddit has the best gimmick out of any other website: flairs. It's a small picture of a Touhou character that encourages users to pick favourites and to care about them, which is useful when it comes to Touhou, not just Reddit.
Not only that, but because of flairs, there are flair-related threads.
They have their own unique idea, which, in turn, makes flairs more fun and important.

Reddit has the best layout out of any other website with a Touhou content... a changing header? Check. A list of rules just to your right? Check. Tags for posts? Check.

Reddit has the best threads out of any other Touhou website. It's very clear that Reddit users take their time with them. Each thread is SO unique and SO memorable (except shitposts, ignore them). Not only that, but they're very pleasant to participate in. I'd argue that each thread has it's own personality, if you know what I mean.

Reddit has the best moderating cast: s_reed, yagi_takeru, Fauxmis, Imosa1, Mamizou, LordAlfredo, Hrusa. Each moderator cares about Touhou and judges fairly. Each mod decision is SENSIBLE. This isn't the case for any other Touhou website with any number of moderators, as there always seems to be a dick.

Reddit has arguably the best original content of any other Touhou community. One may argue that it's because other communities have little to none original content, but they'd be DEAD wrong. Reddit's OC is superior not only in quantity, but in quality too (except shitposts, ignore them).

P.S. No, Reddit is not "filled with shitposts". The entire fact that you can tell shitposts apart from non-shitposts indicates overall high quality of content. Every thread on /jp/ apart from this one is essentially a shitpost, yet you don't complain. That's because Reddit is better, so you have better expectations (or that you're a disgusting otaku who lives to shitpost and so doesn't mind /jp/-style shitposts).

>> No.17849438
File: 1.41 MB, 1241x823, DNgT0dJW0AEzrP8.png large.png [View same] [iqdb] [saucenao] [google]
17849438

Anyone have the new AoCF demo download link? Really want to play as the baku now.

>> No.17849522

>>17848855
Yikes, no wonder I had so much trouble with it.

>> No.17849625
File: 1.65 MB, 1280x720, th155 demo 2 roster.png [View same] [iqdb] [saucenao] [google]
17849625

>>17849438
Sorry to burst your bubble but the Doremy thing was a teaser for the full version, the new demo only adds Ichirin and Nitori.

https://mega.nz/#!R8oAQQgD!89L3jyEk7dArFYaGg6_ld_YrrmYH4Y7hOgQO5b8PB48
The file doesn't have an extension for whatever reason, but WinRAR will open it no problem.

>> No.17849728
File: 92 KB, 497x363, 1506041000441.jpg [View same] [iqdb] [saucenao] [google]
17849728

>>17849625
>the Doremy thing was a teaser for the full version
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

Thanks anyway Anon...

>> No.17851099

>>17849625
hooray

>> No.17851815
File: 1.58 MB, 1277x956, DDC clear.png [View same] [iqdb] [saucenao] [google]
17851815

If anyone remembers the idiot who started off with DDC a couple months back, I actually got the clear. After beating a bunch of other games, I tried it on a whim and, uh, it's not nearly as hard as I remember.

Something just kind of clicked in my head a few days ago, and now I'm just knocking out clears left and right. I probably wouldn't have kept on without a few anons here giving me good advice.

>> No.17851858
File: 238 KB, 1279x958, alice.jpg [View same] [iqdb] [saucenao] [google]
17851858

Fucking finally.
Alice solo is such a chore. I wouldn't wish this hell upon anyone.

>>17851815
Grats dude! Keep it up.

>> No.17851861

>>17851815
Nice DDC anon, how many 1ccs have you done by now? I don't remember if your first one was with HSiFS or not.

>> No.17851865
File: 72 KB, 800x639, Touhou chart.png [View same] [iqdb] [saucenao] [google]
17851865

>>17851861
>>17851858
Mine was HSiFS, yes. I have 18 spots filled across 5 different games (though I'm not sure I count PoFV due to using Aya). Also almost cleared LLS when I tried it earlier today, like, final phase of final boss, so I'll probably take care of that soon.

And thank you!

>> No.17851906

>>17851865
Woohoo, that's better than I expected, you could probably do PCB, MoF or EoSD later, and yeah LLS is also one of the easier games in my opinion so you may get that one too.

>> No.17851913

>>17851906
I do mean to go back to PCB soon, and MoF is on my list. EoSD, however, always crashes whenever I try to start it, and I haven't been able to find a fix for that. I kind of want to have a go at UFO, though, since I like Kogasa and after ULiL, I really want to fight Byakuren.

>> No.17852350
File: 193 KB, 579x300, 1505586336095.png [View same] [iqdb] [saucenao] [google]
17852350

>>17851865
I didn't know Yuyukofag was this far behind
Please do your best!

>> No.17852370
File: 2.02 MB, 1280x960, th15_001.png [View same] [iqdb] [saucenao] [google]
17852370

Doing a Pointdevice run without bombing once made me actually have a little bit of fun playing LoLK. Maybe I should just get one legacy clear over with so I can say I did it, even if I don't get the best ending.

>>17852350
That isn't Yuyuko anon's chart. It is a nice chart, though, and they should definitely continue doing their best.

>> No.17852562
File: 338 KB, 1276x717, xd.png [View same] [iqdb] [saucenao] [google]
17852562

Done with this cancer

>> No.17852905

>>17852350
There's more than one Yuyukoanon, anon.

>> No.17852907

>>17852370
If you can clear PD with no bombs you should easily be able to clear Legacy with Reisen.

>> No.17852908

what are the best switches for playing touhou?

>> No.17853065

>>17852908
I don't understand.

>> No.17853070

>>17852908
red

>> No.17853076

>>17853065
oh im talking about keyboard switches

>> No.17853083

>>17853076
Red or black, I would think. I use black. Mechanical keyboards have kind of become a meme but they do legitimately have better key debounce time than a regular keyboard.

>> No.17853209

>>17851858
Amazing.

>> No.17853257 [DELETED] 

>>17833736
Any one have any idea what the price will be when it's released?

>> No.17853293

>>17852350
Like the others said, I'm not the Yuyuko anon, I just really like Yuyuko.

>> No.17853494
File: 98 KB, 600x882, 31600ad485d49f6dc9568bba0d68182ea69c336a7e5a594f1bce5c467144dbfc.jpg [View same] [iqdb] [saucenao] [google]
17853494

>>17852905
There are about half a dozen Yuyukofag regulars around here, it's ridiculous. The other ha^H^H temporally-endowed ladies need some representation.
But I can't post anything worthwhile because I've made no progress lately.

>> No.17853563
File: 42 KB, 1000x600, 51aWcFFYAXL._SL1000_.jpg [View same] [iqdb] [saucenao] [google]
17853563

On the topic of input devices.

360 game pad has started to get sticky and unresponsive sticks. I thought about just getting another one, but i'm aware that there might be better options (though really i'm ignorant to the whole gamepad scene for shmups). I don't like using a keyboard since it hurts my wrist after a while and i'm honestly not as good with it.

Hows the Hori Fighting Commander Mad Catz Fightpad or Brook Mars dpad for shmups? Are there any other alternatives? I know i can try fight sticks like the Qanba Carbon or Hori Mini 4, though i can't really spend anything more than, and don't know if using a stick is any better for someone who used gamepads for shmups for a long time.

>> No.17853636

>>17853563
>360 game pad has started to get sticky and unresponsive sticks.
This means that you've been playing with either an analog stick or a 360 Dpad, the worst dpad in existence. Why do you torture yourself?

This has a very good d-pad and I highly recommend it:
https://www.amazon.com/Buffalo-iBuffalo-Classic-Gamepad-BSGP815GY/dp/B06XWD8QQJ/ref=sr_1_1?s=electronics&ie=UTF8&qid=1509818718&sr=1-1&keywords=buffalo+snes&dpID=41YyRHVTsNL&preST=_SY300_QL70_&dpSrc=srch

Also, some may disagree, but the Xbox One controller's Dpad is quite good, though not the best I've ever used. If you want a controller similair to your old one, that would be a good option.

Controllers with good Dpads are hard to find.

>> No.17853690

>>17853563
>>17853636
I play Touhou with a keyboard, but if you have a PS Vita, you could try using it as a gamepad. Really nice d-pad.

>> No.17853762

>>17853636
>>17853690
Don't have a Vita, but thanks.

Yeah I know. I've been using the sticks not the horrible dpad. I knew right from the beginning that 360s stick were not great when I first played PoDD, but I never really bothered to change it till now.

Apparently a Genuine Sega Original Saturn Controller has one the best dpads, though I would have to run it through an adapter. I may go with that first, but i'll check out the ibuffalo it that fails. Is there any difference between the BSGP801GY and BSGP815GY models?.

>> No.17853881

>>17853762
>between the BSGP801GY and BSGP815GY models

Answered my own question, seems to be just a box/packaging change.

>> No.17853894

>>17833880
Marisa B in EoSD
I'm still trying to make Sakuya B in DDC work, but my god is it hard.
When playing IN, I hated Youmu shot, but after time I ended up loving Solo Youmu.

>> No.17854106

HM is really fun game, I like this new style of combat.

>> No.17854136
File: 333 KB, 692x708, Th135_Futo1.png [View same] [iqdb] [saucenao] [google]
17854136

>>17854106
Too bad the art is worse than anything ZUN ever produced.

Look at this shit. Thank god they replaced alphes with Moe for ULiL and seem to be sticking with her for AoCF.

>> No.17854268

It takes 12 years to kill something on ReimuA

>> No.17854294

>>17854268
Which ReimuA?

>> No.17854339

How exactly am I supposed to clear Youkai Polygraph and Genetics of the Subconscious without timing them out?

>> No.17854432
File: 60 KB, 128x512, 070_reimu2.png [View same] [iqdb] [saucenao] [google]
17854432

>>17854294

>> No.17854522

>>17854268
I like that unique part of her. It gives a challenge of surviving more than 2 waves of anything that most other players do and it changes the strats that one might do in stages as compared to other high-damage characters.

>> No.17854525

>>17854339
>Polygraph
You're supposed to time it out. It's a survival spell.
>Genetics
>>17747648

>> No.17854531

>>17854339
>Youkai Polygraph
You are supposed to time it out, unless you're REALLY ballsy. But it's not that bad, just move proactively rather than letting yourself get pinched.

>> No.17854603

>>17854531
>unless you're REALLY ballsy.
?
She doesn't take damage at all. Not even if you suicide and try to shoot her from in her little circle during the invincibility.

>> No.17854658

>>17854603
Really? I never paid much attention to the health bar, but I could swear your shots still land.

>> No.17855438

>>17852908
I only play on my x61s.

>> No.17855705

Newfag to the Touhou series here, any tips on how to git gud? I can't make it past stage 4 on normal in Touhou 6

>> No.17855731

>>17855705
Watch videos of people better than you to learn what you're supposed to do, try to copy it as best as you can, and then practice over and over until you get through it.

>> No.17855738

>>17855705
Don't give up.

>> No.17855861

>>17855705
press x to bomb
press shift for focused movement

>> No.17855876

why is spamming bombs so hard wtf

>> No.17855892

>>17855876
What's so difficult about mashing X

>> No.17855895
File: 271 KB, 1000x1400, image.jpg [View same] [iqdb] [saucenao] [google]
17855895

Is Legacy mode LoLK on Normal harder than some games on Hard difficulty?

>> No.17855902

>>17855895
Not if you use Reisen and abuse graze.

>> No.17855904

>>17855895
About the same than the tamer ones

>> No.17855912

>>17855895
No. Its easier than most games on normal. If you are playing as Sanae or Raisin that is.

>> No.17855928

>>17855895
I'd say it's about average if you use Reisen and know how to get extends.

>> No.17855932

>>17855895
Harder than DDC and HSiFS at least

>> No.17856079

>>17855970
wtf

>> No.17855952

>>17855902
>>17855904
>>17855912
>>17855928
>>17855932
Thanks, I appreciate it.

>> No.17855960

>>17855952
I appreciate you appreciating.

>> No.17855967

>>17855952
Do pointdevice. The moment I finished PD with all 4 characters, I 1cc'd as Reisen immediately. It sucks and takes a while, but you'll know the game front to back when you're through.

>> No.17855970
File: 15 KB, 800x639, 11 5 2017 chart.png [View same] [iqdb] [saucenao] [google]
17855970

working on that GFW

>> No.17855980

>>17855970
This might be the strangest chart so far.

>> No.17856194

>>17853563
I'm a longtime keyboard user here. I swore up and down by the responsiveness and accuracy of mechanical keyboards for playing these types of games but switched to an arcade stick around 6 months ago and will not go back to playing with a keyboard. Adjustment was very, very easy.

I personally do not like playing with a pad but that's likely because I do not have any good ones around. If you want the best dpad in existence for playing shmups look into Sega Saturn controllers or Neo Geo controllers. You can look for pads with a similar feel to those but that's probably what you want if you're going to stick with pads. You need an adapter to use these on PC or other consoles.

If you want to go the arcade stick route the best way to do it is to make it yourself. If that sounds like too much work or you don't know what you're doing, you can buy a new prebuilt one that you'll likely overpay for and still need to mod. Your best bet it to buy a used stick from someone for cheap like the Hori HRAP and mod the parts yourself. You are going to need authentic Seimitsu parts for the joystick. The LS-32, LS-40 or LS-56 is what you want (you'll probably need to change the spring in the LS-56 to a softer one if you go that route). You just have to find a lever that is comfortable for you. Sanwa, Hori and knockoff parts are not suitable for playing shmups and will feel like shit. The buttons do not matter as much but they are cheap to replace. I prefer Seimitsu buttons.

>> No.17856202

>>17833880
Yuuka
The non-homing Reimu
Sakuya Spread

>> No.17856358

Miko's and Futo's endings remain untranslated in my HM. I used thcrap, also the english characters in character selection screen have many dots surrounding them which makes it difficult to read. What do?

>> No.17856372
File: 1.06 MB, 475x355, 1460760435662.gif [View same] [iqdb] [saucenao] [google]
17856372

>>17856358
Maybe, use the regular patch?

>> No.17856380

>>17856372
Where/what is the regular patch? In the new nyaa torrent HM comes untranslated and in the old nyaa torrent the translation doesnt work in the english exe file, i.e. it remains untranslated.

>> No.17856420
File: 493 KB, 750x750, 1499788627493.gif [View same] [iqdb] [saucenao] [google]
17856420

https://www.youtube.com/watch?v=NEb9PO7dYOE
https://www.youtube.com/watch?v=j8flfzEww58
These are some gameplay mods made by JPS. Apparently, judging on the videos below, he made one for SA, but I can't find the download link. Does anyone here know where I can download it?

https://www.youtube.com/watch?v=UGWquuWO5Xo
https://www.youtube.com/watch?v=XVaSAm5zpK8

>> No.17856421

>>17856380
From wiki, where else. Also did you update your game properly?

>> No.17856478

>>17856421
How do I apply the patch? I've downloaded the update_134b.exe but dont understand what to do. How do I know my game version?

>> No.17856498
File: 161 KB, 376x362, 1492882023746.png [View same] [iqdb] [saucenao] [google]
17856498

>>17856478
Dude what the hell. You already have latest version. Download patch from here and just drag and drop.

http://www.mediafire.com/file/hdphst9v7u449cu/th135_english_patch_v1_05.zip

>> No.17856507
File: 71 KB, 645x729, 1508812134710.png [View same] [iqdb] [saucenao] [google]
17856507

I can't beat Flandre. I have only played EOSD 6. I have no problems clearing it on normal.

I wish I could practice her spellcards somehow, but it takes 10 minutes just to reach her.

>Cranberry Trap
Can't consistently get through this without bombing. It seems random if she goes left or right, so I can't memorize a pattern.

>Counter Clock
I hate this bullshit spell

>Ripple of 495 Years
Complete bullshit spell, bombs don't even help you as the pattern just gets faster


I am not playing with hitboxes on as I consider that cheating since they weren't originally in the game.

>> No.17856521
File: 104 KB, 572x621, 1509621365568.jpg [View same] [iqdb] [saucenao] [google]
17856521

>>17856507
Catadiatropic is bullshit also.

I just don't feel like I'm improving despite trying hundreds of times. In fact it just builds up bad habits like bombing on things I know I can't get past, like Catadiatropic.

>> No.17856527

>>17856498
No thats the update setup I downloaded. I dont know what my game version is.

>> No.17856530

>>17833930
Very late response but I've had the game for a while
It has a surprising amount of depth as a fighter and a pretty nice variety of modes, but the fact that it's EoSD only (plus Koishi dlc) hurts a bit. Along with the usual lack of single player content fighting games have and the online only becoming almost-not-dead when it released in Japan recently, I'd say it's only worth the price if you have someone in real life to play with. Still pretty fun if you get into it enough

>> No.17856536

>>17856527
I just told you. Latest version which is 134b. Am I being bamboozled?

>> No.17857094

>>17856507
SpoilerAL never fails, and there's a plethora of videos out there that can help you with all those spells. Cranberry Trap, Counter Clock, and 495 years are essentially aimed, so with the correct movement every time, you will always cap it.

Also it isn't even that long to reach Flan.

>> No.17857098

>>17856507
>Cranberry Trap
Start in the middle and dodge vertically - only move horizontally to get under Flan.

>> No.17857185

>>17839493
I finally got it but I didn't check the box where it said save practice mode replay.

I got to KD 3 times and not a single cap.

>> No.17857223

>>17856380
The version in torrent #788435 is patched and works just fine; I'm not sure if that's either of the ones you were talking about, though.

>> No.17857450
File: 329 KB, 1000x750, 1509322976213.png [View same] [iqdb] [saucenao] [google]
17857450

>bombspamming

>> No.17857805
File: 43 KB, 768x576, [Tsundere] Renkin San-Kyuu Magical Pokaan - 08 [DVDRip h264 768x576 FLAC][E13A9E5E].mkv_snapshot_21.36_[2016.07.19_00.16.02].jpg [View same] [iqdb] [saucenao] [google]
17857805

>>17857185
>>17839493
I finally got it. If anyone would like to give feedback, it'd be very appreciated. Watching on it now, I move and am twitchy a ton. Finally with video proof. http://replays.gensokyo.org/download.php?id=44138

Sakuya is so grating that I feel more relieved than happy. Fuck sakyua.

>> No.17857965

>>17857805
It's desynched for me, so I can't give any feedback.

>> No.17857981

>>17857965
You need to warp to sakuya with spoileral.

>> No.17858755

>>17856194
Thanks. I've ordered a Saturn controller, but i'm still interested in a stick in the future. Guess there no way around paying top dollar for a arcade stick with seimitsu parts prebuilt. Ebay it is then. What do type of hardness stick do you perfer for shmups? I honestly haven't touched a acrade stick since going to an actual arcade in early 2000s.

>> No.17858967
File: 63 KB, 186x178, Yuyuko (1735).png [View same] [iqdb] [saucenao] [google]
17858967

>>17851815
Good job anon!

>> No.17859572

>>17858755
You're going to have a hard time finding a stick that comes with Seimitsu parts. Most sticks are marketed towards fighting game players and come with Sanwa parts or knockoff parts. Thankfully modding a stick is extremely easy and there are plenty of both written and video guides to help you if you ever want to do it. The cheapest option is to just buy a used one that you like and switch the lever out yourself. Seimitsu sticks are $20. Mad Catz, Hori and Qanba are the brands to look out for.

You want an arcade stick with a short engage (deadzone) and short throw distance (distance the stick can be moved in a certain direction). The Seimitsu sticks with those characteristics are the LS-32, LS-40 and LS-56. The LS-32 is the gold standard because it's what you'll find if you sit down at a cabinet in Japan, but that doesn't mean it's better than the others. You have to find one that you like as they all have a different feel. The springs can be changed easily to make a stick softer or harder depending on what you like. The LS-56 comes with a stiff spring unlike the soft LS-32 and LS-40, but is compatible with the springs from the 58, 60 and 62 if you want to make it softer. I prefer a stick with a soft spring and a square gate.

Read this if you want to know everything on sticks: http://www.slagcoin.com/joystick.html

>> No.17860569

I'm starting to think Shinmyoumaru might be the hardest final boss ever. I don't think even Junko makes me use as many resources, and I'd rather face Remilia Hard/Lunatic than Normal Smol.

Or there's perhaps something that just doesn't click with me.

>> No.17860628
File: 214 KB, 1280x960, 1494761084417.jpg [View same] [iqdb] [saucenao] [google]
17860628

Fucking finally. Jesus.
>>17854525
>>17854531
Yeah, I didn't realize Youkai Polygraph was a survival card because I heard the shot sound effect when I was under her, but she doesn't actually take damage.

>> No.17860979

>>17860569
Wew lad, she's not even remotely that hard. She's tricky, and her last spellcard certainly will have you mashing that bomb key a lot but she really isn't THAT bad.

>> No.17861116

>>17860979
>She's tricky, and her last spellcard certainly will have you mashing that bomb key a lot
Not that other anon, but that describes a level of challenge more difficult than any of the other final bosses in my books. At least, once I've cleared their games a few times, obviously.

>> No.17861586

>>17860569
Dunno about the Junko comparison, but yeah, she's a real bitch. Fortunately, most of the game's difficulty is concentrated in her, so you can just save up resources and bomb through everything.

>> No.17862823

This would be a fun game to play
https://www.youtube.com/watch?v=mwtHrmD1FkA

>> No.17862875

>>17862823
I can always get behind more Wakasagihime.

>> No.17862878

>>17862823
This looks pretty fishy.

>> No.17862890

>>17862875
Wouldn't you rather be in front of her?

>> No.17863134
File: 27 KB, 800x639, modded th 1cc chart.png [View same] [iqdb] [saucenao] [google]
17863134

I tried out PCB extra on the anon's advice in the last thread, and I managed to clear it.

http://replays.gensokyo.org/download.php?id=44143

Shortly after I was able to clear it with SakuyaA too:
http://replays.gensokyo.org/download.php?id=44145

Now I can get to about 60% of phantasm with ReimuA.

>>17860628
Congrats.

>> No.17863312
File: 213 KB, 338x450, reimu14.png [View same] [iqdb] [saucenao] [google]
17863312

>>17863134
Good work!

>> No.17863505
File: 2.95 MB, 640x480, th13 SC#117.webm [View same] [iqdb] [saucenao] [google]
17863505

>>17833880
>Who did you get your first 1cc with?

ReimuA EoSD

>Are there any characters/shot types you wanted to love, but ended up hating?

Nah, even if I suck with a particular shot type I don't hate it, I just need to git gud.

>And any you didn't think you'd like but ended up loving?

SA Aya.

>>17863312
Thanks. Once I clear phantasm, I think I'll try my hand at lunatic.

>> No.17863673
File: 85 KB, 253x447, Th14Seija.png [View same] [iqdb] [saucenao] [google]
17863673

>>17861116
Okina would be a massive pain in the balls if it wasn't for releases and Byakuren is just a douche overall. And for evil last spellcards, there's also Utsuho and Junko.

>>17861586
>most of the game's difficulty is concentrated in her
I disagree.

>> No.17863741

>>17863673
Maybe I should say "in stage 6", because Seija's last midboss attack is as bad as anything Shinmyoumaru can dish out. But in stage 5, her patterns are simple, the first two screen-flipping spells are easy once you stopped getting psyched out by them, and even the third one isn't bad once you practice a bit. Dream Bow of Heaven and Earth is awful, but that's just one spell.

>> No.17863905

>>17863741
I have like a hundred hours in that game and still I do not understand how to dodge Seija's final non-spell. Just bomb through it and save your lives for Shinmyoumaru.

That being said, "You Grow Bigger" might be my most hated spell, though Dream Bow of Heaven and Earth isn't far behind.

>> No.17864158

TD's supposed to be really easy, right? I'm finding the abject lack of resources to be destroying me.

>> No.17864355

>>17864158
Have you read up on how they work? Firstly, life and bomb pieces are always dropped by the same stage enemies, but those enemies don't always appear; some of them will only spawn if you defeat the ones before them quickly enough. Secondly, pieces are worth double during trance mode.
But resources aside, it's still easy compared to most of the other games.

>> No.17864372

>>17864355
I know how the system works, but having come back from beating games like LoLK or DDC that give you plenty of resources, I'm having some trouble adjusting.

It's frustrating in that I only ever die to things that I really shouldn't die to. Patterns I know exactly how to dodge, and have done harder patterns in other games. I need to actually use my bombs too, but every spell card feels too easy to waste a bomb on, and I end up getting hit because I'm not twitchy and bombing the moment I think I'm going to get hit like I do for other games.

>> No.17864438

>>17864158
>TD's supposed to be really easy, right?
No, that's just a meme. Like when people say IN is the easiest game.

>> No.17864451

>>17864438
I mean the patterns themselves feel easy. If I had the resources that, say, DDC or HSiFS gave me, I wouldn't have any sort of trouble.

>> No.17864873
File: 775 KB, 1277x959, TD clear.png [View same] [iqdb] [saucenao] [google]
17864873

What do you know? bitching on /jp/ works.

>> No.17864916

>>17864873
Always works, also remember to masturbate to the character who is giving you the most trouble.

>> No.17864928

>>17864916
I might need some Youmu material soon, then.

>> No.17864993

>>17862823
You can really feel his love for waggysaggy. And his love for the background/foreground spinning bullets gimmick that's starting to feel a little overused but still neat to look at.
Why doesn't yuke just make some original bullet sprites, get some stock sound effects, get the go-ahead from the guy that did the character sprites, make/get a circle to whip up some arranges, and then just sell these as fangames? Feels like he's put in way more effort than that already.

>> No.17866405

>>17864993
Could also replace all the assets and sell it as its own thing
You could that with an artist and a composer too

>> No.17866607
File: 396 KB, 1282x828, cute.jpg [View same] [iqdb] [saucenao] [google]
17866607

Yay.
>>17852562
Hey madman, any tips on just clearing HRtP? The bosses absolutely eat me alive, and I'm not sure which route is easier to get a basic clear with.

>> No.17866624
File: 72 KB, 1000x654, __konpaku_youmu_touhou_drawn_by_ebi_193__a9734cd6a360adf8b1dfa240f90d160f.jpg [View same] [iqdb] [saucenao] [google]
17866624

>>17864928
You better get started then, you should also play some Stage 5 practice mode and you will be ready to battle her.

>> No.17866655

>>17866624

youmu has a HUGE dick

>> No.17866747
File: 186 KB, 700x990, __hakurei_reimu_touhou_drawn_by_mieharu__416d33d0cbe5009e9fa0d8304c5216ce.jpg [View same] [iqdb] [saucenao] [google]
17866747

I can't even beat EoSD on normal.
Respect to everyone who's actually good at touhou.

>> No.17866769

>>17866747
>>17864873

>> No.17866772
File: 433 KB, 256x240, __elis_hakurei_reimu_hakurei_reimu_kikuri_konngara_and_others_highly_responsive_to_prayers_touhou_and_touhou_pc_98_drawn_by_nana_murasaki__119d6f5ec26cf2f126ea7b427e1140ff.gif [View same] [iqdb] [saucenao] [google]
17866772

>>17866607
Not that "HRtP is cancer" faggot, but:

1) Learn how to aim the Yin-Yang Orb. If you can't get it to fly where you want it to, then you have no chance of winning. Reimu's hitbox is massive and has a bullshit tendency to get crushed than kicking the Orb. Mix between shooting, striking, sliding, and flipping to get the Orb where you want it. (You'll know what frustration is when trying to get the cards set in the corners)

2) Learn how to do the special moves. You can make do without them, just slide normally and shoot everything. But it would be impossible to do a lunatic clear without learning how to do well-executed flips.

3) Do not let the point (P) items fall off the screen. Collect them and rack up the points. If you keep them at maximum (65530), then you can be lenient with dying, as you can get a life back quick. It's about 4-7 hits on the cards for a point or bomb item to spawn, try to keep track so you can plan ahead.

4) Related to the above, try to keep the Orb in the air as much as you safely can. Combo-ing the cards can net you a lot of points for extra lives. This is especially relevant in Hell 13? (The one with a long bumper), and the last stages of both routes (15-19) are designed for you to get as many points as you can before the finale.

4) Bomb as soon as you get 5. The cap is 5 bombs, so if you die, a bombing opportunity is wasted.

That's all there is to it. Generally, Hell is easier than Makai, at least for me. Makai's bosses are harder to hit due to smaller size and constant movement (especially Yuugenmagan and Elis), while Hell's bosses have a bigger hitbox and are fairly stationary.
can do a huge write-up on the bosses' attacks, but its better if you see the patterns and figure them out yourself.

PS: HtRP has the best atmosphere in any of the games, rivalled only by PCB and UFO. Prove me wrong.

>> No.17866790

>>17866747
Don't give up.

>> No.17866959

Man, I ALWAYS have to bomb EVERY single Sanae spell just a half second before I destroy it


>>17864916
what if I don't masturbate at all?

>> No.17866971

>>17866747
霊夢かわいいいいいいいい

>> No.17867049

>>17866959
>what if I don't masturbate at all?
No wonder you're having trouble with Sanae.

>> No.17867216

>>17864158
Yes, but it is polar opposite of MoF. I played TD until I was able to 1cc lunatic, then tried to switch to MoF and had a terribly difficult time on my first few normal runs because I wasn't comfortable bombing at all.

>> No.17867240

>>17866772
Thanks a lot. Once I find some time I'm just gonna sit and grind it out for a few hours with save states.
>Generally, Hell is easier than Makai
Damn. I've been going Makai route because I like the music a lot more. Guess I'll try Hell some more.

>> No.17867589

>>17866772
>>17867240
"HRtP is cancer faggot" here.

Dont fucking do special moves like flips or some shit, they're 100% useless. and not needed AT ALL for Lunatic 1cc.

All ya need to do to 1cc is learn how to suicide and bombspam stages to keep combo up, you can get so many lives by learning one trick by when the ball spawns, slide hit it when its about to touch the ground and bomb, you'll clear the stage probably 90% of the time right away and maybe get 1-3 lives for it.

On bosses, dont use bombs til you have no lives, as bombs do 2 damage when you got no lives in stock.

As for routes? I find Makai to be harder, just because of Sariel, but Jigoku has Kikuri... so I'd say play and choose what you're most comfortable with.

also dont worry about the P items, just learn the trick to slide the ball and bomb to keep the combo and you're golden!

>> No.17867925

>>17866772
post your score

>> No.17867931

Trying to get into soku, should I go straight to buying a stick or get a controller? I'm broke and almost entirely new to fighting games in general.

>> No.17868180

>>17867931
>Trying to get into soku
Why? It's shit and only Chileans play it these days.

>> No.17868185

>>17868180
because fun things are fun

>> No.17868225

I want to time travel to when ZUN was making Remillia's Scarlet Meister and threaten him with murder if he ever implemented that spellcard in any game

>> No.17868232

>>17868225
>Scarlet Meister
>not fitful nightmare

>> No.17868270

>>17868185
I know, but we're talking about Hisoushitsoku here.

>> No.17868276

>>17868232
>irrelevant game

>> No.17868292

>>17868270
But I like Hisoushitsoku more than other fighting games
what do I do

>> No.17868325

>>17868292
Consider a trip to South America to be among your fellow Soku enthusiasts and leave the well-educated, refined, non-retarded people who see it for the shit RNGfest that it is alone.

>> No.17868583
File: 216 KB, 640x480, 6ohfvYC.png [View same] [iqdb] [saucenao] [google]
17868583

took 461 hours for first clear

>> No.17868881

>>17868185
Play IaMP or HM/ULiL.
They are more fun.

>> No.17869043

I think UFO is an amazing game in every way except the ufo collecting.

>> No.17869419

>when you need to clear IN all endings with all teams
i think, i will skip solo characters

>> No.17869600

Why is this demo that starts if you idle in the menu a thing? I think I remember some other games I used to play that had something similar

>> No.17869708

>>17833880
>First 1cc
EoSD MarisaA, that damage output is God.
>hated shottype
Well, that's a tough one. I would say, er, Magical Team.
>unexpectedly loved shottype
TD Youmu, so much fun to use, makes quick work of Seiga have no fucking idea of how to beat Miko/EX Stage without bombspamming

>>17869600
It's a thing almost every arcade game did.

>>17864438
But IN really is the easiest game. Sure, some patterns are a little bit harsher than usual, but due to how familiars and bombing work, it's pretty easy (easier than usual, anyway).

>> No.17869715

>>17869708
Crap I forgot to close the spoiler tag like a fucking retard

>> No.17869855

>>17869043
I think it would be interesting to play with another game's mechanics. I'd like to play it with a system like SA.

The hard part is having it still make sense with the story, what with the player character collecting pieces of the Tobikura.
Perhaps TD is best suited, as bomb and life fragments are dropped by certain stage enemies.

>> No.17869875

>>17869708
>I have no fucking idea of how to beat Miko
How can you say that IN is the easiest game while having problem with Prince is beyond me.

>> No.17869877

>>17869855
I'd play every game with freezing, fuck bullets

>> No.17869930

>>17869875
how to beat Miko >using Youmu< AND without spamming bombs. I should probably check in spell practice desu.

>> No.17869942

>>17869930
To make it clear, I have 1cc'd TD Normal already. Clutch win, wasted all my fucking bombs on her next to last spell, then again, almost the entirety of the fight (second spell onwards) was blind.

>> No.17870385

>>17869600
It's a vestige of arcade game design. Instead of just showing a static title screen (or what have you) all of the time, they'd show off some gameplay as well to attract customers. So you'd see the title screen of, say, Metal Slug 3, then you'd see some gameplay and hopefully that would convince you to pony up some cash and play.

I personally quite like it.

>>17869708
>But IN really is the easiest game.
Fuck off, PCB, HSiFS and LLS exist.

>> No.17870407

>>17869043
>>17869855
I think anyone who seriously complains about the UFOs is a fucking casual who has no business having opinions on anything.

>> No.17870413

>>17870385
Would you believe me if I told you PCB took me months whereas IN was maybe a week? And I beat IN waaay before I did PCB.

>> No.17870515

>>17870407
yeah true primaries complain about power loss amirite

>> No.17870524

>>17870413
anecdotal evidence is not actual evidence. PCB was the last one I got a normal 1cc in but I still know it is the easiest, or was until HSiFS came out.

>> No.17870544

>>17870524
Well, let me fix it.

>>17869708
>But IN really is the easiest one imo.

There.

>> No.17870594

>>17870407
post scores or shut the fuck up

>> No.17870613

>>17870544
Well done anon!
imo it is HSiFS and IN being the easiest is a meme.

>> No.17870652

>>17870407
>If you don't like my game, you are irrelevant!!

>> No.17870723
File: 32 KB, 480x480, 10953729_680997488670939_315297521_n.jpg [View same] [iqdb] [saucenao] [google]
17870723

I just started playing these and started with 6. Even on easy I'm having a difficult time. Any tips? Also, are the first 5 worth checking out?

On a side note, I want to cuddle with Ran's tails.

>> No.17870732

>>17870613
I still haven't played HSiFS, I'm working my way through the games in sets of two. I started with EoSD, PCB and IN, when I cleared EoSD and IN I picked up MoF, and when I finally cleared both, I picked up TD (already done) and DDC.

I plan to go for UFO and HSiFS once I'm done with that, with SA and LoLK being kept for last.

>> No.17870737

>>17870594
You don't need to be a score player to figure out the UFOs. Oh no, they move strictly at 45° angles! And there are THREE variations that are COLOR-CODED! How will I EVER keep up!?

>>17870652
Who are you quoting? You should tell him his reading comprehension is quite lacking.

>> No.17870754

>>17870723
>Any tips?
Play on Normal and don't give up.

>> No.17870758

>>17870723
1) Don't play Easy, it'll just stunt you in the long run
2) Hold shift for focused movement
3) The first 1cc is always the lengthiest one, so take it easy and don't be afraid of taking small breaks when the going gets tough

>Also, are the first 5 worth checking out?
4 and 5 are

>> No.17870768

>>17870754
>>17870758
I guess no one should play normal because it will be useless for learning lunatic huh

>> No.17870804

>>17870723
First off try to find a shottype that fits your playstyle, remember Patchouli has different movesets for each one of those!

Reimu in general is slower and has a slightly smaller hitbox, Marisa has a bigger hitbox in exchange for more speed. Reimu A has homing amulets (ie. hits everything) but also the lowest damage. Reimu B has a healthy range and is the second strongest shottype, but the Stage 4 boss gets pretty hard due to moveset. Marisa A has the best damage output, but the worst range. Marisa B has healthy range and good damage.

Try to memorise the level layouts, that way you can act in advance and make the harder parts just a little bit easier.

Get familiar with the concept of streaming. There's a good chunk of attacks that aim straight at you, and slightly tapping from left to right will let you dodge stuff while minimizing clutter (just running around wildly should be a last resource move).

Use bombs only when you're 100% sure you're either about to die.

Holding shift lets you enter focus mode, you move slower, but you shots get stronger. From 7 onwards being focused lets see your hitbox. And speaking of the hitbox, which is invisible in this game, it's around the dead center of your sprite. There's a patch that lets you see it, but some people aren't fond of using it. Bullets, by the way, have their own hitboxes, which are a wee bit smaller than the bullet itself.

Last but not least, have fun, keep track of your best and worst runs and if you honestly can't learn the hitboxes, you can use either the patch I mentioned earlier or the "true hitbox patch" which shrinks bullets so they match their hitboxes, but it makes lasers look weird.

>> No.17870834

>>17870758
>1) Don't play Easy, it'll just stunt you in the long run
Elaborate

>> No.17870840

>>17870737
If you don't like the UFOs you probably don't like the game.

>> No.17870854

>>17870834
Not him, but apparently people think that less bullets and more safespots is detrimental to your skill development. Also EoSD easy mode is kinda mocking you. One of Meiling's attacks has half the bullets fly harmlessly off-screen, for example. Also you literally can't fight the final boss.

>> No.17870876

>>17870804
Reimu and Marisa dont have different hitboxes in EoSD

>> No.17870891

>>17870876
My entire life has been a lie.

>> No.17870892
File: 1.07 MB, 716x430, touhou 1cc chart.gif [View same] [iqdb] [saucenao] [google]
17870892

How's this for my first month?
Currently working on PCB extra and SA normal

>> No.17870912

>>17870840
That's like saying "If you don't like Marisa's shottypes then you don't like the mainline games".

>> No.17870929

>>17870768
Hey, if you want to jump straight into Lunatic then there's nothing prohibiting you from doing so. Let's see how much your easy modo training helps you then.

>>17870834
You won't learn to dodge the shining dots if you play the "pls very few shining dots" mode.

>> No.17870945

>>17870892
>4 1cc's in little more than a month
>It took me like a year and a few months for 5 1cc's and an Extra (IN's).

Looking great there, I would say you're making pretty quick progress. Could you tell me what's your learning process for memorizing stages, figuring out shottypes and all that jazz?

Pretty sure you can brag about your run highlights if you feel like it.

>> No.17870957

>>17870929
>jumping from Normal to Lunatic won't get your ass handed to you
>Playing with less bullets than in Lunatic won't let you get the gist of stages and spell cards

If you want people to only play Lunatic and Lunatic alone, just say it. Or at least explain why Easy teaches nothing while Normal and Hard do.

>> No.17870961

>>17870912
Can you get 3b without Marisa? Yes.
Can you get 3b without UFOs? No.

I shouldn't have to tell you what's more important to the game.

>> No.17870966

>>17870834
Normal isnt even hard. Most of the shit is EoSD is aimed so you have to just move to the side a little continously. The rest is RNG i.e. you have to bomb. Just bomb like a motherfucker whenever you are cornered and feel like you are going to die and you'll have your 1cc in less than a week tops.

>> No.17870972

>>17870912
My problem with UFOs has nothing do with the learning aspect of it btw.

>> No.17870991

>>17870945
I'm not sure how significant shottype choice is yet but I was mostly focusing on picking the ones listed high here:
https://www.shrinemaiden.org/forum/index.php/topic,19213.0.html
and/or here:
https://www.shrinemaiden.org/forum/index.php?topic=181.0
(I think I might stop doing this and just discover stuff on my own for next games)
I play about 1.5 - 2 hours a day, for EOSD, PCB and IN I played practice mode for their stage 5 bosses since they were giving me the most trouble and the stages before were easy enough to practice them on normal runs. MoF and SA: I usually restart when I die but when I get to new boss I practice by continuing repeatedly on the boss until I feel like restarting run

>> No.17871054

>>17870991
Well, some shottypes require you to play slightly different, be it due how their bomb works or their damage output or their range. Some are focused on survival, some on killing stuff quick and some others are just gimmicky, but not necessarily useless.

Maybe I should start using practice mode. I always just start a run and learn from there (to learn consistency, I guess). I also never use continues, not even I know quite why. It kinda helps this is my first STG experience ever, so I learned from scratch, playing and watching others, expermienting shottypes and playing once in a while (basically, when I have free time and feel up to it).

>> No.17871066

>>17870961
Nobody cares about your scoring shit.

>>17870972
If you are going to say something like that then don't just leave it hanging and fucking elaborate, woman.
>btw
Actually just fuck off until you know how to play the games.

>> No.17871070

>>17870957
>If you want people to only play Lunatic and Lunatic alone
You should really learn how to read if you think that was my argument at any point. I will not argue with someone that thinks Easy is worth playing for any reason until you do.

>> No.17871080

>>17871070
Fine by me

>> No.17871102

>>17871066
I guess I expected too much from someone who has yet to leave his tribe.

>> No.17871104

>>17871066
ngl i don't see what's wrong with using btw

>> No.17871127

>>17870892
Cute chart anon, Kokoro and Koishi a qt.
You messed up HSiFS Extra btw

>> No.17871144

>>17870961
CAVEfags should leave already, the series are made for survival with score as an after thought, deal with it.

>> No.17871191
File: 392 KB, 1000x1000, 1510043224796.png [View same] [iqdb] [saucenao] [google]
17871191

>>17871102
Not an argument, scorefag.

>> No.17871197

>>17833880
Homing Reimu
Marisa
Homing Reimu

>> No.17871245

>>17871127
haven't played hsifs yet, I don't know how extra works there, looking at template I assumed you just pick character without season/shottype/however that works. Isn't that right?

>> No.17871283

>>17871245
He means your Cirno extra slot is 5 squares wide and the Aya one is 3.

>> No.17871395

>>17870957
You dont learn techniques of dodging bullets if there are no bullets on the screen. All you are going to do is fumbling around the screen, trying to dodge instinctively like a dumbass. It would be pretty hard to unlearn all of that when you try normal. You are just going to give yourself more trouble.

>> No.17871418

>>17833880
Homing Reimu
Homing Reimu
Homing Reimu

>> No.17871521

>>17871395
What techniques are you even talking about. All I know is streaming and misdirecting.

>> No.17871565

>>17871144
I've never played CAVE and no plans to do so either. Do you really think Marisa shots are more important to UFO than the UFOs? Scroll up for some fucking context dude.

>> No.17871586

>>17871521
Techniques on how to clear specific spellcards, prefereably the way you are most comfortable with.

>> No.17871757

>>17870385
LLS has a few "Bomb or die" moments and areas that feel like luck.

>> No.17871767

>>17870892
Took me over a month to get my first 1cc (Albeit I got discouraged a few times and running DDC first was a bad idea.) so I think that's a pretty good chart. I think I managed to 1cc 3 different games within my first 2 months, though that's with getting multiple 1ccs in HSiFS, so I hope that gives some reference for how you're doing.

>> No.17871800

don't forget using vpatch

>> No.17871904

>>17871800
Thanks mom

>> No.17872199
File: 95 KB, 800x639, mth 1cc chart v2.png [View same] [iqdb] [saucenao] [google]
17872199

Finally managed to clear phantasm with Reimu A, and now I'm almost done with PCB extra (I seemed to do the best with Sakuya B).

Phantasm:
http://replays.gensokyo.org/download.php?id=44146

Reimu B:
http://replays.gensokyo.org/download.php?id=44147

Sakuya B:
http://replays.gensokyo.org/download.php?id=44148

I forgot that I didn't 1cc normal with ReimuB, and when I did I got to stage 5 with 6 lives, and then it all went down hill from there (cleared it with no lives).

>>17870892
Pretty good. When I first started, it took me a few weeks before I could 1cc EoSD.

>>17869708

>I have no fucking idea of how to beat Miko/EX Stage without bombspamming

Initially neither did I, but after looking at replays and doing spellcard practice , I'm now capable clearing all extra spell cards, except the last (and I can even do a few no focus). But I still screw up from time to time.

For example see >>17863505

Even though I watched replays of that spell card, it was only after experimenting that I got the trick: there is a delay of about 3 and 4 seconds respectively before the bullets in the two streams of reaches your current position and continues straight.

So long as you are moving ahead of Mamizou and you don't enter the path of those bullet again when turning back, the bullets will never hit you, even it you whiz by unfocused.

I think I'll try to clear TD extra next.

>> No.17872236

>>17872199
I congratulate you in both progress and taste for including Suika in your chart anon!

>> No.17872255

>>17871800
No thanks.

>> No.17872271
File: 1.30 MB, 1188x1134, kokoro18.png [View same] [iqdb] [saucenao] [google]
17872271

>>17870892
Nice progress, and nice chart anon. I can always appreciate another chart that has Kokoro in it.

>> No.17872272

>>17872199
Time for hard mode anon! I think you are ready.

>> No.17872279
File: 122 KB, 496x430, Reimuhundreds.png [View same] [iqdb] [saucenao] [google]
17872279

There's really nothing like getting to a final boss with max lives and realizing you can just bomb all the way through her.

>> No.17872371
File: 2.86 MB, 640x480, th11 last 3 spell cards ns.webm [View same] [iqdb] [saucenao] [google]
17872371

>>17872236
Thanks. Can't have enough Suika.

I wanted to make the background her hair color, but it left white edges all around the pics, so I just left it white.

>>17872272
I think I'll start with EoSD, then SA.

I've already been trying my hand at SA lunatic, first 3 stages are passable, but the 4th...

-

Webm is me playing with an SA tool that lets you select spell cards. Mostly I wanted to see if I could capture that spell card (mostly) no vertical. I somehow managed to clear the rest without screwing up.

With sound:
http://webm.land/w/7uI4/

>> No.17872423

>>17872371
Is it cheating to do Fixed Star this way?

>> No.17872433

>>17872423
Only on tuesdays.

>> No.17872472

>>17872423
You mean the normal way? How do you do it?

>> No.17872479

>>17872472
I also do it that way, but I suppose the "normal way" would be to dodge vertically and horizontally.

>> No.17872480
File: 332 KB, 600x404, 1508797856379.gif [View same] [iqdb] [saucenao] [google]
17872480

>>17872279
There's really nothing like getting to a final boss with max lives and ending it with none.

>> No.17872483

>>17872472
Exploiting a safespot is not a "normal" way, where the fuck did you come from

>> No.17872490

>>17872480
I happened to be talking about my fight with shinmyoumaru, what a coincidence.

>> No.17872524

>>17872483
That's not a safespot, and it's not exploiting anything unintentional. The obvious way to do that spell is to sit in the middle there, and you should notice (either in that spell, or any of the others) that the hitboxes of the suns don't match their sprites. So it's plain to see that there's a gap left between the concentric sets of suns, and so of course you'd go into that gap and dodge horizontally. Normal makes it especially easy the way they're offset.
I'm a fucking scrub and even I figured that shit out.

>> No.17872544
File: 61 KB, 235x233, 1508227620160.png [View same] [iqdb] [saucenao] [google]
17872544

>>17872524
>That's not a safespot, and it's not exploiting anything unintentional.
So you're a retard. Okay.

>> No.17872549

>>17872199
Now I appreciate the advise and everything, but I'm confident in my skills to beat Miko with a regular shottype. I was wondering how to beat her using Youmu and not bombspamming. I would probably need to be unfocused most of the time due to lasers and quick moving bullets.

>> No.17872562

>>17872544
The spell is called fixed star, so maybe, just maybe, the idea is to stay on a fixed spot (the middle of the stars) instead of fidgeting through everything.

>> No.17872577

>>17872544
>>17872562
But even if the gap between the rings weren't intentional, it's not a safespot because you still have to dodge constantly. One on one axis, sure, but that's the case for plenty of spells.

>> No.17872587

>>17872562
Does that mean that in hard and lunatic it's not intended to dodge on that spot because the ten evil stars are not fixed stars?

>> No.17872588

>>17872562
Or maybe it's called Fixed Star because the Stars are moving in a Fixed orbit. Like how the Hard version is called Planetary Revolution because of the Planets that Revolve around the screen, you knob end.

>>17872577
It's still exploiting something unintentional, so take those split hairs and fuck yourself with them.

>> No.17872607

So, guys, is it cheating or not? Do I need to uncheck SA from my chart now?

>> No.17872614

>>17872607
It's not cheating, but it is very gay.

>> No.17872616

>>17872607
It's not the intended way to clear the spell but it's not cheating.

>> No.17872620

>>17872588
What don't you understand about this? The obvious strategy upon first seeing the spell is to go into the middle and make small dodges, maybe up and down to give the suns a wide berth, and left and right to avoid the small bullets. But on repeated attempts, you'll naturally notice that smaller and smaller vertical movements are necessary, because as usual the suns' hitboxes aren't as big as their sprites. The obvious next step is to see if the suns are in fact a red herring, and if you can get away with no vertical movement, and what do you know?
Do you really think ZUN overlooked the most obvious, natural thing everyone would do, and just accidentally left some unintended exploit in the card?

>> No.17872621

Should I start checking off the games where I cheesed a portion?

>> No.17872711

>>17872620
>The obvious strategy upon first seeing the spell is to go into the middle
You have some serious autism if you really believe this, dude. What's next? The "obvious strategy" upon seeing Youmu's nonspells is to go behind her and then pull back quickly so the shots don't reach you at all? That's an exploit, borne of the way Youmu spawns those bullets. Similar to this case, where improper spacing of the suns creates an area where they should connect but they don't.
>the most obvious, natural thing everyone would do
It's so obvious that players without any experience wouldn't get the idea to do this in a million years, it's so obvious that there's no indication whatsoever that you're even supposed to entertain such an idea, it's so obvious that in all my time here you're only the second autist who seriously argued that's the "intended way" to do it (and frankly, I'm thinking you might have been that first person too).

And it's so motherfucking obvious that ZUN noticed and spaced the suns a wee bit farther apart to make it apparent you're supposed to clear the card that way.

Wait, hold on...

>> No.17872716

>>17872621
Technically just using bombs is cheesing, so no.

>> No.17872717

>>17872620
>>17872711
Oh, and I just noticed
>and just accidentally left some unintended exploit in the card?
Tell me why is it impossible to believe ZUN messed up. ZUN messes up somewhat frequently. Do you seriously think the Fixed Star exploit is the only exploit in the entire series or something?

>> No.17872724

>>17872711
Actually you were speaking mostly to the first one, I butted in a few seconds and left, 'cause I don't care.

>> No.17872726

Playing smart is now considered as an exploit? The fuck?

>> No.17872732

>>17872607
A clear is a clear, regardless of how you dodge shit.

>> No.17872733

>>17872726
Yes, moving left and right to dodge bullets is illegal, and punishable by death.

>> No.17872737
File: 17 KB, 245x376, Mokou think.jpg [View same] [iqdb] [saucenao] [google]
17872737

>>17872726
So is bombing, depending on who you ask.

>> No.17872739

>>17872726
I mean, fuck me for reading hitboxes, amirite

>> No.17872762

>>17872716
To be fair, in PCB, using certain bombs on Yuyuko point blank makes their damage output skyrocket and basically cheeses most of the fight (or at least the parts where she summons her gigantic fan).

Under certain point of view non-directional laser point blank cheeses just about everything with a healthbar.

>> No.17872779

>>17872621
It depends on whether it was crucial for the clear. For example, I used the death fairy safespot in IN extra but I beat the stage with a life and a bomb left so it's okay.

>> No.17872781
File: 327 KB, 470x361, 1508335781326.png [View same] [iqdb] [saucenao] [google]
17872781

>>17872726
Cheesing the game via exploits is now considered playing smart? The fuck?

>> No.17872815

Streaming is an exploit.

>> No.17872820

>>17872781
Speaking of Sakuya, is it an "exploit" if I stay over her in EoSD Stage 5, skipping her nonspell and Misdirection entirely?

>> No.17872821

>>17872820
It's actually an antiexploit because you're missing out on free resources.

>> No.17872822

>>17872781
Well fuck me. What's next? Min-maxing in RPGs is also expoit? My point of view how to play the games was a lie all the time.

>> No.17872823

>>17872815
Staying right in front of Cirno during Icicle Fall -Easy- is an exploit.

>> No.17872829

>>17872821
Well, they sure aren't "free" when you're a total noob and don't understand how Misdirection even works.

>>17872822
Grinding in RPGs is an exploit. T-Spins in Tetris are an exploit. Skipping cutscenes is an exploit.

>> No.17872878

Staying between the stars isn't a safespot exploit in my opinion. Your still in danger of getting hit by the smaller orbs and have to move horizontally unlike safespots in other games where you're in no danger at all and can take your hands off the keyboard.

>> No.17872926

>>17872711
>You have some serious autism if you really believe this
Hold on a second, even if you think the intended dodging includes vertical movement, how is going to the middle not obvious? Where else would you go? The suns basically force you there. Was your instinct to go right up to her, or dodge along the sides or something?
If even that much isn't obvious to you, then I suspect you're simply mad that you aren't very good at reading.

>> No.17872949

>>17872926
You're arguing for the sake of arguing now, don't think I can't see that.

Being able to make the suns complete non-threats even though they're the main thing you're supposed to be watching out for by staying along the middle is incredibly obviously unintentional, and your refusal to admit you're wrong/severe cerebral palsy/both won't change that.

>> No.17873008
File: 3 KB, 87x24, my favorite.png [View same] [iqdb] [saucenao] [google]
17873008

In an effort to bring the thread back, I'm going to continue to bitch about one of my favorite parts of this game

>> No.17873033

>>17872949
I think the very existence of Koishi's Danmaku Paranoia shows that ZUN knows about bullet sprite size and hitbox size inconsistencies. You really think he made the sun spell - which have to have involved jiggling around with the radius of the two orbits fully knowing that he designed the suns to have a small hitbox to sprite size ratio - with the intention of them crushing you but without testing it a single time to realize it doesn't actually crush you? ZUN's a drunk but come on.

>> No.17873035

Junko was so easy compared to that clown piece of shit.
Only hard spell was her last one and I had 6 bombs saved up so I just spammed through it.

>> No.17873095

i made the mistake of opening a touhou stream, all i saw was gfw, a jumping monkey and faint black metal screaming? wtf?

>> No.17873130

>>17873033
I know, right? Remember all those times he checked a bullet's spawn point to make sure the hitboxes spawn soon enough that the spawn point itself isn't a safespot? I sure don't.

>> No.17873151

>>17873130
It's funny because it happens so much fucking times. One was on that very Extra.

>> No.17873189

>>17872823
Playing easy is an exploit.

>> No.17873199

>>17873189
Oh right, my bad.

>> No.17873262

>>17872371
why big bullets ont hit you?

>> No.17873266

>>17872255
enjoy your never beating the game

>> No.17873270

>>17873266
I cleared 5 games without using vpatch at all.

>> No.17873277

I clear all games on normal with all characters, without knowing about vpatch and shit. Now i tried it and everything feels better, i was a fool.

>> No.17873328

Reminder that if you have ever done anything in (but not limited to) the following list, you're abusing exploits and should clear your 1cc checkbox and/or score.dat accordingly.
HRtP-Using bombs to chain combos
SoEW-Rapidly tapping the shot button, going above stage 4's midbosses, going above Evil Eye Sigma in wave 1 of phase 1.
PoDD-Rapidly tapping the shot button
LLS-Going above S6 Yuuka in the lasers phase
MS-Going above Shinki when her wings show up and when they change color.
EoSD-Standing above Cirno during her opener, Easy Icicle Fall, using the safespots for the first wave of S3 kunai fairies, using the top corners in the wave right before Meiling, being right in front of patchy for the first wave of her two nons, using the top of the screen for the start of s5, being above Sakuya's midboss non, Eternal Meek safespot, Lavatein safe areas at the top, Starbow break safespot.
PCB-Not shooting during part of S4, misdirecting Youmu's nons, manipulating Border of Life and Death for the safe lane.
IN-Being inside the triangle for Keine's midboss spell, Three Sacred Treasures supergraze, basically standing still at the bottom during Event Horizon, Starlight Typhoon in the top left, Apollo 13 safespot, Kaguya's second last last spell supergraze, staying at the very bottom in Xu Fu's Dimension as border team, Fujiyama volcano misdirect.
PoFV-Taking advantage of the AI's inability to deal with Aya/Medicine's EXs (?)
MoF-Going above Shizuha's non's first wave, using bottom left corner in Aya's second non, misdirecting Suwako's first spell.
SA-Being close to the S1 helix firing big fairies, being above Yamame's second non, standing right under Parsee's midboss non, Parsee's second boss spell supergraze, Yuugi midboss non opening laser wave's safespot, Yuugi first boss spell supergraze, Yuugi second boss nonspell safespot, safespot for last part of laserspam in S4 after midboss, Border of Wave and Particle safespot, Orin midboss nonspell safespot, being above Orin in her first boss non, being close to orin in her second non, hugging the bottom right underneath Okuu's 3rd non as Reimu, being in Ten Evil Stars middle band, Sanae's third spell's safespot,
UFO-Peeking under Kogasa's skirt in her first nonspell and spell, circling Shou's 2nd and 3rd(?) nonspells.
TD-Fuck I can't remember a single one off the top of my head. Clearly TD is the best game.
DDC-Circling waggysaggy's first spell, using the top left corner during S4 kunai fairy spam, misdirecting Benben's boss nons.
LoLK-Safespot Extra fairies right before Hecatia. I just haven't played enough to know more.
HSiFS-Being above Eternity's midboss non, being right under Aunn's second spell, Narumi's first spell's safespot, facehugging various Extra midboss/boss patterns as Reimu.

And of course.
Streaming of all sorts, because clearly only needing to move on a single axis is clear exploitation of the nature of aimed bullets.

>> No.17873333

>>17873328
>staying at the very bottom in Xu Fu's Dimension as border team
Phew, this is the only one I do.
You should also mention the border team deathfairy safespot.

>> No.17873342

>>17873328
>HSiFS-Being above Eternity's midboss non, being right under Aunn's second spell, Narumi's first spell's safespot, facehugging various Extra midboss/boss patterns as Reimu.
Are you saying skipping the survival spell is okay?

>> No.17873358

>>17873342
I specifically mentioned "(but not limited to)", dude. Though I did ignore straight up bugs like MoF MariB and this probably falls under that category.
Fill the list up with more if you want. Clearly I don't remember every single one.

>> No.17873361

"streaming" is cheating, you should be always moving in circles unfocused

>> No.17873367

>>17873361
Looking at your hitbox is cheating.
Focussing is an exploit.

>> No.17873369

>>17873328
>LoLK
Shotgunning Sagume during Shotgun/Shining Coronation of the Gods.

Also I honestly can't tell if that post is a joke or not. Probably 'cause it's 3am here. I feel inclined to believe it totally is tho.

>> No.17873374

>>17873328
>Apollo 13 safespot
I would be pretty damn impressed if you actually pulled that off in a run.

>> No.17873407

>>17873367
Extends are an exploit. PoCing is an exploit. Shooting is an exploit. Reimu's hitbox is an exploit.

You know what? Fuck it, anything less than
Marisa Pacifist Lunatic No Miss No Bomb No Shoot No Focus No PoC No Border/Trance/Release No Stream just doesn't count.

>> No.17873422

>>17873407
Marisa's hitbox is smaller than Reisen's, so if you're playing LoLK you better play Reisen Pacifist Lunatic No Miss No Bomb No Shoot No Focus No PoC No Stream

>> No.17874141

Looking at the screen is cheating.

>> No.17874206
File: 87 KB, 600x489, lies.jpg [View same] [iqdb] [saucenao] [google]
17874206

>>17873328
Thanks you for the strat list anon!

>> No.17874235

>>17873333
>border team
You can do that with anyone, and anyone can spin it too

>> No.17874332

Can someone tell me why my game crashes around 10 seconds into flandre's first spellcard when using boss rush mode with spoileral?

>> No.17874464

>>17873407
I just kinda realised "pacifist" and "no shoot" are redundant. That's what I get for shitposting at 3am.

>> No.17874576

>>17873328
>sing the top left corner during S4 kunai fairy spam
You can also stay in the middle and get resources.

>> No.17874590
File: 496 KB, 730x940, 64083076_p2.jpg [View same] [iqdb] [saucenao] [google]
17874590

>>17873328
Who else /non-exploiter/ here?

>> No.17874602 [DELETED] 

>>17873328
Nice bait, skipped to the end to see whatever exxageration you had for all games and found gold.
You aren’t up for serious discussion, please get the fuck out :)

>> No.17874636

>>17874332
I'm not on my computer, but iirc SpoilerAL works perfectly if you use the original Japanese game (not the shrinemaiden.org and I think the non shrinemaiden.org English translated game also works, but can't check), with the game launched in Japanese locale.

You can find a torrent for this on nyaa.

>> No.17874665

>>17874576
Only ReimuA tho

>> No.17874675

>>17874665
Not true. I did that with Sakuya B.

>> No.17874684

>>17874332
I also forgot to mention, I also think the retexture patch won't be able to run with the original Japanese game and SpoilerAL.

>> No.17874693

>>17874675
But with sakuya B you can't kill the yy that will keep shooting the huge mentos

>> No.17874728

>>17874693
You don't need to. It only works on normal though.

>> No.17874736

>>17874728
>normal
That explains. i assume they just shoot one wave and leave on normal then.

>> No.17874742

>>17873328
We could use a pastebin listing all the safe strats per game like this post.

>> No.17874994

>>17873328
The SoEW tap-shot is in the manual!!!!!

>> No.17875810
File: 253 KB, 1733x2402, __hakurei_reimu_touhou_drawn_by_kan_aaaaari35__7811d3494ad1822c11bd7075423dcba8.jpg [View same] [iqdb] [saucenao] [google]
17875810

>>17873328
>SoEW-Rapidly tapping the shot button
Everybody does it anyway, including (You), but...

>PoDD-Rapidly tapping the shot button
How else are you going to shoot? There isn't shot stacking like TH02.

I can't really tell if this is bait/joke or actually serious.
Hardcore elitists are a mistake

>> No.17875887

>>17875810
It's a bait.
>Saying that streaming is not part of the game

>> No.17875928

>>17875810
Half of that stuff pretty much everyone does, and the other half are well known safespots that would be rather impressive to pull off (Apollo 13 safespot capture in a run, anyone?)

>> No.17876234

Is it true that Marisa's hitbox is slightly off-center in EoSD, or is that just a stupid meme? I'm not playing with vpatch or the hitbox patch.

>> No.17876452
File: 1.22 MB, 960x720, th16_ud0023 (HSiFS) Hard 1cc - AyaSp.png [View same] [iqdb] [saucenao] [google]
17876452

HSiFS hard is very hard
I even used both releases and bombs and barely, just barely got this.

>> No.17876463

>>17876452
>Spring
Found your problem.

>> No.17876487

>>17876234
The only time I've heard about a slightly off-center hitbox in EoSD was when people were talking about the hitbox patch.

Hopefully that answers your question.

>> No.17876550

>>17876452
>Aya
Found your problem.

>> No.17876733

>>17875810
I would say that inability to recognize sarcasm is much much worse.

>> No.17876738

>>17876463
>>17876550
He does that on purpose, if he used ReimuSp he would have done this earlier and with less misses.

>> No.17876764

Having only beaten the HSiFS extra, which extra should I go for next? Some of the extra stages just stomp me into the ground more often than not.

>> No.17876773

>>17876764
I've cleared 6-11 extra stages and I found EoSD and MoF to be the easiest.

>> No.17876792

>>17876773
Ah, I don't have access to those two yet, I haven't really put too much effort into those games. I should start working on EoSD

>> No.17876800

>>17876792
I would say either PCB or IN anon. They have mechanics that might help you against the harsh nature of extra stages.

>> No.17876803
File: 116 KB, 256x472, Th07Ran.png [View same] [iqdb] [saucenao] [google]
17876803

>>17876773
And you'd be wrong and a bag of chips.

>> No.17876811

>>17876764
Either PCB or MoF.

>> No.17876812

>>17876803
Oh yeah, Ran too.

>> No.17876816

is it bad to play touhou with buckling spring switches?

>> No.17876819

>>17876816
>is it bad to play touhou
Yes.

>> No.17876985

>>17833880
>Who did you get your first 1cc with?
SakuyaA, PCB
>Are there any characters/shot types you wanted to love, but ended up hating?
Homing Reimu, any game
>And any you didn't think you'd like but ended up loving?
Sanae on LoLK, MarisaW on HSiFS, Needle Reimu.
I always play Marisa Piercing but I always knew I'd love it anyways

>> No.17879109

>>17876487
Yes, thank you.

>>17876773
TD is much easier than EoSD or MoF. EoSD requires a lot more memorization, and MoF requires a lot more precision.

>> No.17879452

>>17879109
>TD is has an easier extra than EoSD and MoF
"no"

>> No.17879629

>>17879109
>>17879452
I can get halfway through Mamizou, but the resource system in TD makes me think that it can't be one of the easier ones. You don't get shit for lives.

>> No.17879665

>>17879109
Correction: EoSD requires a lot more ability to deal with rng

>> No.17880228

>>17879452
I've cleared the TD extra and I haven't cleared either of the others yet, and I've spent more time on them than I did on TD.

>> No.17881006

MY FUCKING KILLING DOLL CONSISTENCY WENT DOWN 20 FUCKING PERCENT TODAY

20 PERCENT

FUCK THIS PIECE OF SHIT SPELL AND ZUN FOR CREATING THIS

>> No.17881049

>>17881006
>KD
>consistency

>> No.17881538

Can I get a template chart?

>> No.17881560
File: 14 KB, 800x639, Touhou Chart Blank No Background.png [View same] [iqdb] [saucenao] [google]
17881560

>>17881538

>> No.17881768
File: 163 KB, 566x800, 1509964993749.jpg [View same] [iqdb] [saucenao] [google]
17881768

>>17881560
Thanks m8.

>> No.17881840

>>17876764
Why dont you fucks ever consider doing it chronologically?

>> No.17881843
File: 18 KB, 800x639, Touhou Clears.png [View same] [iqdb] [saucenao] [google]
17881843

TouHou is easy.

>> No.17882715

>>17881843
Why don't you play Lunatic then?

>> No.17882753

>>17881843
Why not use the right colors then?

>> No.17882980

>>17881843
prove it

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